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  • Currency
  • Currency
  • Currency
  • Currency
  • Currency
rdfs:comment
  • Currency
  • |}
  • Currency lets you buy, trade and make the economy flow in the game.
  • Currency is any item accumulated and used to make purchases. Money is the definitive example of currency.
  • Currency is any item accumulated and used to make purchases. Money is the definitive example of currency.
  • Currency is any item accumulated and used to make purchases. Money is the definitive example of currency.
  • Most races have a medium of exchange with which they buy and sell goods with other worlds as well as among their own people. The value of a given currency on the interstellar market is usually dependent on the wealth, or perceived wealth of the race that controls it. Not all races possess currency and some, like the pak'ma'ra and the Hyach, instead rely on pure barter or a credit system for trade. While the pak'ma'ra only use trade because of their system of government (or lack thereof) the Hyach culture actually considers hard currency to be vulgar.
  • A currency is a unit of exchange, facilitating the transfer of goods and/or services.
  • Currency is the multiple means by which players may purchase various items within Heroes of the Storm. With Heroes of the Storm 2.0, there are three types of currency, used for different purposes.
  • Kangabucks, on the other hand, are far pricier, with their coins most of the time unbuyable. They are used at more "exclusive stores" such as Nothing Rare Here, Apparel Outlet, and used to unlock different parts of the site such as Peggscapes and the Aquarium. They can be obtained through trading or through completing quests for certain characters.
  • Currency is "now minted money; it usually takes the form of coins and banknotes."
  • File:CreditUridiumTop.png Currency is the circulation as a medium of exchange, primarily using Credits, Uridium, and even common and rare types of Ore.
  • 'Un error ha ocurrido!
  • Different areas of Mython use different currencies, this focuses on the most widely accepted type of currency.: Peice - value = 5 cents Disc - value = $1 Coin - value = $10 Ring - value = $100 This does heavily vary, and simple trade is common.
  • Various currencies exist throughout MS Paint Adventures.
  • In the game, there are various forms of currency that one must manage. All of these currencies are generally linked to one another, with prestige and diamonds being the most valuable.
  • There are many forms of currency in this world, usually corresponding to the country in which they are used, and there is a ridiculously complicated system for determining how much imaginary worth each one has in comparison to the imaginary worth of all of the other ones. This matter is further complicated by many countries reusing currency names, such as the Dollar, but making them look different, and thus have different imaginary values. Many people claim to understand this system, but nobody really does, since it changes on a daily basis.
  • Habbo Currencies are used for redeeming goods, pets, and services. Base currencies such as Coins and Duckets are always usable for most items in the catalog. However, extra currencies are sometimes added to the game for special occasions. The most recent currency is the year-round Diamond Currency which can be used to buy exlusive furniture and be exchanged for credits. Current currencies in the hotel: Credits (Coins), Duckets, and Diamonds.
  • 'Ban' is another name for some type of Fire Nation currency; this may refer to a colloquial name used for one of the regular pieces. This terminology should be used sparingly. The Air Nomads had no formal currency that we know of; if they did have a currency, it became redundant after the genocide.
  • Currency is widely considered to have killed the popular two cows analogy, where exceedingly complex economic principles are reduced to absurdity in order to stifle dissent.
  • In Cyber Nations, a nation's chosen currency type is only used for cosmetic purposes, as all currencies in the game are of equal value. Thus, if a dollar-using nation gives $10,000 to a nation which uses Pounds Sterling, the recipient will gain £10,000.
  • Currency is created by governments.
  • Currency is just a fancy word for money.
  • Most nations use gold, silver, and copper pieces, with gold having the largest value, and copper the least. After the Hundred Year War, however, use of paper bills as a monetary value came into use, most notably in the United Republic of Nations.
  • Are you looking for? 1. * Gold 2. * Crystals
  • Currency Wiki is a wiki that focuses on currency, currency-related economics, and numismatics. It has a total of around 400 articles since its founding on March 20, 2011. In the future, a Spanish version will be introduced.
  • The currency of Doramraz is Kopeks and Rubles. Kopeks= coin Rubles = paper money. Lower levels you're dealing in Kopeks, higher levels you're dealing in Rubles. Bartering is a major thing because of under the table dealings. A steam powered car is somewhere around Forty Thousand Rubles, a loaf of bread is 13 Kopeks, a beer or drink is 50 kopeks. Use your own judgement. Colia and Doramraz both use Kopeks and Rubles; Nienbrock uses the Mark (1 Mark = 10 Kopeks--Nienbrock's economy is poor because of the Unholy Affair.
