PropertyValue
rdfs:label
  • AstroSwitches
  • Astroswitches
rdfs:comment
  • Rocket_Switch.png|Rocket Switch Launcher_Switch.png|Launcher Switch Drill_Switch.png|Drill Switch Radar_Switch.png|Radar Switch Magic_Hand_Switch.png|Magic Hand Switch Camera_Switch.png|Camera Switch Parachute_Switch.png|Parachute Switch Chainsaw_Switch.png|Chainsaw Switch Hopping_Switch.png|Hopping Switch Elek_Switch.png|Elek Switch Scissors_Switch.png|Scissors Switch Beat_Switch.png|Beat Switch Chain_Array_Switch.png|Chain Array Switch Smoke_Switch.png|Smoke Switch Spike_Switch.png|Spike Switch 16_Winch_Switch.png|Winch Switch 17_Flash_Switch.png|Flash Switch 18_Shield_Switch.png|Shield Switch 19_Gatling_Switch.png|Gatling Switch 20_Fire_Switch.png|Fire Switch 21_Stealth_Switch.png|Stealth Switch 22_Hammer_Switch.png|Hammer Switch 23_Water_Switch.png|Water Switch Medical_Switch.jpg|Medic
  • The Astroswitches are mysterious switch-like devices that are the source of Kamen Rider Quadronut's powers. hey are able to harness Cosmic Energy to materialize armaments known as Quadro Modules. each of which correspond to one of the attachment ports on Kamen Rider Fourze's limbs, known as Module Basements : Circle, Cross, Triangle, and Square. The shape of the colored portion of the Astroswitch also corresponds to the Module Basement. Sometimes specific switches are much more powerful than normal switches and will cause a States Change to accommodate for the massive increase in power without the Switch causing a recoil (as the Elek Switch first did before changing into Elek States). Astroswitches can also be utilized without transforming by throwing the corresponding Transwitch on the Qu
dcterms:subject
dbkwik:kamen-rider/property/wikiPageUsesTemplate
dbkwik:kamenrider/property/wikiPageUsesTemplate
abstract
  • The Astroswitches are mysterious switch-like devices that are the source of Kamen Rider Quadronut's powers. hey are able to harness Cosmic Energy to materialize armaments known as Quadro Modules. each of which correspond to one of the attachment ports on Kamen Rider Fourze's limbs, known as Module Basements : Circle, Cross, Triangle, and Square. The shape of the colored portion of the Astroswitch also corresponds to the Module Basement. Sometimes specific switches are much more powerful than normal switches and will cause a States Change to accommodate for the massive increase in power without the Switch causing a recoil (as the Elek Switch first did before changing into Elek States). Astroswitches can also be utilized without transforming by throwing the corresponding Transwitch on the Quadro Drive then activating the Switch. However, this comes at a great risk to the life of whoever is wearing the belt. * Circle Module Basement: Right Arm. Circle Astroswitches in nature tend to be close-combat weapons, as well as having the capacity to change Quadronaut's State. * Cross Module Basement: Right Leg. Cross Astroswitches in nature tend to be mid-ranged weaponry. * Triangle Module Basement: Left Leg. Triangle Astroswitches in nature tend to be themed after transport. * Square Module Basement : Left Arm. Square Astroswitches in nature tend to be battle-support items.
  • Rocket_Switch.png|Rocket Switch Launcher_Switch.png|Launcher Switch Drill_Switch.png|Drill Switch Radar_Switch.png|Radar Switch Magic_Hand_Switch.png|Magic Hand Switch Camera_Switch.png|Camera Switch Parachute_Switch.png|Parachute Switch Chainsaw_Switch.png|Chainsaw Switch Hopping_Switch.png|Hopping Switch Elek_Switch.png|Elek Switch Scissors_Switch.png|Scissors Switch Beat_Switch.png|Beat Switch Chain_Array_Switch.png|Chain Array Switch Smoke_Switch.png|Smoke Switch Spike_Switch.png|Spike Switch 16_Winch_Switch.png|Winch Switch 17_Flash_Switch.png|Flash Switch 18_Shield_Switch.png|Shield Switch 19_Gatling_Switch.png|Gatling Switch 20_Fire_Switch.png|Fire Switch 21_Stealth_Switch.png|Stealth Switch 22_Hammer_Switch.png|Hammer Switch 23_Water_Switch.png|Water Switch Medical_Switch.jpg|Medical Switch 25PenSwitch.png|Pen Switch 26WheelSwitch.png|Wheel Switch 27ScrewSwitch.png|Screw Switch 28HandSwitch.png|Hand Switch 29SchopSwitch.png|Schop Switch 30NMagnet.png|N Magnet Switch 31SMagnet.png|S Magnet Switch 32FreezeSwitch.png|Freeze Switch 33ClawSwitch.png|Claw Switch 34BoardSwitch.png|Board Switch 35GiantFootSwitch.png|Giantfoot Switch 36AeroSwitch.png|Aero Switch 37GyroSwitch.png|Gyro Switch 38NetSwitch.png|Net Switch 39StamperSwitch.png|Stamper Switch 40CosmicSwitch.png|Cosmic Switch |-| Super= Super Switches are Astroswitches similar to the original Switches but have more power, to the point of even allowing State Changes. * S-1. Rocket Switch Super-1 (ロケットスイッチスーパーワン Roketto Suitchi Sūpā Wan, Circle): The Rocket Switch Super-1 allows Kamen Rider Fourze to use two Rocket Modules while