PropertyValue
rdf:type
rdfs:label
  • Bumper
  • Bumper
  • Bumper
  • Bumper
rdfs:comment
  • Der Bumper (jap. ボビン Bobin), auch unter dem Namen Bumper Ball (jap. バンパーボール Banpā bōru) bekannt, ist ein oft vorkommendes Objekt der Sonic the Hedgehog-Serie. Bumper kamen zum ersten Mal in Sonic the Hedgehog (1991) vor und ihre Funktion weicht kaum vom Reallife Pinball-Stoßfänger-Original ab. Bumpers können zwar ein Ärgernis sein, da der Spieler zwischen ihnen hängenbleiben kann; Sie können jedoch auch für den Vorteil des Spielers genutzt werden, indem man mit ihnen weite Distanzen überwinden kann.
  • Bumper (ボヨヨンブロック Boyoyon Burokku) sont des pièges qui apparaissent dans une variété de donjons et de grottes.
  • Bumper ist ein dunkelgrauer Waschbär.
  • Los Bumpers (ボヨヨンブロック, Boyoyon Burokku ?) son trampas que aparecen en algunos juegos de la Saga de The Legend of Zelda. Son objetos redondos hechos de un material aparentemente elástico que tienen el poder de hacer rebotar a Link si entra en contacto con ellos. Generalmente aparecen en las mazmorras o en cavernas.
  • Bumper [[Archivo:Bumber_of_Bobbin_in_Sonic_the_Hedgehog_4.png|thumb|Bumper en Sonic the Hedgehog 4: Episode 1.]]El Bumper(ボ ビ ン Bobin), también llamado Bumper Ball (バ ン パ ー ボ ー ル Boru Banpā), es uno de los obstáculos más emblemático y conocido de pinball en el Sonic the Hedgehog. Los Bumpers hizo su primera aparición en el original Sonic the Hedgehog. Los Bumpers funcionan como topes de pinball de la vida real, como cuando los personajes jugables entra en contacto con uno de ellos, van a rebotar en él. Los Bumpers puede ser una molestia, ya que el jugador se puede pegar rebotando entre los topes; sin embargo, también se pueden utilizar para la ventaja del jugador, propulsando el jugador otras distancias.
  • Similar to a turnover, but slightly larger.
  • Bumper is a character in the Super Mario series. He first appeared in Diddy Kong Racing. He is a badger racer that drives in yellow vehicles. He is trying to defeat Wizpig in the game. He has average speed and good acceleration, but bad turning.
  • Bumpers are a Board Feature in Metroid Prime Pinball. They are triangular structures with round edges that are featured on the touch screen, and if Samus' ball were to touch it, it would bounce off. Hitting them increases the Jackpot and advances which hologram is displayed on the Mode Saucer.
  • Bumpers are Hazards that bump the Marble. Their power is equivalent to that of a Mine. However, there are more dangerous versions.
  • Bumper is an Autobot from Transformers Animated. He shares the same protoform mold as Bumblebee, Wasp,and Cliffjumper. He transforms into a cybertronian car. ===Animated Cartoon=== Bumper appeared in "Decepticon Air". He was part of a Cybertron parade cheering for Sentinel.
  • Los Bumpers son objetos recurrentes en Metroid Prime Pinball.
  • The Bumper is an item in Super Smash Flash 2 that first appeared in the original Super Smash Bros. on the Nintendo 64. It was absent in Super Smash Bros. Melee, (thus, it was also absent from Super Smash Flash.) but it returned in Super Smash Bros. Brawl, (hence its appearance in Super Smash Flash 2.) It is a throwing item and, when used, it will create an additional obstacle on the stage. When a character picks up the item and throws it, all characters who collide with it will bounce off it.
  • The Bumper (ボビン Bobin?), also called Bumper Ball (バンパーボール Banpā bōru?), is a recurring pinball obstacle that appears in the Sonic the Hedgehog series. Bumpers first appeared in Sonic the Hedgehog (1991) and function similar to real-life pinball bumpers. Bumpers can be a nuisance, as the player can get stuck bouncing between them; however, they can also be used to the player's advantage by propelling them further distances.
