PropertyValue
rdf:type
rdfs:label
  • Magic Door
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • The Magic Door is a high-end door featured in Dungeon Keeper and Dungeon Keeper 2, slightly weaker than the Iron Door in terms of health, but offering unique bonuses.
  • It is the the door that leads to one's heart's desire. It consists of three arcane doorways, the last of which leads to a strange, enchanted realm. The door stands up all by itself in mid-air, floating a few inches above the meadow, at the foot of an impassible mountain range. It resembles a plain locked door leading to nowhere. There is nothing on the backside but the back of the door. The door had a back and front, but no sides at all. Inscriptions on the door suggest that it is magic door, and offers clues where the keys are hidden. The smell of magic emanated around the door.
dcterms:subject
itemid
  • 17318
implemented
  • 9.800000
secondarytype
  • Teleporters
actualname
  • magic door
walkable
  • no
objectclass
  • Utilities
dbkwik:runescapeclassic/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
dbkwik:dungeonkeeper/property/wikiPageUsesTemplate
Article
  • a
Name
  • Magic Door
dbkwik:dungeon-keeper/property/wikiPageUsesTemplate
dbkwik:kingsquest/property/wikiPageUsesTemplate
mapcolor
  • 186
Notes
  • Use it to get teleported into or out of Eclesius' house. There are two known doors: a free-standing door outside of the Adventurer's Guild, and one built in the house of Eclesius.
Location
  • Adventurer's Guild, Eclesius' house.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • It is the the door that leads to one's heart's desire. It consists of three arcane doorways, the last of which leads to a strange, enchanted realm. The door stands up all by itself in mid-air, floating a few inches above the meadow, at the foot of an impassible mountain range. It resembles a plain locked door leading to nowhere. There is nothing on the backside but the back of the door. The door had a back and front, but no sides at all. Inscriptions on the door suggest that it is magic door, and offers clues where the keys are hidden. The smell of magic emanated around the door. The Magic Door had first appeared not long before Graham came to Kolyma. Seemingly floating above the ground without support. In order to rescue Valanice, King Graham was required to find three keys that opened three magic doors--the last of which brought him to a strange, enchanted realm. The doors were surrounded by steep cliffs and a deep chasm and could only be reached by crossing a frayed rope bridge. The three doors, the first door, the second door, and the third door, are built into the doorway requiring three golden magic keys to unlock them. The doors were surrounded by steep cliffs and a deep chasm and could only be reached by crossing a frayed bridge. The keys unlock the three doors to the enchanted land, the Enchanted Isles. A dazzling light shines forth from each doors' key hole. Each door contained a riddle pointing to where each key could be found. The first door is brown, and contains a riddle pointing to the sea. The second door is blue and contains a riddle pointing to the sky. The third door is blue and contains a riddle pointing towards the foreboding home of Dracula. Each key disappears as they used, opening up to the door behind it, once the last key is used it opens up world behind the door. The doorway is both a passage to the other side of the mountain range for the citizens living in eastern Kolyma if they have the right key, if citizens didn't have the right key they would end up in random locations across the world of Daventry, and use of the three magic keys would lead to the Enchanted Isles where Valanice was held in a Quartz Tower. The doors can only be opened from the front but not behind. After he won Valanice's heart, Graham married her in the monastery in in Kolyma not far from the destroyed bridge. As a wedding gift, the monks repaired the crossing in order that Graham and Valanice could return to the Crystal Tower and free the golden lion.
  • The Magic Door is a high-end door featured in Dungeon Keeper and Dungeon Keeper 2, slightly weaker than the Iron Door in terms of health, but offering unique bonuses.