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  • __FORCETOC__
  • Le Mana est l'énergie dont le personnage dispose. Il est utilisé pour lancer des sorts ou utiliser des capacités. Si le mana est épuisé, lancer des sorts devient impossible jusqu'à ce que le personnage ait récupéré assez de points de mana. La quantité de mana est modifiée par des objets disposant d'attributs en mana ou en Energie. Les classes liées à l'utilisation de sorts comme le magicien dans Diablo I et la sorcière dans Diablo II sont très dépendantes de leur mana et sont une cible facile lorsqu'ils sont à court de mana. Seul le féticheur dispose de mana dans Diablo III.
  • Mana displays how much Magic you have left, after a battle, to regain Mana after a battle you can restore from: Boroville Temple for a hefty cost. Certain restore MP after a battle Resting
  • Mana is created by non-living/dead things. When a living thing dies, and decomposes, it's energy is absorbed, and chenged in the ground/trees/water/etc. When this happens, the energy stored in that place is called mana. Nomaly it is very weak, but when two, or more diferent kinds of mana are joined, their overall energy grows(not like 1+1=2, but more like 1+1=5). Mana is automaticly absorbed by anadites, and they have to consentrate not to absorb it. For mystrians, it's the reverse, they have to consentrate to absorb it, rather than adsorbing it naturaly.
  • Mana(マナ) is a fictional character from the After War Gundam X: Under the Moonlight manga.
  • Mana is a special thing that allow magic to be made. Mana can be found in many forms, with Feathers being the most common. Mana can be used to use Juju Powers, or do other things, such as Throwing. Mana is a big part of the Tak games, and Tak collected much Mana to perform spells, and even transform into animals.
  • All vocations use mana although mages use mana more than rangers or warriors due to the fact that they have more energy to do more spells. Also, it is important to say that mages are the vocation who gains more mana each level, they gain 15 mana per level while rangers and warriors only 5.
  • Mana on pyhää voimaa, jota kaikki taikovat käyttävät. hahmoluokista manaa käyttävät. Mage, Priest, Shaman, Paladin, Druid ja Warlock. Mana regeneroituu yksittäisinä pisteinä, eikä isoissa klimpeissä kuten ennen. Manaa voi palauttaa taikajuomilla, ruuilla, juomilla, buffeilla ja saamalla tason. (Tason saaminen ei ole kovin relevantti tapa saada manaa takaisin) Jos ryhmä ei usko manasi olevan vähissä, voit kirjoittaa /Lom (Low On Mana), tai /Oom (Out Of Mana.)
  • Fichier:Mana.jpg Le mana correspond à l'énergie magique dont vous disposez. Maître: Cormac
  • There is a Mana creature throughout the world, that harbors Mana. Mana Creature, If Kya attacks it, it will spit out Mana.
  • Manning Adventurers n' Arcanists, is a group that plays the FEAR RPG game inside the world of Kayna. It has had the following players over time (in order of which they joined): * Ben (created MAnA) * Luke * Wade * Ryan * Matt * Josh * Ben G. We are currently putting a holding spot on this many players, although, if one drops out, another may take their place.
  • Le mana est une ressource que les champions utilisent pour la grande majorité de leurs compétences. Le mana d'un champion est affiché, de même que leurs PV, sous forme d'une barre bleue au dessus du champion. La barre bleue qui apparaît au bas de l'écran affiche deux nombres (#/#); le premier chiffre représente votre mana actuel, et le deuxième chiffre représente votre mana max. Veuillez noter que les listes trouvées sur cette page affichent uniquement le mana fourni par l'élément indiqué. Pour voir les informations complètes, suivez les liens pour chacun.
  • Le mana est une ressource que les champions utilisent pour la grande majorité de leurs compétences. Le mana d'un champion est affiché, de même que leurs PV, sous forme d'une barre bleue au dessus du champion. La barre bleue qui apparaît au bas de l'écran affiche deux nombres (#/#); le premier chiffre représente votre mana actuel, et le deuxième chiffre représente votre mana max. Veuillez noter que les listes trouvées sur cette page affichent uniquement le mana fourni par l'élément indiqué. Pour voir les informations complètes, suivez les liens pour chacun.
  • Mana is a recurring gameplay element in Disgaea. It is used as a currency for most Dark Assembly proposals such as character creation, Reincarnation, and unlocking various gameplay elements such as Shoe/Belt/Weight Inventories, the Land of Carnage, etc. It is not the same as SP, which functions like the "mana" in most other games and fuels special attacks.
  • Mana (born 26 December 1979) is a Finnish drummer, bassplayer, singer, guitarist and record producer. He's best known as current drummer of Finnish metal band Lordi, using Balbex drums. He's a fan of Kiss, Ian Paice, Cozy Powell and Vinny Appice. He has produced songs and albums for various Finnish bands.
  • Mana is a magical essence that fuels a Royal Wandolier's wand. It is used to build things or put things in place. Mana can be found nearly anywhere. Prospecting, mining, fishing. It even grows on trees. Mana must be used to create new items on any island. However Marlon enchanted the Reward Island so you can create as much items as you want there without using any Mana. Also, deleting existing items from the world will add Mana to your Wand. How much Mana you receive depends on the cost of the Mana the item originally required. You can only have up to 9999 Mana.
  • Mana Is Required To Use Skills
  • Mana beschreibt eine Universale innewohnende Kraft
  • Mana is a derived statistic in Lionheart.
  • Mana, also known as MP, is a stat in Demon's Souls.
  • Mana (魔力 Maryoku) is the magical energy required to cast any sort of magic in the Nanoha universe.
  • Mana is an energy source present within all beings that allows people to cast spells. It can be easily generated using special items. There are many different varieties of mana, depending on the being that it lies within. There are eight known basic varieties of mana, with the ninth being discovered at some time during the plot of the First game.
  • Wird benötigt, um Zaubersprüche einzusetzen. Je mehr Mana man hat um so mehr Zauber kann man einsetzen. Wird um 1 Lernpunkt pro Mona gesteigert.
  • It's the resource used to cast spells and infuse runes. The amount of mana increase with each level, being sorcerers and druids the classes that gain the most, followed by paladins and being knights the ones who get the lowest quantity.
  • Mana is used to cast spells. Mana can be regenerated by eating food or resting. A character's maximum mana is affected by the Intelligence and Wisdom attributes.
  • Mana, represented by a blue bar in the interface, is a pool of energy that is consumed when casting most skills. All demigods have a mana pool, and all characters have skills that utilize mana, though some have more available mana and mana-using skills than others. Mana will regenerate slowly over time on its own, though there are many skills and effects that can increase the rate of regeneration. In addition to effects that increase mana regeration, there are effects that manipulate mana in other ways, such as Hungarling's Crown's -35% Mana cost aura.
  • Mana is the magical energy that serves as ammunition in Hexen. It comes in two forms, Blue Mana and Green Mana. The first weapon of each class consumes no mana, the second uses blue mana, the third is powered by green mana, and the fourth requires both varieties. In addition to containers of blue and green mana, there is also a Combined Mana container that provides both types in one package. The player can store 200 mana of each type regardless of class.
  • Es un alien absorvido de Ben 10:Perplemacia Alienigena (Gracias a Juan Cruz Alonso por la imagen)
  • Mana (魔力 Maryoku?, lit. Magical Power) is the energy that allows magicians to use magic.
  • Mana is the energy of life. It is produced from lands and comes in several different colours, but the five main colours are White, Blue, Black, Red, and Green.
  • Mana is the game resource required to pay for the cost of the cards that you wish to play.
  • Under normal circumstances, mana can only be reduced through the use of one's own powers. Mages and barbarians, however, have the ability to directly attack the mana bar of an enemy. For mages, the powers Energy Borrow and Sadistic Servants both steal mana from an enemy and add it to their own supply, while the powers Mana Burn and Evendim's Fury turn enemy mana into damage. Barbarians can strip away a percentage of the mana bar with the power Rend.
  • Mana is the resource of some champions necessary to cast most of his/her abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store. Mana regenerates over time and this rate can be increased with masteries and items. At level 18, the base mana pool ranges from to . Maximum mana has a gold value of per point. Mana regen has a gold value of per percent of base mana regen per 5 seconds.
  • Le Mana est l'énergie servant à utiliser la Magie. Il est représenté sous la forme d'une "Barre de Mana" qui permet à certaines classes de lancer des sorts ou d'utiliser des compétences spéciales. Généralement, les lanceurs de sort essaient d'avoir le plus de points de Mana possible tout comme les combattants au corps-à-corps tendent à privilégier les Points de vie. Les Classes utilisant la Mana sont les suivantes : * Chaman * Démoniste * Druide * Mage * Paladin * Prêtre
  • Mana – magiczna energia, podarunek od bogów, dzięki któremu ludzie mogą używać magii zaklętej w runach i zwojach. Maną najlepiej posługują się magowie, którzy po wprowadzeniu się w odpowiedni krąg magii mogą używać run. Magią zaklętą w zwojach może posługiwać się każdy człowiek (lecz zaklęcie zapisane w zwojach jest jednorazowe), gdyż bogowie nie pominęli żadnego człowieka w obdarzaniu maną.
