PropertyValue
rdf:type
rdfs:label
  • Factory
  • Factory
  • Factory
  • Factory
  • Factory
rdfs:comment
  • The Factory is the fifth cheapest building you can purchase. It produces cookies at a base rate of 260 cookies per second. __TOC__
  • The factory is an automated terran structure which acts as the primary production center for vehicles, structures, and ammunition. The factory maintains first-class housing for the elite crews of tanks, walkers and the other mechanical units it produces. The factory walls are made of reinforced neosteel, making the structure one of the most survivable in any terran base. The factory contains heavily reinforced fuel supply reservoirs, as well as interior construction cranes to aid in the lifting and assembly of machinery, and ventral thrusters allowing it to liftoff.
  • Factory is the 147th level in Chip's Challenge 2. It was created by Darren Loney.
  • The Factory is the seventh world in Donkey Kong Country Returns with nine levels and the boss here is Colonel Pluck, who uses the Stompybot 3000 to do the Tiki Tak Tribe's evil bidding. The boss Tiki of this world is Accordion. In contrast to the other worlds, this one is unique because, to reach the boss level, the player must find and turn on three switches (one in each of the three square-shaped levels) that will allow the player to ride a rocket to the boss level. Enemies found here include Pyrobots, Buckbots, Buckbombs, etc.
  • Syarat Faction: Noble Draw 1 kartu pada Preparation Phase Anda. 1 gold: Unslide target Relic. Skill ini hanya dapat digunakan sekali tiap turn.
  • The Factory is the customization area of the game, using the factory players can customise units to their heart's content. The Factory consists of seven areas, each one allowing for a different form of customization.
  • The Factory is a Tier 4 tank which is one of the six upgrade choices of the Overseer. The Factory spawns Minions using its Minion Spawner. The Factory may spawn new players next to it, as a result of the 19/11/16 update.
  • Factory has 2 variants, Team Deathmatch & Search & Destroy.
  • Blue Goal: There are a lot of blue goals coming out from the right, so what you would want to do is to wait for a blue goal to come out, and then make a roll for the goal, before it falls down.
  • Factory is a location within Breath of Fire III.
  • Source: gamelytic.com
  • The Factory can produce the Humvee, Tank, and APC.
  • The Factory is a special agent that is somewhat similar to the Monkey Village. It costs $80 Monkey Money and increases the power of all towers in its range (equal to a Village's) by a greater amount than the Monkey Village would (boosting range by 35%, increasing fire rate by 20% and decresing upgrade cost by 15%, does not stack), but also creates bloons as industrial waste after every round of a game. These bloons must be destroyed in the same way as any other bloons. The more towers in the Factory's range, the stronger the Bloons:
  • Factory is a stage first appearing in BlazBlue: Chronophantasma. It appears to be a manufacturing zone for Sector Seven. After a few seconds, the large gate in the background opens to reveal an inactive, massive Golden Tager. Given its location information, it appears to be located below Yggdrasill Seed.
  • The Factory is where Robo confronts the R Series in Chrono Trigger. The Factory is located in the northern portion of the Northeastern continent of the World Map. Proto Dome is located to the south and Lab 32 is further west.
  • Initial Takeover Cost: C$7,200 Initial Takeover Output: C$7,384 every 12 hours Initial ROI: C$7,200 Cost / C$14,768 Daily Profit = 0.49 Days to Return Investment
  • To the west of the Factory lies the Shadow Arena. Here the Shadow Lord's slaves are put up against Vraals in a fight to the death. To the west also lies hills.
  • A factory can be given unlimited capacity for the original owner by including the following option in the territory attachment: Also the following game property could be used for stacking factories: The AI never produces factories.
  • The Factory is an agricultural and military building featured in Age of Empires III.
  • Factory was the only playable map in Battlefield 3: Aftershock. The map featured three floors that are connected by stairs and openings within the ground. It includes an underground tunnel section and two ground floors above it. The map is playable on the game's only game mode, Team Deathmatch.