  • Soon after, Madelyn sees that she can talk with Bumper and when she tells Will her idea, he jokes about it, but knows that all Rangers talk with their horses, like when Tug "talks" to him.
  • This experiment was mentioned in Shush when Jumba was trying to take the robot attachment off Mertle and said he had leftover pieces from Ex 179 implying that 179 is robot-like. Seen in pod form in Stitch! The Movie. A orange robot-like experiment with a green bumper on his body designed to bump things over.
  • Bumper is a character on Sordid Lives: The Series. He is played by Mitch Carter. He is a security guard at the State Mental Institution in Big Spring, Texas. He enjoys tormenting Brother Boy, taking great pleasure in informing him that Tammy Wynette is dead.
  • A Bumper is a type of obstacle found in both Main Game and Monkey Race in the Super Monkey Ball series.
  • The Bumper (バンパー, Banpā) is an item in Super Smash Bros.. It was more or less replaced by the Flipper in Super Smash Bros. Melee, with a few changes. After its absence, it makes its return in Super Smash Bros. Brawl, with the added effect of being able to be placed mid-air, similar to the Flipper, return again in Super Smash Bros. for Nintendo 3DS and Wii U.
  • Bumper is a young and inexperienced Autobot, new to war, but eager to do his part against the Decepticons. He is in the interesting position of looking up to Bumblebee, which makes Bumblebee feel more awkward than normal. Bumper transforms into a Mazda Familia 1500XG. In both modes, Bumper is equipped with a defensive forcefield that can be used to repel material objects. Due to his consummate specialty, Bumper often acts as a reliable field aid to Prowl.
  • Bumper is the 15th level in Chip's Challenge Level Pack 3. It was created by Ida Roberthson. The name signals the focus of the level: nine blocks, which have to be pushed onto ice to hit another block or the walls and bump straight back to bridge to the blue keys and the exit. Although this technique saves only [2], it increases the bold time from 195.0 to 195.4, which significantly decreases its difficulty. After the second key is taken, bridge straight to the exit.
owl:sameAs
Level
  • 15
First game
  • Diddy Kong Racing
dcterms:subject
Verbindung(en)
Apparaît dans
Größe
  • 100
infoimagen
  • Artwork de los Bumpers triangulares
Texto
  • Golpea los bumpers para hacerte con el BOTE y ver qué holograma aparece en el platillo de modos.
chips available
  • 0
main colors
  • Black and Gray
Première Apparition
Erster Auftritt
item class
  • Throwing
  • Throwing/Trap
Juego
  • mpp
1st app
Password
  • FTID
levelset
Juegos
  • A Link to The Past
  • Metroid Prime Pinball
  • A Link Between Worlds
  • Four Swords
  • Four Swords Adventures
sub-group
Spin Off
Zweck
  • *Den Anwender rückwärts zurückprallen *Erhalten von Punkten oder Ringen
Bislang letzter Auftritt
  • Diddy Kong Racing DS
comentario imagen
  • Bumper en A Link to the Past
Hint
  • No
Spezies
  • Waschbär
chips required
  • 0
Andere Medien
  • *Sonic the Hedgehog Story Comic *Adventures of Sonic the Hedgehog *Sonic the Hedgehog (TV-Serie) *Archie Comics *Sonic X (Comics)
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Appearances
  • Super Smash Flash 2
Nombre
  • Bumpers
  • Bumper
Faction
Series
Status
  • Hero
Appearance
  • Super Smash Bros.
  • Super Smash Bros. Brawl
  • Super Smash Bros. for Nintendo 3DS/Wii U
Division
Difficulty
  • 2
Name
  • Bumper
  • Bumper
Type
Caption
  • Bumper in Sonic the Hedgehog 4: Episode I.
  • Bumper in Super Smash Bros. for Nintendo 3DS and Wii U
Tamaño
  • 250
Function
  • Strategist
Relationships
  • None
dbkwik:chipschallenge/property/wikiPageUsesTemplate
bold difficulty
  • 3
bold
  • 195
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dbkwik:de.donkey-kong/property/wikiPageUsesTemplate
dbkwik:mariofanon/property/wikiPageUsesTemplate
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Descripción
  • Objeto que hace rebotar a la Morfosfera
Species
Title
  • Bumper
Use
  • *Bumping its user backwards. *Granting points or Rings.
