PropertyValue
rdf:type
rdfs:label
  • Accelerate Healing
  • Accelerate healing
rdfs:comment
  • Accelerate Healing was a Force power that allowed a Force user to use the Force to accelerate the healing process within their own bodies. They could also use it to increase the effectiveness of healing equipment, such as medpacs.
  • A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. A Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may be used once per day.
  • Effect: A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. A Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may be used once per day. * Easy for wounded characters * Moderate for incapacitated characters, * Difficult for mortally wounded characters. The power takes one minute to use.
Era
dcterms:subject
Row 1 info
  • Control
Row 2 info
  • None
Row 1 title
  • Skills
Row 2 title
  • Prerequisites
Row 3 info
  • 2
Row 3 title
  • Reference No.
dbkwik:starwars/property/wikiPageUsesTemplate
Box Title
  • Accelerate Healing
Name
  • Accelerate Healing
dbkwik:starwarsmush/property/wikiPageUsesTemplate
dbkwik:sw1mush/property/wikiPageUsesTemplate
Area
  • Control
abstract
  • Accelerate Healing was a Force power that allowed a Force user to use the Force to accelerate the healing process within their own bodies. They could also use it to increase the effectiveness of healing equipment, such as medpacs.
  • A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. A Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may be used once per day.
  • Effect: A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. A Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may be used once per day. * Easy for wounded characters * Moderate for incapacitated characters, * Difficult for mortally wounded characters. The power takes one minute to use.
is Row 2 info of