PropertyValue
rdf:type
rdfs:label
  • Quara Pincher
  • Quara Pincher
  • Quara Pincher
  • Quara Pincher
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
dcterms:subject
immunities
walksaround
  • Energy, Poison
strongagainst
implemented
  • 7.800000
Behavior
  • Fights until death.
  • Fights until death.
weakagainst
  • Earth Damage and Energy Damage .
creatureclass
  • Amphibians
  • Amphibians
  • Amphibians
bestiaryclass
  • Aquatic
senseinvis
  • yes
paraimmune
  • ?
fireDmgMod
  • 0.0
convince
  • --
  • --
  • --
deathDmgMod
  • 100.0
iceDmgMod
  • 0.0
immuneto
  • Fire Damage, Ice Damage, Life Drain Damage and Invisible.
behaviour
  • Fights until death.
walksthrough
  • Fire
Summon
  • --
  • --
  • --
actualname
  • quara pincher
hpDrainDmgMod
  • 0.0
holyDmgMod
  • 100.0
energyDmgMod
  • 125.0
physicalDmgMod
  • 90.0
MaxDmg
  • 340
earthDmgMod
  • 110.0
bestiarylevel
  • Medium
isboss
  • no
  • no
  • no
bestiarytext
  • Transformed into a living and walking fortress, there is little a Quara Pincher has to fear. Seemingly unstoppable, they attack stoically without remorse or hesitation. It is rumoured that the grip of their pincers can break a good sword into pieces. Being aware of the facts that they are somewhat clumsy and rather simpleminded, gives one an advantage whenever fighting a Quara Pincher. Another chance to win a fight against them is to duel them ashore where they are much weaker than in water, their natural habitat. Quara Pinchers are usually encountered along with other quara who probably serve as their superiors and leaders. In larger battles the Quara Pinchers fortify the positions of the troops and provide cover for the other quara while they move forward.
SpawnType
  • Regular, Unblockable
bestiaryname
  • quarapincher
drownDmgMod
  • 0.0
Loot
  • 0
primarytype
  • Quara
  • Quara
  • Quara
dbkwik:es.tibia/property/wikiPageUsesTemplate
dbkwik:sv.tibia/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
Article
  • a
Speed
  • 198
Name
  • Quara Pincher
  • Quara Pincher
  • Quara Pincher
Abilities
exp
  • 1200
Ratio
  • 0
  • 666
plural
  • quara pinchers
Notes
  • Hard to get down because it has heavy armor. It is slowest of the quaras, which equals the speed of a lvl 95-100 .
  • Hard to get down because of its heavy armor. It is the slowest of the quaras, equal to the speed of a lvl 95-100 .
  • Hard to get down because of its heavy armor. It is the slowest of the quaras, equal to the speed of a lvl 95-100 .
Sounds
  • "Clank! Clank!"; "Clap!"; "Crrrk! Crrrk!".
  • "Clank! Clank!"; "Clap!"; "Crrrk! Crrrk!".
HP
  • 1800
Location
  • Calassa, Frozen Trench, Yalahar .
  • Calassa, Frozen Trench, Yalahar .
  • Calassa, Frozen Trench, Yalahar .
Strategy
  • Paladins: Run while firing HMMs or Divine Missiles.
  • Paladins: Run while firing HMMs or Divine Missiles.
  • Paladins: Run while firing HMMs or Divine Missiles.
  • Knights: Use your best spells to kill them fast since they can hurt a lot.
  • Knights: Use your best spells to kill them fast since they can hurt a lot.
  • Knights: Use your best spells to kill them fast since they can hurt a lot.
  • Mages: A level 75+ can kill it without Mana Shield, using Energy Strike or Terra Strike and healing spells. This is risky though, especially if you face more than just the single pincher.
  • Mages: A level 75+ can kill it without Mana Shield, using Energy Strike or Terra Strike and healing spells. This is risky though, especially if you face more than just the single pincher.
  • Mages: At level 75+ can kill it without Mana Shield, using Energy Strike or Terra Strike and healing spells. This is risky though, especially if you face more than just the single pincher.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
is droppedBy of
is tappasav of
is lootDe of