  • Mana are spirits which lend their power to humans in order to allow them to use alchemy. In both the Iris Series and Mana Khemia series, Mana holds great importance to the advancing of storyline and also to enchant characters' ability in battle. In Mana Khemia 2, it's shown that some Mana, if not all, have the ability to adopt a human form in order to perform day-to-day activities more easily.
  • Mana is the life force that dwells within all living things, and the driving force behind the powers of Flux and Thaumatech. Mana also dwells within the world itself, but with the power of Flux and the abuse of Thaumatech the Mana is quickly being drained out of the continent, resulting in a rapid progression of the desertification. There exists a basic, fixed quantity of Mana in the continent, and the Mana that is consumed can never be recovered. However, the Boundary Tree in Celestia has the exceptional power to create small amounts of Mana to supply to the earth.
  • Mana is a tribe from Survivor: Game Changers. Their tribe color is orange.
  • thumb|Pasek many w grzeMana, inaczej MP (ang. magic points) - zasób energii magicznej, którą przekazuje się na ataki specjalne. Maksymalna ilość many to 100. Ilość many gracza wyraża się w postaci niebieskiego paska na górze ekranu. Mana regeneruje się przez cały czas, jednak im mniej gracz ma punktów życia, tym prędzej odnawiają się punkty many. By przyspieszyć proces regeneracji many, można pić mleko (słaba odnowa) lub piwo (szybka odnowa).
  • Under any circumstances, the hard cap on a player's mana (even with boosts) is 400.
  • Mana can refer to: * The series of videogames and other media * The element sourced from the Mana Tree * The posthumous character from Sword of Mana
  • Mana is one of the main attributes in ADOM, the eighth value displayed to the right of your character's name. Its abbreviation is Ma.
  • Mana is required for magicians to draw runes and summon familiars. The Elf, Imp, Blob, and Ghost familiars can mine mana from crystals and bring it to the runes for storage. Stocking up mana allows magicians to summon more powerful runes and familiars.
  • Mana (マナ?) is a power source often found in the Tales series, often used in magical actions or when referring to health, or life force. It is an important theme in both Tales of Phantasia and Tales of Symphonia.
  • Mana was born on March 19, in Hiroshima; while many unsubstantiated rumors proliferate, his real name and year of birth are unknown. At an early age, Mana was introduced to classical music by his parents, who were both music teachers; classical music has remained an influence ever since. Mana has said that he started making music when he was in high school, at which time he listened to Mötley Crüe and had a mohawk. Typically, Mana's compositions blend classical music (especially baroque music, featuring pipe organ and harpsichord; he also likes music by Johann Sebastian Bach) with heavy metal music, gothic rock, industrial music and other more unlikely elements such as French pop music. In a recent interview Mana revealed that he has no formal training in music theory.
  • Mana can be found throughout fictional universes, such as Mobius, the Mushroom Kingdom, the Pokémon universe and Equestria, as well as CaerulElimo. It is one of the three Trigonometric Elements.
  • Mana or Spell points (SP), if expressed as points, is an expression of how much capacity for magic, casting spells a player has. If mana falls too low the player will not be able to cast powerful spells, or, indeed, any at all. In addition to mana, a player may also have Health, and Stamina, at least on AlexMUD, a DikuMUD.
  • Mana can be defined as lifeblood. It is a measure of arcane energy, which counteracts fel energy.
  • Wird benötigt, um Zaubersprüche einzusetzen. Je mehr Mana man hat, umso mehr Zauber kann man wirken. Manapunkte werden beim Einsatz von Magie verbraucht, man kann sie jedoch durch Schlafen oder Manatränke auf den Maximalwert bringen. Wird um 1 Lernpunkt pro Mana gesteigert. Kategorie:Regeltechnik
  • Mana is a standard RPG term for "amount of magic points." If a spell requires 75 "mana" that means it requires you to spend 75 points of your magic points.
  • Mana is the energy you use to summon cards, any sort of card. Every card has a mana cost except for mana itself. The mana cost of a card is seen in the top-right corner of it, along with the element needed. 1. The cost/mana type neccesary to summon the card 2. The cards race (monster only) 3.The cards type/requirement 4. The card's information 5. The card's picture.
  • Mana ist die Standard-Ressource in League of Legends. Sie wird benötigt, um Fähigkeiten eines Champion zu nutzen. Dargestellt wird Mana als blauer Balken unter der Lebensanzeige. Verfügst dein Champion über zu wenig Mana, um eine Fähigkeit einzusetzen, so verblasst diese und ist nicht einsetzbar.
  • Mana ist die Energie für Magier, Priester und Ritter. Diese Energie benötigen die Charaktere, um die meisten Skills auszuüben. Die Charaktere beginnen mit vollem Mana. Durch den Gebrauch von Skills wird das Mana reduziert. Das Mana lädt sich automatisch wieder auf. Kategorie:Charakter
  • Mana benötigen einige Klassen um Zauber zu wirken. Jeder Zauber verbraucht Mana, ist kein Mana mehr vorhanden kann man nicht mehr zaubern. Dies wird von vielen Spielern mit oom abgekürzt, was für out of mana steht (englisch für "kein Mana mehr")
  • Android One Zero (アンドロイド・ワンゼロ Andoroido Wan Zero?) is a remodeled Heisei/"modernized" version of the original Zero One android (Ultraseven) that appeared in Ultraman Ginga S. She was a servant of the Alien Chibu, named Exceller. However in the middle of the series, she redeemed from her past acts and joined the UPG, renamed as Mana (マナ Mana?).
  • Mana is the magical energy at the disposal of an actor. It is represented by the in-game metric of Mana Points (sometimes also said to mean Magic Points), abbreviated MP and is an integral part of a system of Magic in which spells consume MP and thereby limit the amount of spells that can be cast by a mage (in contrast to the Vancian Magic employed by systems such as Dungeons&Dragons). This system was taken from Final Fantasy and is the one most commonly used in Random Kingdom. It is also the one implicitly supported by the way any RPG Maker works (without the addition of scripts). Note that Mana Points and MP simply refer to the game mechanic representing the concept of Mana, the details of which can be found in its respective article.
  • Mana is de energie die vereist is om magie te bedrijven. Voor een volledige omschrijving van Mana is het aan te raden het artikel over magie te lezen. Mana onttrekt warmte aan de omgeving en bij gebrek aan voldoende warmte, licht. Mana is tijdelijk op te slaan in zielecellen. categorie:Amaroth Categorie:Magie
  • [[Archivo:GwenAtaque10.png|thumb|288px|Gwen usando maná ]]Maná, también conocido como Energía Vital, Chakra, Ki, o Quintaesencia es el nombre dado a la energía vital que está presente en todos los seres vivos e inanimados en todo el universo. El concepto fue introducido en El potencial de Gwen. En este mismo episodio se presenta a los Anoditas, una raza de "seres de energía", compuestos enteramente de maná, siendo capaces de controlarlo y manipularlo libremente a su gusto. Mana es la fuente que le da poder a los Anoditas, además de fuerza y energía. Si bien es increíblemente poderosa.
  • Mana is energy that powers magic. Mana is used sometimes to activate certain skills. Wizards , Necromancers , and Mages rely highly on magic. Intellect is used to increase how much mana you can have at a time. To restore mana, you can either become a Necromancer and use Necro Heal that you can use to trade HP for MP, or you can drink a mana potion.
  • Os Pontos de Mana (MP) são pontos usados para conjurar(usar) magias. São uma espécie de energia vital do corpo dos personagens. Os Pontos de Mana são essenciais para os Sorcerers e Druids, já que eles os usam para muitas magias de ataque e defesa.
  • Mana is used for casting most Spells. Some spells cost a percentage, but most a set amount. A few monsters can drain your mana. You can regain mana by eating food containing Vitoa B and by using mana potions. Each time you level up your VitoaB through the consumption system you gain 2 mana.
  • Mana is necessary for the use of many types of gems, most often Blue, Green, Grey, and Red magic. Maximum mana is determined by the Mental Stamina stat, and mana regeneration is determined by the Mental Resilience stat.
  • Mana is the currency of magic, and is spent each time you cast a spell in Dungeon Keeper 2. Mana is also used to keep imps alive, at a cost of 7 mana per imp per turn. Mana is generated from owned land (including Reinforced Walls) at a rate of 1 mana per tile, but your 5x5-tile Dungeon Heart generates an extra 5, for a total of 30 per turn. The maximum amount of mana that can be stored in the Dungeon Heart is 200,000, with a maximum base income of 500/turn. Mana vaults add 100 to the income cap and to the income. Some traps impose a continuous drain on your mana, as well as consuming a larger amount each time they are activated.
  • Mana is the energy that powers spells. Worlds in GURPS have different mana levels. Magic does not work on worlds with no mana.
