PropertyValue
rdfs:label
  • Agi
  • Agi
  • AGI
  • AGI
  • Agi
rdfs:comment
  • (vis, ceb): ausweichen, passieren, vorbeilassen
  • --Shadowmagic 13:55, September 1, 2009 (UTC)
  • Angelo (アギ, Agi) es uno de los solteros elegibles en Harvest Moon: El Gran Bazar para las jugadoras. Agi es artista local de Ciudad de Céfiro, que a menudo es encargado por el alcalde, Félix. Él no tiene ninguna familia en la ciudad de la que tengas que hacerte amigo, pero tienes que conseguir amistad con Kevin hasta 5000 FP para tener el evento corazón azul de Agi.
  • The acronym AGI may refer to: * Advanced geospatial intelligence * Africa Governance Inventory * Artificial general intelligence * Association of Geophysical Information
  • Agi (アギ, Agi) is a Fire skill. It deals light Fire damage to 1 foe, and costs 4 SP to use.
  • The first men. * Made by Pamalt, Yanmorla, Balumbasta, Cronisper, Kendamalar and Nyanka. * They became split between the Agimori who die and the immortal Agitorani. Source: Revealed Mythologies
  • Agility (or AGI for short) is a statistic of weapons in Stick Ranger. It is an indication of the length of time between two consecutive attacks of a character, as such, the higher the AGI, the slower the rate of attack. It is represented in the form X-Y, where X is the minimum AGI and Y is the maximum AGI. Magicians and Priests attack the slowest, while Boxers attack the fastest. The values show how many frames have to pass for an attack to repeat, with 50 frames per second. The lowest AGI value with the help of Quick's Card is 2-3 (Quick's Card 5/7), equivalent to 0.04 - 0.06 seconds.
  • en:AGI Abkürzung für: Agility (Beweglichkeit) Dieser Statuswert wird mit der Geschicklichkeit des Angreifers vergleichen, um die Wahrscheinlichkeit, dass der Treffer eines Gegners kritisch ist, zu bestimmen. Die Beweglichkeit hat auch einen direkten Einfluss auf den Auchsweichen-Wert und die Fernwaffen-Präzision des Spielers. Weiterhin wird angenommen, dass die Beweglichkeit auch einen Einfluss auf die Statuswerte Schild, Wächter, Parieren hatImage:Exclamation.gif. Dieser Statuswert wird mit dem Wind-Element assoziiert. Viele wind-basierende Items geben zusätzlichen AGI. Beispiel: Garuda-Dolch
  • AGI (Adventure Game Interpreter) was the development tool used by Sierra Online to create their early adventure games. The original King's Quest engine and language (named Game Assembly Language or *.gal by its designer, Arthur Abraham) was developed by Sierra to to showcase the technology of the IBM PCjr. AGI, originally developed by IBM, was donated to Sierra when it was unable to finish the project due to the dismissal of its main designer. The first game to use the AGI engine was King's Quest I, released in 1984. There were also a few games made with AGI that were not adventure games.
owl:sameAs
dcterms:subject
regalo horror
  • -
regalo normal
  • -
regalo fatal
  • Gachas de arroz
nombre juego
regalo perfecto
  • Tortilla de arroz
animal preferido
  • Gato
regalo error
  • -
Cumpleaños
  • 28
trabajo juego
  • Artista y escultor
dbkwik:de.ffxiclopedia/property/wikiPageUsesTemplate
Nombre
  • Agi
dbkwik:es.harvest-moon/property/wikiPageUsesTemplate
dbkwik:nodiatis/property/wikiPageUsesTemplate
dbkwik:es.harvestmoon/property/wikiPageUsesTemplate
dbkwik:spacequest/property/wikiPageUsesTemplate
Imagen
Rival
  • Anema
abstract
  • (vis, ceb): ausweichen, passieren, vorbeilassen
  • --Shadowmagic 13:55, September 1, 2009 (UTC)
  • AGI (Adventure Game Interpreter) was the development tool used by Sierra Online to create their early adventure games. The original King's Quest engine and language (named Game Assembly Language or *.gal by its designer, Arthur Abraham) was developed by Sierra to to showcase the technology of the IBM PCjr. AGI, originally developed by IBM, was donated to Sierra when it was unable to finish the project due to the dismissal of its main designer. The first game to use the AGI engine was King's Quest I, released in 1984. There were also a few games made with AGI that were not adventure games. When it was first used, in the mid-1980s, AGI was very innovative and made impressive use of the technology available at the time. Later versions were adapted to use 16 color EGA graphics and the Adlib sound card. By the end of the 80s, however, AGI's 160×200 resolution began to look outdated and it couldn't keep up with newer developments such as mice, which were used extensively by the SCUMM engine of competitor Lucasfilm Games. In 1990, Sierra abandoned AGI and started using the SCI (Sierra Creative Interpreter) engine for their adventure games. Sarien (Sierra AGI resource interpreter engine) is a portable, open-source re-implementation of Sierra's AGI.