  • $ Is the Cyber Currency used in CrimeCraft,players can buy items from the NPC stores with it. Golds Bars are the Currency type used in the Mall Section of the game:they offer premium services and items,a player can buy them at a rate of $5.00 for 100 bars.
  • All currencies have a max stack of 9999. __NOEDITSECTION__
  • Currency is a gameplay concept used in the Battlefield series used to purchase in-game content.
  • Cash is the most prevalent form of currency in DC Universe Online. Represented by gold dollar symbol icons, Cash can be earned for completing missions, destroying objects or defeating enemies, players can also sell unwanted items to vendors for cash. Cash is the primary form of currency and is featured in the majority of trades with Vendors and Kiosks; used to purchase equipment, consumables, equipment repairs, and the Trait Reset (or Re-spec) service. It is the only currency that can be traded or mailed between players. File:Escrow.png
  • Tactile Wars uses two types of currency and an experience system.
  • Currencies are used in the world of Twin Saga. It can be viewed in-game through the Backpack interface.
  • Deltoran coins are made of either gold and silver. All tribes of Deltora use the same currency. Gold coins have the largest value, followed by silver. Before the monarchy of Deltora was established, little trade was done between tribes. After the tribes became united, however, they began to trade freely and buy goods.
  • There are 4 coin currencies in creation: * Greek Coins * Egyptian Coins * Roman Coins * Arabian Coins
  • Meso are the in-game currency of MapleStory. Mesos are used in transactions between players and either NPCs or other players. Mesos are obtainable in a variety of ways.
  • Coin is used in most human and dwarven societies. Cultures that have little value for coins, such as the Dalish, commonly exchange goods in contrast.
  • SmallWorlds has two types of currencies: Gold and Tokens. The official gold to token ratio is 1 gold to 10 tokens (Example, from an official SmallWorlds Store, a chair may be 100 tokens or 10 gold).
  • There are 2 currencies available in Shop Heroes. The first is gold File:Misc CoinIcon.png and the second is gems File:Misc GemIcon.png
  • Coins (also known as "GP" Gold Pieces) are one form of currency and will be accepted by most NPC's. Other Currencies include some of the following; 100M Checks; 1bill Checks; & 2bill Checks. As most Items are worth 1B & up, the majority of currency been used, are the 1bill Checks.
  • Studs are the main currency in LEGO Legends of Chima Online. Studs mainly come from smashing plants and crocodiles. Another way to earn studs is to place a stud-generating building on an Outpost or have an item sold in a Lion Market. These models will generate studs on a timer, and when they are ready to be collected, the player must click the building to collect. Studs are also used when trading with player to player via a Lion Market.
  • This page is a place to detail the different currencies that exist in the world of Dragon's Prophet.
  • A currency was a unit of exchange, facilitating the transfer of goods and/or services. As one of the central means of all economy, various currencies were used in the human-settled universe of the Post Diaspora era.
  • There are two types of money in the game and they can't be used interchangeably. Both are named with puns: Sx and ProN. The amount you currently posses is displayed in the lower left corner of the menu screen. (The ProN counter appears only after a certain point in the game.)
  • Currency was money or other items used to facilitate transactions; Paper money; a countable unit which symbolize real value Acceptance or use. Cutler Beckett believed that currency was the currency of the realm. A Bailiff was given a currency during Joshamee Gibbs' trial at the Old Bailey.
  • This page is to show you all the different currencies in this rpg:
  • in Final Fantasy VII, GP is used as a form of currency in the Gold Saucer. GP is most often won through games in the Wonder Square, or races in the Chocobo Square. It can also be bought from a man who sometimes appears at the entrance to the Gold Saucer, at an exchange rate of 100 Gil to 1 GP. GP can be used to play certain games, rest at the Inn in the Ghost Square, fight battles at the Battle Square, and can also be exchanged for prizes with a woman in the Wonder Square. Item exchange rates are as follows: *Only one available.
  • Currency in Particracy II Ultimate Earth is always in a state of flux. This is the currency exchange rate as of January 1200.
  • Each Terran nation has its own currency. Also if the economics aspect of the game is not really active, there is a rates page which shows the exchange rates of the global market.
  • Currency in the Slayers world pretty much follows the common fantasy standard.
  • Gems are even rarer than metals and require great skill in mining, cutting, and polishing. Gems have great value because people desire them for their beauty and often wear them in jewelry. The arcane Arts also require certain gems as spell components which increases their rarity even more as they are consumed in the casting of powerful spells.
