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rdfs:comment | - In an interview with Wired magazine, Eiji Aonuma had noted that, despite Satoru Takizawa, art director of Twilight Princess, developing the technical demo, a Legend of Zelda game on the Wii U may have different art style, citing the differences and response gained from the Space World 2000 demo and The Legend of Zelda: The Wind Waker. : Non-canonical information ends here.
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abstract | - In an interview with Wired magazine, Eiji Aonuma had noted that, despite Satoru Takizawa, art director of Twilight Princess, developing the technical demo, a Legend of Zelda game on the Wii U may have different art style, citing the differences and response gained from the Space World 2000 demo and The Legend of Zelda: The Wind Waker. : Non-canonical information ends here.
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