PropertyValue
rdf:type
rdfs:label
  • Super Street Fighter II Turbo Revival
rdfs:comment
  • Super Street Fighter II Turbo Revival (JP) is a fighting game developed by Capcom and released exclusively for the Game Boy Advance in 2001. It's the fifth official revision of the Street Fighter II sub-series (the third one to be released on a Nintendo system) and the seventh main entry in the Street Fighter series seen in a Nintendo plataform. This title was re-released on the Wii U's Virtual Console in 2015.
system2NA
  • 2015-11-19
CERO
  • B
system1NA
  • 2001-10-30
system1EU
  • 2001-11-02
stub
  • x
system2EU
  • 2015-07-16
system1JP
  • 2001-07-13
dbkwik:nintendo/property/wikiPageUsesTemplate
Name
  • Super Street Fighter II Turbo Revival
Genre
  • Fighting
Type
  • Game
Caption
  • North American box art
system2JP
  • 2015-07-01
PEGI
  • 12
fix
  • a
System
  • Game Boy Advance
  • Virtual Console
ESRB
  • T
Developer
Rating
  • Yes
Publisher
  • Capcom
abstract
  • Super Street Fighter II Turbo Revival (JP) is a fighting game developed by Capcom and released exclusively for the Game Boy Advance in 2001. It's the fifth official revision of the Street Fighter II sub-series (the third one to be released on a Nintendo system) and the seventh main entry in the Street Fighter series seen in a Nintendo plataform. It's the first release under the Street Fighter II label in seven years, since the launch of Super Street Fighter II Turbo in 1994 for the Arcade. This revision carries all the changes contained in the previous, while adding new ones and adapting for the Game Boy Advance cartridge space and the system capabilities. This title was re-released on the Wii U's Virtual Console in 2015. The story of the Street Fighter II series repeats itself, but this time having slightly different endings for each characters, since the Final Boss confront is in another conditions and location (ex. in Ken's ending).