  • Factory was a theme dedicated to encouraging fan creations with the LEGO Digital Designer. Factory is also a minor theme in MLN, and covers both the Factory Modules and the Star Justice theme. Creations from the Digital Designer can be uploaded to the LEGO website and added to Factory Modules. There are two Star Justice themed Networkers in MLN, Capt Reynolds and Bob Skull. The Factory theme has been replaced by the Design byME theme.
  • The Factory is a basic map composed of two areas divided by a structure, through which there is a tunnel. Players can also traverse the roof of that structure.
  • Factory is a theme that started in 2005. Three example sets were released that year by The LEGO Group, smaller than traditional LEGO Minifigure scale, approximately 1:50 scale. Factory is powered by LEGO Digital Designer (LDD) , a LEGO virtual building program available as a free download for PC and MAC from www.Lego.com. There were no sets released in 2006. In 2007 two sets created by LEGO fans were released. In 2009, LEGO Factory was replaced by Design byME.
  • There are many types of factorys in VV used to build the essential items. The Android Factory builds basic humanoid androids that will do basic programmed functions or allow a player to link up with and control. 3 Classes of factory with 10 sub classes Orbital Factory Class 1 - 10 Landed Factory Class 1 - 10 Built Class 1 - 10
  • A factory is a moderately advanced building for assembly of goods. In the Civilization Series of games, a factory increases resource production, but it also increases pollution. In Colonization games, there is no individual "Factory" but several productive buildings can be upgraded to corresponding factories, which allow workers to produce more of their type of product per turn.
  • Factory (suomeksi Tehdas) on vuonna 2005 aloitettu LEGO Groupin projekti. Sen toimintakonsepti perustui kuluttajien ja harrastajien haluun luoda omia settejä ja tätä tarkoitusta varten luotiin LEGO Digital Designer. LDD ja Factory itsessään olivat hyvin vahvasti käyttäjien palautteesta kehittyneitä. Vuoden 2009 lokakuussa Factoryn toiminta konsepti muuttuu hieman ja se nimettiin LEGO Design byME:ksi. LDD:n avulla suunnitellut ja Factory-sivustolla myydyt setit kuuluivat Factory-teemaan.
  • Factory is a buildings need for build some cool tank.
  • A Factory spawns vehicles. When you lose a vehicle, it manufactures a replacement. It is imperative that you have one, for without vehicles it becomes difficult to win. Make sure to capture the enemy's Factory as soon as possible and maintain control of it.
  • "Early examples of factory-like production, where a number of individuals work cooperatively to produce goods for sale or trade, can be found as far back as ancient Greece and Rome. Modern factories, however, evolved from the concept of specialized labor, where each worker performed a single step in the overall production of an item. This specialization allows factories to increase the speed and efficiency of the manufacturing process, far surpassing earlier means of production. The development of the factory system as a means of production played a key role in the Industrial Revolution."
  • Factory is a stage in Hill Climb Racing. It is the 18th stage to be unlocked. It costs 1,000,000 coins. It was released in 1.27.0 (18). The stage is available on android and WP
  • Factory is a type of installation used to manufacture items.
  • A factory is a unit capable of building mobile units. Each faction has three types of normal factories, land, air and naval. Quantum gateways also function like factories. There are also several other experimental factories.
  • From Medieval Latin factoria, from [[w:|]][[Category: derivations|Factory]] factor. Probably via a Romance language; compare Italian fattoria, Spanish factoría, Portuguese feitoria.
  • "?" —Description The Factory is a new unit introduced in WorldBuilder 2.
  • The Factory is a location often appearing in Yukkuri stories. In most stories the Yukkuri have an instinctive fear of the factory and/or factory workers.
  • The Factory (ファクトリー Fakutorī?) was the automated system of government that oversaw and controlled the Scrapyard. The term also refers to the 12 individual factories that were present in the Scrapyard, one in each district.
