PropertyValue
rdfs:label
  • Surge spells
rdfs:comment
  • All surge spells deal the same damage. The only possible benefit to switching to a different element of a surge spell is exploiting an enemy's weakness to a particular element (such as the weakness of TzHaar to water spells). Since player warriors are not weak to specific elements, but rather all magic in general, it may be unwise to use any surge spell other than air surge in PvP due to rune costs. Although requiring levels ranging from 81 to 95 magic, all 4 spells have an effective level of 80, meaning you need a level 80 weapon to achieve the full damage potential of the spells.
  • When wielding a level 90 weapon, all surge spells will deal the same damage. The only possible benefit to switching to a different element of a surge spell at this level is exploiting an enemy's weakness to a particular element (such as the weakness of TzHaar to water spells). Since player warriors are not weak to specific elements, but rather all magic in general, it may be unwise to use any surge spell other than air surge in PvP due to rune costs.
dcterms:subject
Air
  • 5
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Water
  • 5
Fire
  • 5
Earth
  • 5
abstract
  • All surge spells deal the same damage. The only possible benefit to switching to a different element of a surge spell is exploiting an enemy's weakness to a particular element (such as the weakness of TzHaar to water spells). Since player warriors are not weak to specific elements, but rather all magic in general, it may be unwise to use any surge spell other than air surge in PvP due to rune costs. Although requiring levels ranging from 81 to 95 magic, all 4 spells have an effective level of 80, meaning you need a level 80 weapon to achieve the full damage potential of the spells.
  • When wielding a level 90 weapon, all surge spells will deal the same damage. The only possible benefit to switching to a different element of a surge spell at this level is exploiting an enemy's weakness to a particular element (such as the weakness of TzHaar to water spells). Since player warriors are not weak to specific elements, but rather all magic in general, it may be unwise to use any surge spell other than air surge in PvP due to rune costs.