Property | Value |
rdfs:label | - Free-to-play melee training
|
rdfs:comment | - Damage output over time is roughly the same for any weapon. The accuracy greatly depends on the properties of the targeted monsters. Monsters with high defence need weapons with high hit bonus and suitable attack style, while weak ones are quite free on the choices. One can consult hit-chance calculators online. Each weapon only has one of three attack methods: stab, slash or crush. The player can choose which skill to train as mentioned before. Two-handed weapons or dual-wielded weapons are recommended for their 50% damage boost over using a weapon and a shield.
- Players should always use the best scimitar they can equip. Use an amulet of strength if it gives you a higher max hit than an amulet of power for your strength level, otherwise use the amulet of power for more accuracy and defense. Use full armor sets against monsters that use melee and ranged armor against monsters that use magic. A chainbody is more useful than a platebody against monsters that use crush. Use Fancy boots or Fighting boots awarded in the Stronghold of Security, or leather boots if you can't be bothered to reclaim stronghold boots when you die.
|
Level | - Level 10
- Level 1
- Level 20
- Level 50
- Level 30
- Level 40
|
dcterms:subject | |
lifepoints | - 50
- 650
- 1100
- 1300
- 1400
- 3200
- 3300
- 3400
- 3700
- 5000
- 7120
- 7250
- 50150
- 100150
- 250350
- 500600
- 430044004500
- 9223372036854775807
- N/A
|
Combat | - 1
- 2
- 4
- 14
- 18
- 30
- 36
- 39
- 40
- 44
- 51
- 70
- 79
- 92
- 95
- 3256
- 606163
- 2345891016
- N/A
|
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate | |
dbkwik:rune-scape/property/wikiPageUsesTemplate | |
dbkwik:runescape/property/wikiPageUsesTemplate | |
Levels | |
Name | |
Caption | |
Disadvantages | - None
- *Often crowded, but is largely compensated by spawn rates
- *Accurate attacks
- *Does not drop anything
- *Has a ranged magic attack
- *Not weak to melee
- *Occasionally crowded
- *Often crowded
- *No profitable drops
*Many players will find that the food they consume when fighting can cost a fair amount over time
*Can be difficult to hit if not using a crush weapon.
- Sometimes crowded
- Somewhat crowded
- *Hits hard and fast
*No profitable drops
*Can be difficult to hit
*Located in the Wilderness
- *Players with low Defence can get ganged up on by multiple warriors.
*Bad drops
- *No drops
*Weaker players may find that they do not receive as much experience as stronger players
*Requires rapid Prayer switching for optimal exp/hour
- *Aggressive until at higher levels
*Relatively high maximum hit
- *Many players will find that they consume food
*Can be difficult to hit if not using a crush weapon, especially at lower Attack levels.
*A lot of food will be needed. The most effective ones are Swordfish or Lobster.
|
recommendations | - 7200.0
- Use the best possible two-handed sword available at your Attack level
- Use a weapon such as a steel mace/warhammer
- Use dual Adamant maces/warhammers
- Use dual adamant daggers/swords
- Use dual adamant maces/warhammers
- Use full rune equipment
- Use the best possible two-handed sword available
- Bring food such as swordfish, and also a brass key for easier access to the dungeon.
|
Experience | - 24.900000
- 26.700000
- 30
- 32.100000
- 35.700000
- 48.900000
- 56.100000
- 61.500000
- 108.900000
- 129
- 136.300000
- 184.500000
- 250.200000
- 359.100000
- 361.500000
- 399
- N/A
|
Advantages | - *Very low defence, often one-shot kills. Around 40,000 xp/h, assuming 990 kills.
*Fast spawn rates
- *Always drops big bones
*Low Defence
- *Decent drops
- *Maximum hit of 4
- *Not crowded
- *Not very crowded
- *Weak and relatively easy to kill
*Common
- *Weak to crush
- *Weak to slash
*Drops Big bones
- *Weak to slash
*Drops big bones
- *Weak to stab
*Decent drops if looking for money
- *Cooked meat is there for healing
*The nearby fishing spot, usually active with fly-fishers constantly dropping salmon and trout, which can be cooked on the nearby fire.
- *Good experience given the ease of killing them
*Drop cowhides for selling or tanning.
- *Very low defence, often one-shot kills. Around 20,000 exp/h.
*Extremely fast spawn rates
- *Weak to slash, so players may be able to get more exp/hour from hellhounds than deadly red spiders.
* Players with can reach 100 percent accuracy without an attack potion and with either 82 attack and a level 55 slash weapon or 88 attack and a level 50 slash weapon. Since there are no level 55 free-to-play crush weapons, this is an important difference.
*Usually not crowded
*Fast respawn rate
*Aggressive, therefore semi-afkable
*Drops bones, so using a Twisted bird skull necklace, one may keep multiple prayers activated
*Up to (361.5*550/1000) round 0,000 or exp/hour
*See the in-depth strategy guide to maximise experience
- *Weak to crush
*See the in-depth strategy guide to maximise experience
- *Very easy to kill
*Hardly any attack
*Valuable drops including mithril/rune weapons
- *Best experience in free-to-play outside the wilderness
*Weak to crush
*See the in-depth strategy guide to maximise experience
- *Up to 160,000 exp/hour
*All items are kept upon death, respawn is instant
*Experience is awarded even if you die in a fight
*The lower section is single-way combat, which prevents multiple players from attacking you simultaneously
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Locations | |
Requirements | - 20
- None
- Completion of Demon Slayer for the 3 lesser demons in Crandor Dungeon
25 Dungeoneering for the resource dungeon
- Access to Stronghold of Security
- Partial completion of Dragon Slayer
- Partial completion of the Stronghold of Security
|
typical | |
abstract | - Damage output over time is roughly the same for any weapon. The accuracy greatly depends on the properties of the targeted monsters. Monsters with high defence need weapons with high hit bonus and suitable attack style, while weak ones are quite free on the choices. One can consult hit-chance calculators online. Each weapon only has one of three attack methods: stab, slash or crush. The player can choose which skill to train as mentioned before. Two-handed weapons or dual-wielded weapons are recommended for their 50% damage boost over using a weapon and a shield.
- Players should always use the best scimitar they can equip. Use an amulet of strength if it gives you a higher max hit than an amulet of power for your strength level, otherwise use the amulet of power for more accuracy and defense. Use full armor sets against monsters that use melee and ranged armor against monsters that use magic. A chainbody is more useful than a platebody against monsters that use crush. Use Fancy boots or Fighting boots awarded in the Stronghold of Security, or leather boots if you can't be bothered to reclaim stronghold boots when you die. Wear a team cape or colored cape. Get 40 ranged so you can wear green d'hide vambraces.
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