PropertyValue
rdf:type
rdfs:label
  • Architect
  • Architect
  • Architect
  • Architect
rdfs:comment
  • __TOC__
  • Architect (pol. Architekt) – osiągnięcie występujące w Call of Duty: World at War. Aby zdobyć osiągnięcie należy ukończyć misje "Wendeta" na poziomie trudności weteran.
  • Istruito nel costruire strutture più grandi e imponenti dei semplici equipaggiamenti e pozioni, l'architetto può disegnare impressionanti edifici ed armi d'assedio per le grandi guerre in tutti i regni di confine e oltre. Insignito di grandi responsabilità dai suoi alleati, gli architetti facilitano la progettazione delle città come pure la costruzione dei marchingegni dedicati a proteggere i compagni e a distruggere i nemici.
  • The Architect was the creator of the Matrix and its predecessers and origin of any and all Machine directives within the Matrix. He is seen in "The Matrix Reloaded" and "The Matrix Revolution".
  • An Architect studies the virtue of Destiny and is very philosophical.
  • Architects can be found in several parts of Istan.
  • Architects are able to burrow into the ground, fly, and loiter in orbit around their homeworlds. Physically, Architects consist of three tendrils that each house one conduit and a "head" that houses a conduit and its weapon systems. Architects have a variety of weapons, including an energy cannon, grenades, and a spherical energy field that damages anything within its radius when it detonates. The Architects' armor makes them impervious to ground fire, but they are vulnerable when their tendril and head conduits are exposed.
  • The Architect is a character in Xenoblade Chronicles 2. This article about Xenoblade Chronicles 2 is a . You can help the My English Wiki by expanding it.
  • The Church of Architect has a complex hierarchy which makes the Vatican seem like Chutes and Ladders. A simple and greatly abridged explanation is given below.
  • Charles Tucker III was urged to become an architect by his mother, though he eventually became an engineer, as his father wanted. (ENT: "Similitude") Tucker's sister, Elizabeth, became an architect. Following the attack of the Xindi weapon on Earth and the destruction of Florida, Trip expressed hopes Elizabeth was not in Florida during the time of the attack as architects do a lot of trips. (ENT: "The Expanse")
  • This profession requires 76 skill points to master, 29 of which go towards prerequisites. XP requirements to master, including prerequisites: * 34,500 General Crafting XP (granted for crafting Artisan items) * 1,408,000 Structure Crafting XP (granted for crafting structures granted in Architect)
  • Architectural drawings or blueprints show where rooms -- walls, doors, windows -- will be placed. They also indicate the placement for other infrastructure elements, like plumbing and elements of the electrical system (wiring, etc.). An architect also considers how the building will fit into its surroundings and the design elements -- if all the other buildings in the neighborhood are Gothic, which emphasizes the vertical lines, how would a style that emphasizes the horizontal, such as a Prairie style house by Frank Lloyd Wright, fit?
  • He was borned as a member of the Raiten Clan of Thunderlords (this is a group of various Thunder gods from different mythology that decides who rule the other gods and the realm of Heaven). He and his younger brother Zekric grew up together, whom he undo in every category except at being compassionate which is why his brother to be elected by the Raiten Clan to rule over the other gods. After growing up hating his brother, he then started to build a faction out of fear to face his brother and his allies which resulted in a devasting war until he was defeated. After losing the war to his brother and the other gods, he was banish to Earth and severely injured. On Earth, he recieved on offer from Azizas for him to join the Kar'sh Army and made new allies which caused him to found the Order of
  • The Federation Force is tasked in M13: Phantom with retrieving three Architects from a Pirate-controlled facility on Talvania. They find the Architects attached to a machine, but upon trying to release them, the Architects abscond, forcing the Marines to give chase. In the debriefing, General Alex Miles reveals that the Galactic Federation research team was able to determine from the Architects that the Pirates were working on advanced camouflaging technology (for the Doomseye) in the base from which they were recovered.
  • To earn the Architect ribbon, a farmer must own buildings. To count, they cannot be removed until the ribbon is earned. It was worth noticing that not all technically constructed buildings count towards this ribbon. For example, an Orchard or a Snowman do not count, while decoration buildings that do not require any materials and are initially finished do, like the Mansion. Therefore your ribbon count might differ very much from your building count that can be seen when hovering over the icon below your farm's name.
