Property | Value |
rdf:type | |
rdfs:label | - Dragonkin lamp
- Dragonkin lamp
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rdfs:comment | - De dragonkin lamp is een beloning van de ancient effigies Distractions and Diversions. De naam verwijst naar de dragonkin, hoewel hun verbindintenis met deze artefact momenteel niet bekend is. Het word ontvangen na het onderzoek van een gorged ancient effigy. Dit vereist een niveau van ten minste 97 in een van de twee vaardigheden waarnaar de beeltenis van kennis hunkert, of met behulp van een assist van een speler die wel het vereiste niveau als je het niet hebt. De dragonkin lamp kan niet op de bank worden gezet.
- It is recommended to spend the experience from the lamp on expensive or slow skills, such as Prayer, Construction or Herblore. Spending the lamp on these skills can potentially save millions of coins, as Prayer and Herblore can cost up to millions of coins and hours of training. Some examples: An approximate for the experience gained is calculated by taking the level cubed and dividing that by 20.2 (Level^3/20.2). The exact experience gained is shown in the following table based on the following equation, where the floor function, , means to round down to the nearest integer:
- It is recommended to spend the exp from the lamp on expensive or slow skills, such as Prayer, Construction or Herblore. Spending the lamp on these skills can potentially save you millions of coins, as Prayer and Herblore can cost up to millions of coins and hours of training. Some examples: Note: Should you die with a Dragonkin lamp in your inventory, it WILL appear at your gravestone. An approximate for the experience gained is calculated by taking the level cubed and dividing that by 20.2 (Level^3/20.2).
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dcterms:subject | |
store | |
low | |
Examine | - Glowing from the raging flame contained within.
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Tradeable | |
bankable | |
Equipable | |
alchable | |
destroy | - Rub this lamp to claim your reward - it will be destroyed in the process. If you choose to destroy it now, you cannot replace it.
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disassembly | |
Quest | |
kept | |
dbkwik:darkscape/property/wikiPageUsesTemplate | |
dbkwik:rune-scape/property/wikiPageUsesTemplate | |
dbkwik:runescape/property/wikiPageUsesTemplate | |
Stackable | |
Name | |
Value | |
Members | |
Weight | |
Update | |
ID | |
high | |
Release | |
Death | |
abstract | - It is recommended to spend the exp from the lamp on expensive or slow skills, such as Prayer, Construction or Herblore. Spending the lamp on these skills can potentially save you millions of coins, as Prayer and Herblore can cost up to millions of coins and hours of training. Some examples: 1.
* If a player uses the lamp on prayer at level 75, it will save them roughly coins, assuming the player buys 73 dragon bones for coins and use them in the Ectofuntus. 2.
* If the player had 81 Herblore, the lamp would save coins assuming the player was making 147 Saradomin brews and losing coins per potion by buying toadflax potions (unf) and crushed nests. 3.
* If the player had 90 Construction, the lamp would save coins assuming the player used only 258 mahogany planks bought for the GE price of each. The dragonkin lamp can be used to gain experience in any skill. The amount of experience gained depends on the player's level in that skill (see calculator and chart below). After using a Dragonkin Lamp the player receives the message: "As you focus on your chosen memories, you feel a burning malevolence in the back of your mind. You have gained new insight into [skill]... but at what cost?". The significance of this message is unknown and could hint at a sinister aspect of the lamp's powers. Note: Should you die with a Dragonkin lamp in your inventory, it WILL appear at your gravestone. An approximate for the experience gained is calculated by taking the level cubed and dividing that by 20.2 (Level^3/20.2). The exact experience gained is shown in the following table based on the following equation, where the floor function, , means to round down to the nearest integer: For the number of dragonkin lamps needed to get from one level to another level, see the Dragonkin lamp calculator. template = Template:Dragonkin lamp calc form = dlf result = dlr param = 1|Level||int|1-120
- De dragonkin lamp is een beloning van de ancient effigies Distractions and Diversions. De naam verwijst naar de dragonkin, hoewel hun verbindintenis met deze artefact momenteel niet bekend is. Het word ontvangen na het onderzoek van een gorged ancient effigy. Dit vereist een niveau van ten minste 97 in een van de twee vaardigheden waarnaar de beeltenis van kennis hunkert, of met behulp van een assist van een speler die wel het vereiste niveau als je het niet hebt. De dragonkin lamp kan niet op de bank worden gezet. De dragonkin lamp kan worden gebruikt om ervaring op te doen in een skill. Het aantal xp is afhankelijk van het level van de speler in die skill. Na gebruik van een dragonkin Lamp speler ontvangt dit bericht: "Zoals u zich kunt concentreren op uw gekozen herinneringen, je voelt je een brandende boosaardigheid in de rug van je geest die je hebt opgedaan nieuw inzicht in (skill)... maar tegen welke prijs.?". De betekenis van dit bericht is onbekend en kan wijzen op een sinistere aspect van de bevoegdheden van de lamp. Categorie:Items Categorie:Stubs Categorie:Infobox nodig Categorie:Ancient effigies Categorie:Niet Ruilbare Voorwerpen Categorie:Dragonkin en:Dragonkin lamp
- It is recommended to spend the experience from the lamp on expensive or slow skills, such as Prayer, Construction or Herblore. Spending the lamp on these skills can potentially save millions of coins, as Prayer and Herblore can cost up to millions of coins and hours of training. Some examples: 1.
* If a player uses the lamp on prayer at level 75, it will save them roughly coins, assuming the player buys 73 dragon bones for coins and use them in the Ectofuntus. 2.
* If the player had 81 Herblore, the lamp would save coins assuming the player was making 147 Saradomin brews and losing coins per potion by buying toadflax potions (unf) and crushed nests. 3.
* If the player had 90 Construction, the lamp would save coins assuming the player used only 258 mahogany planks bought for the GE price of each. The dragonkin lamp can be used to gain experience in any skill. The amount of experience gained depends on the player's level in that skill (see calculator and chart below). After using a dragonkin Lamp the player receives the message: "As you focus on your chosen memories, you feel a burning malevolence in the back of your mind. You have gained new insight into [skill]... but at what cost?". The significance of this message is unknown and could hint at a sinister aspect of the lamp's powers. An approximate for the experience gained is calculated by taking the level cubed and dividing that by 20.2 (Level^3/20.2). The exact experience gained is shown in the following table based on the following equation, where the floor function, , means to round down to the nearest integer: For the number of dragonkin lamps needed to get from one level to another level, see the Dragonkin lamp calculator. template = Template:Dragonkin lamp calc form = dlf result = dlr param = 1|Level||int|1-120
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