Property | Value |
rdf:type | |
rdfs:label | |
rdfs:comment | - Recruiting: yes Website:
- Darkside, also known as Banewall, is a status effect generated by a combination of Reflect and Absorb on defense. It is generated by the Dark Knight's OverDrive of the same name. The Blue Magic Lugburz, learned from Lichs, can be cast to the same effect. While Darkside does encompass more than just the combination of Absorb and Reflect, it describes what happens when Absorb and Reflect are applied simultaneously, a question that was unsolved for years.
- Darkside est un énorme Sans-cœur apparaissant dans la série Kingdom Hearts. Le nom « Darkside » désigne, littéralement, « côté obscur ». Pendant l’Éveil, lorsque Sora s'approcha de la lumière, Darkside naquit de son ombre, faisant de lui le « coté obscur » de Sora. Darkside peut produire des Ombres. L’équivalent Simili du Darkside est l’Armure Astrale.
- A Darkside is a Raid Boss which can be fought in Unchained X. Darksides can be encountered if a Raid Boss is triggered while playing Missions 67 through 96, or Missions 193 through 195. Rare Darksides can be encountered on Mission 201.
- Darkside is a recurring vehicle in the Twisted Metal series. It is a black semi truck, driven by Mr. Ash in Twisted Metal (1995), Twisted Metal III and as his young self in Twisted Metal: Small Brawl. Dollface has been the driver of Darkside in all games since Twisted Metal: Black.
- The Darkside Track is a track formed from pure darkness. As an added twist, all black bloons move faster, but all white bloons move slower. Bloons enter on the left and spiral towards the center.
- Alias No information Origin No information Occupation No information Powers/Skills No information Hobby No information Goals No information Type of Villain No information Darkside is a recurring antagonist in the Kingdom Hearts Series. It is a Pureblood Heartless that attacked in multiple worlds such as the Station of Awakening, Destiny Island, the End of the World, and Twilight Town.
- Primeiramente Darkside apareçeu como chefão inicial em Kingdom Hearts e dependendo da estratégia que você usar ele não será muto difícil, depois de um tempo você luta com ele outra vez, desta vez com a Keyblade, ele estará um pouco mais forte, por último você encontrará ele como um dos chefões finais, ele estará muito mais forte, mas caso você tenha evoluido bastante durante o jogo isso não sera problema. Já em Kingdom Hearts: Chain of Memories, Darkside faz uma batalha tanto no modo Sora quanto no de Riku. Por último Darkside faz uma luta em Kingdom Hearts 358/2 Days na qual Roxas e Xion lutam contra o mesmo.
- Darkside is a single player Trophy featured in Tom Clancy's Splinter Cell: Chaos Theory HD. It is unlocked by disabling 40 electronics using the Optically Channeled Potentiator (OCP).
- This section will be a work-in-progress that will better explain the various levels of the +darkside command that can be vague or ambiguous. First a brief primer on darkside actions: What actions lead to the darkside? I will use some quotes to illustrate a point: "It quite often happens that the moral law disapproves of something which the secular permits as a concession to human frailty." Patrick Devlin, The Enforcement of Morals 78 (1968).
- Darkside is one of several "alignments" or strategy types described by Team17 and the Worms community, and is considered the antithesis to Lightside. The name comes from a certain film reference as well as the general behavior of the team: Darksiders stay underground; Lightsiders keep to the surface. Darksiders worship the Buffalo of Lies and their particle effects use colours of purple, grey, and black, as well as skulls and dark clouds.
|
owl:sameAs | |
Comp | |
Exits | |
CP | |
dcterms:subject | |
Water? | |
Jeu | - Kingdom Hearts, Kingdom Hearts: Chain of Memories, Kingdom Hearts 358/2 Days
|
SPEC | |
Durée | |
type of villain | |
Monde | |
dbkwik:final-fantasy/property/wikiPageUsesTemplate | |
dbkwik:finalfantasy/property/wikiPageUsesTemplate | |
dbkwik:fr.kingdomhearts/property/wikiPageUsesTemplate | |
dbkwik:starwars-exodus/property/wikiPageUsesTemplate | |
dbkwik:starwars/property/wikiPageUsesTemplate | |
dbkwik:pt-br.kingdomhearts/property/wikiPageUsesTemplate | |
Goals | - Engulf the worlds into darkness, destroy Sora and his friends.
|
Origin | |
Skills | |
Affiliation | |
Role | |
Game | - Kingdom Hearts
- Kingdom Hearts χ
- Kingdom Hearts: Chain of Memories
- Kingdom Hearts 358/2 Days
- Kingdom Hearts coded
|
DE | |
Difficulty | |
En | |
Name | |
Type | - Sans-cœur matrice
- Pureblood Heartless
|
Katakana | |
AP | |
Entrances | |
Romaji | |
Caption | - Darkness... everything here is darkness...
|
desc | - Copie la carte Malus de ton adversaire .
