PropertyValue
rdf:type
rdfs:label
  • The Eye
  • The Eye
  • The Eye
rdfs:comment
  • The Eye is a new Advanced track in Bloons TD 5 that was added on December 12, 2012, along with Z Factor. The Eye can also be played in Co-op Mode.
  • The Eye, to przygoda będąca częścią kampanii Living Force do gry fabularnej Star Wars: Roleplaying Game (WoTC) wydawanej przez Wizards of the Coast. Przygodę wydano w 2005 roku i jej autorem jest Morrie Mullins i Jae Walker. Przygoda "The Eye" jest trzecią częścią trylogii EndTimes.
  • You can use the box below to create new pages for this mini-wiki. preload=The Eye/preload editintro=The Eye/editintro width=25 I Rule You
  • "The Eye" is the eleventh episode of the first season of Stargate: Atlantis.
  • The Eye is a criminal organization that aims to destroy the ninja world and destroy the five great shinobi villages, the organization's main target however is Iwagakure and aims to take it down before the others. The organization was founded by a missing nin from Iwagakure called Taro Yoshiro who escaped from his village and founded the organization by gathering several S ranked criminals from all over the world.
  • The Eye is an artifact created by the intelligence of The Harbingers, and the metaphysical powers of Havonian Clerics. The Eye has the ability to warp matter and control teleportation and portals.
  • The Eye was a roleplaying-game adventure in year five of the Living Force campaign. It was the third adventure in the EndTimes trilogy and was written by Morrie Mullins and Jae Walker.
  • The Eye was a hypnotic device invented by Oswald and used by him to seize control of Earth. The Eye could dominate minds or destroy them at higher settings. When Oswald tried to use it against the Third Doctor, the strain overloaded the machine, burning out its circuits. Before he could finish repairing it, the Doctor led the Ancients in rebellion and the boy's power came to an end. (COMIC: Children of the Evil Eye)
  • The Eye is a gateway to Spacetime Six. This article is a . You can help My English Wiki by expanding it.
  • A mysterious cult organization created (or perpetuated) by rogue Watcher Idima Nahru. It was destroyed in 2012.
  • This story's companion piece is Yamcha: Stasis. The two stories will be published simultaneously (as in Chapter 1 of both will be published at the same time), and the two stories have intertwining plots. It is suggested that one reads the two side-by-side in order to fully understand both stories. However, this is not completely necessary, and both stories can be enjoyed separately. It is just more enjoyable to read them at the same time. The story's musical theme is She Don't Use Jelly by The Flaming Lips.
  • The Eye was the patron figure of a cult based in Duldrus and known for having gained control over the gapers in the area. Raising in power very fast and responsible for the deaths of many brave warriors, it was eventually defeated by an army gathered in Mirith. After being defeated at some uncertain event, the Eye wandered powerless for many years, until he chanced upon the Ice Dungeon. There, the presence of the Curio reawakened and strengthened the Eye's old capacities. However, since the Curio was fixed in the dungeon, the Eye's reach was also limited, extending only up to Duldrus.
  • The Eye is a Centauri artifact, a cherished and influential item it was commissioned around the Earth year 262 by and belonged to Tuscano, the first Emperor of the Centauri Republic. Almost two thousand years later, The Eye was lost by House Kiro at the Battle of Nu'Shok. Kiro perished when the Shadows destroyed the Raider vessel. The Eye was recovered by the Shadows who had Morden return it to Londo, thereby saving his career and securing his gratitude.
  • The sun shined warm over the road, the man was leading his horse once again, but this time, his hood was down, his head bandaged and he held a stick in his left hand, helping himself to walk. The horse was packed with our large bundles of dragonskins,and two bags with bones, and several other objects from the dragon. The two approached the gate of Stormwinds, a guard approached. Halt! State your business traveler. Said the guard. Do you want to have a second eye again? I can easily arrange it, said the elf. Yes please, I can't imagi-, Dergo gets interrupted.
image name
  • Eye-Symbol_.png
Exits
  • 4
Era
dcterms:subject
Water?