  • Several different types of currency are used in the world's various economies. The Seven Kingdoms of Westeros have a uniform system of coinage based on the "Gold Dragon" coin. The different cities and nations across the Narrow Sea in Essos have their own various local currencies.
  • Both the major countries have their own systems of currency, which can be easily exchanged to one or the other at any bank. The settled floating islands have their own types of currency as well, which might be a little harder to exchange, depending on if you're in a city. Ivona prints their own currency, whose value fluctuates based on what's in Ivona's treasuries and what the economy does to it. One franc equals to 100 centimes, and has little value based on the materials it's made of itself. Currently, one franc is roughly equal to one dubloon.
  • Currency is a fairly early technology in Civilization games. As cities grew, their internal economies became more complicated. People became specialists, some primarily producing grain, some pottery, some bricks, etc. A system of barter developed, so that one individual's wares and services could be exchanged for those of another. Gold and silver were widely used in such transactions, but the pieces needed to be weighed and tested for purity each time they changed hands. In 600 BC, the Lydians found a way around this problem. They began the practice of shaping electrum, an alloy of gold and silver, into pieces of predetermined weight and purity, stamped with an official symbol. This idea caught on, and within 50 years all the important trading centers of the world had adopted similar pract
  • A currency is a unit of exchange, facilitating the transfer of goods and services. It is a form of money, where money is defined as a medium of exchange (rather than e.g. a store of value). A currency zone is a country or region in which a specific currency is the dominant medium of exchange. To facilitate trade between currency zones, there are exchange rates i.e. prices at which currencies (and the goods and services of individual currency zones) can be exchanged against each other. Currencies can be classified as either floating currencies or fixed currencies based on their exchange rate regime. In common usage, currency sometimes refers to only paper money, as in "coins and currency", but this is misleading. Coins and paper money are both forms of currency.
  • Currency is any document or thing which represents a monetary value, is payable to the bearer on demand, and represents legal tender. Banknotes and coins are typical forms of currency. It may be based on a valuable commodity, such as gold, or merely be supported by confidence in its value (fiat currency).
  • Both the Old and New World have various forms of Currency. The following is a list of known denominations utilized by the various nations therein.[1a] Regardless of nationality, all coins currently in circulation have the same approximate weights and are usually made from the same materials. Each coin weighs approximately one ounce, and all coins are made from gold, silver, and either brass or copper (though sometimes bronze). In every land, people refer to coins by common names. Gold coins are Gold Crowns, and when written are designated with "gc;" silver coins are Silver Shillings, noted as "s;" brass (or bronze or copper, in any case they are all of equal value) are Pennies, and designated by "p." So four Gold Crowns is written 4 gc, nine Shillings is 9 s, and fifteen Brass Pennies is 1
  • The Central Planets, them as formed the Union of Allied Planets, have a complex and sophisticated economic system. Financial institutions such as banks hold the money for their customers in interest-bearing accounts, investing it at the exchanges in Sihnon and Londinium. Most money transfer in the Core is done by computer, with data bytes and pixels replacing cold, hard cash. Currency exists in the Core, to be sure, in standard paper notes issued by the Alliance. The notes are printed on special paper by fancy printing systems to discourage counterfeiters. Tracers on each bill allow the money to be tracked as it moves about. Paper bills and credit transfer are the only legal tender on Core planets, and those with gold or platinum coins must go to a licensed money changer. Purchasing goods
  • International trade at Myra is based on a global gold standard. Most realms and countries in Myra are using this global gold standard also to fix the exchange rate to their local currency. The standard economic unit of account is a fixed weight of gold, the GS (this abbreviation is mostly interpreted as "Goldstück", but it could be an abbreviation of "Gold Standard", too). If transferred to Earth, it would be equivalent to about two pounds of gold. The german article Währung contains more detailed information regarding the currencies and the smaller coins used in some realms.
  • Coins are the standard currency used in Tibia. The coins can be made of either gold, platinum, or crystal. Each coin weighs 0.1 oz. Gold Coins are dropped by almost every creature on Tibia. Alternatively, you may see amounts followed by the letter k. This likely derives from the latin kilo-, meaning "thousand". For example "5k" means "5,000 gp" (equal to 50 platinum coins). The notation "1M" is often used to mean "1,000,000 gp" (100 crystal coins), however it is more common to see "1kk" (1000 times 1000) to represent "1,000,000 gp". You can exchange your coins at any Bank NPC around Tibia.