  • Mana is the power behind all magic in Tibia. Every spell that is cast requires mana to be effective (except house spells). Mana is also required to create runes, and in some cases, mana is required to use runes. Mana is regained over time, when you eat any kind of food, or by using some special items, like mana potion. See the page on Regeneration and the pages for each vocation (Knight, Paladin, Druid, Sorcerer) for more information on mana regeneration.
  • Mana ist eine Freundin von Atemu und Mahado, dies schon seit den Kindertagen. Sie ist großherzig, offen, freundlich, lebendig und fürsorglich.
  • Blue Mana is ammo for Serpent Staff, Timon's Axe, Frost Shards and it's Ammo Number 1 for Quietus,Wraithverge and BloodScourge.
  • Le Mana est l'énergie nécessaire au lancement de sorts de magie.
  • One of Lyndbaum's special future is it’s great stock of Mana, a very precious type of energy, especially for those from other worlds. It's clean, has no volatility and is abundant. It certainly is a miraculous energy.
  • Mana is a fictional, proprietary special stat of Stick Ranger, exclusive for the Wizard class only. This stat replaces the MP bar, and alike Fuel, stores the available amount of attacks the Wizard can use for each attack. It is worth mentioning that Mana is spent by each projectile, not for each attack (e.g., Hail 3 summons up to 50 spikes each 2 Mana, which spends out 100 Mana each attack.) Even if the Wizard doesn't have enough Mana to unleash an attack, then it will be spent anyways for a lesser amount of projectiles depending on how much Mana is left.
  • If mana is too low, casting the costly spells will be temporarily disabled, until the character has generated enough mana again. Mana bar sphere is depicted as a glass orb filled with bright blue glowing liquid in all three games. Some monsters' attacks, like Baal's abilities or Finger Mages' strikes, may drain the character's mana, leaving them severely weakened in battle.
  • Mana is the amount of magical energy a hero or unit has. Mana is like health; when there a unit has no mana, it may not cast spells that require mana. Some abilities, such as Avalanche's Blink, do not require mana, and thus, are not affected by it. Almost every hero has mana regeneration, which they can use to recover lost, or spent, mana. Through items a hero can boost its mana regeneration and total amount. In Footmen Frenzy heroes can gain mana by going to the center of the map, where there is a mana regeneration aura given off the by Archvault. Items that boost mana regeneration or amount:
  • Mana, also referred to as Magic or Mana Points (MP), is a supernatural power resource available to casters which they draw upon when casting spells. Non-caster classes also have a Mana bar in Aion, which they use for certain skills or abilities. The amount of mana currently available to the character is denoted with a special blue mana bar below their health bar. By default, casters start with a full bar of mana which is then depleted as they cast spells.
  • Mana, also known as Life Energy, is the name given to the life energy that is present in all living things (except Ectonurites) throughout the entire universe. Mana was introduced in What Are Little Girls Made Of?; it is explained that Anodites, a race of "energy beings", are entirely comprised of mana and can freely manipulate it to their every whim. Humans and Geochelone Aerios can be taught to manipulate mana at a lesser degree than Anodites.
  • Mana is the magical energy used in the game Total Annihilation Kingdoms. It is the only resource used for building structures and producing units. There are two types of mana. The player's mana supply and the unit's personal magic supply.
  • thumb|Barra de maná El Maná, o la barra de "magia" representa un atributo presente en The Elder Scrolls V: Skyrim que afecta la cantidad de hechizos que se pueden lanzar. El maná o magia se llama a una aptitud latente en todos los seres Humanos y Mer, que se utiliza para realizar hechizos. Un hechizo es la utilización de la energía maná, para conjurar, alterar, destruir, restaurar, trasformar, etc. es decir las escuelas de magia presentes en el mundo de The Elder Scrolls V: Skyrim.
  • Mana is a magical power resource available to casters which they draw upon when casting spells. It has some parallels with the warrior's rage, the rogue's energy, and the hunter pet's focus. The amount of mana currently available to the caster is denoted with a special blue mana bar below their health bar. By default, casters start with a full bar of mana which is then depleted as they cast spells. Base mana is a term used to refer how much mana a character has before it is modified by intellect and other item effects. Many spells require a percentage of your base mana to be cast.
  • Mana is an Anodite's source of power, energy and strength. While it is incredibly powerful, it is not invincible. Constructs made out of mana seem to have similar properties to either glass, light, or what appears to be. In What Are Little Girls Made Of?, Verdona mentions how most of her corporeal descendants did not inherit "the spark", the catalyst that allows for the control and manipulation of mana. Humans can be taught to manipulate mana at a lesser degree than Anodites.
  • It is possible to reduce current mana below 0 by equipping an item that increases maximum mana, use all mana, then remove said item. * Negative mana is always displayed as 0. * There is no known limit on the amount of negative mana a character can have. * Mana is regenerated by the following means: * Naturally regenerates at a constant rate of 1 point per 20 seconds, or 0.05 per second. * At night (6:00pm to 6:00am in game time), mana regeneration is tripled, regenerating 1 point per 6.67 seconds or 0.15 per second. * Meditation, Enduring Melody, or Restful Wind speeds up this recovery rate. * Transforming or Mana Potions instantly restore mana. * Standing near a Mana Tunnel or using Fantastic Chorus's Life Anthem or Awakening of Light instantly restores
  • Mana was born in Hiroshima on March 19th (year unknown). His parents were music teachers, and he started to play the piano in his childhood, listening almost only to classical music (he still keeps classical music as his favourite, in particular Johann Sebastian Bach and compositions for organ and harpsichord). As a teen he discovered other music genres such as Punk, Hard Rock and Heavy Metal. The first concert he watched was Mötley Crüe and the first record he bought was Iron Maiden's Piece of Mind. Mana said that the first band he played in was a Mötley Crüe cover band and he was on vocals. It was after that performance that he retired from singing. Another musical influence on Mana was horror movies soundtracks. He likes especially Italian horror movies from the Eighties: Mario Bava, Lu
  • Mana är hemligheten bakom all magi i Tibia. Varenda magi som används kräver mana för att kunna användas(förutom house "magier"). Mana behövs även för att göra runor, och i vissa fall, behövs [[mana] för att använda en runa. När din mana inte är full så kan du får upp den genom att äta mat eller använda saker, som att dricka mana drycker(mana potion). Hur mycket mer mana som du får vid en ny level * Inget vocation (Rookgaard): 5 * Knight: 5 * Paladin: 15 * Druid/Sorcerer(magees): 30
  • Mana (ang. Mana w skrócie MP – Mana Points) to statystyka będąca zasobem większości bohaterów, potrzebnym do aktywacji umiejętności. Większość bohaterów posiada aktualny oraz maksymalny poziom many, wyświetlany nad jej modelem jako cienki, niebieski pasek pod paskiem zdrowia. Na poziomie 18 bazowa wartość many waha się od 745 do 1538 . Mana kosztuje około 2 zł za każdy .
  • Planeswalker haben die Möglichkeit, Mana zu nutzen, um Zauber zu wirken. Das notwendige Mana, dass sie zum Wirken von Zaubern brauchen, müssen sie aus dem Land gewinnen. Je nachdem, wie das Land beschaffen ist, ist das Mana unterschiedlich. Mana gibt es in 5 Formen. Jede von ihnen lässt sich mit drei Worten beschreiben: Rot: Freiheit - Affekt - Drang Rotes Mana kommt aus den Bergen. Grün: Wachstum - Instinkt - Natur Grünes Mana kommt aus den Wäldern. Weiß: Licht - Schutz - Ordnung Weißes Mana kommt aus den Ebenen. Blau: Wissen - Manipulation - Illusion Blaues Mana kommt aus den Inseln.
  • Mana is an important part of Magic in My Land, My Kingdom. Magic-based Kingdoms require it to perform most functions including raising an army, casting spells and maintaining certain effects (such as a raised army). There are several ways to get it. The more Mana you have on hand, the more your Aptitude will lean towards Magic, allowing you to research the more advanced Magic disciplines.
  • Mana jest głównym źródłem energii dla postaci czarujących. Wykorzystują ją oni do wyzwalania zabójczych zaklęć, tworzenia jedzenia, czy leczenia sojuszników. Zastępuje ona gniew u wojowników, energię u łotrzyków/kociej formy druida, skupienie u petów łowcy.
  • Mana is an attribute that is used in determining your MP. That is to say, it's not the same thing as MP, (which is represented by the blue bar on the bottom of the screen,) although it does have a significant impact upon it. Mana serves as a multiplier upon your total MP - a character with 200 Mana will have twice as many MP as a character with 100 Mana. For the exact formula of how MP is determined, see the MP page.
