PropertyValue
rdf:type
rdfs:label
  • Sawmill
  • Sawmill
  • Sawmill
  • Sawmill
rdfs:comment
  • Write the first section of your page here.
  • Sawmill is used by lumberjacks to saw wood into planks of wood.
  • The Sawmill is separate from the Sawmill operator, who is located in a room along the south-west wall of the Lumber Yard. Non-members may enter through the hole in the fence on the west side, but cannot do anything once inside.
  • The sawmill operator can turn four kinds of logs into planks for a fee, and also sells bolts of cloth, three kinds of nails, and saws. Players can have their logs converted to planks by using the sawmill operator's "Buy planks" option. He is able to create planks, oak planks, teak planks, and mahogany planks for the player assuming they have the requisite logs (cannot be noted) and enough coins.
  • |-|Worker Training Buildings = |-|Hero Training Buildings = |} __FORCETOC__ File:Summary Sawmill.png File:Building Sawmill.png
  • A sawmill is a facility native to Earth which was concerned with cutting logs of wood into boards which were used for multiple purposes, including construction. At the start of a project to build a windmill on the USS Voyager's holodeck, B'Elanna Torres was glad that the program was set in the 19th century, as sawmills were common place in this time, which meant that she and Kes didn't have to cut the wood by hand. (VOY short story: "Winds of Change")
  • The Sawmill is a wood production booster. At Level 1, it increases wood production by 5%, and every time you upgrade it, the production is increased by 5% more, for a total of 25% after 5 levels. The bonus from the Sawmill and all buildings providing resource bonuses only apply to the city in which the building is built. For travian advice go here
  • Image:Sawmill.png Sawmill produces lumber, which is used for construction, research and weapons manufacturing. NOTE: The average prices for selling/buying lumber in the market are around 10 times more expensive than food. Hence this item is 10x more profitable to produce than food. References:
  • In the later Heroes games (Heroes of Might and Magic III onwards), the hero can place creatures in mines to defend their resource-producing buildings.
  • The Sawmill is a small complex along the south-east wall of the Lumber Yard, located north-east of Varrock. It is the site of the Sawmill training operation. Players need at least a Woodcutting level of 80 to use the features. The Sawmill is separate from the Sawmill operator, who is located in a room along the south-west wall of the Lumber Yard. Non-members may enter through the hole in the fence on the west side, but cannot do anything once inside.
  • The sawmill already existed in Ultima VI, where the Avatar used it to cut a yew log. In Ultima VII however, a horrible crime had happened, with Hook and Forskis killing two gypsies in the sawmill. The Avatar investigated this double-murder, and found out the motive for the killing.
  • The Sawmill is a building that allows up to three dragons to collect File:Wood.png. During the upgrade time dragons will not be able to collect File:Wood.png from that Sawmill.
  • "Rising fog can turn this remote timber camp into a deathtrap. While drones can operate in the wide-open areas near the sawmill, the dense woods nearby make for short engagement ranges and brutal close quarters combat."
  • Sawmill on saha, jossa voi valmistuttaa lankkuja. Saha on varrockin lähellä vanhan wildernesin rajan tuntumassa. Sawmill Operaattorilta voi ostaa myös Rakkennus - taitoon tarpeellisia esineitä kuten esimerkiksi Bolt Of Clotheja. Sawmill Operator myy myös bronze - steel nailseja. Woodcuttingia voi kehittää myös Sawmillin avulla. Luokka:Paikat en:Sawmill
  • The Sawmill is a crafting station used for more advanced furniture recipes involving wood. The Sawmill can be broken and retrieved using a Pickaxe. The Sawmill is used to craft the following: * Dresser * Wooden Beam * Mannequin * Barrel * Keg * Loom * Bar Stool * Banquet Table * Bar * Bench * Bed * Bookcase * Piano * Grandfather Clock * Weapon Rack
  • right Sawmill is de enige sawmill van het spel. Het ligt dichtbij de ingang van de Varrock lumber yard. Het wordt ook aangeduid met het Bestand:Saw_mill_icon.png icoontje op de kaart. Je kan er 4 soorten logs laten zagen naar planken voor een prijs. Ze verkopen er ook bolt of cloth, 3 soorten nails en saws. De zagerij zal de gewone, oak, teak of mahogany logs laten zagen naar planken. Je kan hen geen noted logs meegeven want dat aanvaardt de sawmill operator niet. Je kan de binnenkant bekijken met het juiste agility level.