  • The in-game currency of Ether Saga comes in two forms. There are two different types, gold and e-bucks. Gold is only obtainable from killing monsters and completing the Fairy Tale of the Star and Moon quest or from other players. E-bucks is the game's cash system where 1 dollar is equal to 1 e-buck. There is a Gold to E-buck trade available with a 2% commission. 100 Bronze = 1 Silver 100 Silver = 1 Gold 1 Gold = 10,000 Bronze 1 E-buck = 100 E-coins
  • Coins are the standard currency used in Tibia. The coins can be made of either gold, platinum, or crystal. Each coin weighs 0.1 oz. Gold Coins are dropped by almost every creature on Tibia. Platinum Coins are dropped by the strongest among the new creatures introduced since Winter 2006 update. Alternatively, you may see amounts followed by the letter k. For example "5k" means "5,000 gp" (equal to 50 platinum coins). The notation "1M" is often used to mean "1,000,000 gp" (100 crystal coins), however it is more common to see "1kk" (1000 times 1000) to represent "1,000,000 gp".
  • There are two primary types of currency used in-game, File:Currency-dilithiums.png dilithium crystals (purpleFile:Currency-dilithium.png) and File:Currency-coins.png coins (goldFile:Currency-coin.png). Typically, the crystals are used to increase the level of a character or starship. The coins are used to upgrade/evolve a character or starship and to buy other specialized items. Coins are the only means to do the following specialized tasks. 1. * Purchase more Crew member slots for characters 2. * Purchase more Stardock slots for starships
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bydate
  • by Blizzard Entertainment, Aug 24, 2012 5:00 PM PDT
  • by Blizzard Entertainment, 27 Aug 2012 16:39 BST
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Requires
  • Inventory
  • *Registered account *Real currency
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Appearances
Introduced
  • --02-18
Name
Type
  • bnetwowus
  • bnetwoweu
  • wowhead
  • wowdb
  • Different kinds of money used to buy, trade, and sell goods.
  • Digital currency
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h-h
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Link
  • dbkwik:resource/eTg_HkX34DriwUJf3UzEeQ==
  • dbkwik:resource/yGo0k4nGI4yyAJY8J1uWmQ==
  • http://eu.battle.net/wow/en/blog/5690052/Currency_Conversion_Before_and_After_Mists_of_Pandaria-27_08_2012|desc=Currency Conversion Before and After Mists of Pandaria
  • http://us.battle.net/wow/en/blog/7029341/Currency_Conversion_Before_and_After_Mists_of_Pandaria-8_20_2012|desc=Currency Conversion Before and After Mists of Pandaria
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Icon
  • Ico Money.png
Examples
  • * Copper piece * Silver piece * Gold piece * Yuan
Description
  • Currency
database
  • avatar
Material
  • Gold Silver Bronze
page name
  • Currency
Purpose
  • A form of exchange
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Wiki name
  • Avatar Wiki
Location
  • Gaia Online, Games, Events.
wikipage disambiguates
history url
cp-a
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cp-h
abstract
  • Currency
  • |}
  • Currency lets you buy, trade and make the economy flow in the game.
  • Currency is any document or thing which represents a monetary value, is payable to the bearer on demand, and represents legal tender. Banknotes and coins are typical forms of currency. It may be based on a valuable commodity, such as gold, or merely be supported by confidence in its value (fiat currency). Currency must be distinguished from cash, which also includes demand notes (such as a check or other bill of exchange) for money on deposit. Currency by its definition must be payable to the bearer, not a beneficiary or payee. It also must be legal tender - acceptable without exception to pay a debt.
  • Currency is any item accumulated and used to make purchases. Money is the definitive example of currency.
  • Currency is any item accumulated and used to make purchases. Money is the definitive example of currency.
  • Currency is any item accumulated and used to make purchases. Money is the definitive example of currency.
  • Most races have a medium of exchange with which they buy and sell goods with other worlds as well as among their own people. The value of a given currency on the interstellar market is usually dependent on the wealth, or perceived wealth of the race that controls it. Not all races possess currency and some, like the pak'ma'ra and the Hyach, instead rely on pure barter or a credit system for trade. While the pak'ma'ra only use trade because of their system of government (or lack thereof) the Hyach culture actually considers hard currency to be vulgar.
  • A currency is a unit of exchange, facilitating the transfer of goods and/or services.
  • Currency is the multiple means by which players may purchase various items within Heroes of the Storm. With Heroes of the Storm 2.0, there are three types of currency, used for different purposes.
  • Kangabucks, on the other hand, are far pricier, with their coins most of the time unbuyable. They are used at more "exclusive stores" such as Nothing Rare Here, Apparel Outlet, and used to unlock different parts of the site such as Peggscapes and the Aquarium. They can be obtained through trading or through completing quests for certain characters.
