PropertyValue
rdf:type
rdfs:label
  • Obstacle
  • Obstacle
rdfs:comment
  • Obstacle is the 23rd Expert stage in Challenge Mode and World 7-3 in Story Mode.
  • Obstacles are small elements in Peggle and Peggle 2 and the most common elements in Peggle Blast. In the first old games, they are blocks that cannot be bit by the balls. In Peggle Blast, there are various of obstacles that can make the level much harder.
  • Obstacle (障害 Shōgai) is the thirty-second episode of Kamen Rider Kuuga.
  • Obstacles, as its name states, is any item on the battlefield that isn't stationary. This includes traffic cones, cars and other objects. Such objects can obstruct the movement of both the player and Noise. Obstacles can also be used by both the player and Noise in battle depending on what pins or abilities, respectively, they have in store. Effectively, the larger an obstacle is when used by the player or Noise, the greater the damage inflicted.
  • In the Madness series, obstacles usually take the form of shipping containers such as boxes, crates and barrels as well as other miscellaneous items like flipped-over tables and silos. They have been seen in the background throughout the Madness Combat episodes. They usually serve as mere background items, but are sometimes used to take cover from bullets and other various uses, such as a weapon by Jesus in Madness Combat 8. Obstacles have appeared in nearly every animation since Madness Combat 3: Avenger.
  • An obstacle is exactly what it sounds like. It is a feature that restricts movement and provides protection for a robo while battling in a . Although some blasts like Wave-type are designed to go through walls, obstacles do not serve as shields from bomb or pod blasts. There are many different varieties of obstacles, some of which can move and be destroyed, but only two major recurring types.
owl:sameAs
dcterms:subject
epcode
  • 32
dbkwik:fr.dictionnaire-catalan-francais/property/wikiPageUsesTemplate
dbkwik:kamen-rider/property/wikiPageUsesTemplate
dbkwik:kamenrider/property/wikiPageUsesTemplate
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Previous
  • Retaliation
Series
  • Kamen Rider Kuuga
Airdate
  • 2000-09-10
dbkwik:madness-combat/property/wikiPageUsesTemplate
dbkwik:madnesscombat/property/wikiPageUsesTemplate
NEXT
  • Cooperation
Writer
Director
abstract
  • An obstacle is exactly what it sounds like. It is a feature that restricts movement and provides protection for a robo while battling in a . Although some blasts like Wave-type are designed to go through walls, obstacles do not serve as shields from bomb or pod blasts. There are many different varieties of obstacles, some of which can move and be destroyed, but only two major recurring types. * Walls are generally longer obstacles which defend well against most gun rounds. However, some bombs and pods can overcome walls. * Crates look like wooden boxes and can be destroyed by gun rounds. They can take approximately 225 damage before exploding. When destroyed, they do not respawn.
  • Obstacle is the 23rd Expert stage in Challenge Mode and World 7-3 in Story Mode.
  • In the Madness series, obstacles usually take the form of shipping containers such as boxes, crates and barrels as well as other miscellaneous items like flipped-over tables and silos. They have been seen in the background throughout the Madness Combat episodes. They usually serve as mere background items, but are sometimes used to take cover from bullets and other various uses, such as a weapon by Jesus in Madness Combat 8. Obstacles have appeared in nearly every animation since Madness Combat 3: Avenger. A peculiar type of obstacle is the vending machine. In Madness Apotheosis, a grunt was hiding behind a vending machine before Hank tipped it over, crushing the grunt.
  • Obstacles are small elements in Peggle and Peggle 2 and the most common elements in Peggle Blast. In the first old games, they are blocks that cannot be bit by the balls. In Peggle Blast, there are various of obstacles that can make the level much harder.
  • Obstacle (障害 Shōgai) is the thirty-second episode of Kamen Rider Kuuga.
  • Obstacles, as its name states, is any item on the battlefield that isn't stationary. This includes traffic cones, cars and other objects. Such objects can obstruct the movement of both the player and Noise. Obstacles can also be used by both the player and Noise in battle depending on what pins or abilities, respectively, they have in store. Effectively, the larger an obstacle is when used by the player or Noise, the greater the damage inflicted.
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