  • Architects design houses and buildings. They plan offices and apartments. They design schools, churches, and airport terminals. Their plans involve far more than a building's looks. They must ensure that buildings are safe and strong and that they suit the needs of the people who use them. The architect and client first discuss what the client wants. The architect sometimes helps decide if a project would work at all or if it would harm the environment. The architect then creates drawings for the client to review. They may be involved in all stages of the construction of a building. If the ideas are OK, the architect draws up the final plans. These plans show how the building will look and how to build it. The drawings show the beams that hold up the building. They show the air-conditioner
  • The Architect is a modified construction unit. One of the Protoss' staple robotic units, Probes have shown unmatched efficiency in "constructing" buildings. More accurately, they produce a micro-beacon to anchor buildings in transport for hostile environments. Once this process is done, the Probe is free to mine or scout out areas for more valuable units. Other than this, they are completely useless in combat. With only plasma shields and light armor for protection, Probes are easily slaughtered with one or two hits from a Siege Tank (in any mode) or Dark Archon. Recognizing the value of these little workers, the Vaul re-forged them into Architects.
  • The Architect is the builder of the Masari, able to - literally - think structures into existance. He can also assist structures that are already built. Architects can boost the speed at which structures are built, produce units, gather resources, or make upgrades. They can also boost the firing range and rate of turrets. Up to two Architects may assist a structure. This unit has no attack. Instead, he can repair units and structures. More than two Architects may repair a target at a time. Units being repaired by one or more Architects are locked down. Architects are immune to mind control and Amplifier lockdown.
  • Architect was a polite and good child who enjoyed the school. He was born on Eden Prime two years prior the Geth Attack. He grew enjoying science and becoming the head of all Alliance Science Projects. In 2220 an asteroid fell on Bekenstein. He was assigned to investigate and in the end he found that inside the meteorite a small cache was locked. Inside of it He found extremely high-tech technology which started to affect his mind. He murdered all scientist working on the asteroid and disappeared. In two years he returned. He was modified and has gathered many followers. He was ready for the final blow on citadel with his new idea: I am the Future through Destruction. Notable technologies which he implanted himself with are: Geth, Reaper, Inquisitor and the tech from the asteroid which was
  • "Architects" was the nickname given to an unknown mysterious race or races that, at some point in time, inhabited the galaxy and may have interfered with celestial astrography, the culture and technology of early sentient species.
owl:sameAs
Level
  • 810
Era
  • 2200.0
Blue
  • 30
Main Character
  • Architect; Needed.png
Alignment
  • Evil
Attack
  • 87
Goal
  • To conquer earth so he can recieve power Azizas to defeat his brother
dcterms:subject
Prof
  • None
Current Alias
  • Architect
Gamerscore
  • 30
Giftable
  • Non-Giftable
bformatted
  • From a Certain Point of View
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dbkwik:farmville/property/wikiPageUsesTemplate
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dbkwik:swfanon/property/wikiPageUsesTemplate
dbkwik:swg/property/wikiPageUsesTemplate
dbkwik:universeatwar/property/wikiPageUsesTemplate
dbkwik:xenoblade/property/wikiPageUsesTemplate
dbkwik:marapets/property/wikiPageUsesTemplate
Defense
  • 134
Story
  • End of Watch
  • Verge of Greatness
Eyes
  • Red
Date
  • 2012-09-06
Age
  • ageless
Red
  • 15
Hair
  • Brown
Name
  • Architect
Type
  • Henchmen
Yellow
  • 2
desc
  • Ukończ 'Wendeta' na poziomie trudności weteran.
dbkwik:home/property/wikiPageUsesTemplate
dbkwik:super-heroes/property/wikiPageUsesTemplate
dbkwik:superheroes/property/wikiPageUsesTemplate
dbkwik:heromainia/property/wikiPageUsesTemplate
Aliases
  • God of Thorn, Pain, Fear
Trophy
  • Brązowe
White
  • 6
Height
  • 9.0
Species
Description
  • Own Buildings to earn ribbons.
dbkwik:nl.illogicopedia/property/wikiPageUsesTemplate
Others
  • Orville Nugent; Orville Nugent .png
  • Ryu Kobolt; Ryu Kobolt 001.jpg
  • Architect(Shining Ones); Elektra_Vol_1_4_page_08_Architect___0001.jpg
Homeworld
  • Eden Prime
Quality
  • Rare
Gender
  • Male
Race
  • God, Cyborg
RealName
  • Unknown
Source
Book
  • From a Certain Point of View
Teams
  • Shard, Kar'sh
Birth
  • 2181
wikipage disambiguates
abstract
  • __TOC__
  • Architect (pol. Architekt) – osiągnięcie występujące w Call of Duty: World at War. Aby zdobyć osiągnięcie należy ukończyć misje "Wendeta" na poziomie trudności weteran.
  • Istruito nel costruire strutture più grandi e imponenti dei semplici equipaggiamenti e pozioni, l'architetto può disegnare impressionanti edifici ed armi d'assedio per le grandi guerre in tutti i regni di confine e oltre. Insignito di grandi responsabilità dai suoi alleati, gli architetti facilitano la progettazione delle città come pure la costruzione dei marchingegni dedicati a proteggere i compagni e a distruggere i nemici.