  • Māna: 'conceit', pride, is one of the 10 mental chains binding to existence see: samyojana It vanishes completely only at the entrance to Arahantship, or Nobility cf. asmi-māna It is further one of the latent tendencies see: anusaya and defilements see: kilesa The equality-conceit māna the inferiority-conceit omāna and the superiority-conceit atimāna this threefold conceit should be overcome. For, after overcoming this threefold conceit, the monk, through the full penetration of conceit, is said to have put an end suffering; A. VI, 49. In reality no ego-entity is to be found. Cf. anatta
  • Kamen Riders like Haruto Soma/Kamen Rider Wizard, as well as presumably Sou Fueki/The White Wizard, Orma/Kamen Rider Sorcerer, and the Kamen Rider Mages, utilize mana. Koyomi, a "doll", requires regular infusions of mana from Haruto via the Please Wizard Ring to keep her half-life going by keeping the Philosopher's Stone charged with energy.
owl:sameAs
Era
  • After War
Post-switch
  • 230
governed by
  • Intelligence
dcterms:subject
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foaf:homepage
Inteligencia
  • 7
Planeta
  • Anodine
Especie
  • Anodita
Romaji Name
  • Mana
Omnitrix
  • lo tiene en el pecho
Ingles
  • Mana
Row 1 info
  • Energy
challenges
  • 3
Fuerza
  • 6
bydate
  • --06-17
  • by Eliah Hecht Aug 21st 2008 at 7:00PM
Velocidad
  • 9
Habilidad
  • 4
Row 2 info
  • Summoners and Summoned Creatures
Row 1 title
  • Type
Row 2 title
  • Used by
Number of Appearances
  • 1
  • 15
unnamed character
  • No
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Site
  • theAppendix.net
Box Title
  • Mana
En Name
  • Mana
Nombre
  • Mana
Games
  • LH
Origin
  • Hiroshima
Age
  • 6.31152E7
Series
Status
  • Alive
  • Active
Organization
Affiliation
First Appearance
Name
  • Mana
Type
  • Energy
  • Villain
  • Ally
  • wowinsider
  • derived
Instrument
  • Guitar, bass, keyboards, drums, percussions
dbkwik:haxoria/property/wikiPageUsesTemplate
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appears in anime
associated classes
  • Spellcasters
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Post-dissolve
  • 230
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Birthdate
  • --03-19
Principal
  • Controlar mana
Link
  • http://wow.joystiq.com/2008/08/21/base-mana-for-dummies/|desc=Base mana for dummies
  • http://theappendix.net/issues/2014/4/the-history-of-mana-how-an-austronesian-concept-became-a-video-game-mechanic|desc=The History of Mana: How an Austronesian Concept Became a Video Game Mechanic
Alias
  • マナ
  • Serina
  • 魔名
Species
  • Human
Title
  • Mana
Image size
  • 300
Real Name
  • unknown
Color
  • mana
dbkwik:unofficial-starsquare/property/wikiPageUsesTemplate
Years
  • 80.0
Japanese
  • マナ
User
Last Appearance
Imagen
  • Images.jpg
  • Mana.PNG
Occupation
  • Priestess
  • Producer, model, guitarist, music composer
1st
Family
Ja Name
  • マナ
Website
Home world
  • Exceller's spaceship base
  • UPG
Image File
  • Mana.png
Gender
  • Female
  • None, programmed as female
BloodType
  • O
Nationality
  • Fort Severn
Predecessor
Size
  • 250
wikipage disambiguates
tribenameorigin
  • Fijian word meaning "power"
current band
dayformed
  • Day 1
highestplacingmember
lowestplacingmember
flagImage
  • Mana Flag.jpg
Jpwiki
  • 1618
tribetype
  • Starting Tribe
buffimage
  • Manabuff.png
Sound(s)
  • None
abstract
  • text
  • __FORCETOC__
  • Le Mana est l'énergie dont le personnage dispose. Il est utilisé pour lancer des sorts ou utiliser des capacités. Si le mana est épuisé, lancer des sorts devient impossible jusqu'à ce que le personnage ait récupéré assez de points de mana. La quantité de mana est modifiée par des objets disposant d'attributs en mana ou en Energie. Les classes liées à l'utilisation de sorts comme le magicien dans Diablo I et la sorcière dans Diablo II sont très dépendantes de leur mana et sont une cible facile lorsqu'ils sont à court de mana. Seul le féticheur dispose de mana dans Diablo III.
  • Mana displays how much Magic you have left, after a battle, to regain Mana after a battle you can restore from: Boroville Temple for a hefty cost. Certain restore MP after a battle Resting
  • Mana is created by non-living/dead things. When a living thing dies, and decomposes, it's energy is absorbed, and chenged in the ground/trees/water/etc. When this happens, the energy stored in that place is called mana. Nomaly it is very weak, but when two, or more diferent kinds of mana are joined, their overall energy grows(not like 1+1=2, but more like 1+1=5). Mana is automaticly absorbed by anadites, and they have to consentrate not to absorb it. For mystrians, it's the reverse, they have to consentrate to absorb it, rather than adsorbing it naturaly.
  • Mana(マナ) is a fictional character from the After War Gundam X: Under the Moonlight manga.
  • Mana jest głównym źródłem energii dla postaci czarujących. Wykorzystują ją oni do wyzwalania zabójczych zaklęć, tworzenia jedzenia, czy leczenia sojuszników. Zastępuje ona gniew u wojowników, energię u łotrzyków/kociej formy druida, skupienie u petów łowcy. Poziom many podnoszony jest przez Intelekt, który zwiększa także ilość many zregenerowanej na jeden punkt Ducha. Niektóre talenty zwiększają prędkość regeneracji many, predkość regeneracji many i jej ilość tymczasowo zwiększają miktury. Mana regeneruje się bez przerwy, co 5 sekund, za wyjątkiem momentu, kiedy rzucimy zaklęcie. Nie ważne, czy spudłuje, czy zostanie w pełni odparte przez przeciwnika, musimy odczekać 5 sekund, aby nasza mana zaczęła się regenerować. Jeżeli w ciągu tego czasu rzucimy kolejne zaklęcie, zegar się resetuje i liczy od nowa. Kategoria:Terminy
  • Mana is a special thing that allow magic to be made. Mana can be found in many forms, with Feathers being the most common. Mana can be used to use Juju Powers, or do other things, such as Throwing. Mana is a big part of the Tak games, and Tak collected much Mana to perform spells, and even transform into animals.
  • All vocations use mana although mages use mana more than rangers or warriors due to the fact that they have more energy to do more spells. Also, it is important to say that mages are the vocation who gains more mana each level, they gain 15 mana per level while rangers and warriors only 5.
  • Mana on pyhää voimaa, jota kaikki taikovat käyttävät. hahmoluokista manaa käyttävät. Mage, Priest, Shaman, Paladin, Druid ja Warlock. Mana regeneroituu yksittäisinä pisteinä, eikä isoissa klimpeissä kuten ennen. Manaa voi palauttaa taikajuomilla, ruuilla, juomilla, buffeilla ja saamalla tason. (Tason saaminen ei ole kovin relevantti tapa saada manaa takaisin) Jos ryhmä ei usko manasi olevan vähissä, voit kirjoittaa /Lom (Low On Mana), tai /Oom (Out Of Mana.)
  • Mana was born in Hiroshima on March 19th (year unknown). His parents were music teachers, and he started to play the piano in his childhood, listening almost only to classical music (he still keeps classical music as his favourite, in particular Johann Sebastian Bach and compositions for organ and harpsichord). As a teen he discovered other music genres such as Punk, Hard Rock and Heavy Metal. The first concert he watched was Mötley Crüe and the first record he bought was Iron Maiden's Piece of Mind. Mana said that the first band he played in was a Mötley Crüe cover band and he was on vocals. It was after that performance that he retired from singing. Another musical influence on Mana was horror movies soundtracks. He likes especially Italian horror movies from the Eighties: Mario Bava, Lucio Fulci, Dario Argento, Suspiria from the latter being his favourite movie, he also cited the Italian progressive rock band Goblin (who provided the soundtrack for Suspiria and other Argento's movies) as one of his favourites. He then started to play the guitar, and also drums (he admired Mötley Crüe's drummer Tommy Lee). In high school he founded his first band Ves.tearge. Nothing is know about that band but they probably played punk rock. His second band was GIRL'E (he was called Serina back then), they played punk and released a demotape called One Game/Sexy Lewd, they also played several lives and a bootleg VHS can be found. Mana moved to Tokyo around 1991, in hope to join the more active music scene here. Working in a karaoke, Mana met the guitarist Közi who introduced Mana to the Visual Kei scene and to the brand new band he was playing in: Matenrou. Mana joined them as the bassist. He composed the song 'Meikyuu no Tobira', released on a demo tape with 'U-RA-GI-RI', composed by Közi. Matenrou released another untitled demo tape, played some lives and was featured on a video compilation in VHS (Nervous Night) with the live performance of the 2 songs. In April 1992 Matenrou disbanded and Mana and Közi decided to start a new band: MALICE MIZER. They wanted to create a new music style and played an original Gothic Rock with strong classical influences. To produce his new band Mana founded his indies label, Midi:Nette, to release the first MALICE MIZER album, memoire. After a few years MALICE MIZER became one of the most famous Gothic rock and Visual kei bands in Japan and signed with the major label Columbia. In 1999 vocalist Gackt left the band and drummer Kami died. Despite these unfortunate events, Mana took the guide of the band, they left the major label Columbia and returned to Mana's indie label Midi:Nette, releasing other singles, videos and a new album. In December 2001, MALICE MIZER members decided to put the band on hiatus to focus on other projects. On March 19th, 2002 Mana announced his solo project: Moi dix Mois. Mana is also a fashion designer: he started his own fashion brand Moi-même-Moitié in October 1999, opening a shop in Aoyama, Tokyo (he currently has also a shop in Nagoya). Moi-même-Moitié is one of the most important brands of the Gothic Lolita style: in Japan the Lolita fashion style was already famous in the '70s, but since some rock musicians and manga artists started to depict Lolita costumes with Gothic elements, the media coined the term Gothic Lolita. Mana coined two different term to define his fashion design: Elegant Gothic Lolita (EGL) and Elegant Gothic Aristocrat (EGA), the latter without the lolita elements and more similar to western Gothic or Victorian clothing style. Mana also works as a producer since 2002: he signed the Darkwave/Dark electro band Schwarz Stein to his label until their disbandment in 2004. From 2007 until 2010, he was also the producer of singer/cellist Wakeshima Kanon signed to DefStar Records, a subsidiary of Sony Music Entertainment. Mana also composed and arranged all her songs, before Wakeshima moved on to Warner Music Japan.