  • No
Shippuden
  • No
itemhash
  • 594938644
Creatures
  • *Kilassin *Mulissiki *Zombie
Deluxe
  • yes
Book name
  • The Eye
Rarity
  • Legendary
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Appearances
Characters
  • *Reidi Artom *Dariana *Minos Fel'Kona *San Herrera *King Kilassin *Klide *Kluuus *Ledis *Len Markus *Lora Nadad *Nirama *Lanius Qel-Bertuk *Nia Reston *Noelle *Darth Rivan *Sa'arli *Darth Vader *Lavina Wren *Yoda *Nerra Ziveri
Timeline
  • 19
Series
Tier
  • 5
Guests
  • Paul McGillion as Dr. Carson Beckett
  • Erin Chambers as Sora Tyrus
  • Ryan Robbins as Ladon Radim
  • Robert Davi as Commander Acastus Kolya
  • Conan Graham as New Genii Soldier
  • Jodie Graham as Genii Soldier
  • Steve Archer as Generator Room Guard
Technology
  • *Blaster *Datachip *Datapad *Lightsaber
Events
  • *Battle of Ruusan *Destruction of the Almas Academy
Difficulty
  • Advanced
  • advanced
Release Date
  • 2006
Name
  • The Eye
Type
  • Armor Shader
media type
  • RPG adventure
Airdate
  • 2004-11-08
Entrances
  • 4
literal
  • The Eye
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Author
  • *Morrie Mullins *Jae Walker
imagewidth
  • 255
miscellanea
  • *Book of Memories *Darkstaff *Ch'hala tree *Eye of the Sun *The Force *HoloNet *Sithspawn Real world *Duel of the Fates
Preceded By
Terrain
  • Paving/Mosaic
Production
  • 111
Vehicles
  • *Speeder **X-34 landspeeder *Speeder bike **74-Z speeder bike **22-B Nightfalcon speeder bike
Pages
  • 34
Online
  • yes
Species
  • *Gamorrean *Human *Oblee *Tarasin *Trandoshan *Twi'lek
transfer
  • True
Icon
  • Shader TheEye.jpg
dbkwik:thedig/property/wikiPageUsesTemplate
iOS
  • yes
Episode
  • 1.110000
stack
  • 1
Debut
Action
  • Delete
Organizations
  • *Aratech *Cularin resistance *Clone Army ?? *Galactic Empire *Jedi Order **Jedi Master **Youngling *Metatheran Cartel *Sith **Sith battlelord *SoroSuub *Wyrd
Leaders
  • Taro Yoshiro
Publisher
  • RPGA
Writer
Director
droids
  • *Mark VII Inquisitor seeker
Locations
  • *Almas **Almas Academy **Almas Sith fortress *Corellia *Coruscant **Jedi Temple *Cularin **Gadrin **Heart Tree **Hedrett ***Hedrett Groundport ***Jax Warehouse **Tilnes *Cularin system asteroid belt **Red Sector *Morasil *Outer Rim **Tatooine *Termadus
Followed By
  • "The Defiant One"
English
  • The Eye
wikipage disambiguates
unnamed team
  • No
Coop?
  • Yes
abstract
  • The Eye is a new Advanced track in Bloons TD 5 that was added on December 12, 2012, along with Z Factor. The Eye can also be played in Co-op Mode.
  • The Eye, to przygoda będąca częścią kampanii Living Force do gry fabularnej Star Wars: Roleplaying Game (WoTC) wydawanej przez Wizards of the Coast. Przygodę wydano w 2005 roku i jej autorem jest Morrie Mullins i Jae Walker. Przygoda "The Eye" jest trzecią częścią trylogii EndTimes.
  • You can use the box below to create new pages for this mini-wiki. preload=The Eye/preload editintro=The Eye/editintro width=25 I Rule You
  • "The Eye" is the eleventh episode of the first season of Stargate: Atlantis.
  • The Eye is a Centauri artifact, a cherished and influential item it was commissioned around the Earth year 262 by and belonged to Tuscano, the first Emperor of the Centauri Republic. Almost two thousand years later, The Eye was lost by House Kiro at the Battle of Nu'Shok. In 2258, Londo Mollari received the Eye from a "businessman" named Reno who had tracked down and acquired it on behalf of the Centauri. A short time later, Lord Kiro arrived on Babylon 5 with his aunt, Lady Ladira, with the purported intention to bring the Eye back with him to the Centauri Republic. The Eye had originally belonged to Kiro's family when they occupied the throne in ancient times. In actuality he planned for Raiders to "kidnap" him and the Eye and "ransom" them both back to the Centauri for a great sum of money. The scheme misfired when the Raiders double-crossed him, kidnapping him and the Eye for real with the intent of actually ransoming them both. Kiro perished when the Shadows destroyed the Raider vessel. The Eye was recovered by the Shadows who had Morden return it to Londo, thereby saving his career and securing his gratitude.
