PropertyValue
rdf:type
rdfs:label
  • Mr. Game & Watch (SSBM)
rdfs:comment
  • Mr. Game & Watch (Mr. ゲーム&ウォッチ, Mr. Game & Watch) is a secret character in Super Smash Bros. Melee. He was designed as a composite representation of various generic characters featured in the Game & Watch series, created by Gunpei Yokoi in 1980. He is the last character to be unlocked in the game.
dcterms:subject
dbkwik:supersmashbros/property/wikiPageUsesTemplate
Availability
Games
  • Brawl
  • SSBWU/3DS
Tier
  • F
Game
  • SSBM
Name
  • Mr. Game & Watch
Caption
  • 50
Ranking
  • 19
walljump
  • No
dsdesc
  • Mr. Game & Watch pulls out a bucket that absorbs any energy-based projectiles. The bucket itself can absorb up to three energy-based projectiles, which then turns into a powerful counterattack that can one-hit KO opponents depending on which projectile gets absorbed.
dashdmg
  • 9.0
nairdesc
  • Mr. Game & Watch opens up a parachute in the air. Launches opponents horizontally and is the most powerful neutral aerial in the game.
bairdmg
  • 5
usmashdesc
  • With a diving helmet on, Mr. Game & Watch leans back before performing a powerful headbutt. During the attack, Mr. Game & Watch's head is invincible.
dsdmg
  • Depends on projectiles absorbed
fthrowname
bairname
dairname
nairname
dsmashimage
  • Mr. Game & Watch Down smash SSBM.png
dairimage
  • Mr. Game & Watch Down aerial SSBM.png
fsmashimage
  • Mr. Game & Watch Forward smash SSBM.png
floorfdmg
  • 6.0
nsimage
  • Chef .png
edgesimage
  • Mr. Game & Watch Edge attack SSBM.png
ftiltdesc
  • Mr. Game & Watch attacks the opponent by thrusting a chair forward.
utiltname
usmashimage
  • Mr. Game & Watch Up smash SSBM.png
dairdesc
  • Mr. Game & Watch pulls out a key and plunges downward towards the ground. Hitting an opponent the moment Mr. Game & Watch thrust the key downward will meteor smash them.
usdmg
  • 6.0
edgefname
bairimage
  • Mr. Game & Watch Back aerial SSBM.png
uairdesc
  • Mr. Game & Watch blows upward twice to hit opponents directly above him.
ftiltname
usmashname
edgesdesc
  • Mr. Game & Watch slowly climbs back onto the stage and swings a bell at the opponent.
utiltimage
  • Mr. Game & Watch Up tilt SSBM.png
dashdesc
  • Mr. Game & Watch trips and slides forward while wearing a helmet. This attack deals low knockback and sends the opponent behind Mr. Game & Watch.
floorbdmg
  • 6.0
neutral1dmg
  • 3.0
fairimage
  • Mr. Game & Watch Forward aerial SSBM.png
nsdesc
  • Mr. Game & Watch takes out a frying pan and flings sasuages at the opponent. By holding the B button, Mr. Game & Watch will fling five sasuages at the opponent. Hitting the opponent with the frying pan will deal more damage and knockback.
fthrowdesc
  • Mr. Game & Watch juggles the opponent as a ball before launching them forward.
bthrowdmg
  • 8.0
ftiltangles
  • 1
grabname
fairdesc
  • Mr. Game & Watch swings a box forward.
floorfimage
  • Mr. Game & Watch Floor attack SSBM.png
neutralimage
  • Mr. Game & Watch Neutral attack SSBM.png
dsmashdmg
  • ,
usimage
  • Fire .png
utiltdesc
  • Mr. Game & Watch waves a flag upward to hit opponents into the air.
dsname
  • Oil Panic
fsmashname
uairname
dtiltdesc
  • Mr. Game & Watch reaches down and flips a manhole that launches the opponent into the air.
dsmashdesc
  • Mr. Game & Watch pulls out two hammers and slams them down on both sides.