  • Factories, sometimes called Bases, are a kind of productive Building and Terrain. Factories can produce and restore HP to Land Units at a cost as well as resupply them for free. Factories also generate funds, provide defensive cover (3 stars) for Land Units and do not impede movement. Factories produce the largest amount of units and unit types, with units capable of capturing exclusive to it. This increases their strategic importance because property capturing units may be produced at the frontlines instead of having to transport them along.
  • The Factory is a late game military building, where artillery and anti-air units as well as Supply Wagons are built. It upgrades from the Siege Factory automatically and for free, when a nation enters the Industrial Age. Upgrading has no effect on the building's stats and ramping cost - with one exception: For some reason the base cost changes from 60 Timber/60 Metal to 120 Timber, same as Barracks and Stables/Auto Plants now. Types of units built at the Factory: * Artillery Weapons * Anti-Aircraft * Supply Wagon
owl:sameAs
Level
  • 147
  • Finkton
Era
  • 2300
dcterms:subject
Intro
addons
chips available
  • 0
c4c
  • no
Bricks
  • 1
  • 10
  • 15
  • 25
armortype
  • *Armored
benefit
  • +4 Star
Boss
Hit points
  • 1200
Require
levelset
req
Hotkey
  • F
  • O
Combat
  • Infantry
Level Name
  • Factory
Unlock
Prerequisites
Hint
  • None
chips required
  • 0
Ruled by
  • The Shadow Lord
dbkwik:ageofempires/property/wikiPageUsesTemplate
dbkwik:battleangel/property/wikiPageUsesTemplate
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dbkwik:fallout/property/wikiPageUsesTemplate
dbkwik:glest/property/wikiPageUsesTemplate
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dbkwik:mafiawars/property/wikiPageUsesTemplate
dbkwik:mylegonetwork/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
dbkwik:nitrome/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:starcraft/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
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dbkwik:diep-io/property/wikiPageUsesTemplate
dbkwik:supcom/property/wikiPageUsesTemplate
dbkwik:rise-of-nations/property/wikiPageUsesTemplate
Previous
Console
  • iOS
Levels
  • 9
Faction
cps
  • 260
Age
  • 22
Speed
  • N/A
Produced
Armor
  • 1
  • 3
  • 15
Tier
  • 4
Appearance
  • The Shadowlands
Role
  • Vehicle production
Game
Produce
  • *Hellion/Hellbat * * *Widow mine * *Diamondback *Predator *Thor *Cyclone
  • *Vulture *Siege tank *Goliath
Difficulty
  • 2
Name
  • Factory
  • FACTORY
Type
  • Location
  • *Mechanical *Structure
Katakana
  • ファクトリー
ImgSize
  • 200
Romaji
  • Fakutorii
Caption
  • Factory
Support
Region
dbkwik:chipschallenge/property/wikiPageUsesTemplate
costgas
  • 100
bold time
  • 35
bold score
  • 73850
Basic
CitC
  • yes
allows
  • *Armory *Starport
  • *Armory *Starport *Nuclear missiles
costmin
  • 150
  • 200
impEffects
  • Industry +10
Base cost
  • 120
impShort
  • Increases manufacturing.
Building time
  • 28.0
impType
  • Normal Project
impLong
  • Increases military/social production.
impObsolete
impCost
  • 75
Upgrades from
Ramping cost
  • 25
impPrereq
Stage of
  • Kokonoe
  • Lambda -No. 11-
Area Number
  • Block.01-The Basement
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dbkwik:empire-earth/property/wikiPageUsesTemplate
dbkwik:empireearth/property/wikiPageUsesTemplate
dbkwik:bof/property/wikiPageUsesTemplate
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Actions
  • None
Structure
  • x
fgcolor
  • black
Sign
Tech
  • Assembly Line
Model
Terrain
Gears
Unit Name
  • Factory
Title
  • Factory
col
  • no
Description
  • A wise man never wants a weapon.
  • Produces large quantities of cookies.