  • The Eye was the patron figure of a cult based in Duldrus and known for having gained control over the gapers in the area. Raising in power very fast and responsible for the deaths of many brave warriors, it was eventually defeated by an army gathered in Mirith. Most of the information we have on the Eye comes from Alastor , during his interrogation in Mirith castle. Viewed as a god by his followers, the Eye was originally a wizard who was gradually corrupted by the use of Black Magic (Alastor could only remember that his name started with a K). At the latest stages of his transformation, the black magician lost his previous body, becoming an omnipresent and omniscient "cloud of sentient Black Magic". His cult began by then. After being defeated at some uncertain event, the Eye wandered powerless for many years, until he chanced upon the Ice Dungeon. There, the presence of the Curio reawakened and strengthened the Eye's old capacities. However, since the Curio was fixed in the dungeon, the Eye's reach was also limited, extending only up to Duldrus. Once his cult was reunited (or the children and grandchildren of the original cultists), the Eye sent them after Alastor, to find the way to move the Curio from its place. With the wizard's knowledge, the cultists wrapped the object in a golden fleece, that was since carried by their Archpriest. This report from Alastor meant that Mirith would now have a specific target in the war. By killing the Archpriest and recovering the Curio, the Eye would die as well. Easier said than done. Since the Eye could see everything, he could also predict the attack, and tried to create a diversion in Andris. The people gathered in Mirith did not let themselves be fooled, and the battle took place on the planned day. It was one of the hardest battles in history, but the citizens of Oberin left it victorious. All but one: Zexe, who led the troops and died bravely at the hands of an Eye priestess.
  • The Eye is a criminal organization that aims to destroy the ninja world and destroy the five great shinobi villages, the organization's main target however is Iwagakure and aims to take it down before the others. The organization was founded by a missing nin from Iwagakure called Taro Yoshiro who escaped from his village and founded the organization by gathering several S ranked criminals from all over the world.
  • The Eye is an artifact created by the intelligence of The Harbingers, and the metaphysical powers of Havonian Clerics. The Eye has the ability to warp matter and control teleportation and portals.
  • The Eye was a roleplaying-game adventure in year five of the Living Force campaign. It was the third adventure in the EndTimes trilogy and was written by Morrie Mullins and Jae Walker.
  • The Eye was a hypnotic device invented by Oswald and used by him to seize control of Earth. The Eye could dominate minds or destroy them at higher settings. When Oswald tried to use it against the Third Doctor, the strain overloaded the machine, burning out its circuits. Before he could finish repairing it, the Doctor led the Ancients in rebellion and the boy's power came to an end. (COMIC: Children of the Evil Eye)
  • The sun shined warm over the road, the man was leading his horse once again, but this time, his hood was down, his head bandaged and he held a stick in his left hand, helping himself to walk. The horse was packed with our large bundles of dragonskins,and two bags with bones, and several other objects from the dragon. The two approached the gate of Stormwinds, a guard approached. Halt! State your business traveler. Said the guard. The guard nodded and stepped out of the way. The man led his horse along with him over the bridge, heading for the trade district. He stopped as he passed a small stand with fresh fruits, he looked at what the sold, it was fresh apples. He gave the merchant a few silver coins and took several apples,eating one himself and giving the horse one as they continued. He looked interrested at the merchants and their goods as they passed them all, he smiled at the two childs who had appeared and looked at him, thinking that he probally look funny with dirty clothes and such. "Here you are kids, the man said and gave them an apple each." The childs smiled happily and ran away, giggling. He stretched on himself, smiling as the child dissapeared around a street corner, he chuckled as he kept on moving. He thought "It's good to be here again, calm and friendly". He wandered through the streets and central area of the trade district, feeling comfortable with having humans around him again, "the wilderness is fine, but a one must be with his own kin to survive". He removed his cape as they passed over a small bridge in the cannals district, he put it over the horses back. Dergo lead his horse along the smaller streets in the mages district, he looked up at the houses around him, admiring the people that had to live