Property | Value |
rdf:type | |
rdfs:label | |
rdfs:comment | - With this dagger (and another attuned weapon or shield in your off-hand slot), you have a small chance of doing 25% extra damage on a hit. This chance varies with your Agility level and maxes out at 12% at 99 Agility. So at most, this gives it a 3% damage boost over the chaotic claws, which have identical stats otherwise. This weapon can be stored using a keepsake key, but only when newly made/repaired - used versions will need to be repaired first.
- With this dagger (and another attuned weapon or shield in your off-hand slot), you have a small chance of doing 25% extra damage on a hit. This chance varies with your Agility level and maxes out at 12% at 99 Agility. So at most, this gives it a 3% damage boost over the chaotic claws, which have identical stats otherwise. The attuned crystal dagger degrades during use. Each dagger has 50,000 charges and consumes 2 charges for every auto attack, ability used or hit taken. If used in Prifddinas it will only consume 1 charge, lasting twice as long.
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Level | |
Strength | |
Version | |
dcterms:subject | |
aSpeed | |
skillXP | |
mat2price | |
specialchance | |
mat1price | |
store | |
low | |
Examine | - A dagger fashioned from crystal.
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mat1qty | |
Tradeable | |
stacksinbank | |
mainDamage | |
Equipable | |
degrades | |
geValue | |
alchable | |
destroy | |
disassembly | |
offAccuracy | |
Quest | - No
- Completed The Eyes of Glouphrie and Plague's End
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Attack range | |
offDamage | |
mainAccuracy | |
kept | |
mat2qty | |
dbkwik:darkscape/property/wikiPageUsesTemplate | |
dbkwik:rune-scape/property/wikiPageUsesTemplate | |
dbkwik:runescape/property/wikiPageUsesTemplate | |
Prayer | |
Category | |
Special | |
Stackable | |
Tier | |
Slot | |
MAT | - Harmonic dust
- Attuned crystal weapon seed
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Magic | |
Name | |
Value | |
Caption | - A player wielding an attuned crystal dagger
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Members | |
Weight | |
Update | - Prifddinas - Lost City of the Elves - Part 2
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Skill | |
Armour | |
Class | |
Image | |
Life | |
Accuracy | |
ID | |
Style | |
high | |
Release | |
Damage | |
Ranged | |
Requirements | |
abstract | - With this dagger (and another attuned weapon or shield in your off-hand slot), you have a small chance of doing 25% extra damage on a hit. This chance varies with your Agility level and maxes out at 12% at 99 Agility. So at most, this gives it a 3% damage boost over the chaotic claws, which have identical stats otherwise. The attuned crystal dagger degrades during use. Each dagger has 50,000 charges and consumes 2 charges for every auto attack, ability used or hit taken. If used in Prifddinas it will only consume 1 charge, lasting twice as long. This weapon can be stored using a Keepsake key, but only if has not yet been equipped. If it has, one must take it to Eluned so she can repair it, returning the weapon to its untouched state.
- With this dagger (and another attuned weapon or shield in your off-hand slot), you have a small chance of doing 25% extra damage on a hit. This chance varies with your Agility level and maxes out at 12% at 99 Agility. So at most, this gives it a 3% damage boost over the chaotic claws, which have identical stats otherwise. The attuned crystal dagger will revert to seed after 50,000 charges of combat, but uses two charges per hit except while within Prifddinas, where it uses one charge per hit. The amount of coins needed to repair a partially degraded attuned dagger is scaled linearly to your current creation cost of a normal crystal weapon/armour seed. This reduces with each creation, starting at , and decreasing by 200,000 with each creation, until five or more creations - where a creation/full repair will costing . However, the attuned dagger cannot be repaired for coins if it is fully degraded, as it reverts to seed and has to be re-created with harmonic dust. This weapon can be stored using a keepsake key, but only when newly made/repaired - used versions will need to be repaired first.
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is Weapon of | |
is wikipage disambiguates of | |