Island
Color
  • shadowlands
Cost
  • 250
Resources
  • 200
kinetoscopes
  • 1
Years
  • 2005
Modes
ID
  • 56
War
Building
  • Factory
HP
  • 1250
  • 5000
Time
  • 43
  • 80
Lit
  • Factory
Health
  • 8000
Race
  • Terran
NEXT
Teams
  • 20
Effect
  • * +25% * +50% with Power * Can turn 2 Citizens into Engineer * Required to Build Coal Plant, Hydro Plant, Nuclear Plant * +2 from Coal, Oil * Required to Build Industrial Park * Double production speed for Organized leaders * Available for free on Future and later starts Replaced by Assembly Plant
Barrel
Max
  • 260
Location
  • 6
  • Northeastern continent
  • Southern Shadowlands
wikipage disambiguates
impName
  • Factory
BoFIII
  • Yes
Line of Sight
  • 6
Related themes
originalgame
  • Age of Empires III
Civs
  • European
initial
  • 130000
Greater Location
Unhealth
  • +1
voxophones
  • 2
  • 9
infusions
  • 1
heavy hitters
telescopes
  • 1
vigors
Max Garrison
  • 20
kefling
  • No
Plunder amount
  • 60
abstract
  • The Factory is the fifth cheapest building you can purchase. It produces cookies at a base rate of 260 cookies per second. __TOC__
  • The factory is an automated terran structure which acts as the primary production center for vehicles, structures, and ammunition. The factory maintains first-class housing for the elite crews of tanks, walkers and the other mechanical units it produces. The factory walls are made of reinforced neosteel, making the structure one of the most survivable in any terran base. The factory contains heavily reinforced fuel supply reservoirs, as well as interior construction cranes to aid in the lifting and assembly of machinery, and ventral thrusters allowing it to liftoff.
  • The Factory is a late game military building, where artillery and anti-air units as well as Supply Wagons are built. It upgrades from the Siege Factory automatically and for free, when a nation enters the Industrial Age. Upgrading has no effect on the building's stats and ramping cost - with one exception: For some reason the base cost changes from 60 Timber/60 Metal to 120 Timber, same as Barracks and Stables/Auto Plants now. Types of units built at the Factory: * Artillery Weapons * Anti-Aircraft * Supply Wagon Being a military structure, it may be built anywhere within friendly (own or allied) borders. The ramping cost is doubled for every three buildings of the same type, whether existing or under construction. Like Siege Factories, Factories may be garrisoned by all types of units they create. Garrisoned units are safe from taking damage and are slowly repaired in the Factory if they are Factory units. The maximum garrison capacity is 20, with siege/artillery units taking up 2 slots each. If Advanced Options are turned on, a button will show up in the Factory's control panel, allowing to enable or disable the Auto Deploy stance for newly created artillery units. It has no effect on garrisoned units ejected from the building.
  • The Factory (ファクトリー Fakutorī?) was the automated system of government that oversaw and controlled the Scrapyard. The term also refers to the 12 individual factories that were present in the Scrapyard, one in each district. The Factory's role was to gather resources from the surface, process and refine them, and transport them to Tiphares via the massive tubes that connected each factory to the aerial city. It prioritised Tiphares' welfare above that of the people who lived in the Scrapyard, although it did provide a means of security against external threats and means of dealing with criminals through the bounty system. The Tipharean civil war shut down the Factory, which despite its exploitation of the Scarpyard's residents, had become the lynchpin of daily and economic life. Vector and Kaos were able to establish a degree of order out of the chaos, but the makeshift system that they put together was on the verge of collapse on the eve of the Tenth Zenith of Things Tournament Finals.
  • Factory is the 147th level in Chip's Challenge 2. It was created by Darren Loney.
  • The Factory is the seventh world in Donkey Kong Country Returns with nine levels and the boss here is Colonel Pluck, who uses the Stompybot 3000 to do the Tiki Tak Tribe's evil bidding. The boss Tiki of this world is Accordion. In contrast to the other worlds, this one is unique because, to reach the boss level, the player must find and turn on three switches (one in each of the three square-shaped levels) that will allow the player to ride a rocket to the boss level. Enemies found here include Pyrobots, Buckbots, Buckbombs, etc.