  • Sawmill ist eine von Valve entwickelte Karte für Team Fortress 2. Sie erschien mit dem Sniper vs. Spy-Update und war ursprünglich für den Arena-Modus konzipiert. Mit dem Klassenlosen Update erschienen auch eine King of the Hill- und eine Flagge erobern-Version der Karte.
  • The Sawmill is a Production building in Tropico 2: Pirate Cove that produces lumber out of wood hauled from Timber Camps. Lumber forms the basic building material and is used in the construction of nearly all buildings, as well as ships, making this one of the most important buildings in Tropico 2. Transport of wood into the Sawmill is through the larger "hut" at one end of the building. To maximize efficiency the Sawmill should be rotated so that this end faces the Timber Camp. This article is a . You can help My English Wiki by expanding it.
  • A Sawmill is a type of Town Building. It can be constructed by any race except the Lizardmen. A town must also have at least one Forest or Nature Node tile in its vicinity in order to construct a Sawmill. The building has no other prerequisites. Its base construction cost is File:Icon Production.png . The Sawmill requires an Upkeep Cost of File:Icon Gold.png per turn for its maintenance. If you are pressed for Gold, a Sawmill can be sold back for File:Icon Gold.png .
owl:sameAs
Leader
  • None
Staff
  • 1
  • 2
requiredfor
  • None
dcterms:subject
upkeep
  • 1
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:de.valve/property/wikiPageUsesTemplate
dbkwik:how-to-train-your-dragon/property/wikiPageUsesTemplate
dbkwik:howtotrainyourdragon/property/wikiPageUsesTemplate
dbkwik:masterofmagic/property/wikiPageUsesTemplate
dbkwik:memory-beta/property/wikiPageUsesTemplate
dbkwik:nl.runescape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:shop-heroes/property/wikiPageUsesTemplate
dbkwik:shopheroes/property/wikiPageUsesTemplate
dbkwik:teamfortress/property/wikiPageUsesTemplate
dbkwik:terraria/property/wikiPageUsesTemplate
dbkwik:tropico/property/wikiPageUsesTemplate
dbkwik:wakfu/property/wikiPageUsesTemplate
dbkwik:witcher/property/wikiPageUsesTemplate
Special
East
West
Produces
Kingdom
Game
  • (Ghost Recon: Future Soldier)
Name
  • Sawmill
Type
  • Production
dbkwik:ghostrecon/property/wikiPageUsesTemplate
dbkwik:travian/property/wikiPageUsesTemplate
dbkwik:team-fortress/property/wikiPageUsesTemplate
Members
  • Yes
  • No, but only members can use the features
Pre
  • None
Update
  • New Members Quest Online
Building Type
  • Resource Collection Buildings
Music
  • No
Icon
Cost
  • 0
PREV
  • Map: Arctic Base
Release
  • 2003-07-28
Race
  • All except Lizardmen
Effects
  • Increases the total of a town's citizens by 25%.
NEXT
  • (Map: Village)
North
  • Wilderness Hunter area
Owner
South
Requirements
  • Main Building level 5
  • Wood Field level 10
Location
Size
  • 6
wikipage disambiguates
Tele
Wages
  • 1
altar
  • 0
Bank
  • 0
Premium Upgrades
  • None
Max Building Level
  • Level 3
receives
abstract
  • Write the first section of your page here.
  • Sawmill is used by lumberjacks to saw wood into planks of wood.
  • The Sawmill is separate from the Sawmill operator, who is located in a room along the south-west wall of the Lumber Yard. Non-members may enter through the hole in the fence on the west side, but cannot do anything once inside.
  • The sawmill operator can turn four kinds of logs into planks for a fee, and also sells bolts of cloth, three kinds of nails, and saws. Players can have their logs converted to planks by using the sawmill operator's "Buy planks" option. He is able to create planks, oak planks, teak planks, and mahogany planks for the player assuming they have the requisite logs (cannot be noted) and enough coins.
  • |-|Worker Training Buildings = |-|Hero Training Buildings = |} __FORCETOC__ File:Summary Sawmill.png File:Building Sawmill.png
  • The Sawmill is a Production building in Tropico 2: Pirate Cove that produces lumber out of wood hauled from Timber Camps. Lumber forms the basic building material and is used in the construction of nearly all buildings, as well as ships, making this one of the most important buildings in Tropico 2. Transport of wood into the Sawmill is through the larger "hut" at one end of the building. To maximize efficiency the Sawmill should be rotated so that this end faces the Timber Camp. Building an additional sawmill early on can really boost lumber production as a timber camp generally produces more wood than one Sawmill can handle. This article is a . You can help My English Wiki by expanding it.