  • Fichier:Mana.jpg Le mana correspond à l'énergie magique dont vous disposez. Maître: Cormac
  • There is a Mana creature throughout the world, that harbors Mana. Mana Creature, If Kya attacks it, it will spit out Mana.
  • Mana is an attribute that is used in determining your MP. That is to say, it's not the same thing as MP, (which is represented by the blue bar on the bottom of the screen,) although it does have a significant impact upon it. Mana serves as a multiplier upon your total MP - a character with 200 Mana will have twice as many MP as a character with 100 Mana. For the exact formula of how MP is determined, see the MP page. Mana is based overwhelmingly upon your race, and is displayed under the middle column of the character screen. 100 Mana is the "standard" Mana score of humanoids, while Golems have the least Mana, at 70, while Liches have 140. This functionally allows different races to have different MP growth rates. Mana can be increased, although not by a huge factor without going to extreme lengths. The Magical Gene series of feats will increase mana by 5 for every feat level, up to a maximum of 25. Eating a magic fruit increases mana by 3, and equipment made out of dawn cloth increases it by 5. Magic Fruit can theoretically be farmed through capturing extremely large numbers of little sisters. Keep in mind that some abilities can instantly drain all MP and force a mana reaction that will harm the player based upon their total MP, so high Mana can potentially be a liability, especially if it far outpaces HP and/or Life unless you are willing to increase the Magic Capacity skill. (And even then, higher Mana makes training the skill more difficult.)
  • Manning Adventurers n' Arcanists, is a group that plays the FEAR RPG game inside the world of Kayna. It has had the following players over time (in order of which they joined): * Ben (created MAnA) * Luke * Wade * Ryan * Matt * Josh * Ben G. We are currently putting a holding spot on this many players, although, if one drops out, another may take their place.
  • Le mana est une ressource que les champions utilisent pour la grande majorité de leurs compétences. Le mana d'un champion est affiché, de même que leurs PV, sous forme d'une barre bleue au dessus du champion. La barre bleue qui apparaît au bas de l'écran affiche deux nombres (#/#); le premier chiffre représente votre mana actuel, et le deuxième chiffre représente votre mana max. Veuillez noter que les listes trouvées sur cette page affichent uniquement le mana fourni par l'élément indiqué. Pour voir les informations complètes, suivez les liens pour chacun.
  • Le mana est une ressource que les champions utilisent pour la grande majorité de leurs compétences. Le mana d'un champion est affiché, de même que leurs PV, sous forme d'une barre bleue au dessus du champion. La barre bleue qui apparaît au bas de l'écran affiche deux nombres (#/#); le premier chiffre représente votre mana actuel, et le deuxième chiffre représente votre mana max. Veuillez noter que les listes trouvées sur cette page affichent uniquement le mana fourni par l'élément indiqué. Pour voir les informations complètes, suivez les liens pour chacun.
  • Mana is a recurring gameplay element in Disgaea. It is used as a currency for most Dark Assembly proposals such as character creation, Reincarnation, and unlocking various gameplay elements such as Shoe/Belt/Weight Inventories, the Land of Carnage, etc. It is not the same as SP, which functions like the "mana" in most other games and fuels special attacks.
  • Mana (born 26 December 1979) is a Finnish drummer, bassplayer, singer, guitarist and record producer. He's best known as current drummer of Finnish metal band Lordi, using Balbex drums. He's a fan of Kiss, Ian Paice, Cozy Powell and Vinny Appice. He has produced songs and albums for various Finnish bands.
  • Mana is an Anodite's source of power, energy and strength. While it is incredibly powerful, it is not invincible. Constructs made out of mana seem to have similar properties to either glass, light, or what appears to be. In What Are Little Girls Made Of?, Verdona mentions how most of her corporeal descendants did not inherit "the spark", the catalyst that allows for the control and manipulation of mana. Humans can be taught to manipulate mana at a lesser degree than Anodites. According to Aggregor, the Geochelone Aerio race can't be harmed by mana. These species can also be taught to manipulate mana.
  • Mana is a magical essence that fuels a Royal Wandolier's wand. It is used to build things or put things in place. Mana can be found nearly anywhere. Prospecting, mining, fishing. It even grows on trees. Mana must be used to create new items on any island. However Marlon enchanted the Reward Island so you can create as much items as you want there without using any Mana. Also, deleting existing items from the world will add Mana to your Wand. How much Mana you receive depends on the cost of the Mana the item originally required. You can only have up to 9999 Mana.
  • If mana is too low, casting the costly spells will be temporarily disabled, until the character has generated enough mana again. Mana bar sphere is depicted as a glass orb filled with bright blue glowing liquid in all three games. The amount of maximum mana is affected by items with mana or Energy (Magic in Diablo I) attributes. In Diablo I, mana does not recover over time, so the player will need to find a Mana potion to refill it. In Hellfire, one may speak to Adria to gain full Mana. In Diablo II, mana slowly regenerates by itself (Warmth skill, for example, may enhance its recovery greatly), and some Shrines are either replenishing player's Mana or increasing its regeneration for a short time. Some monsters' attacks, like Baal's abilities or Finger Mages' strikes, may drain the character's mana, leaving them severely weakened in battle. Mana cost of a spell or skill may (but is not guaranteed to) change with spell or skill level. Generally, in D1, it can drop up to 50% of base value (with some exceptions). In D2, it can (with enough points) go to zero, making a skill free to use. Most spells and skills, however, consume more Mana as they grow more powerful.
  • Māna: 'conceit', pride, is one of the 10 mental chains binding to existence see: samyojana It vanishes completely only at the entrance to Arahantship, or Nobility cf. asmi-māna It is further one of the latent tendencies see: anusaya and defilements see: kilesa The equality-conceit māna the inferiority-conceit omāna and the superiority-conceit atimāna this threefold conceit should be overcome. For, after overcoming this threefold conceit, the monk, through the full penetration of conceit, is said to have put an end suffering; A. VI, 49. Those ascetics and brahman priests who, relying on this impermanent, miserable and transitory nature of materiality, feelings, perceptions, mental constructions and consciousness, fancy: 'Better am I', or 'Equal am I', or 'Worse am I', all these imagine thus through not understanding reality; S. XXII, 49. In reality no ego-entity is to be found. Cf. anatta
  • Mana is a magical power resource available to casters which they draw upon when casting spells. It has some parallels with the warrior's rage, the rogue's energy, and the hunter pet's focus. The amount of mana currently available to the caster is denoted with a special blue mana bar below their health bar. By default, casters start with a full bar of mana which is then depleted as they cast spells. Characters have an innate replenishment of both health and mana. The rate at which these two stats replenish is based on the Spirit attribute. Some Talents can raise the replenishment rate for these stats independently. Mana regeneration while casting spells is much reduced, but some mana can be replenished instantly during combat using mana potions from alchemists or from various magical items. Out of combat, mana regeneration can be increased significantly by using various drinks. Mana regeneration can also be increased through the use of MP5 gear and buffs. The maximum amount of mana available to a caster is determined by a combination of the character's class, level and their intellect. In addition, some items (both dropped and player-crafted) grant mana bonuses. Finally, items can be enchanted to give additional increases to mana. Base mana is a term used to refer how much mana a character has before it is modified by intellect and other item effects. Many spells require a percentage of your base mana to be cast. When out of mana, /oom issues a verbal comment to others around stating that you are out of mana or low on mana. You can also just use "OOM", "oom", "LOM", or "lom" in chat.
  • Mana Is Required To Use Skills
  • Mana beschreibt eine Universale innewohnende Kraft
  • Mana is a derived statistic in Lionheart.
  • Mana, also known as MP, is a stat in Demon's Souls.
  • Mana (魔力 Maryoku) is the magical energy required to cast any sort of magic in the Nanoha universe.
  • Mana is an energy source present within all beings that allows people to cast spells. It can be easily generated using special items. There are many different varieties of mana, depending on the being that it lies within. There are eight known basic varieties of mana, with the ninth being discovered at some time during the plot of the First game.