  • Syarat Faction: Noble Draw 1 kartu pada Preparation Phase Anda. 1 gold: Unslide target Relic. Skill ini hanya dapat digunakan sekali tiap turn.
  • The Factory is the customization area of the game, using the factory players can customise units to their heart's content. The Factory consists of seven areas, each one allowing for a different form of customization.
  • The Factory is a Tier 4 tank which is one of the six upgrade choices of the Overseer. The Factory spawns Minions using its Minion Spawner. The Factory may spawn new players next to it, as a result of the 19/11/16 update.
  • Factory has 2 variants, Team Deathmatch & Search & Destroy.
  • Blue Goal: There are a lot of blue goals coming out from the right, so what you would want to do is to wait for a blue goal to come out, and then make a roll for the goal, before it falls down.
  • Factory is a location within Breath of Fire III.
  • Source: gamelytic.com
  • The Factory can produce the Humvee, Tank, and APC.
  • The Factory is a special agent that is somewhat similar to the Monkey Village. It costs $80 Monkey Money and increases the power of all towers in its range (equal to a Village's) by a greater amount than the Monkey Village would (boosting range by 35%, increasing fire rate by 20% and decresing upgrade cost by 15%, does not stack), but also creates bloons as industrial waste after every round of a game. These bloons must be destroyed in the same way as any other bloons. The more towers in the Factory's range, the stronger the Bloons:
  • Factory is a stage first appearing in BlazBlue: Chronophantasma. It appears to be a manufacturing zone for Sector Seven. After a few seconds, the large gate in the background opens to reveal an inactive, massive Golden Tager. Given its location information, it appears to be located below Yggdrasill Seed.
  • The Factory is where Robo confronts the R Series in Chrono Trigger. The Factory is located in the northern portion of the Northeastern continent of the World Map. Proto Dome is located to the south and Lab 32 is further west.
  • Initial Takeover Cost: C$7,200 Initial Takeover Output: C$7,384 every 12 hours Initial ROI: C$7,200 Cost / C$14,768 Daily Profit = 0.49 Days to Return Investment
  • To the west of the Factory lies the Shadow Arena. Here the Shadow Lord's slaves are put up against Vraals in a fight to the death. To the west also lies hills.
  • A factory can be given unlimited capacity for the original owner by including the following option in the territory attachment: Also the following game property could be used for stacking factories: The AI never produces factories.
  • The Factory is an agricultural and military building featured in Age of Empires III.
  • Factory was the only playable map in Battlefield 3: Aftershock. The map featured three floors that are connected by stairs and openings within the ground. It includes an underground tunnel section and two ground floors above it. The map is playable on the game's only game mode, Team Deathmatch.
  • Factory was a theme dedicated to encouraging fan creations with the LEGO Digital Designer. Factory is also a minor theme in MLN, and covers both the Factory Modules and the Star Justice theme. Creations from the Digital Designer can be uploaded to the LEGO website and added to Factory Modules. There are two Star Justice themed Networkers in MLN, Capt Reynolds and Bob Skull. The Factory theme has been replaced by the Design byME theme.
  • The Factory is a basic map composed of two areas divided by a structure, through which there is a tunnel. Players can also traverse the roof of that structure.
  • Factory is a theme that started in 2005. Three example sets were released that year by The LEGO Group, smaller than traditional LEGO Minifigure scale, approximately 1:50 scale. Factory is powered by LEGO Digital Designer (LDD) , a LEGO virtual building program available as a free download for PC and MAC from www.Lego.com. There were no sets released in 2006. In 2007 two sets created by LEGO fans were released. In 2009, LEGO Factory was replaced by Design byME.
  • There are many types of factorys in VV used to build the essential items. The Android Factory builds basic humanoid androids that will do basic programmed functions or allow a player to link up with and control. 3 Classes of factory with 10 sub classes Orbital Factory Class 1 - 10 Landed Factory Class 1 - 10 Built Class 1 - 10
  • A factory is a moderately advanced building for assembly of goods. In the Civilization Series of games, a factory increases resource production, but it also increases pollution. In Colonization games, there is no individual "Factory" but several productive buildings can be upgraded to corresponding factories, which allow workers to produce more of their type of product per turn.