  • Currency is "now minted money; it usually takes the form of coins and banknotes."
  • File:CreditUridiumTop.png Currency is the circulation as a medium of exchange, primarily using Credits, Uridium, and even common and rare types of Ore.
  • 'Un error ha ocurrido!
  • Different areas of Mython use different currencies, this focuses on the most widely accepted type of currency.: Peice - value = 5 cents Disc - value = $1 Coin - value = $10 Ring - value = $100 This does heavily vary, and simple trade is common.
  • International trade at Myra is based on a global gold standard. Most realms and countries in Myra are using this global gold standard also to fix the exchange rate to their local currency. The standard economic unit of account is a fixed weight of gold, the GS (this abbreviation is mostly interpreted as "Goldstück", but it could be an abbreviation of "Gold Standard", too). If transferred to Earth, it would be equivalent to about two pounds of gold. In some regions of Myra they use instead the term "talent of gold". Generally this refers then to the same amount of gold, talent (sometimes also talanto) being a measure of weight in this regions (but not as heavy as the talent of the bible which would amount to about 30 kg). The german article Währung contains more detailed information regarding the currencies and the smaller coins used in some realms.
  • Various currencies exist throughout MS Paint Adventures.
  • In the game, there are various forms of currency that one must manage. All of these currencies are generally linked to one another, with prestige and diamonds being the most valuable.
  • There are many forms of currency in this world, usually corresponding to the country in which they are used, and there is a ridiculously complicated system for determining how much imaginary worth each one has in comparison to the imaginary worth of all of the other ones. This matter is further complicated by many countries reusing currency names, such as the Dollar, but making them look different, and thus have different imaginary values. Many people claim to understand this system, but nobody really does, since it changes on a daily basis.
  • Habbo Currencies are used for redeeming goods, pets, and services. Base currencies such as Coins and Duckets are always usable for most items in the catalog. However, extra currencies are sometimes added to the game for special occasions. The most recent currency is the year-round Diamond Currency which can be used to buy exlusive furniture and be exchanged for credits. Current currencies in the hotel: Credits (Coins), Duckets, and Diamonds.
  • 'Ban' is another name for some type of Fire Nation currency; this may refer to a colloquial name used for one of the regular pieces. This terminology should be used sparingly. The Air Nomads had no formal currency that we know of; if they did have a currency, it became redundant after the genocide.
  • Currency is widely considered to have killed the popular two cows analogy, where exceedingly complex economic principles are reduced to absurdity in order to stifle dissent.
  • Coins are the standard currency used in Tibia. The coins can be made of either gold, platinum, or crystal. Each coin weighs 0.1 oz. Gold Coins are dropped by almost every creature on Tibia. Platinum Coins are dropped by the strongest among the new creatures introduced since Winter 2006 update. Alternatively, you may see amounts followed by the letter k. For example "5k" means "5,000 gp" (equal to 50 platinum coins). The notation "1M" is often used to mean "1,000,000 gp" (100 crystal coins), however it is more common to see "1kk" (1000 times 1000) to represent "1,000,000 gp". It's not commonly known that the "money letters" used in Tibia are actually prefixes from the metric system. 'K' stands for 'kilo', which comes from the Greek word 'χίλιοι' (thousand), and 'M' stands for 'mega', which comes from the Greek word 'μέγας' (great). (Note: Amounts in the "one million" range are typically only mentioned in the context of selling extremely rare items or as a payment demanded in lieu of being hunted.) You can exchange your coins at any Bank NPC around Tibia. Since the 2006 winter update, it's also possible to put coins in your Bank Account. Just ask the NPC to 'deposit', and then say the amount of gold, e.g.: 'deposit 15468'. It is also possible to deposit all the money on your possession at once by asking the NPC to 'deposit all'. To receive your own gold from your bank account, just say 'withdraw' and the amount of gold. That way, you can access the gold of your character in every city of Tibia. Another possibility is transferring gold from one character to another character. Just say 'transfer', the amount of gold, 'to' and the name of that character, e.g.: 'transfer 54879 to '. The amount of gold is sent to the character you named. The character must have a vocation in order to receive a transfer.
  • In Cyber Nations, a nation's chosen currency type is only used for cosmetic purposes, as all currencies in the game are of equal value. Thus, if a dollar-using nation gives $10,000 to a nation which uses Pounds Sterling, the recipient will gain £10,000.
  • Currency is created by governments.
