PropertyValue
rdfs:label
  • Naval yard (Red Alert 1)
rdfs:comment
  • The design was very simplistic, allowing for quick setting up of a fully operational naval base unlike its counterpart, the submarine pen. After the war, while focus shifted to larger, stationary shipyards, such easily set up naval yards continued to be in use. It was replace by a new Naval shipyard during Third World War.
dcterms:subject
armortype
  • Light
techlvl
  • 2
usearmor
  • Light
dbkwik:cnc/property/wikiPageUsesTemplate
Faction
Power
  • -30
Tier
  • 1
Role
  • Constructs & repairs naval units
Produce
  • *Default: **Gunboats **Destroyers *Tech center: **Cruisers
Name
  • Naval Yard
ImgSize
  • autosize
Cost
  • 650.0
Sight
  • 4
HP
  • 1000
abstract
  • The design was very simplistic, allowing for quick setting up of a fully operational naval base unlike its counterpart, the submarine pen. After the war, while focus shifted to larger, stationary shipyards, such easily set up naval yards continued to be in use. It was replace by a new Naval shipyard during Third World War.
is Prod of
is Produced of
is wikipage disambiguates of