  • Factory (suomeksi Tehdas) on vuonna 2005 aloitettu LEGO Groupin projekti. Sen toimintakonsepti perustui kuluttajien ja harrastajien haluun luoda omia settejä ja tätä tarkoitusta varten luotiin LEGO Digital Designer. LDD ja Factory itsessään olivat hyvin vahvasti käyttäjien palautteesta kehittyneitä. Vuoden 2009 lokakuussa Factoryn toiminta konsepti muuttuu hieman ja se nimettiin LEGO Design byME:ksi. LDD:n avulla suunnitellut ja Factory-sivustolla myydyt setit kuuluivat Factory-teemaan.
  • Factory is a buildings need for build some cool tank.
  • A Factory spawns vehicles. When you lose a vehicle, it manufactures a replacement. It is imperative that you have one, for without vehicles it becomes difficult to win. Make sure to capture the enemy's Factory as soon as possible and maintain control of it.
  • "Early examples of factory-like production, where a number of individuals work cooperatively to produce goods for sale or trade, can be found as far back as ancient Greece and Rome. Modern factories, however, evolved from the concept of specialized labor, where each worker performed a single step in the overall production of an item. This specialization allows factories to increase the speed and efficiency of the manufacturing process, far surpassing earlier means of production. The development of the factory system as a means of production played a key role in the Industrial Revolution."
  • Factories, sometimes called Bases, are a kind of productive Building and Terrain. Factories can produce and restore HP to Land Units at a cost as well as resupply them for free. Factories also generate funds, provide defensive cover (3 stars) for Land Units and do not impede movement. Factories produce the largest amount of units and unit types, with units capable of capturing exclusive to it. This increases their strategic importance because property capturing units may be produced at the frontlines instead of having to transport them along. While not able to directly resupply Naval or Air Units Factories can support them by building an APC , which allows these kinds of units to travel much farther from Ports and Airports than usual. In Advance Wars: Days of Ruin the APC (renamed to rig) may build a limited number of Temporary Ports and Temporary Airports , these buildings increase the survival time of their respective units greatly and make them easier to use in situations where it wouldn't otherwise be feasible. Note that while designing maps there must be either one Factory or one Unit present for each faction with a HQ , otherwise it is not possible to play the map. In Famicom Wars, Factories provide no money. In fact, they were simply near the HQ, since in the pre-AW games, only properties near the player's HQ could be used to build units. In Game Boy Wars 3, Factories provide Materials, and are the only properties that can do so, making them vital for building more units. They are also required for building Constructors and Supply Trucks. However, they provide no Gold.
  • Factory is a stage in Hill Climb Racing. It is the 18th stage to be unlocked. It costs 1,000,000 coins. It was released in 1.27.0 (18). The stage is available on android and WP
  • Factory is a type of installation used to manufacture items.
  • A factory is a unit capable of building mobile units. Each faction has three types of normal factories, land, air and naval. Quantum gateways also function like factories. There are also several other experimental factories.
  • From Medieval Latin factoria, from [[w:|]][[Category: derivations|Factory]] factor. Probably via a Romance language; compare Italian fattoria, Spanish factoría, Portuguese feitoria.
  • "?" —Description The Factory is a new unit introduced in WorldBuilder 2.
  • The Factory is a location often appearing in Yukkuri stories. In most stories the Yukkuri have an instinctive fear of the factory and/or factory workers.
is baseunit of
is Require of
is req of
is Affil of
is Unlock of
is Previous of
is Theme of
is Deathplace of
is Produced of
is Type of
is Subtheme of of
is teema of
is Built at of
is impObsolete of
is Shop of
is Interest of
is Points of
is Parent of
is comb of
is NEXT of
is World of
is Units of
is Creator of
is Location of
is Upgrades To of
is Related themes of
is newtech of