  • Currency is just a fancy word for money.
  • Currency is a fairly early technology in Civilization games. As cities grew, their internal economies became more complicated. People became specialists, some primarily producing grain, some pottery, some bricks, etc. A system of barter developed, so that one individual's wares and services could be exchanged for those of another. Gold and silver were widely used in such transactions, but the pieces needed to be weighed and tested for purity each time they changed hands. In 600 BC, the Lydians found a way around this problem. They began the practice of shaping electrum, an alloy of gold and silver, into pieces of predetermined weight and purity, stamped with an official symbol. This idea caught on, and within 50 years all the important trading centers of the world had adopted similar practices. The widespread use of currency created universal standards of value, allowing people from various societies to conduct business almost anywhere without being forced to bring along bulky goods for trade and barter.
  • Most nations use gold, silver, and copper pieces, with gold having the largest value, and copper the least. After the Hundred Year War, however, use of paper bills as a monetary value came into use, most notably in the United Republic of Nations.
  • Are you looking for? 1. * Gold 2. * Crystals
  • Coins are the standard currency used in Tibia. The coins can be made of either gold, platinum, or crystal. Each coin weighs 0.1 oz. Gold Coins are dropped by almost every creature on Tibia. Alternatively, you may see amounts followed by the letter k. This likely derives from the latin kilo-, meaning "thousand". For example "5k" means "5,000 gp" (equal to 50 platinum coins). The notation "1M" is often used to mean "1,000,000 gp" (100 crystal coins), however it is more common to see "1kk" (1000 times 1000) to represent "1,000,000 gp". (Note: Amounts in the "one million" range are typically only mentioned in the context of selling extremely rare items or as a payment demanded in lieu of being hunted.) You can exchange your coins at any Bank NPC around Tibia.
  • Currency Wiki is a wiki that focuses on currency, currency-related economics, and numismatics. It has a total of around 400 articles since its founding on March 20, 2011. In the future, a Spanish version will be introduced.
  • Both the major countries have their own systems of currency, which can be easily exchanged to one or the other at any bank. The settled floating islands have their own types of currency as well, which might be a little harder to exchange, depending on if you're in a city. Ivona prints their own currency, whose value fluctuates based on what's in Ivona's treasuries and what the economy does to it. One franc equals to 100 centimes, and has little value based on the materials it's made of itself. Vohemar basically uses a glorified bartering system. They use precious gems and metals as currency, based directly on their actual worth. One dubloon is equal to 100 bits, and though Vohemar melts the metal into coins and stamps them, the coins can have different weights depending on the metal they're made of. It's a little harder to use gems for currency, and thus rarer, but it's basically the same guidelines going by worth. Currently, one franc is roughly equal to one dubloon.
  • The currency of Doramraz is Kopeks and Rubles. Kopeks= coin Rubles = paper money. Lower levels you're dealing in Kopeks, higher levels you're dealing in Rubles. Bartering is a major thing because of under the table dealings. A steam powered car is somewhere around Forty Thousand Rubles, a loaf of bread is 13 Kopeks, a beer or drink is 50 kopeks. Use your own judgement. Colia and Doramraz both use Kopeks and Rubles; Nienbrock uses the Mark (1 Mark = 10 Kopeks--Nienbrock's economy is poor because of the Unholy Affair.
  • $ Is the Cyber Currency used in CrimeCraft,players can buy items from the NPC stores with it. Golds Bars are the Currency type used in the Mall Section of the game:they offer premium services and items,a player can buy them at a rate of $5.00 for 100 bars.
  • There are two primary types of currency used in-game, File:Currency-dilithiums.png dilithium crystals (purpleFile:Currency-dilithium.png) and File:Currency-coins.png coins (goldFile:Currency-coin.png). Typically, the crystals are used to increase the level of a character or starship. The coins are used to upgrade/evolve a character or starship and to buy other specialized items. Even though coins are normally used for upgrades, a more economical way to upgrade is to recruit another copy of the same character or starship. The recruit button changes to an upgrade-button which allows another set of levels to be unlocked (evolved) when used. Even though coins can purchase items from the Archive, it is often possible to win the items in other ways. A common theme in the game is to have an Event to play (eg Borg-Cube-1) for a week or so. Once that event is complete, then that item will be available for sale in the Archive for a few days (eg Cube-1 has a red ribbon with bow in Archive signifying sale). The purchase price is oftentimes very high (eg 3000 coins). However, if you are very persistent and maybe even lucky, then during the original event you can keep playing against opponenets until you win that same character as a prize. Also, at the conclusion of the event, your alliance could also be rewarded with that item. Coins are the only means to do the following specialized tasks. 1. * Purchase more Crew member slots for characters 2. * Purchase more Stardock slots for starships Extra Crew and Stardock slots become critical the longer you play so that you can collect and upgrade without losing your already-upgraded items...