- Copy the enemy card your opponent is using. Nothing happens if your opponent has no enemy card in play.
|
S | - Dark Follower
- Darkside Subspecies
- Sora's Heartless
|
CHIAP | |
CHIHP | |
CHIloc | |
CHInom | |
CHIimage | |
dbkwik:twisted-metal/property/wikiPageUsesTemplate | |
dbkwik:twistedmetal/property/wikiPageUsesTemplate | |
ReCOMfree | |
ReCOMstop | |
ReCOMEXP | |
ReCOMstun | |
ReCOMAP | |
ReCOMgrav | |
358LVL | |
ReCOMthun | |
ReCOMfire | |
journalCOD | - A giant, heavy-hitting Heartless that tried to put Sora's lights out. And while Sora triumphed over the Darkside, he wasn't ready for the downside: getting swept into the dark torrent that ensued.
|
ReCOMwarp | |
ReCOM | |
journalRR | - The Heartless Riku attracted when he was seduced by darkness. It destroyed Destiny Islands.
- Zexion called Darkside in order to subdue Riku.
|
ReCOMbind | |
ReCOMterr | |
ReCOMbliz | |
ReCOMphys | |
ReCOMHP | |
ReCOMconf | |
ReCOMmagn | |
ReCOMneut | |
dbkwik:bloons-conception/property/wikiPageUsesTemplate | |
dbkwik:bloonsconception/property/wikiPageUsesTemplate | |
dbkwik:villains/property/wikiPageUsesTemplate | |
exp | |
Ability | |
APR | |
Model | |
Terrain | |
Hobby | - Stealing hearts, engulfing worlds in darkness.
|
Duration | |
TAB | |
Fr | |
nocat | |
Nom | |
Image | |
Journal | - The dark homing blasts fired from its chest can be turned back on it with a block. Target its hands or, if possible, its head.
- TIP: Earth-based attacks like its homing blasts can halve your current HP.
- This giant Heartless will devour all around it if left unchecked.
|
Owners | |
Occupation | |
com | |
ES | |
HP | |
Fullname | |
Creator | |
Size | |
wikipage disambiguates | |
COMspec | |
COMfoudre | |
COMautre | |
KHglacier | |
COMphys | |
KHgrav | |
KHHP | |
COMrafale | |
HPR | |
EXPR | |
KHautre | |
COMglacier | |
KHEXP | |
KHstop | |
KHko | |
KHDEF | |
KHATK | |
COMbrasier | |
KHfoudre | |
KHarme | |
KHMP | |
COMneut | |
KHbrasier | |
mog | |
358gel | |
358STUN | |
COMbind | |
COMfire | |
358toss | |
COMterr | |
358munny | |
journalSS | - Sora fought valiantly to protect the islands and his memories there.
- The Heartless that attacked Sora's home, Destiny Islands.
|
COMwarp | |
COMstun | |
COMthun | |
KHworld | - Awakening, Destiny Islands, End of the World
|
COMconf | |
journalKH | - Enormous Heartless that appeared in Destiny Islands with Shadows. It led the Shadows in the battle against Sora when he first received the Keyblade. Although Sora defeated it, the island was swallowed by the darkness.
|
358aero | |
358jolt | |
COMbliz | |
KHfire | |
358heart | |
KHthun | |
KHother | |
COMworld | |
358reward | |
KHweapon | |
COMHP | |
358bliz | |
COMEXP | |
358fire | |
COMgrav | |
KHbliz | |
COMAP | |
358thun | |
358world | |
COMstop | |
358elec | |
358DEF | |
358M | |
358igni | |
358free | |
358recomp | |
358rafale | |
358HP | |
358brasier | |
358foudre | |
358NIV | |
358jet | |
358glacier | |
358EXP | |
358enf | |
abstract | - Recruiting: yes Website:
- Darkside, also known as Banewall, is a status effect generated by a combination of Reflect and Absorb on defense. It is generated by the Dark Knight's OverDrive of the same name. The Blue Magic Lugburz, learned from Lichs, can be cast to the same effect. While Darkside does encompass more than just the combination of Absorb and Reflect, it describes what happens when Absorb and Reflect are applied simultaneously, a question that was unsolved for years.
- Darkside is one of several "alignments" or strategy types described by Team17 and the Worms community, and is considered the antithesis to Lightside. The name comes from a certain film reference as well as the general behavior of the team: Darksiders stay underground; Lightsiders keep to the surface. At the core, Darksiders are considered evil or villainous, preferring to stay on the defensive than push the attack. Darksiders favor discretion over impulsiveness; precision over mass destruction. A Darksider would rather wait and form a plan than to act without thinking. At their best, Darksiders are brilliant chess masters who are five steps ahead of their opponent at all times. At their worst, Darksiders are cowards who prefer to retreat underground than die in a glorious incandescence. Darksiders worship the Buffalo of Lies and their particle effects use colours of purple, grey, and black, as well as skulls and dark clouds. Contrary to belief, Darksiders do know the meaning of mercy; they simply choose not to show any. Chivalry is lost upon them; if a Darksider acquires a superweapon, they will use it at their earliest convenience.
- Darkside est un énorme Sans-cœur apparaissant dans la série Kingdom Hearts. Le nom « Darkside » désigne, littéralement, « côté obscur ». Pendant l’Éveil, lorsque Sora s'approcha de la lumière, Darkside naquit de son ombre, faisant de lui le « coté obscur » de Sora. Darkside peut produire des Ombres. L’équivalent Simili du Darkside est l’Armure Astrale.
