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rdfs:comment | - Mr. Game & Watch (Mr. ゲーム&ウォッチ, Mr. Game & Watch) is a secret character in Super Smash Bros. Melee. He was designed as a composite representation of various generic characters featured in the Game & Watch series, created by Gunpei Yokoi in 1980. He is the last character to be unlocked in the game.
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Games | |
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Game | |
Name | |
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Ranking | |
walljump | |
dsdesc | - Mr. Game & Watch pulls out a bucket that absorbs any energy-based projectiles. The bucket itself can absorb up to three energy-based projectiles, which then turns into a powerful counterattack that can one-hit KO opponents depending on which projectile gets absorbed.
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dashdmg | |
nairdesc | - Mr. Game & Watch opens up a parachute in the air. Launches opponents horizontally and is the most powerful neutral aerial in the game.
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bairdmg | |
usmashdesc | - With a diving helmet on, Mr. Game & Watch leans back before performing a powerful headbutt. During the attack, Mr. Game & Watch's head is invincible.
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dsdmg | - Depends on projectiles absorbed
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fthrowname | |
bairname | |
dairname | |
nairname | |
dsmashimage | - Mr. Game & Watch Down smash SSBM.png
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dairimage | - Mr. Game & Watch Down aerial SSBM.png
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fsmashimage | - Mr. Game & Watch Forward smash SSBM.png
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floorfdmg | |
nsimage | |
edgesimage | - Mr. Game & Watch Edge attack SSBM.png
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ftiltdesc | - Mr. Game & Watch attacks the opponent by thrusting a chair forward.
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utiltname | |
usmashimage | - Mr. Game & Watch Up smash SSBM.png
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dairdesc | - Mr. Game & Watch pulls out a key and plunges downward towards the ground. Hitting an opponent the moment Mr. Game & Watch thrust the key downward will meteor smash them.
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usdmg | |
edgefname | |
bairimage | - Mr. Game & Watch Back aerial SSBM.png
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uairdesc | - Mr. Game & Watch blows upward twice to hit opponents directly above him.
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ftiltname | |
usmashname | |
edgesdesc | - Mr. Game & Watch slowly climbs back onto the stage and swings a bell at the opponent.
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utiltimage | - Mr. Game & Watch Up tilt SSBM.png
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dashdesc | - Mr. Game & Watch trips and slides forward while wearing a helmet. This attack deals low knockback and sends the opponent behind Mr. Game & Watch.
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floorbdmg | |
neutral1dmg | |
fairimage | - Mr. Game & Watch Forward aerial SSBM.png
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nsdesc | - Mr. Game & Watch takes out a frying pan and flings sasuages at the opponent. By holding the B button, Mr. Game & Watch will fling five sasuages at the opponent. Hitting the opponent with the frying pan will deal more damage and knockback.
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fthrowdesc | - Mr. Game & Watch juggles the opponent as a ball before launching them forward.
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bthrowdmg | |
ftiltangles | |
grabname | |
fairdesc | - Mr. Game & Watch swings a box forward.
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floorfimage | - Mr. Game & Watch Floor attack SSBM.png
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neutralimage | - Mr. Game & Watch Neutral attack SSBM.png
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dsmashdmg | |
usimage | |
utiltdesc | - Mr. Game & Watch waves a flag upward to hit opponents into the air.
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dsname | |
fsmashname | |
uairname | |
dtiltdesc | - Mr. Game & Watch reaches down and flips a manhole that launches the opponent into the air.
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dsmashdesc | - Mr. Game & Watch pulls out two hammers and slams them down on both sides.
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dsmashname | |
edgesdmg | |
fthrowimage | - Mr. Game & Watch Forward throw SSBM.png
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nsname | |
bthrowimage | - Mr. Game & Watch Back throw SSBM.png
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bthrowname | |
floorbimage | - Mr. Game & Watch Floor attack SSBM.png
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nairdmg | |
bairdesc | - Mr. Game & Watch attacks behind him with a turtle who bites the opponent multiple times.
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utiltdmg | |
fsmashdesc | - Mr. Game & Watch pulls out a torch and swings it forward.
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dtiltname | |
nairimage | - Mr. Game & Watch Neutral aerial SSBM.png
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ftiltdmg | |
dtiltimage | - Mr. Game & Watch Down tilt SSBM.png
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fairname | |
fsmashangles | |
floorbname | |
DSimage | |
nsdmg | |
neutralcount | |
dashname | |
uairdmg | |
floorfdesc | - Mr. Game & Watch pulls out a hammer and slams it down on both sides.
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floorbdesc | - Mr. Game & Watch pulls out a hammer and slams it down on both sides.
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edgesname | |
grabimage | - Mr. Game & Watch Grab SSBM.png
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uairimage | - Mr. Game & Watch Up aerial SSBM.png
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usdesc | - Two firefighters appear with a trampoline to launch Mr. Game & Watch high into the air. Mostly useful as a recovery move.
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bthrowdesc | - Mr. Game & Watch juggles the opponent as a ball before launching them behind him.
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fairdmg | |
neutraldesc | - Mr. Game & Watch attacks the opponent multiple times using a Bug-Spray Gun.
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edgefdmg | |
dtiltdmg | |
neutralname | |
dairdmg | |
dashimage | - Mr. Game & Watch Dash attack SSBM.png
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grabdesc | |
edgefdesc | - Mr. Game & Watch climbs onto the stage and swings a bell at the opponent.
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fthrowdmg | |
ftiltimage | - Mr. Game & Watch Forward tilt SSBM.png
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edgefimage | - Mr. Game & Watch Edge attack SSBM.png
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floorfname | |
dthrowname | |
pummeldmg | |
ssname | |
dthrowdesc | - Mr. Game & Watch juggles the opponent as a ball and drops them onto the ground.
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uthrowimage | - Mr. Game & Watch Up throw SSBM.png
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dthrowdmg | |
ssimage | |
pummelname | |
ssdmg | |
pummelimage | - Mr. Game & Watch Pummel SSBM.png
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fsmashdmg | |
dthrowimage | - Mr. Game & Watch Down throw SSBM.png
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uthrowname | |
uthrowdmg | |
uthrowdesc | - Mr. Game & Watch juggles the opponent as a ball before launching them into the air.
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pummeldesc | - Bashes the opponent's head with a bell.
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neutralinf | |
neutralinfdmg | |
jnumber | |
firstgame | |
SSDesc | - Attacks with a hammer and holds up a digital display ranging from 1 to 9. Each number will display a different effect.
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usname | |
abstract | - Mr. Game & Watch (Mr. ゲーム&ウォッチ, Mr. Game & Watch) is a secret character in Super Smash Bros. Melee. He was designed as a composite representation of various generic characters featured in the Game & Watch series, created by Gunpei Yokoi in 1980. He is the last character to be unlocked in the game. Mr. Game & Watch is currently ranked 19th in Melee's tier list. While he has a few good moves, he has slow overall speed (outside of his high horizontal lateral movement), and he is predictable. Additionally, none of his aerial attacks can L-cancel, which can be a major problem in high level play. He is also easy to KO since he is very lightweight, and suffers high periods of hitstun, which it is also truly problematic in high level play. He also has very bad overall matchups against the majority of the cast (although some are advantageous or even).
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