  • The Central Planets, them as formed the Union of Allied Planets, have a complex and sophisticated economic system. Financial institutions such as banks hold the money for their customers in interest-bearing accounts, investing it at the exchanges in Sihnon and Londinium. Most money transfer in the Core is done by computer, with data bytes and pixels replacing cold, hard cash. Currency exists in the Core, to be sure, in standard paper notes issued by the Alliance. The notes are printed on special paper by fancy printing systems to discourage counterfeiters. Tracers on each bill allow the money to be tracked as it moves about. Paper bills and credit transfer are the only legal tender on Core planets, and those with gold or platinum coins must go to a licensed money changer. Purchasing goods with 'hard coin' is illegal and untraceable, which is why it's preferred by black market merchants everywhere. The Border Planets, lacking the fancy trappings of 'civilized' life, rely on precious metal coinage. While different planets have different standards and mint coins in different ways, some basic standards have developed. The coins most often used are made from set weights of silver, gold, and platinum. 'Course, coins aren't the only things used for business dealings. Barter is common practice, especially in transactions in which both sides have something besides cash to offer. While simpler, this economic system can also make prices and wages somewhat more fluid out on the Rim, as there aren't Cortex-accessible exchange rates to fall back on, thus making haggling an important skill to master. Debt is tracked with a signed I.O.U., and often collected at the end of a gun barrel.
  • All currencies have a max stack of 9999. __NOEDITSECTION__
  • Currency is a gameplay concept used in the Battlefield series used to purchase in-game content.
  • Cash is the most prevalent form of currency in DC Universe Online. Represented by gold dollar symbol icons, Cash can be earned for completing missions, destroying objects or defeating enemies, players can also sell unwanted items to vendors for cash. Cash is the primary form of currency and is featured in the majority of trades with Vendors and Kiosks; used to purchase equipment, consumables, equipment repairs, and the Trait Reset (or Re-spec) service. It is the only currency that can be traded or mailed between players. File:Escrow.png
  • Tactile Wars uses two types of currency and an experience system.
  • Currencies are used in the world of Twin Saga. It can be viewed in-game through the Backpack interface.
  • Deltoran coins are made of either gold and silver. All tribes of Deltora use the same currency. Gold coins have the largest value, followed by silver. Before the monarchy of Deltora was established, little trade was done between tribes. After the tribes became united, however, they began to trade freely and buy goods.
  • There are 4 coin currencies in creation: * Greek Coins * Egyptian Coins * Roman Coins * Arabian Coins
  • Meso are the in-game currency of MapleStory. Mesos are used in transactions between players and either NPCs or other players. Mesos are obtainable in a variety of ways.
  • Coin is used in most human and dwarven societies. Cultures that have little value for coins, such as the Dalish, commonly exchange goods in contrast.
  • SmallWorlds has two types of currencies: Gold and Tokens. The official gold to token ratio is 1 gold to 10 tokens (Example, from an official SmallWorlds Store, a chair may be 100 tokens or 10 gold).
  • There are 2 currencies available in Shop Heroes. The first is gold File:Misc CoinIcon.png and the second is gems File:Misc GemIcon.png
  • Coins (also known as "GP" Gold Pieces) are one form of currency and will be accepted by most NPC's. Other Currencies include some of the following; 100M Checks; 1bill Checks; & 2bill Checks. As most Items are worth 1B & up, the majority of currency been used, are the 1bill Checks.
  • Studs are the main currency in LEGO Legends of Chima Online. Studs mainly come from smashing plants and crocodiles. Another way to earn studs is to place a stud-generating building on an Outpost or have an item sold in a Lion Market. These models will generate studs on a timer, and when they are ready to be collected, the player must click the building to collect. Studs are also used when trading with player to player via a Lion Market.
  • This page is a place to detail the different currencies that exist in the world of Dragon's Prophet.
