PropertyValue
rdf:type
rdfs:label
  • Siege minion
rdfs:comment
  • A Siege Minion is one type of minion that fights in League of Legends. These minions deal more damage and have more hit points than regular minions. They also receive only 70% damage from turrets. They are controlled by Artificial Intelligence, and use a ranged attack against their enemies. However, their range is lower than that of caster minions. For the first 20 minutes, 1 Siege minion is spawned every three minion waves between the melee and caster minions. After 20 minutes, Siege minions spawn once every 2 waves and from the 35th minute onward, Siege minions spawn every wave to accelerate the game pace by making pushing easier.
dcterms:subject
spawntime
  • 135.0
Mana
  • 0
dbkwik:league-of-legends/property/wikiPageUsesTemplate
dbkwik:leagueoflegends/property/wikiPageUsesTemplate
Gold
  • 45.500000
Critical
  • 0.0
Range
  • 300
Armor
  • 0
Attributes
  • Ranged
Name
  • Siege Minion
Render
  • Minion Siege Render.png
moveSpeed
  • 325
exp
  • 92
HP
  • 805
Damage
  • 39.500000
Location
  • File:MinionLocation.png
attackspeed
  • 1
respawntime
  • 90.0
magicresist
  • 0
abstract
  • A Siege Minion is one type of minion that fights in League of Legends. These minions deal more damage and have more hit points than regular minions. They also receive only 70% damage from turrets. They are controlled by Artificial Intelligence, and use a ranged attack against their enemies. However, their range is lower than that of caster minions. For the first 20 minutes, 1 Siege minion is spawned every three minion waves between the melee and caster minions. After 20 minutes, Siege minions spawn once every 2 waves and from the 35th minute onward, Siege minions spawn every wave to accelerate the game pace by making pushing easier.