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rdfs:comment | - A Leotaur can, as a standard action, breathe a ball of flame that explodes like a fireball. This attack has a range of 80 feet and deals 1d6 points of fire damage per level (Max 10d6) to all creatures within a 20-foot-radius spread. Those creatures must make a DC: 10+ 1/2 Leotaur Level+ Strength modifier reflex saving throw for half damage. Once a Leotaur has used its fire belly, it cannot do so again for 1d6 rounds. This replaces the gargoyle's normal Versatile attack.
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ja lore | - ①:このカードが通常モンスター以外のモンスターと戦闘を行うダメージステップの間、このカードの攻撃力は500アップする。
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it lore | - Se questa carta combatte con un Mostro non-Normale, questa carta guadagna 500 ATK solamente durante il Damage Step.
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Lore | - If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.
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pt lore | - Se este card batalhar um Monstro não-Normal, este card ganha 500 de ATK apenas durante a Etapa de Dano
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zh lore | - 此卡与通常怪兽以外的怪兽战斗时,伤害计算步骤中此卡的攻击力上升500点。
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de lore | - Falls diese Karte gegen ein nicht-Normales Monster kämpft, erhält diese Karte nur während des Damage Steps 500 ATK.
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fr lore | - Si cette carte combat un Monstre non-Normal, durant la Damage Step uniquement, cette carte gagne 500 ATK.
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abstract | - A Leotaur can, as a standard action, breathe a ball of flame that explodes like a fireball. This attack has a range of 80 feet and deals 1d6 points of fire damage per level (Max 10d6) to all creatures within a 20-foot-radius spread. Those creatures must make a DC: 10+ 1/2 Leotaur Level+ Strength modifier reflex saving throw for half damage. Once a Leotaur has used its fire belly, it cannot do so again for 1d6 rounds. This replaces the gargoyle's normal Versatile attack. Lampago (Su): At 20th level the Leotaur reaches it's peak of mental realization and becomes a stone encased master of dark energies and chaotic destruction. Once per day as a standard action, Your size increases by one category, your height doubles, and your weight increases by a factor of eight. Your features shift into those of a cold and alien being of hellish invincibility. You gain a +4 size bonus to Strength and Constitution. The Leotaur's Spell resistance is increased by an amount equal to it's strength modifier and it is under the effect of a Deadly Juggernaut spell of it's same level. This Deadly Juggernaut spell has a Cap of DR 20/- and +10 to hit, and you can gain the bonuses simply by reducing an enemy's hitpoints to 0 instead of only with a melee attack. The Leotaur's damage reduction becomes overcome by nothing. Once per encounter, The Leotaur can cast an empowered Fire Storm spell.
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