  • Wird benötigt, um Zaubersprüche einzusetzen. Je mehr Mana man hat um so mehr Zauber kann man einsetzen. Wird um 1 Lernpunkt pro Mona gesteigert.
  • It's the resource used to cast spells and infuse runes. The amount of mana increase with each level, being sorcerers and druids the classes that gain the most, followed by paladins and being knights the ones who get the lowest quantity.
  • Mana, also known as Life Energy, is the name given to the life energy that is present in all living things (except Ectonurites) throughout the entire universe. Mana was introduced in What Are Little Girls Made Of?; it is explained that Anodites, a race of "energy beings", are entirely comprised of mana and can freely manipulate it to their every whim. Constructs made out of mana seem to have similar properties to either glass, light, or what appears to be metal. In What Are Little Girls Made Of?, Verdona mentions how most of her corporeal descendants did not inherit "the spark", the catalyst that allows for the control and manipulation of mana. Humans and Geochelone Aerios can be taught to manipulate mana at a lesser degree than Anodites.
  • Mana is used to cast spells. Mana can be regenerated by eating food or resting. A character's maximum mana is affected by the Intelligence and Wisdom attributes.
  • Mana, represented by a blue bar in the interface, is a pool of energy that is consumed when casting most skills. All demigods have a mana pool, and all characters have skills that utilize mana, though some have more available mana and mana-using skills than others. Mana will regenerate slowly over time on its own, though there are many skills and effects that can increase the rate of regeneration. In addition to effects that increase mana regeration, there are effects that manipulate mana in other ways, such as Hungarling's Crown's -35% Mana cost aura.
  • Mana is the magical energy that serves as ammunition in Hexen. It comes in two forms, Blue Mana and Green Mana. The first weapon of each class consumes no mana, the second uses blue mana, the third is powered by green mana, and the fourth requires both varieties. In addition to containers of blue and green mana, there is also a Combined Mana container that provides both types in one package. The player can store 200 mana of each type regardless of class.
  • Es un alien absorvido de Ben 10:Perplemacia Alienigena (Gracias a Juan Cruz Alonso por la imagen)
  • Mana (魔力 Maryoku?, lit. Magical Power) is the energy that allows magicians to use magic.
  • Mana is the energy of life. It is produced from lands and comes in several different colours, but the five main colours are White, Blue, Black, Red, and Green.
  • Mana is the game resource required to pay for the cost of the cards that you wish to play.
  • Under normal circumstances, mana can only be reduced through the use of one's own powers. Mages and barbarians, however, have the ability to directly attack the mana bar of an enemy. For mages, the powers Energy Borrow and Sadistic Servants both steal mana from an enemy and add it to their own supply, while the powers Mana Burn and Evendim's Fury turn enemy mana into damage. Barbarians can strip away a percentage of the mana bar with the power Rend.
  • Mana is the resource of some champions necessary to cast most of his/her abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store. Mana regenerates over time and this rate can be increased with masteries and items. At level 18, the base mana pool ranges from to . Maximum mana has a gold value of per point. Mana regen has a gold value of per percent of base mana regen per 5 seconds.
  • Le Mana est l'énergie servant à utiliser la Magie. Il est représenté sous la forme d'une "Barre de Mana" qui permet à certaines classes de lancer des sorts ou d'utiliser des compétences spéciales. Généralement, les lanceurs de sort essaient d'avoir le plus de points de Mana possible tout comme les combattants au corps-à-corps tendent à privilégier les Points de vie. Les Classes utilisant la Mana sont les suivantes : * Chaman * Démoniste * Druide * Mage * Paladin * Prêtre
  • Mana – magiczna energia, podarunek od bogów, dzięki któremu ludzie mogą używać magii zaklętej w runach i zwojach. Maną najlepiej posługują się magowie, którzy po wprowadzeniu się w odpowiedni krąg magii mogą używać run. Magią zaklętą w zwojach może posługiwać się każdy człowiek (lecz zaklęcie zapisane w zwojach jest jednorazowe), gdyż bogowie nie pominęli żadnego człowieka w obdarzaniu maną.
  • Mana is the magical energy used in the game Total Annihilation Kingdoms. It is the only resource used for building structures and producing units. There are two types of mana. The player's mana supply and the unit's personal magic supply. The player's mana supply is actually the financial resource of a fraction, much like the "metal" and "energy" resources of the original TA, and it is used to "build" or repair units and buildings. When a builder of any faction is creating something, the amount of mana needed for its construction is drained over time until it is completed. The same goes for a unit being produced in a factory. By using multiple builders at once for a single building's construction is going to impressively speed up the building progress, but the player's mana will be drained much faster over time as well. The monarch can also be used to speed up the construction. Different builders can only help speed up production of things they can normally build. The monarch can speed up what is produced by any builders on their team, as well as in factories. A player's mana supply is represented by a purple/blue liquid inside a glass sphere in the right-bottom corner of the screen. The positive (+) number to the left of the glass sphere represents the amount of mana gained per second, while the negative (-) number to the right represents the mana drained during the same time period. There is also a number above the sphere which shows the amount of the total mana the player can store. It is commonly known that Lodestones, Divine Lodestones, Monarchs, the various training facilities and the various builders a player controls both add to the mana gained per second and to the total mana supply that can be stored. However, Lodestones and Divine Lodestones add by far more mana than Monarchs, training facilities and builders do. The magic supply is the personal mana supply some units have, like the four monarchs of Darien (five with the expansion pack). This supply is depleted when they perform some special attack of theirs, usually magical in nature. The amount of personal mana drained varies from unit to unit and it is also relative with the type of attack the unit performed. Fortunately, a unit's mana supply always recharges in a slow pace by its own and it is not related with the player's mana supply in any way. Though Total Annihilation: Kingdoms has just a single unlimited resource (mana) the wise management of it is crucial for the player's success. Careless players may find their mana supply drained quite easily during a skirmish or an online game which will almost halt all their unit/building productions, making them easy prey for their more experienced opponents.
  • Mana are spirits which lend their power to humans in order to allow them to use alchemy. In both the Iris Series and Mana Khemia series, Mana holds great importance to the advancing of storyline and also to enchant characters' ability in battle. In Mana Khemia 2, it's shown that some Mana, if not all, have the ability to adopt a human form in order to perform day-to-day activities more easily.
  • Mana is the life force that dwells within all living things, and the driving force behind the powers of Flux and Thaumatech. Mana also dwells within the world itself, but with the power of Flux and the abuse of Thaumatech the Mana is quickly being drained out of the continent, resulting in a rapid progression of the desertification. There exists a basic, fixed quantity of Mana in the continent, and the Mana that is consumed can never be recovered. However, the Boundary Tree in Celestia has the exceptional power to create small amounts of Mana to supply to the earth.
  • Kamen Riders like Haruto Soma/Kamen Rider Wizard, as well as presumably Sou Fueki/The White Wizard, Orma/Kamen Rider Sorcerer, and the Kamen Rider Mages, utilize mana. Koyomi, a "doll", requires regular infusions of mana from Haruto via the Please Wizard Ring to keep her half-life going by keeping the Philosopher's Stone charged with energy. Should Haruto run out of mana, he will be unable to perform magic, resulting in an "Error" sound when a Wizard Ring is scanned on the WizarDriver. Some Phantoms such as Medusa can siphon mana, which she does using her hair of snakes. The Doll and the Pianist The Deciding Match of the Contest Wiseman can also suck the mana out of a target such as Wizard, draining him almost instantly with almost no effort. The Myna Speaks A unique Phantom from ancient times, Beast Chimera is a cannibal who consumed other Phantoms and Ghouls by absorbing their mana for substance. He was sealed in the Beast Driver until it was discovered by budding archeologist Kosuke Nitoh, the Phantom formed a pact with him and entered his Underworld. Kosuke would use the Beast Driver to become Kamen Rider Beast to defeat Phantoms for Chimera to eat. The catch was that Kosuke constantly needs to hunt down Phantoms to feed Chimera or he will die. Another Magician The Magic of Food Haruto had offered to supply Chimera with mana via the Please Ring, but the Phantom refused to be simply given mana rather than taking it, much like a prideful wild creature. The Evolving Wild Beast It was later discovered that Chimera could feed on the fruits of the Helheim Forest as an alternative to mana. Kamen Rider Gaim: Sengoku Battle Royale Wiseman told Sora that to obtain the Philosopher's Stone, a huge quantity of mana must be gathered to perform the Sabbath without the need of a solar eclipse, thus more Phantoms need to be created by forcing Gates into despair. Sora wondered if there was another way, despite Wiseman's claims. The Stolen Hope
  • Mana is a tribe from Survivor: Game Changers. Their tribe color is orange.