  • The Architect was the creator of the Matrix and its predecessers and origin of any and all Machine directives within the Matrix. He is seen in "The Matrix Reloaded" and "The Matrix Revolution".
  • He was borned as a member of the Raiten Clan of Thunderlords (this is a group of various Thunder gods from different mythology that decides who rule the other gods and the realm of Heaven). He and his younger brother Zekric grew up together, whom he undo in every category except at being compassionate which is why his brother to be elected by the Raiten Clan to rule over the other gods. After growing up hating his brother, he then started to build a faction out of fear to face his brother and his allies which resulted in a devasting war until he was defeated. After losing the war to his brother and the other gods, he was banish to Earth and severely injured. On Earth, he recieved on offer from Azizas for him to join the Kar'sh Army and made new allies which caused him to found the Order of the Shard. He is now currently waging war against the S.M.M. (Special Modified Militia) with his cult of supernatural beings called the Shard.
  • An Architect studies the virtue of Destiny and is very philosophical.
  • Architects can be found in several parts of Istan.
  • To earn the Architect ribbon, a farmer must own buildings. To count, they cannot be removed until the ribbon is earned. It was worth noticing that not all technically constructed buildings count towards this ribbon. For example, an Orchard or a Snowman do not count, while decoration buildings that do not require any materials and are initially finished do, like the Mansion. Therefore your ribbon count might differ very much from your building count that can be seen when hovering over the icon below your farm's name. The first building (a rest tent) is earned upon reaching level 5. Buildings purchased from the market count toward this ribbon. One of the cheapest way to earn the Blue Ribbon is to buy 30 rest tents from the market. This will cost 30,000 coins and require 120 squares of space. This cost is offset by the coin prizes of the ribbons, see table below. The very cheapest way to earn the Blue Ribbon is to earn 30 buildings. Upon reaching Level 5, farmers earn a rest tent. This cannot be earned again; however, farmers can earn the mini Pagoda and the wedding Gazebo as many times as they can complete the Stirring Things Up and the Frantic for Flowers co-op jobs in gold time.
  • "Architects" was the nickname given to an unknown mysterious race or races that, at some point in time, inhabited the galaxy and may have interfered with celestial astrography, the culture and technology of early sentient species. The Architects were suspected of being a race millions of years old and from a different galaxy, like the Yuuzhan Vong. It has been proven, somewhere along the line, that the Architects interbred with the evolving Roninosions and a gene in the Architects meant that they could not easily feel the Force, but when they could, they were exceptionally powerful Force users.
  • The Federation Force is tasked in M13: Phantom with retrieving three Architects from a Pirate-controlled facility on Talvania. They find the Architects attached to a machine, but upon trying to release them, the Architects abscond, forcing the Marines to give chase. The Architects travel quite fast for the slow-moving Mechs. They must shot with charged blasts in order to "fry their circuits" and cause them to stop long enough to be picked up. The Marines must then take them to their ship, while fending off Pirate Troopers and Cloaked Troopers. If AI Combat Drones are being used during the mission, they will carry the Architect to the ship. Otherwise, the Marine(s) must do it themselves. In the debriefing, General Alex Miles reveals that the Galactic Federation research team was able to determine from the Architects that the Pirates were working on advanced camouflaging technology (for the Doomseye) in the base from which they were recovered.
  • Architects are able to burrow into the ground, fly, and loiter in orbit around their homeworlds. Physically, Architects consist of three tendrils that each house one conduit and a "head" that houses a conduit and its weapon systems. Architects have a variety of weapons, including an energy cannon, grenades, and a spherical energy field that damages anything within its radius when it detonates. The Architects' armor makes them impervious to ground fire, but they are vulnerable when their tendril and head conduits are exposed.
  • The Architect is a character in Xenoblade Chronicles 2. This article about Xenoblade Chronicles 2 is a . You can help the My English Wiki by expanding it.
  • Architect was a polite and good child who enjoyed the school. He was born on Eden Prime two years prior the Geth Attack. He grew enjoying science and becoming the head of all Alliance Science Projects. In 2220 an asteroid fell on Bekenstein. He was assigned to investigate and in the end he found that inside the meteorite a small cache was locked. Inside of it He found extremely high-tech technology which started to affect his mind. He murdered all scientist working on the asteroid and disappeared. In two years he returned. He was modified and has gathered many followers. He was ready for the final blow on citadel with his new idea: I am the Future through Destruction. Notable technologies which he implanted himself with are: Geth, Reaper, Inquisitor and the tech from the asteroid which was nicknamed HELIX.
