PropertyValue
rdf:type
rdfs:label
  • Viewtiful Joe: Double Trouble!
rdfs:comment
  • Viewtiful Joe: Double Trouble is the third installment in the extremely popular Viewtiful Joe series, and is the first, and currently only, Viewtiful Joe game to be released on the Nintendo DS. It is a beat-em up video game that was developed by the now defunct company Clover Studio.
  • In Double Trouble!, there are now 6 extra bars of VFX instead of 5. The Mach Speed and Zoom VFX powers present in the other Viewtiful Joe games have been removed. In addition, players collect V-Tapes instead of V-Films. The VFX bar also seems to drain slightly faster than in other games.
owl:sameAs
dcterms:subject
system1AU
  • 2006-03-10
CERO
  • All
system1NA
  • 2005-11-18
system1EU
  • 2006-02-24
stub
  • X
system1JP
  • 2005-11-02
dbkwik:capcom/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
USK
  • 6
Genre
  • Beat 'em-up
Type
  • Game
Caption
  • North American box art
PEGI
  • 12
fix
  • a
System
  • DS
Class
  • E
acb
  • PG
ESRB
  • T
Developer
Rating
  • x
Publisher
abstract
  • Viewtiful Joe: Double Trouble is the third installment in the extremely popular Viewtiful Joe series, and is the first, and currently only, Viewtiful Joe game to be released on the Nintendo DS. It is a beat-em up video game that was developed by the now defunct company Clover Studio.
  • In Double Trouble!, there are now 6 extra bars of VFX instead of 5. The Mach Speed and Zoom VFX powers present in the other Viewtiful Joe games have been removed. In addition, players collect V-Tapes instead of V-Films. The VFX bar also seems to drain slightly faster than in other games. * Slow - Slows down the action to do more damage and begin lock-on. This is Joe's trademark power and has been in the series since the beginning, way back in the original Viewtiful Joe. * Split - Allows the player to split the screen horizontally and can be used to drop objects on enemies as well as to jump through walls. * Scratch - Allows the player to shake the screen around to make random pieces of debris fall on dazed enemies. * Slide - Switches the bottom screen with the top. Slide is similar to Zoom from the first 2 games, but it also gives access to another power, Touch. * Touch - Can be used to remove small, normally indestructible enemies, such as bats, from gameplay or to flip or turn switches in the background.