there. They moved into a alley before the clearing with the tower appeared. They stopped before a house with an old large wooden door. The horse stood now tied to a smaller tree outside the house, the packaging stood outside the door, Dergo knocked on the door. A few locks could be heard being unlocked from the inside before the door opened. A tall half elf stood there, standing probally above seven feet, he was dressed in a blue linen trousers, a brown woolen vest and a white shirt under it. He smiled arrogantly at Dergo, focusing on the bandages. So you finally took more then you could handle? I hope it diden't effect what you brought back, said the half elf. I brought back what I always bring back after a succesful hunt... And don't start lecturing me please, I know the risks of this job, and I keep on with it don't I?. Said Dergo with a sigh. The half elf nodded with a smirk and went out and grabbed ahold of the sacks of bones and carried them in, Dergo soon took in the rest of the goods. The elf went back to the door and looked out, seeing if it was something more and then he noticed a sack still hanging on the horse, he tapped his foot as he turned to Dergo. It's the head in there, thought I claim it as a trophy, said Dergo and looked a bit uncomfortable. The elf went out and took the sack, he opened it and looked down at the severed dragon head in it for a moment before walking back, smirking as he put his hand on Dergo's back, leading him inside and closing the door behind them. Dergo looked around as they now stood in the work room, he had never seen such items before, he looked with respect on the magical items and tools on the benches. The elf turned the sack upside down over a empty bench, allowing the head to roll out. He motioned for Dergo to sit down in the chair next to him, Dergo hesitated first but sat down, looking at the dragon and seeing his own reflection in the right eye of the dragons head. The elf went to a shelf and begun looking through it, taking out various vials with strange liquids inside. Do you want to have a second eye again? I can easily arrange it, said the elf. Yes please, I can't imagi-, Dergo gets interrupted. Said the elf arrogantly. He walked to the bench and placed the bottles on it and put some tools there aswell. He begun unwrapping the bandages around Dergo's head, not paying any attention as Dergo winced once in discomfort. The elf passed a leather glove to Dergo that he took on a working bench behind Dergo and passed it to him, Dergo put it immidetly in his mouth, biting hard in it, embracing himself for the "operation" that would comence shortly probally. The elf took out a strange iron tool and a piece of cloth and begun cleaning the right eyesocket. Dergo pressed himself back against the chair, biting almost a hole in the glove, the pain was far from what he expected. He sacked together in the chair, breathing heavily and sweating as the elf had now turned to the dragon head. He looked expressionless as he took a caliper and begun opening up around the eye of the dragon, a feint cracking noise were heard from the scales breaking under the caliper. He put the calipers away dug his fingers into the skull around the eye, slowly moving them in behind the eye and pulling carefully out the entire socket, sick cracking noises was heard as the right eye socket with the eye left the head of the dragon, like when you gut a fish. Dergo sat there in the chair, starting to doubt himself and the elf it was a good idea after all. He looked at the green-yellow eye that the elf held carefully in his hand, the elf took a vial with a green liquid inside it from the bench and passed it to Dergo. Dergo took the vial but almost dropped it as it slipped from the blood that got on it from the elfs hands, he looked unsure at the bottle then at the elf. Drink it up, it will make sure you won't feel when I attach this thing. He grinned at Dergo and laughed as he said it. Dergo opened nervously the vial and drank it, he feelt how the entire room begun to slowly change shape and how his head begun to feel heavy. The elf smiled as Dergo fell asleep in the chair, he begun the operation...
  • The Eye is a gateway to Spacetime Six. This article is a . You can help My English Wiki by expanding it.
  • A mysterious cult organization created (or perpetuated) by rogue Watcher Idima Nahru. It was destroyed in 2012.
  • This story's companion piece is Yamcha: Stasis. The two stories will be published simultaneously (as in Chapter 1 of both will be published at the same time), and the two stories have intertwining plots. It is suggested that one reads the two side-by-side in order to fully understand both stories. However, this is not completely necessary, and both stories can be enjoyed separately. It is just more enjoyable to read them at the same time. The story's musical theme is She Don't Use Jelly by The Flaming Lips.
is Appearances of
is Followed By of