  • Mana is the amount of magical energy a hero or unit has. Mana is like health; when there a unit has no mana, it may not cast spells that require mana. Some abilities, such as Avalanche's Blink, do not require mana, and thus, are not affected by it. Almost every hero has mana regeneration, which they can use to recover lost, or spent, mana. Through items a hero can boost its mana regeneration and total amount. In Footmen Frenzy heroes can gain mana by going to the center of the map, where there is a mana regeneration aura given off the by Archvault. Items that boost mana regeneration or amount: * Crown of Kings * Robe of the Magi * Sobi Mask * Precept of Mana * Medallion of Glim * Mana Stone * Potion of Greater Mana
  • thumb|Pasek many w grzeMana, inaczej MP (ang. magic points) - zasób energii magicznej, którą przekazuje się na ataki specjalne. Maksymalna ilość many to 100. Ilość many gracza wyraża się w postaci niebieskiego paska na górze ekranu. Mana regeneruje się przez cały czas, jednak im mniej gracz ma punktów życia, tym prędzej odnawiają się punkty many. By przyspieszyć proces regeneracji many, można pić mleko (słaba odnowa) lub piwo (szybka odnowa).
  • Under any circumstances, the hard cap on a player's mana (even with boosts) is 400.
  • Mana can refer to: * The series of videogames and other media * The element sourced from the Mana Tree * The posthumous character from Sword of Mana
  • Mana (ang. Mana w skrócie MP – Mana Points) to statystyka będąca zasobem większości bohaterów, potrzebnym do aktywacji umiejętności. Większość bohaterów posiada aktualny oraz maksymalny poziom many, wyświetlany nad jej modelem jako cienki, niebieski pasek pod paskiem zdrowia. Dodatkowo mana jest ukazana na interfejsie jako dwie liczby: pierwsza z nich informuje o aktualnej manie naszego bohatera, natomiast druga o maksymalnej. Jeśli mana bohatera nie spełnia wymogów kosztów umiejętności bohaterów, to bohater nie może ich używać, a ich ikona staje się wyblakła. Maksymalny poziom many skaluje się wraz ze zdobytym poziomem, co oznacza, że każdy punkt wpływa bezpośrednio na statystyki. Mana może zostać zwiększona za pomocą przedmiotów, run i specjalizacji. Na poziomie 18 bazowa wartość many waha się od 745 do 1538 . Mana kosztuje około 2 zł za każdy .
  • Mana is one of the main attributes in ADOM, the eighth value displayed to the right of your character's name. Its abbreviation is Ma.
  • Mana is required for magicians to draw runes and summon familiars. The Elf, Imp, Blob, and Ghost familiars can mine mana from crystals and bring it to the runes for storage. Stocking up mana allows magicians to summon more powerful runes and familiars.
  • Mana (マナ?) is a power source often found in the Tales series, often used in magical actions or when referring to health, or life force. It is an important theme in both Tales of Phantasia and Tales of Symphonia.
  • Mana was born on March 19, in Hiroshima; while many unsubstantiated rumors proliferate, his real name and year of birth are unknown. At an early age, Mana was introduced to classical music by his parents, who were both music teachers; classical music has remained an influence ever since. Mana has said that he started making music when he was in high school, at which time he listened to Mötley Crüe and had a mohawk. Typically, Mana's compositions blend classical music (especially baroque music, featuring pipe organ and harpsichord; he also likes music by Johann Sebastian Bach) with heavy metal music, gothic rock, industrial music and other more unlikely elements such as French pop music. In a recent interview Mana revealed that he has no formal training in music theory.
  • Mana can be found throughout fictional universes, such as Mobius, the Mushroom Kingdom, the Pokémon universe and Equestria, as well as CaerulElimo. It is one of the three Trigonometric Elements.
  • Mana or Spell points (SP), if expressed as points, is an expression of how much capacity for magic, casting spells a player has. If mana falls too low the player will not be able to cast powerful spells, or, indeed, any at all. In addition to mana, a player may also have Health, and Stamina, at least on AlexMUD, a DikuMUD.
  • Mana can be defined as lifeblood. It is a measure of arcane energy, which counteracts fel energy.
  • Wird benötigt, um Zaubersprüche einzusetzen. Je mehr Mana man hat, umso mehr Zauber kann man wirken. Manapunkte werden beim Einsatz von Magie verbraucht, man kann sie jedoch durch Schlafen oder Manatränke auf den Maximalwert bringen. Wird um 1 Lernpunkt pro Mana gesteigert. Kategorie:Regeltechnik
  • thumb|Barra de maná El Maná, o la barra de "magia" representa un atributo presente en The Elder Scrolls V: Skyrim que afecta la cantidad de hechizos que se pueden lanzar. El maná o magia se llama a una aptitud latente en todos los seres Humanos y Mer, que se utiliza para realizar hechizos. Un hechizo es la utilización de la energía maná, para conjurar, alterar, destruir, restaurar, trasformar, etc. es decir las escuelas de magia presentes en el mundo de The Elder Scrolls V: Skyrim. El maná disminuirá a medida que se utilizan hechizos, ya que cada hechizo utiliza una cantidad específica de maná por segundo o por lanzamiento. Un hechizo de nivel "Aprendiz" no costará tanto como uno de nivel "Maestro", y mientras más poderoso el conjuro, más coste de maná tendrá. Si el lanzador no posee suficiente cantidad de maná para realizar su conjuro o hechizo, no podrá realizarlo. Si el lanzador utiliza hechizos y gasta su barra de maná, esta parpadeará al no poseer maná suficiente para realizar nuevamente el conjuro. La regeneración del Mana innata es realtiva según la raza o el nivel del mago o sujeto. Existen objetos que aportan a que esta sea más rápida o más lenta, en este último caso ralentizarla para fortalecer otros aspectos mágicos o como producto de un veneno o enfermedad. Un mago, no es necesariamente quien utiliza magia o maná, sinó en quien predomina este atributo por sobre sus otras cualidades. Mientras mayor la cantidad de maná del mago, su nivel, y sus atributos en disminución de costes de lanzamientos, causará que cada hechizo aumente en poder y disminuya en coste. Los magos se especializan en escuelas (comunmente) lo que provocará eventualmente una reducción de costes de maná en los conjuros correspondientes a esta. Es importante saber que de la misma forma que el fuego daña la vida, la escarcha disminuye el aguante, la descarga lo hará con la magia. Es decir que al ser atacado por hechizos de descarga, estos disminuirán la cantidad de maná disponible. Categoría:Atributos Categoría:Magia Categoría:Skyrim: Magos Categoría:Skyrim: Hechizos
  • Mana is a standard RPG term for "amount of magic points." If a spell requires 75 "mana" that means it requires you to spend 75 points of your magic points.
  • Mana is the energy you use to summon cards, any sort of card. Every card has a mana cost except for mana itself. The mana cost of a card is seen in the top-right corner of it, along with the element needed. 1. The cost/mana type neccesary to summon the card 2. The cards race (monster only) 3.The cards type/requirement 4. The card's information 5. The card's picture.
  • Mana ist die Standard-Ressource in League of Legends. Sie wird benötigt, um Fähigkeiten eines Champion zu nutzen. Dargestellt wird Mana als blauer Balken unter der Lebensanzeige. Verfügst dein Champion über zu wenig Mana, um eine Fähigkeit einzusetzen, so verblasst diese und ist nicht einsetzbar.
  • It is possible to reduce current mana below 0 by equipping an item that increases maximum mana, use all mana, then remove said item. * Negative mana is always displayed as 0. * There is no known limit on the amount of negative mana a character can have. * Mana is regenerated by the following means: * Naturally regenerates at a constant rate of 1 point per 20 seconds, or 0.05 per second. * At night (6:00pm to 6:00am in game time), mana regeneration is tripled, regenerating 1 point per 6.67 seconds or 0.15 per second. * Meditation, Enduring Melody, or Restful Wind speeds up this recovery rate. * Transforming or Mana Potions instantly restore mana. * Standing near a Mana Tunnel or using Fantastic Chorus's Life Anthem or Awakening of Light instantly restores mana over time. * Mana Tunnels has no effect on Pets. * Leveling up, using Nao Soul Stones or Guardian Soul Stones, or blue Dungeon Fountains mana procs will restore mana completely. * High remaining mana increases the damage of Water Cannon and Shock. * Mana is soft capped at 1,500. * Bonuses that ignore CP, such as from Transformations, ignore the cap.
