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rdfs:comment | - The Kingdom of Zingara exists as an oddity of sorts. More of a loose confederation of Bannorns, or semi independent city-states than a central kingdom. Zingara's history streches back 500 years to the time of King Calenhad, the first Knight of Zingara who was crowned King after defeating the Blight, an evil upsurge by pagan blood vikings that worshipped dark gods of war. Long since defeated and pushed to the South, the Kingdom was forged in Denerim when the first treaty of denerim was signed by the Arls of Umea and Denerim. Since then, it has grown to encompass Tamaby, and Lulea as well.
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Motto | - "In war, victory. In peace, vigilance. In death, sacrifice."
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abstract | - The Kingdom of Zingara exists as an oddity of sorts. More of a loose confederation of Bannorns, or semi independent city-states than a central kingdom. Zingara's history streches back 500 years to the time of King Calenhad, the first Knight of Zingara who was crowned King after defeating the Blight, an evil upsurge by pagan blood vikings that worshipped dark gods of war. Long since defeated and pushed to the South, the Kingdom was forged in Denerim when the first treaty of denerim was signed by the Arls of Umea and Denerim. Since then, it has grown to encompass Tamaby, and Lulea as well. The leadership of the Kingdom is headed by a traditional King who is chosen either by succession or by popular election by the Arls, or the leaders of the various city-states that have banded together to form the Kingdom itself. Under the Arl are the Teryns, or regional governors that act as the mayors of the various cities. Each teyrn is given command of that city's garrison and they are tasked with tax collection and the upkeep of the city and it's regiment of foot soldiers. The Arls report directly to the king, and serve as his advisers and cabinet in times of peace and war.
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