rdfs:comment | - The map is asymmetrical, and most fighting starts out on the sides and the central market, but after about a minute of game time, the battle becomes 360-degrees and can literally be anywhere, from any direction. In Horde mode, the bell tower tends to be the most common defense point due to its abundance of barriers, a sentry gun, weapon spawn and decoy. Additionally, enemies can only approach from two sides. However, this can become problematic if a Berserker or Lambent Berserker boss round is initiated, as the few entrances also means fewer exits.
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abstract | - The map is asymmetrical, and most fighting starts out on the sides and the central market, but after about a minute of game time, the battle becomes 360-degrees and can literally be anywhere, from any direction. In Horde mode, the bell tower tends to be the most common defense point due to its abundance of barriers, a sentry gun, weapon spawn and decoy. Additionally, enemies can only approach from two sides. However, this can become problematic if a Berserker or Lambent Berserker boss round is initiated, as the few entrances also means fewer exits. In Gears of War 3, Chickens can be seen roaming the map, and can be killed, causing a puff of feathers and blood. Frag grenades can be tagged to chickens, causing them to become "moving" grenades.
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