  • The Church of Architect has a complex hierarchy which makes the Vatican seem like Chutes and Ladders. A simple and greatly abridged explanation is given below.
  • The Architect is a modified construction unit. One of the Protoss' staple robotic units, Probes have shown unmatched efficiency in "constructing" buildings. More accurately, they produce a micro-beacon to anchor buildings in transport for hostile environments. Once this process is done, the Probe is free to mine or scout out areas for more valuable units. Other than this, they are completely useless in combat. With only plasma shields and light armor for protection, Probes are easily slaughtered with one or two hits from a Siege Tank (in any mode) or Dark Archon. Recognizing the value of these little workers, the Vaul re-forged them into Architects. Architects share the same capabilities as their counterparts with an additional skill inspired by Zerg metamorphic strains. By moving themselves to a mineral node or pile of destructible rocks, they can gather the nearby materials to form a crude monolith. Inside this structure, Architects can modify themselves to form a Stone or Crystal Guardian depending on the materials used. After the process is done, the unit emerges from the monolith sending rubble everywhere. Though the process leaves few minerals left for other purposes, the end product of a Stone/Crystal guardian can be worth the loss should the situation call for it. Special abilities: * Worker Abilities - the Architect warps in structures and harvests Minerals and Vespene Gas * Masterpiece - unit sacrifices itself to form a Stone (Destructible Rocks) or Crystal guardian (Mineral Node). Formation costs 200 of whatever material is used and Architect cannot be brought back
  • Architectural drawings or blueprints show where rooms -- walls, doors, windows -- will be placed. They also indicate the placement for other infrastructure elements, like plumbing and elements of the electrical system (wiring, etc.). An architect also considers how the building will fit into its surroundings and the design elements -- if all the other buildings in the neighborhood are Gothic, which emphasizes the vertical lines, how would a style that emphasizes the horizontal, such as a Prairie style house by Frank Lloyd Wright, fit? Architects do not usually become famous for their residential designs. (A few exceptions are listed below.) Residential housing is frequently built without an architect. An architect or architectural firm may be involved in designing a few basic designs, and then builders use variations on those basic designs to make many similar homes. Basic house plans can be found and purchased off of many Web sites. Although hiring an architect adds a cost to the initial building, the improved design can add many benefits, including some that may make it easier to build or maintain. Other improvements, such as increased energy efficiency may lower the ongoing costs.
  • The Architect is the builder of the Masari, able to - literally - think structures into existance. He can also assist structures that are already built. Architects can boost the speed at which structures are built, produce units, gather resources, or make upgrades. They can also boost the firing range and rate of turrets. Up to two Architects may assist a structure. This unit has no attack. Instead, he can repair units and structures. More than two Architects may repair a target at a time. Units being repaired by one or more Architects are locked down. Architects are immune to mind control and Amplifier lockdown. A unit production structure assisted by 0 Architects produces 2 units in the time it would take to produce 3 with 1 Architect or 4 with 2 Architects. Specific units may deviate from this slightly based on their build times. When building a structure, adding a second Architect halves the build time.A very good mix is 2 architects supporting a matter controler espesialy when in need of defence or attack.
  • Charles Tucker III was urged to become an architect by his mother, though he eventually became an engineer, as his father wanted. (ENT: "Similitude") Tucker's sister, Elizabeth, became an architect. Following the attack of the Xindi weapon on Earth and the destruction of Florida, Trip expressed hopes Elizabeth was not in Florida during the time of the attack as architects do a lot of trips. (ENT: "The Expanse")
  • Architects design houses and buildings. They plan offices and apartments. They design schools, churches, and airport terminals. Their plans involve far more than a building's looks. They must ensure that buildings are safe and strong and that they suit the needs of the people who use them. The architect and client first discuss what the client wants. The architect sometimes helps decide if a project would work at all or if it would harm the environment. The architect then creates drawings for the client to review. They may be involved in all stages of the construction of a building. If the ideas are OK, the architect draws up the final plans. These plans show how the building will look and how to build it. The drawings show the beams that hold up the building. They show the air-conditioner, furnace, and ventilating systems. The drawings show how the electricity and plumbing work. Architects used to use pencil and paper to draw their plan, but today most architects use computers. Architects generally work in comfortable conditions because they spend most of their time in offices. However, they spend some time at building sites to see how projects are going. Architects may feel stressed sometimes. Most architects work 40 hours a week, but they may need to work nights and weekends in order to meet deadlines.
  • This profession requires 76 skill points to master, 29 of which go towards prerequisites. XP requirements to master, including prerequisites: * 34,500 General Crafting XP (granted for crafting Artisan items) * 1,408,000 Structure Crafting XP (granted for crafting structures granted in Architect)
is Occupation of
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