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  • Our Doors Are Different
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  • The creators of a show or movie really want to demonstrate that we are in a highly advanced future setting. This usually involves some futuristic furniture, holographic displays and, surprisingly often, really weird door designs. Doors and hatches tend to be pretty boring objects in Real Life. They are usually rectangular, flat and have only one or two moving parts, mostly because this is the most simple and efficient design. In the minds of many set designers, future doors are different. This may include: Subtropes:
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abstract
  • The creators of a show or movie really want to demonstrate that we are in a highly advanced future setting. This usually involves some futuristic furniture, holographic displays and, surprisingly often, really weird door designs. Doors and hatches tend to be pretty boring objects in Real Life. They are usually rectangular, flat and have only one or two moving parts, mostly because this is the most simple and efficient design. In the minds of many set designers, future doors are different. This may include: * Automated: Manually opened doors are near-extinct in the future. Even the most rarely used storage room will have an automated door, or at least a door that opens as soon as you press a button. * Noisy: Sound effects are mandatory (swooshes and beeps are popular). * Lots and lots of parts: Highly complex designs with many interlocking and overlapping parts for no apparent reason. * No right angles: Non-rectangular shapes (especially hexagons) and protruding parts that use a lot of space and reduce clearance. Bonus points for huge and intricate locking mechanisms. * Converging from all directions: Door panels coming not only from left and right but also from above and below. Uses even more space. Less common in Live Action TV because it is expensive to build on a set. A typical example is the "iris door". Note that while the first two traits are justifiable in most cases, the others are often a consequence of Rule of Cool, with essentially no advantage over simpler designs. This trope is mainly intended for high-tech door designs that are needlessly complicated and impractical. It usually does not apply when magic is involved, after all, wizards can do anything. Subtropes: * Dilating Door - Doors which are Cool but Inefficient * Script Reading Doors - Doors which know when to open, when to close, and when not to Examples of Our Doors Are Different include: