PropertyValue
rdf:type
rdfs:label
  • Arzinian Being of Bordanzan
rdfs:comment
  • Once its avatar is defeated, the being's spirit is banished back to Bordanzan, where it will take over a thousand years to attain enough power to manifest itself on Gielinor again.
  • The Arzinian Avatar will choose the combat style the player is weakest against; if the player uses melee, the avatar will use magic attacks once it manifests. When speaking to him in the centre of the mine, he will indicate which style he will use. For example, if the player is wearing magic equipment, it will state Your magic abilities are impressive, but my powers of archery will foil them! which indicates he will manifest as a ranger. This is simple to overcome by using the appropriate Protection Prayer or by bringing another set of armour best suited to the avatar's attacks.
  • If fought with 5 or less gold ore in your inventory, it will be level 56 and possess the ability to infinitely regenerate. If fought with at least 6 ore, it will be level 53, and if fought with 15 or more, it will be level 50. The avatar is immune to poison, so weapon poison is unnecessary. The Arzinian Avatar of Magic is fight-able as a class E boss monster in the Dominion Tower minigame if the player has completed Between a Rock.... It will be level 56 and only in its magic form when fought in the tower.
Level
  • 50
  • 53
  • 56
Version
  • Magic
  • Strength
  • Dominion Tower
  • Ranging
Attack
  • 30
  • 40
  • 3.0
dcterms:subject
Examine
  • 1.0
  • It is the avatar of the Arzinian Being of Bordanzan, representing ranging.
  • 4.0
  • 7.0
  • It is the avatar of the Arzinian Being of Bordanzan, representing magic.
  • It is the avatar of the Arzinian Being of Bordanzan, representing strength.
  • It's the Arzinian Being, whatever that is, that comes from Bordanzan, wherever that is.
Poisonous
  • No
attack speed
  • 6
Always Drops
  • Nothing
Attack style
  • Magic
  • Ranged
  • 4.0
slaylvl
  • No
Quest
Aggressive
  • Yes
immune to poison
  • Yes
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Defence
  • 40
  • 3.0
Magic
  • 0
  • 40
Name
  • 1.0
  • 4.0
  • Arzinian Avatar of Ranging
  • 7.0
  • Arzinian Avatar of Magic
  • Arzinian Avatar of Strength
  • Arzinian Being of Bordanzan
Weakness
  • Arrows
  • Water
  • Stab
  • 1.0
  • 4.0
  • 7.0
immune to stun
  • No
Members
  • Yes
Update
  • Between a Rock...
  • Dominion Tower
Shop
  • No
Image
  • 150
  • 1.0
  • 4.0
  • 7.0
Release
  • 2005-03-21
  • 2011-11-01
Gender
  • Unknown
Race
Experience
  • 148.900000
  • 3.0
Ranged
  • 0
  • 40
LP
  • 4000
  • 3.0
Location
abstract
  • Once its avatar is defeated, the being's spirit is banished back to Bordanzan, where it will take over a thousand years to attain enough power to manifest itself on Gielinor again.
  • If fought with 5 or less gold ore in your inventory, it will be level 56 and possess the ability to infinitely regenerate. If fought with at least 6 ore, it will be level 53, and if fought with 15 or more, it will be level 50. The avatar is immune to poison, so weapon poison is unnecessary. The Arzinian Avatar of Magic is fight-able as a class E boss monster in the Dominion Tower minigame if the player has completed Between a Rock.... It will be level 56 and only in its magic form when fought in the tower. The Arzinian Avatar will choose the combat style the player is weakest against (calculated from whatever your combat level is based on) e.g. if the player uses melee the avatar will use magic. However this is simply overcome by using the appropriate Protection Prayer or by using the armour best suited to the avatar's attacks. His name also changes along with his combat style. * Arzinian Avatar of Magic: The avatar wields a wand and attacks with Fire Strike. It is weak to arrows in this form. * Arzinian Avatar of Ranging: The avatar wields a spiky bow. It is weak to stab attacks in this form. * Arzinian Avatar of Strength (Melee): The avatar's arms take on a claw-like appearance, and a large spike appears on its shoulder. It is weak to water spells in this form.
  • The Arzinian Avatar will choose the combat style the player is weakest against; if the player uses melee, the avatar will use magic attacks once it manifests. When speaking to him in the centre of the mine, he will indicate which style he will use. For example, if the player is wearing magic equipment, it will state Your magic abilities are impressive, but my powers of archery will foil them! which indicates he will manifest as a ranger. This is simple to overcome by using the appropriate Protection Prayer or by bringing another set of armour best suited to the avatar's attacks. Its name also changes along with his combat style: * Arzinian Avatar of Magic * Arzinian Avatar of Ranging * Arzinian Avatar of Strength Once its avatar is defeated, the being's spirit is banished back to Bordanzan, where it will take over a thousand years to attain enough power to manifest itself on Gielinor again.
is Monster of