Localización
Description
  • Bounces characters off like pinballs.
  • Pinball bumpers with red background, blue center and in the center is yellow or white five-pointed star.
TAB
  • Gallery
  • Main page
dbkwik:es.zelda/property/wikiPageUsesTemplate
dbkwik:rangersapprentice/property/wikiPageUsesTemplate
Nom
  • Bumper
Image
  • Unknown-2-1444696249.jpeg
Beschreibung
  • Ein Pinball-Stoßfänger mit rotem Hintergrund, blauem Zentrum sowie einer gelben Umrandung der Mitte mit einem weißen fünfzackigen Stern.
Universe
  • Super Smash Bros.
Imagen
Titel
  • Bumper
Time
  • 250
Slogan
  • Artwork
Bild
wikipage disambiguates
armas que dispone
  • Empujar a Link
armas efectivas
  • Ninguna
abstract
  • Der Bumper (jap. ボビン Bobin), auch unter dem Namen Bumper Ball (jap. バンパーボール Banpā bōru) bekannt, ist ein oft vorkommendes Objekt der Sonic the Hedgehog-Serie. Bumper kamen zum ersten Mal in Sonic the Hedgehog (1991) vor und ihre Funktion weicht kaum vom Reallife Pinball-Stoßfänger-Original ab. Bumpers können zwar ein Ärgernis sein, da der Spieler zwischen ihnen hängenbleiben kann; Sie können jedoch auch für den Vorteil des Spielers genutzt werden, indem man mit ihnen weite Distanzen überwinden kann.
  • Bumper (ボヨヨンブロック Boyoyon Burokku) sont des pièges qui apparaissent dans une variété de donjons et de grottes.
  • Bumper ist ein dunkelgrauer Waschbär.
  • Los Bumpers (ボヨヨンブロック, Boyoyon Burokku ?) son trampas que aparecen en algunos juegos de la Saga de The Legend of Zelda. Son objetos redondos hechos de un material aparentemente elástico que tienen el poder de hacer rebotar a Link si entra en contacto con ellos. Generalmente aparecen en las mazmorras o en cavernas.
  • Bumper [[Archivo:Bumber_of_Bobbin_in_Sonic_the_Hedgehog_4.png|thumb|Bumper en Sonic the Hedgehog 4: Episode 1.]]El Bumper(ボ ビ ン Bobin), también llamado Bumper Ball (バ ン パ ー ボ ー ル Boru Banpā), es uno de los obstáculos más emblemático y conocido de pinball en el Sonic the Hedgehog. Los Bumpers hizo su primera aparición en el original Sonic the Hedgehog. Los Bumpers funcionan como topes de pinball de la vida real, como cuando los personajes jugables entra en contacto con uno de ellos, van a rebotar en él. Los Bumpers puede ser una molestia, ya que el jugador se puede pegar rebotando entre los topes; sin embargo, también se pueden utilizar para la ventaja del jugador, propulsando el jugador otras distancias.
  • Similar to a turnover, but slightly larger.
  • Bumper is the 15th level in Chip's Challenge Level Pack 3. It was created by Ida Roberthson. The name signals the focus of the level: nine blocks, which have to be pushed onto ice to hit another block or the walls and bump straight back to bridge to the blue keys and the exit. Use block 8 first and push it against the wall between the two water bridges, to be pushed L after a block is used on bridge 2; continue this pattern for the first six blocks, following with blocks 3 and 9, 5, and 2 and 8. For the seventh block, which is number 4, push it precisely 2R U from where it lands, and after using either block 1 or 7, push block 4 L on the way back to the other. With no block to bounce 1/7 against, Chip cannot use it the same way as 7/1; push it 2R and D/U, and block 4 will be pushed one square closer to bridge 1 as Chip circles around to the top of block 1/7. Although this technique saves only [2], it increases the bold time from 195.0 to 195.4, which significantly decreases its difficulty. After the second key is taken, bridge straight to the exit.