  • Mana ist die Energie für Magier, Priester und Ritter. Diese Energie benötigen die Charaktere, um die meisten Skills auszuüben. Die Charaktere beginnen mit vollem Mana. Durch den Gebrauch von Skills wird das Mana reduziert. Das Mana lädt sich automatisch wieder auf. Kategorie:Charakter
  • Mana är hemligheten bakom all magi i Tibia. Varenda magi som används kräver mana för att kunna användas(förutom house "magier"). Mana behövs även för att göra runor, och i vissa fall, behövs [[mana] för att använda en runa. När din mana inte är full så kan du får upp den genom att äta mat eller använda saker, som att dricka mana drycker(mana potion). Hur mycket mer mana som du får vid en ny level * Inget vocation (Rookgaard): 5 * Knight: 5 * Paladin: 15 * Druid/Sorcerer(magees): 30 Denna tabellen visa hur mycket Hitpoint och Mana regeneration du går upp av att äta mat, både vanliga och promoted(befodrade) vocations:
  • Mana benötigen einige Klassen um Zauber zu wirken. Jeder Zauber verbraucht Mana, ist kein Mana mehr vorhanden kann man nicht mehr zaubern. Dies wird von vielen Spielern mit oom abgekürzt, was für out of mana steht (englisch für "kein Mana mehr")
  • Mana, also referred to as Magic or Mana Points (MP), is a supernatural power resource available to casters which they draw upon when casting spells. Non-caster classes also have a Mana bar in Aion, which they use for certain skills or abilities. The amount of mana currently available to the character is denoted with a special blue mana bar below their health bar. By default, casters start with a full bar of mana which is then depleted as they cast spells. Characters have an innate replenishment of both health and mana. The rate at which these two stats replenish is slow out of combat, and mana regeneration during combat is almost non-existent. However, some mana can be replenished instantly during combat using mana potions from alchemists or vendors. Mana can also be replenished during battles via special spells available to some classes and by using various drinks. Out of combat, mana regeneration can be increased by sitting down to rest or increased significantly by using Mana Treatment. Certain class abilities are also capable of healing Mana, with the most notable being Songweavers and to a lesser extent, Chanters. The maximum amount of mana available to a caster is determined by a combination of the character's class, level and their Will attribute. In addition, some items (both dropped and player-crafted) grant mana bonuses and can be socketed to increase mana even more.
  • Android One Zero (アンドロイド・ワンゼロ Andoroido Wan Zero?) is a remodeled Heisei/"modernized" version of the original Zero One android (Ultraseven) that appeared in Ultraman Ginga S. She was a servant of the Alien Chibu, named Exceller. However in the middle of the series, she redeemed from her past acts and joined the UPG, renamed as Mana (マナ Mana?).
  • Mana is the magical energy at the disposal of an actor. It is represented by the in-game metric of Mana Points (sometimes also said to mean Magic Points), abbreviated MP and is an integral part of a system of Magic in which spells consume MP and thereby limit the amount of spells that can be cast by a mage (in contrast to the Vancian Magic employed by systems such as Dungeons&Dragons). This system was taken from Final Fantasy and is the one most commonly used in Random Kingdom. It is also the one implicitly supported by the way any RPG Maker works (without the addition of scripts). Note that Mana Points and MP simply refer to the game mechanic representing the concept of Mana, the details of which can be found in its respective article.
  • Mana is de energie die vereist is om magie te bedrijven. Voor een volledige omschrijving van Mana is het aan te raden het artikel over magie te lezen. Mana onttrekt warmte aan de omgeving en bij gebrek aan voldoende warmte, licht. Mana is tijdelijk op te slaan in zielecellen. categorie:Amaroth Categorie:Magie
  • [[Archivo:GwenAtaque10.png|thumb|288px|Gwen usando maná ]]Maná, también conocido como Energía Vital, Chakra, Ki, o Quintaesencia es el nombre dado a la energía vital que está presente en todos los seres vivos e inanimados en todo el universo. El concepto fue introducido en El potencial de Gwen. En este mismo episodio se presenta a los Anoditas, una raza de "seres de energía", compuestos enteramente de maná, siendo capaces de controlarlo y manipularlo libremente a su gusto. Mana es la fuente que le da poder a los Anoditas, además de fuerza y energía. Si bien es increíblemente poderosa.
  • Mana is energy that powers magic. Mana is used sometimes to activate certain skills. Wizards , Necromancers , and Mages rely highly on magic. Intellect is used to increase how much mana you can have at a time. To restore mana, you can either become a Necromancer and use Necro Heal that you can use to trade HP for MP, or you can drink a mana potion.
  • Os Pontos de Mana (MP) são pontos usados para conjurar(usar) magias. São uma espécie de energia vital do corpo dos personagens. Os Pontos de Mana são essenciais para os Sorcerers e Druids, já que eles os usam para muitas magias de ataque e defesa.
  • Planeswalker haben die Möglichkeit, Mana zu nutzen, um Zauber zu wirken. Das notwendige Mana, dass sie zum Wirken von Zaubern brauchen, müssen sie aus dem Land gewinnen. Je nachdem, wie das Land beschaffen ist, ist das Mana unterschiedlich. Mana gibt es in 5 Formen. Jede von ihnen lässt sich mit drei Worten beschreiben: Rot: Freiheit - Affekt - Drang Rotes Mana kommt aus den Bergen. Grün: Wachstum - Instinkt - Natur Grünes Mana kommt aus den Wäldern. Weiß: Licht - Schutz - Ordnung Weißes Mana kommt aus den Ebenen. Blau: Wissen - Manipulation - Illusion Blaues Mana kommt aus den Inseln. Schwarz: Dunkelheit - Ehrgeiz - Tod Schwarzes Mana kommt aus den Sümpfen. Zwar kann aus einigen Gebieten farbloses Mana gewonnen werden, jedoch kann man damit allein keine Zauber wirken. Dennoch reicht es, um Artefakte zu erschaffen, die die verschiedensten Auswirkungen haben. Da Planeswalker wegen ihrer hohen Macht gefürchtet sind, wollen die normalen Völker sie mit besten Mitteln loswerden oder sogar töten. Auch wenn Mana für viele Zaubersprüche nützlich ist, ist es ziemlich instabil. Wenn es zu lange gespeichert wird, "explodiert" es aus seinem Wirker und schadet ihm. Charaktere mit dieser Fähigkeit: * Belichar Silencer
  • Mana is used for casting most Spells. Some spells cost a percentage, but most a set amount. A few monsters can drain your mana. You can regain mana by eating food containing Vitoa B and by using mana potions. Each time you level up your VitoaB through the consumption system you gain 2 mana.
  • Mana is a fictional, proprietary special stat of Stick Ranger, exclusive for the Wizard class only. This stat replaces the MP bar, and alike Fuel, stores the available amount of attacks the Wizard can use for each attack. It is worth mentioning that Mana is spent by each projectile, not for each attack (e.g., Hail 3 summons up to 50 spikes each 2 Mana, which spends out 100 Mana each attack.) Even if the Wizard doesn't have enough Mana to unleash an attack, then it will be spent anyways for a lesser amount of projectiles depending on how much Mana is left. The Wizard begins with 50 Mana, increased by 10 each SP invested into MAG. If the Mana bar is not 100% full, then each second, Mana can be regenerated if SP is spent into DEX (Base is 0% and up to 5% for 50 DEX). Decimal percentages will NOT be rounded down (e.g., 2.5% of 50 Mana will recover 1.25 Mana, but over the course of 4 seconds, it will recover 5 Mana instead of 4, if rounding down was to happen).
  • Mana is necessary for the use of many types of gems, most often Blue, Green, Grey, and Red magic. Maximum mana is determined by the Mental Stamina stat, and mana regeneration is determined by the Mental Resilience stat.
  • Mana is the currency of magic, and is spent each time you cast a spell in Dungeon Keeper 2. Mana is also used to keep imps alive, at a cost of 7 mana per imp per turn. Mana is generated from owned land (including Reinforced Walls) at a rate of 1 mana per tile, but your 5x5-tile Dungeon Heart generates an extra 5, for a total of 30 per turn. The maximum amount of mana that can be stored in the Dungeon Heart is 200,000, with a maximum base income of 500/turn. Mana vaults add 100 to the income cap and to the income. Some traps impose a continuous drain on your mana, as well as consuming a larger amount each time they are activated.
  • Mana is the energy that powers spells. Worlds in GURPS have different mana levels. Magic does not work on worlds with no mana.
  • Mana is the power behind all magic in Tibia. Every spell that is cast requires mana to be effective (except house spells). Mana is also required to create runes, and in some cases, mana is required to use runes. Mana is regained over time, when you eat any kind of food, or by using some special items, like mana potion. See the page on Regeneration and the pages for each vocation (Knight, Paladin, Druid, Sorcerer) for more information on mana regeneration.
  • Mana ist eine Freundin von Atemu und Mahado, dies schon seit den Kindertagen. Sie ist großherzig, offen, freundlich, lebendig und fürsorglich.
  • Blue Mana is ammo for Serpent Staff, Timon's Axe, Frost Shards and it's Ammo Number 1 for Quietus,Wraithverge and BloodScourge.
  • Le Mana est l'énergie nécessaire au lancement de sorts de magie.
  • One of Lyndbaum's special future is it’s great stock of Mana, a very precious type of energy, especially for those from other worlds. It's clean, has no volatility and is abundant. It certainly is a miraculous energy.
  • Mana is an important part of Magic in My Land, My Kingdom. Magic-based Kingdoms require it to perform most functions including raising an army, casting spells and maintaining certain effects (such as a raised army). There are several ways to get it. The more Mana you have on hand, the more your Aptitude will lean towards Magic, allowing you to research the more advanced Magic disciplines. There is a maximum limit to Mana that each Kingdom can have at any one time. Any Mana above this limit is wasted until the Kingdom uses some of the Mana it has already saved up. The limit is currently determined by your population x 1000.
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