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rdfs:comment | - Peril has unusually bright metallic-orange copper-colored scales with smoke rising from them, and veins of gold running through her glimmering copper wings. She has eagle-sharp, eerie, startling blue eyes, like two small blue flames blazing, or like "someone had bundled up the sky and immersed it in fire until it burned from the inside" as described by Glory. She was also noted to have a long tail and sharp, white teeth.
- Peril is a enemy found in Breath of Fire.
- Peril is when Mario or a partner have only 1HP. Badges like Mega Rush increase the character's attack when in this state. Eating a Trial Stew will cause the person who ate it to be in Peril. If you were to be attacked then you will get a Game Over, (dying) and starting from the last Save Block you hit.
- Peril is a corrupted mistlurker encountered with Strife in the Temple of the Jade Serpent as part of the Trial of the Yaungol encounter as explained by Lorewalker Stonestep.
- Peril is a piece of music featured in Halo 2, and is present as track three on Volume 1 of the Halo 2 Soundtrack. The music is centered around use of strings, and provides a tense atmosphere during sporadic combat sequences.
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Appeared | - The Dragonet Prophecy, The Brightest Night, Moon Rising, Winter Turning, Escaping Peril, Talons of Power, Darkness of Dragons
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instance | - Temple of the Jade Serpent
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Residence | - Currently attending Jade Mountain Academy along with the Jade Winglet
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Speaker | - to Turtle in Escaping Peril
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Occupation | - Scarlet's former arena champion, Student at Jade Mountain Academy
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Quote | - "Awww. Would it help if I set it on fire?"
- Yes. I'm Queen Scarlet's notorious death monster.
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abstract | - Peril has unusually bright metallic-orange copper-colored scales with smoke rising from them, and veins of gold running through her glimmering copper wings. She has eagle-sharp, eerie, startling blue eyes, like two small blue flames blazing, or like "someone had bundled up the sky and immersed it in fire until it burned from the inside" as described by Glory. She was also noted to have a long tail and sharp, white teeth.
- Peril is a enemy found in Breath of Fire.
- Peril is when Mario or a partner have only 1HP. Badges like Mega Rush increase the character's attack when in this state. Eating a Trial Stew will cause the person who ate it to be in Peril. If you were to be attacked then you will get a Game Over, (dying) and starting from the last Save Block you hit.
- Peril is a corrupted mistlurker encountered with Strife in the Temple of the Jade Serpent as part of the Trial of the Yaungol encounter as explained by Lorewalker Stonestep.
- Peril is a piece of music featured in Halo 2, and is present as track three on Volume 1 of the Halo 2 Soundtrack. The music is centered around use of strings, and provides a tense atmosphere during sporadic combat sequences. The song is heard around the start of Delta Halo after John-117 has cleared the initial defenses around the landing zone and immediately prior to the arrival of the Phantoms. It is later heard as the Chief makes his way through the 'outdoor' areas of High Charity in the level Gravemind. This song is also heard on the level The Ark in Halo 3. This song includes the recurring Delta Halo and High Charity themes.
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