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  • Stasis Module
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  • Stasis is a field of science and technology based on advanced quantum physics. The Stasis Module is used to temporarily slow all motion of both organic and inorganic material, relative to normal time, and functions by creating a temporal stasis field in a designated volume around the targeted objective.
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dbkwik:dead-space/property/wikiPageUsesTemplate
dbkwik:deadspace/property/wikiPageUsesTemplate
abstract
  • Stasis is a field of science and technology based on advanced quantum physics. The Stasis Module is used to temporarily slow all motion of both organic and inorganic material, relative to normal time, and functions by creating a temporal stasis field in a designated volume around the targeted objective. Commercially, it is used to slow down dangerous malfunctioning equipment until it can be repaired or replaced. Stasis has found wide applications in the surgical field, as stasis beds can be seen in the Sprawl, where patients who are suffering from otherwise terminal conditions or incredible trauma (such as the loss of whole limbs) can be put into stasis while suitable equipment and staff are assembled and organized to render treatment. Judging from its use in the P-Sec and Soldier RIGs, it is also apparent that the Stasis Module is also used as a non-lethal weapon when apprehending dangerous criminals, presumably freezing them temporarily so that they can be handcuffed. Stasis Energy can be monitored via an all-purpose indicator embedded in the RIG suit's armor, covering Isaac's right shoulder blade. It appears as a bluish half-circle to the right of Isaac's health indicator, which drains as Stasis Energy is fired. Its energy efficiency and duration can be upgraded with Power Nodes via workbenches, just like all other equipment. To recharge Stasis, players must either use Recharge Stations scattered about the game environment, or use Stasis Packs picked up and stored in the inventory. In Dead Space 2 and Dead Space 3, Stasis slowly recharges by itself over time.
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