assuming Rocket States. This special Switch is created by Kamen Rider Nadeshiko in desperation just prior to Kannagi converting her into the SOLU Switch. Even after Super Galaxy King's destruction and Nadeshiko leaving Earth as a sentient energy being, Gentaro kept the Rocket Switch Super-1 on his person. The Rocket Switch Super-1 is later used, along with the Drill Switch Super-3, to arm the two Rocket Modules on Go-Buster Oh's arms. * S-3. Drill Switch Super-3 (ドリルスイッチスーパースリー Doriru Suitchi Sūpā Surī, Triangle): The Drill Switch Super-3 allows Kamen Rider Fourze to arm Go-Buster Oh's legs with two Drill Modules. This special Switch was created by Kengo to be used along with the Rocket Switch Super-1. By using the Rocket Switch Super-1 and Drill Switch Super-3 together, it creates a link between the Fourze Driver and Go-Buster Oh, the Go-Busters' MegaZord, arming it with giant versions of the Rocket and Drill Modules in a combination known as Rocket Drill Go-Buster Oh. In theory, Drill Switch Super-3 should be also able to be used on its own by Fourze to access a new State form just as Rocket Switch Super-1, allowing Kamen Rider Fourze to use two Drill Modules in what would be called Drill States (ドリルステイツ Doriru Suteitsu). However, this form hasn't been seen. Module s1.jpg|Rocket Switch Super-1 Drill_Switch_Super-3.png|Drill Switch Super-3 |-| Extra= * Gate Switch (ゲートスイッチ Gēto Suitchi, Cross): The Gate Switch is an Astroswitch which allows Kengo to enter the Rabbit Hutch through the locker in an abandoned part of the AGHS campus. It is eventually revealed that Tachibana was the one who originally delivered the Switch to Kengo. The Gate Switch resembles a golden Launcher Switch, leading to a release of it, however, it was via a special campaign and was only available by getting the first edition of the Fourze "Miracle Rider Box". The Gate Switch cannot be used by Kamen Rider Fourze. * Shin-chan Switch (しんちゃんスイッチ Shin-chan Suitchi, Square): The Shin-chan Switch is a special switch which appears during the crossover with Crayon Shin-chan that allows Kamen Rider Fourze to transition into "anime". The Switch also transforms Shin-chan into a Rocket which wraps around on Kamen Rider Fourze's waist, the design of the switch seems to be based on the Legend Rider Switches as the face of Shin-chan is the activation button like how the mask of the Rider in the Legend Rider Switch series is the activation button. * Yuki Switch (ユウキスイッチ Yūki Suitchi): The Yuki Switch is shown as a prize in the fictional Televi-kun issue that Ryusei purchases in Kamen Rider Fourze Special Bonus DVD: Astroswitch Secret Report. * Clear Drill Switch (クリアドリルスイッチ Kuria Doriru Suitchi, Triangle): The Clear Drill Switch is a mysterious Astroswitch resembling the Drill Switch which was created from the excess Cosmic Energy from Kamen Riders Fourze and OOO's battle with Super Gingaoh, manifesting as a replica of the Drill Switch before landing in the Amazon rain forest from space, which is later found by Kamen Rider Amazon who gives it to Gentaro. The Clear Drill Switch allows Fourze to combine the Rocket and Drill Modules to create the Rocket Drill Module and transform him into Rocket Drill States. It's likely that this switch is based on other clear switches that can be found in special magazines or capsule machines. * Fusion Switch (フュージョンスイッチ Fyūjon Suitchi, Square): The Fusion Switch is a special purple globe-looking Switch that allows Fourze to use the Meteor Switch to combine his powers with those of Kamen Rider Meteor and assumes Meteor Fusion States, a purple and gold, evolved version of Cosmic States and has similarities with Meteor Storm as well. The switch was created using data compiled from XVII and is charged up by the friendship energies of the forty people Gentarou's life touched and those people throwing the forty Astroswitches on at the same time. The Fusion Switch appears in Kamen Rider Fourze the Movie: Everyone, Space is Here!. It reappears in Kamen Rider × Kamen Rider Wizard & Fourze: Movie War Ultimatum, where Fourze uses it to combine Meteor and Nadeshiko's powers with his own to create Meteor Nadeshiko Fusion States. * Clear Launcher Switch (クリアランチャースイッチ Kuria Ranchā Suitchi, Cross): The Clear Launcher Switch is an enhanced version of the Launcher Switch when Kamen Rider Fourze becomes Meteor Fusion States. * Nadeshiko Switch (なでしこスイッチ Nadeshiko Suitchi, Cross): The Nadeshiko Switch is a silver and metallic blue-colored Astroswitch that contains Kamen Rider Nadeshiko's power and allows Fourze to assume Meteor Nadeshiko Fusion States when used with the Meteor and Fusion Switches. When in used, it gives Fourze the ski-like Hovering Lifter Modules. It's a silver recolor of the Launcher Switch.
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