  • The Bumper (バンパー, Banpā) is an item in Super Smash Bros.. It was more or less replaced by the Flipper in Super Smash Bros. Melee, with a few changes. After its absence, it makes its return in Super Smash Bros. Brawl, with the added effect of being able to be placed mid-air, similar to the Flipper, return again in Super Smash Bros. for Nintendo 3DS and Wii U. When smash thrown, it gives very powerful knockback, almost always resulting in a KO. When a player touches an activated bumper, they get bounced with much force in the direction away from the bumper. In the original Smash Brothers game, the bumper would skid a distance in the direction opposite. It does not skid like this in Brawl, and remains stationary when activated until it disappears. It is also one of the most useful items in Multi-Man Brawl.
  • Bumper is a character in the Super Mario series. He first appeared in Diddy Kong Racing. He is a badger racer that drives in yellow vehicles. He is trying to defeat Wizpig in the game. He has average speed and good acceleration, but bad turning.
  • Bumpers are a Board Feature in Metroid Prime Pinball. They are triangular structures with round edges that are featured on the touch screen, and if Samus' ball were to touch it, it would bounce off. Hitting them increases the Jackpot and advances which hologram is displayed on the Mode Saucer.
  • Bumpers are Hazards that bump the Marble. Their power is equivalent to that of a Mine. However, there are more dangerous versions.
  • Bumper is an Autobot from Transformers Animated. He shares the same protoform mold as Bumblebee, Wasp,and Cliffjumper. He transforms into a cybertronian car. ===Animated Cartoon=== Bumper appeared in "Decepticon Air". He was part of a Cybertron parade cheering for Sentinel.
  • Los Bumpers son objetos recurrentes en Metroid Prime Pinball.
  • The Bumper is an item in Super Smash Flash 2 that first appeared in the original Super Smash Bros. on the Nintendo 64. It was absent in Super Smash Bros. Melee, (thus, it was also absent from Super Smash Flash.) but it returned in Super Smash Bros. Brawl, (hence its appearance in Super Smash Flash 2.) It is a throwing item and, when used, it will create an additional obstacle on the stage. When a character picks up the item and throws it, all characters who collide with it will bounce off it.
  • The Bumper (ボビン Bobin?), also called Bumper Ball (バンパーボール Banpā bōru?), is a recurring pinball obstacle that appears in the Sonic the Hedgehog series. Bumpers first appeared in Sonic the Hedgehog (1991) and function similar to real-life pinball bumpers. Bumpers can be a nuisance, as the player can get stuck bouncing between them; however, they can also be used to the player's advantage by propelling them further distances.
  • Bumper is a young and inexperienced Autobot, new to war, but eager to do his part against the Decepticons. He is in the interesting position of looking up to Bumblebee, which makes Bumblebee feel more awkward than normal. Bumper is not a super-quick nor an extraordinary force of power physically. However, he is unsurpassed in his specialty: strategic planning of Autobot missions. His capacity for analysis and his logical reasoning are so highly developed that frequently he anticipates future events and accordingly plans devastating surprise attacks against the enemy. When it comes to military tactics, he is cold-blooded and calculating, which is sometimes a surprise to his fellow Autobots considering his friendly 'gee-whiz!' demeanor. Bumper may not have much experience so far, but his determination and flashes of courage and brilliance may take him far. Bumper transforms into a Mazda Familia 1500XG. In both modes, Bumper is equipped with a defensive forcefield that can be used to repel material objects. Due to his consummate specialty, Bumper often acts as a reliable field aid to Prowl.
  • Soon after, Madelyn sees that she can talk with Bumper and when she tells Will her idea, he jokes about it, but knows that all Rangers talk with their horses, like when Tug "talks" to him.
  • This experiment was mentioned in Shush when Jumba was trying to take the robot attachment off Mertle and said he had leftover pieces from Ex 179 implying that 179 is robot-like. Seen in pod form in Stitch! The Movie. A orange robot-like experiment with a green bumper on his body designed to bump things over.
  • Bumper is a character on Sordid Lives: The Series. He is played by Mitch Carter. He is a security guard at the State Mental Institution in Big Spring, Texas. He enjoys tormenting Brother Boy, taking great pleasure in informing him that Tammy Wynette is dead.
  • A Bumper is a type of obstacle found in both Main Game and Monkey Race in the Super Monkey Ball series.