- A Darkside is a Raid Boss which can be fought in Unchained X. Darksides can be encountered if a Raid Boss is triggered while playing Missions 67 through 96, or Missions 193 through 195. Rare Darksides can be encountered on Mission 201.
- Darkside is a recurring vehicle in the Twisted Metal series. It is a black semi truck, driven by Mr. Ash in Twisted Metal (1995), Twisted Metal III and as his young self in Twisted Metal: Small Brawl. Dollface has been the driver of Darkside in all games since Twisted Metal: Black.
- This section will be a work-in-progress that will better explain the various levels of the +darkside command that can be vague or ambiguous. First a brief primer on darkside actions: What actions lead to the darkside? I will use some quotes to illustrate a point: "It is a curious fact that all the minor acts enumerated in the penal code of a state like, say, New York are in law called crimes, which term includes both murder and overparking. It is a strong term to use for the latter, and of course the law has for centuries recognized that there are more serious and less serious crimes. At the common law, however, only two classes were recognized, serious crimes or felonies, and minor crimes or misdemeanors." Max Radin, The Law and You 91 (1948). There are crimes and there are crimes. Confused? Well, there are crimes that are just inherently wrong (“Malem in Se” is the legal term) which include assault, battery, murder, rape, etc. Then there are minor crimes that aren’t crimes for moral reasons but are crimes simply because they are prohibited by law (“Malem Prohibitium”). While a force user should avoid committing crimes classified as malem prohibitum simply to set an example for all and to avoid losing the faith of the authorities, their chief concern falls into the realm of those inherently wrong crimes. This is where purely legal definitions and moral definitions begin to diverge. "It quite often happens that the moral law disapproves of something which the secular permits as a concession to human frailty." Patrick Devlin, The Enforcement of Morals 78 (1968). Moral law, such as the philosophy of the Jedi or common moral values, holds behavior up to a much higher and more exacting standard. Did you lash out in anger and kill someone? You are a murderer. You attacked in anger and killed another living being. There is no call for temporary insanity, manslaughter, or throwing it out on a technicality. Did you attack someone for reasons other than self defense or arresting them with clear evidence of crime? You just committed a reprehensible act. Now the common defense here is, “But in ANH/ROTJ/ESB…” The common answer is, “Luke had the benefit of knowing who his enemies were in clear black and white.” A Jedi is supposed to be an avatar of justice and representative of his order. Even if a questionable action does not quite rise to the darkside there is a good chance that it will (or should) incur discipline from the Jedi order. So the question is what rises to the darkside? Well, it depends. There are two factors that people should consider when trying to determine if they are moving toward the darkside. 1. Actus Reus ("Guilty Act") - First, the act must be voluntary. It can also be voluntary inaction. Without voluntary, meaning conscious, action or inaction there is no fall. So you can ask yourself: What has the person done? Have they taken an action that could reasonably result in self or social condemnation or legal action? If so then the first element may be met. Intentionally harming another will always meet this requirement. 2. Mens Rea ("Guilty Mind") - What was the purpose, the mindset, behind the actions? In legal terms purposeful, knowingly, reckless, and negligent are the applicable categories. Here we are looking at anger, fear, aggression, recklessness, hate, or a total fall into an unrepentant state. If your mental state meets any condition described here or by Yoda in ESB and there is action accompanying it then you probably have a fall even if it is only a small one. Now what if you mean to attack someone in anger but instead hit someone else? You are guilty. You intended to strike another person and even though you didn’t hit your target due to misidentification or bad aim or even another circumstance you still took action on that intent.
- The Darkside Track is a track formed from pure darkness. As an added twist, all black bloons move faster, but all white bloons move slower. Bloons enter on the left and spiral towards the center.
- Alias No information Origin No information Occupation No information Powers/Skills No information Hobby No information Goals No information Type of Villain No information Darkside is a recurring antagonist in the Kingdom Hearts Series. It is a Pureblood Heartless that attacked in multiple worlds such as the Station of Awakening, Destiny Island, the End of the World, and Twilight Town.
- Primeiramente Darkside apareçeu como chefão inicial em Kingdom Hearts e dependendo da estratégia que você usar ele não será muto difícil, depois de um tempo você luta com ele outra vez, desta vez com a Keyblade, ele estará um pouco mais forte, por último você encontrará ele como um dos chefões finais, ele estará muito mais forte, mas caso você tenha evoluido bastante durante o jogo isso não sera problema. Já em Kingdom Hearts: Chain of Memories, Darkside faz uma batalha tanto no modo Sora quanto no de Riku. Por último Darkside faz uma luta em Kingdom Hearts 358/2 Days na qual Roxas e Xion lutam contra o mesmo.
- Darkside is a single player Trophy featured in Tom Clancy's Splinter Cell: Chaos Theory HD. It is unlocked by disabling 40 electronics using the Optically Channeled Potentiator (OCP).
|
is OverDrives of | |
is AutoStates of | |