dsmashname
edgesdmg
  • 6
fthrowimage
  • Mr. Game & Watch Forward throw SSBM.png
nsname
  • Chef
bthrowimage
  • Mr. Game & Watch Back throw SSBM.png
bthrowname
floorbimage
  • Mr. Game & Watch Floor attack SSBM.png
nairdmg
  • 16.0
bairdesc
  • Mr. Game & Watch attacks behind him with a turtle who bites the opponent multiple times.
utiltdmg
  • 9.0
fsmashdesc
  • Mr. Game & Watch pulls out a torch and swings it forward.
dtiltname
nairimage
  • Mr. Game & Watch Neutral aerial SSBM.png
ftiltdmg
  • 10.0
dtiltimage
  • Mr. Game & Watch Down tilt SSBM.png
fairname
fsmashangles
  • 1
floorbname
DSimage
  • Oil Panic .png
nsdmg
  • 5
neutralcount
  • 1
dashname
uairdmg
  • 7
floorfdesc
  • Mr. Game & Watch pulls out a hammer and slams it down on both sides.
floorbdesc
  • Mr. Game & Watch pulls out a hammer and slams it down on both sides.
edgesname
grabimage
  • Mr. Game & Watch Grab SSBM.png
uairimage
  • Mr. Game & Watch Up aerial SSBM.png
usdesc
  • Two firefighters appear with a trampoline to launch Mr. Game & Watch high into the air. Mostly useful as a recovery move.
bthrowdesc
  • Mr. Game & Watch juggles the opponent as a ball before launching them behind him.
fairdmg
  • 16
neutraldesc
  • Mr. Game & Watch attacks the opponent multiple times using a Bug-Spray Gun.
edgefdmg
  • 6
dtiltdmg
  • 12
neutralname
dairdmg
  • 14
dashimage
  • Mr. Game & Watch Dash attack SSBM.png
grabdesc
edgefdesc
  • Mr. Game & Watch climbs onto the stage and swings a bell at the opponent.
fthrowdmg
  • 8.0
ftiltimage
  • Mr. Game & Watch Forward tilt SSBM.png
edgefimage
  • Mr. Game & Watch Edge attack SSBM.png
floorfname
dthrowname
pummeldmg
  • 3.0
ssname
  • Judgment
dthrowdesc
  • Mr. Game & Watch juggles the opponent as a ball and drops them onto the ground.
uthrowimage
  • Mr. Game & Watch Up throw SSBM.png
dthrowdmg
  • 8.0
ssimage
  • Judgment .png
pummelname
ssdmg
  • Varies
pummelimage
  • Mr. Game & Watch Pummel SSBM.png
fsmashdmg
  • , ,
dthrowimage
  • Mr. Game & Watch Down throw SSBM.png
uthrowname
uthrowdmg
  • 8.0
uthrowdesc
  • Mr. Game & Watch juggles the opponent as a ball before launching them into the air.
pummeldesc
  • Bashes the opponent's head with a bell.
neutralinf
  • y
neutralinfdmg
  • 3.0
jnumber
  • 2
firstgame
  • Game & Watch
SSDesc
  • Attacks with a hammer and holds up a digital display ranging from 1 to 9. Each number will display a different effect.
usname
  • Fire
abstract
  • Mr. Game & Watch (Mr. ゲーム&ウォッチ, Mr. Game & Watch) is a secret character in Super Smash Bros. Melee. He was designed as a composite representation of various generic characters featured in the Game & Watch series, created by Gunpei Yokoi in 1980. He is the last character to be unlocked in the game. Mr. Game & Watch is currently ranked 19th in Melee's tier list. While he has a few good moves, he has slow overall speed (outside of his high horizontal lateral movement), and he is predictable. Additionally, none of his aerial attacks can L-cancel, which can be a major problem in high level play. He is also easy to KO since he is very lightweight, and suffers high periods of hitstun, which it is also truly problematic in high level play. He also has very bad overall matchups against the majority of the cast (although some are advantageous or even).
is Enemies of
is Character of