  • The in-game currency of Ether Saga comes in two forms. There are two different types, gold and e-bucks. Gold is only obtainable from killing monsters and completing the Fairy Tale of the Star and Moon quest or from other players. E-bucks is the game's cash system where 1 dollar is equal to 1 e-buck. There is a Gold to E-buck trade available with a 2% commission. Players will find that after level 20, with the availability of the Fairy Tale of the Star and Moon, that their main source income comes from this quest. The main sinks for gold are the Ancestral Forge and expensive in-game only mounts. Rates for Gold to e-Bucks are always changing. 100 Bronze = 1 Silver 100 Silver = 1 Gold 1 Gold = 10,000 Bronze 1 E-buck = 100 E-coins To obtain E-bucks as mentioned of the Gold to E-buck trade the NPC Broker near the Stash Keeper will allow anyone to submit a post of buying E-bucks depending on the market price of sellers requests. Just deposit your Gold into your account at thte Broker and submit a request to purchase a certain amount of E-bucks at whatever unit price you wish. Be warned the unit price you wish to purchase an E-buck at may not be what other players would like to sell at and your request can sit in the Broker for days and weeks. Another way to obtain E-bucks is to purchase on the website using a credit card or prepaid card. By using these methods you can purchase zen which is transfered to your account and made into E-bucks. $10 USD = 1000 zen 100 zen = 1 E-buck 1000 zen = 10 E-bucks You may purchase up to $10 USD, $20 USD, $30 USD, or $50 USD, when purchasing at the rate of $50 USD you get an extra $3 USD worth of zen which is considered a bonus. Other methods of paying such as paying by phone will be added later.
  • A currency was a unit of exchange, facilitating the transfer of goods and/or services. As one of the central means of all economy, various currencies were used in the human-settled universe of the Post Diaspora era.
  • There are two types of money in the game and they can't be used interchangeably. Both are named with puns: Sx and ProN. The amount you currently posses is displayed in the lower left corner of the menu screen. (The ProN counter appears only after a certain point in the game.)
  • Currency was money or other items used to facilitate transactions; Paper money; a countable unit which symbolize real value Acceptance or use. Cutler Beckett believed that currency was the currency of the realm. A Bailiff was given a currency during Joshamee Gibbs' trial at the Old Bailey.
  • This page is to show you all the different currencies in this rpg:
  • A currency is a unit of exchange, facilitating the transfer of goods and services. It is a form of money, where money is defined as a medium of exchange (rather than e.g. a store of value). A currency zone is a country or region in which a specific currency is the dominant medium of exchange. To facilitate trade between currency zones, there are exchange rates i.e. prices at which currencies (and the goods and services of individual currency zones) can be exchanged against each other. Currencies can be classified as either floating currencies or fixed currencies based on their exchange rate regime. In common usage, currency sometimes refers to only paper money, as in "coins and currency", but this is misleading. Coins and paper money are both forms of currency. The following table depicts the currencies of various nations:
  • in Final Fantasy VII, GP is used as a form of currency in the Gold Saucer. GP is most often won through games in the Wonder Square, or races in the Chocobo Square. It can also be bought from a man who sometimes appears at the entrance to the Gold Saucer, at an exchange rate of 100 Gil to 1 GP. GP can be used to play certain games, rest at the Inn in the Ghost Square, fight battles at the Battle Square, and can also be exchanged for prizes with a woman in the Wonder Square. Item exchange rates are as follows: *Only one available.
  • Currency in Particracy II Ultimate Earth is always in a state of flux. This is the currency exchange rate as of January 1200.
  • Each Terran nation has its own currency. Also if the economics aspect of the game is not really active, there is a rates page which shows the exchange rates of the global market.
  • Currency in the Slayers world pretty much follows the common fantasy standard.
  • Both the Old and New World have various forms of Currency. The following is a list of known denominations utilized by the various nations therein.[1a] Regardless of nationality, all coins currently in circulation have the same approximate weights and are usually made from the same materials. Each coin weighs approximately one ounce, and all coins are made from gold, silver, and either brass or copper (though sometimes bronze). In every land, people refer to coins by common names. Gold coins are Gold Crowns, and when written are designated with "gc;" silver coins are Silver Shillings, noted as "s;" brass (or bronze or copper, in any case they are all of equal value) are Pennies, and designated by "p." So four Gold Crowns is written 4 gc, nine Shillings is 9 s, and fifteen Brass Pennies is 15 p.[1a]
  • Gems are even rarer than metals and require great skill in mining, cutting, and polishing. Gems have great value because people desire them for their beauty and often wear them in jewelry. The arcane Arts also require certain gems as spell components which increases their rarity even more as they are consumed in the casting of powerful spells.
  • Several different types of currency are used in the world's various economies. The Seven Kingdoms of Westeros have a uniform system of coinage based on the "Gold Dragon" coin. The different cities and nations across the Narrow Sea in Essos have their own various local currencies.
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