  • en:AGI Abkürzung für: Agility (Beweglichkeit) Dieser Statuswert wird mit der Geschicklichkeit des Angreifers vergleichen, um die Wahrscheinlichkeit, dass der Treffer eines Gegners kritisch ist, zu bestimmen. Die Beweglichkeit hat auch einen direkten Einfluss auf den Auchsweichen-Wert und die Fernwaffen-Präzision des Spielers. Weiterhin wird angenommen, dass die Beweglichkeit auch einen Einfluss auf die Statuswerte Schild, Wächter, Parieren hatImage:Exclamation.gif. Des Weiteren spielt die Beweglichkeit eine bestimmende Rolle bei der Schadensbestimmung der Trickattacke, die von einem Dieb verwendet wird. Dieser Statuswert wird mit dem Wind-Element assoziiert. Viele wind-basierende Items geben zusätzlichen AGI. Beispiel: Garuda-Dolch Beweglichkeit bestimmt die Präzision des Schnellschusses eines Freibeuters. Siehe auch: AGI (Verdienst)
  • Angelo (アギ, Agi) es uno de los solteros elegibles en Harvest Moon: El Gran Bazar para las jugadoras. Agi es artista local de Ciudad de Céfiro, que a menudo es encargado por el alcalde, Félix. Él no tiene ninguna familia en la ciudad de la que tengas que hacerte amigo, pero tienes que conseguir amistad con Kevin hasta 5000 FP para tener el evento corazón azul de Agi.
  • The acronym AGI may refer to: * Advanced geospatial intelligence * Africa Governance Inventory * Artificial general intelligence * Association of Geophysical Information
  • Agi (アギ, Agi) is a Fire skill. It deals light Fire damage to 1 foe, and costs 4 SP to use.
  • The first men. * Made by Pamalt, Yanmorla, Balumbasta, Cronisper, Kendamalar and Nyanka. * They became split between the Agimori who die and the immortal Agitorani. Source: Revealed Mythologies
  • Agility (or AGI for short) is a statistic of weapons in Stick Ranger. It is an indication of the length of time between two consecutive attacks of a character, as such, the higher the AGI, the slower the rate of attack. It is represented in the form X-Y, where X is the minimum AGI and Y is the maximum AGI. Magicians and Priests attack the slowest, while Boxers attack the fastest. The values show how many frames have to pass for an attack to repeat, with 50 frames per second. The lowest AGI value is 4-6 (Mach Cestus 7), which means that 4 to 6 frames will pass, i.e. 0.08 to 0.12 seconds, while the highest AGI value is 160-180 (Missile 5 and Napalm Bomb 6) equivalent to 3.2 - 3.6 seconds. The lowest AGI value with the help of Quick's Card is 2-3 (Quick's Card 5/7), equivalent to 0.04 - 0.06 seconds.
  • AGI (Adventure Game Interpreter) was the development tool used by Sierra Online to create their early adventure games. The original King's Quest engine and language (named Game Assembly Language or *.gal by its designer, Arthur Abraham) was developed by Sierra to to showcase the technology of the IBM PCjr. AGI, originally developed by IBM, was donated to Sierra when it was unable to finish the project due to the dismissal of its main designer. The first game to use the AGI engine was King's Quest I, released in 1984. There were also a few games made with AGI that were not adventure games. When it was first used, in the mid-1980s, AGI was very innovative and made impressive use of the technology available at the time. Later versions were adapted to use 16 color EGA graphics and the Adlib soundcard. By the end of the 80s, however, AGI's 160×200 resolution began to look outdated and it couldn't keep up with newer developments such as mice, which were used extensively by the SCUMM engine of competitor Lucasfilm Games. In 1990, Sierra abandoned AGI and started using the SCI (Sierra Creative Interpreter) engine for their adventure games. Sarien (Sierra AGI resource interpreter engine) is a portable, open-source re-implementation of Sierra's AGI.
is Engine of