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rdfs:comment | - Ideally, all DPS players are in power armour and spreading support responsibility around. Tank gear does not have a damage boost, which, albeit its initial use, causes the team to use more supplies and extends kill time. |-| Ranged= Rangers should be on the Lunar spells spellbook with access to Vengeance spells or Ancient Magicks spellbook with access to Intercept if pulling damage from the team or distance base tank. Rangers can use Bolas to bind Jellyfish for ten seconds.
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Ring | |
pocket | |
2hweapon | |
abstract | - Ideally, all DPS players are in power armour and spreading support responsibility around. Tank gear does not have a damage boost, which, albeit its initial use, causes the team to use more supplies and extends kill time. Like Vorago, melee can be used but is not recommended if inexperienced, as anyone within a 2-square range of Yakamaru will be hit by magic attacks and be affected by its enrage mechanics unless the player is the base tank. The summoned jellyfish and the meleefish will still be able to attack melee DPSers when bound if their main targets are the melee DPS. The melee dps also is the closest during mid-phase and likely will become their target if not voked or tagged. An experienced melee DPS however can be useful for debuffing using Quake and Statius's warhammer. |-| Ranged= Rangers should be on the Lunar spells spellbook with access to Vengeance spells or Ancient Magicks spellbook with access to Intercept if pulling damage from the team or distance base tank. Note that Vengeance spells cast from the ability bar are delayed like abilities which means they replace an adrenaline-building attack. Click the spells from the spellbook and use the ability bar as a timer for Vengeance Group and Ice Asylum cooldowns. Rangers can use Bolas to bind Jellyfish for ten seconds.
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