PropertyValue
rdf:type
rdfs:label
  • Halo Club
rdfs:comment
  • The Halo Club is a Club introduced in Kid Icarus: Uprising. This is the only club that has a natural paralysis modifier. The charged shots from the Halo Club shoots out large rings, while it's dash shots produce spinning halos stacked together that are fast. A backward dash charged shot creates a rotating halo with rings between it spinning in place. On the downside, this club has very poor melee attacks, and it's overall power is not very high. Unlike most clubs, its charged shots lose power as they travel.
dcterms:subject
Weapon Type
dbkwik:kidicarus/property/wikiPageUsesTemplate
Name
  • Halo Club
Caption
  • "This lightweight club shoots halos for its ammunition."
strongest attack
  • Backward Dash Charge Shot
becomes weak/strong as it travels, or unaffected by distance
  • Becomes weaker over distance
abstract
  • The Halo Club is a Club introduced in Kid Icarus: Uprising. This is the only club that has a natural paralysis modifier. The charged shots from the Halo Club shoots out large rings, while it's dash shots produce spinning halos stacked together that are fast. A backward dash charged shot creates a rotating halo with rings between it spinning in place. On the downside, this club has very poor melee attacks, and it's overall power is not very high. Unlike most clubs, its charged shots lose power as they travel.