  • A sawmill is a facility native to Earth which was concerned with cutting logs of wood into boards which were used for multiple purposes, including construction. At the start of a project to build a windmill on the USS Voyager's holodeck, B'Elanna Torres was glad that the program was set in the 19th century, as sawmills were common place in this time, which meant that she and Kes didn't have to cut the wood by hand. (VOY short story: "Winds of Change")
  • The Sawmill is a wood production booster. At Level 1, it increases wood production by 5%, and every time you upgrade it, the production is increased by 5% more, for a total of 25% after 5 levels. The bonus from the Sawmill and all buildings providing resource bonuses only apply to the city in which the building is built. For travian advice go here
  • Image:Sawmill.png Sawmill produces lumber, which is used for construction, research and weapons manufacturing. NOTE: The average prices for selling/buying lumber in the market are around 10 times more expensive than food. Hence this item is 10x more profitable to produce than food. References:
  • A Sawmill is a type of Town Building. It can be constructed by any race except the Lizardmen. A town must also have at least one Forest or Nature Node tile in its vicinity in order to construct a Sawmill. The building has no other prerequisites. Its base construction cost is File:Icon Production.png . The Sawmill increases the total File:Icon Production.png output of all the town's citizens - a significant bonus that speeds up all construction in this town. It also unlocks the Foresters' Guild, which would improve the town even further. The Sawmill and Barracks together enable the creation of Bowmen. With the Sawmill and Shipwrights' Guild, a sea-side town can construct a Ship Yard, which builds Galleys for transportation and naval warfare. The Sawmill requires an Upkeep Cost of File:Icon Gold.png per turn for its maintenance. If you are pressed for Gold, a Sawmill can be sold back for File:Icon Gold.png .
  • In the later Heroes games (Heroes of Might and Magic III onwards), the hero can place creatures in mines to defend their resource-producing buildings.
  • The Sawmill is a small complex along the south-east wall of the Lumber Yard, located north-east of Varrock. It is the site of the Sawmill training operation. Players need at least a Woodcutting level of 80 to use the features. The Sawmill is separate from the Sawmill operator, who is located in a room along the south-west wall of the Lumber Yard. Non-members may enter through the hole in the fence on the west side, but cannot do anything once inside.
  • The sawmill already existed in Ultima VI, where the Avatar used it to cut a yew log. In Ultima VII however, a horrible crime had happened, with Hook and Forskis killing two gypsies in the sawmill. The Avatar investigated this double-murder, and found out the motive for the killing.
  • The Sawmill is a building that allows up to three dragons to collect File:Wood.png. During the upgrade time dragons will not be able to collect File:Wood.png from that Sawmill.
  • "Rising fog can turn this remote timber camp into a deathtrap. While drones can operate in the wide-open areas near the sawmill, the dense woods nearby make for short engagement ranges and brutal close quarters combat."
  • Sawmill on saha, jossa voi valmistuttaa lankkuja. Saha on varrockin lähellä vanhan wildernesin rajan tuntumassa. Sawmill Operaattorilta voi ostaa myös Rakkennus - taitoon tarpeellisia esineitä kuten esimerkiksi Bolt Of Clotheja. Sawmill Operator myy myös bronze - steel nailseja. Woodcuttingia voi kehittää myös Sawmillin avulla. Luokka:Paikat en:Sawmill
  • The Sawmill is a crafting station used for more advanced furniture recipes involving wood. The Sawmill can be broken and retrieved using a Pickaxe. The Sawmill is used to craft the following: * Dresser * Wooden Beam * Mannequin * Barrel * Keg * Loom * Bar Stool * Banquet Table * Bar * Bench * Bed * Bookcase * Piano * Grandfather Clock * Weapon Rack
  • right Sawmill is de enige sawmill van het spel. Het ligt dichtbij de ingang van de Varrock lumber yard. Het wordt ook aangeduid met het Bestand:Saw_mill_icon.png icoontje op de kaart. Je kan er 4 soorten logs laten zagen naar planken voor een prijs. Ze verkopen er ook bolt of cloth, 3 soorten nails en saws. De zagerij zal de gewone, oak, teak of mahogany logs laten zagen naar planken. Je kan hen geen noted logs meegeven want dat aanvaardt de sawmill operator niet. Je kan de binnenkant bekijken met het juiste agility level.
  • Sawmill ist eine von Valve entwickelte Karte für Team Fortress 2. Sie erschien mit dem Sniper vs. Spy-Update und war ursprünglich für den Arena-Modus konzipiert. Mit dem Klassenlosen Update erschienen auch eine King of the Hill- und eine Flagge erobern-Version der Karte.
is req of
is stores of
is Location of
is wikipage disambiguates of