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  • Xenogears Walkthrough/Page 1
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  • I'm not saying anything about the intro because there's nothing to say really. They'll tell you what it all meant in a c r a z y roundabout way much later in the game, and even still it has little to do with the personal natures of the characters we'll amass, besides the simple fact that the wrecking of that ship kinda sets everything in motion. Just expect to be piecing a LOT of pieces together to find out why a ship crashing on this planet is important in the current time and places we'll be exploring.
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  • I'm not saying anything about the intro because there's nothing to say really. They'll tell you what it all meant in a c r a z y roundabout way much later in the game, and even still it has little to do with the personal natures of the characters we'll amass, besides the simple fact that the wrecking of that ship kinda sets everything in motion. Just expect to be piecing a LOT of pieces together to find out why a ship crashing on this planet is important in the current time and places we'll be exploring. When you have control of Fei (for you 'Saga fans, he looks just like Abel don't he?), look under the bed for 200 G, then enter the side room and check the barrels for an AQUASOL in each. File:Triangle Button.png is jump to attain a spider web. If you want to absorb the backstory, talk to everyone you see. They know more about Fei than Fei does. Try to leave the building and converse with Dan. After the wretched display of juvenile ignorance, REALLY leave and hit the town. If you want to get everything with me, expect to spend over an hour in Lahan, minimum (ish). There is a very annoying "Rock-Paper-Scissors" mini-game that should be completed before you move too far ahead. Even if you think you'll never play Xenogears again, if you can spare the space, make a backup save when you win the RPS. It can take a short, or a VERY long time to overcome. Out here you can freely run from building to building. There's not much to see, but there IS a bunch of tasks to do before we move on. The first one I'll address is the RPS mini-game. You need to win 5 games in a row (at a 50 G per game rate), except the opponent appears to have ESP and can usually read what you're going to do next. So basically, when the computer gets bored, you may proceed to obtain your RPS BADGE and move on with the game. This is not fun unless you win all 5 in a row on the first attempt, which is pretty damn rare. You really need to know that the RPS BADGE is 1 of 3 key items you will NEED in order to unlock some treasures later on in the game. If you must have every item, really reconsider if your first choice is to give up this badge. If you don't get it now, you will automatically forfeit a couple of equipment pieces later (you definitely won't need the equipment from the badges, they don't help much at all). By 'now' I mean now, seeing as ...let's just say we're going to be blocked off from the village soon and ...we're never coming back. I mean, the good news is it doesn't require skill. The bad news is, it doesn't require skill. Statistically, you're bound to win 5 in a row eventually. Some might say that he 'goes easy' on you for the first 3 games, or that he flubs until the last 2 usually. I might say that that is a lie perpetuated by people who want to sow faith among those afflicted by the processes of the internal RNG. Don't get me wrong. Have faith. Just know that it's all random and there's nothing you can do to slant the odds in your favor short of a GameShark or Action Replay device (which will rob you of your sense of accomplishment and personal self-worth). If you want to get some more cash, fight outside of town for a little bit, sell some items. Instructions on how to plunder the town (which will also net you some items and G) are in the next paragraph. You can find the RPS guy in his house in the southeast corner of the village. Before you challenge him at all, save in the hut with the flat wooden roof in the southwest corner of the village so you can easily reset and reuse your cash if you bottom out. And if you're new to the 'Gears or just plain love Chrono Trigger, be sure to speak with everybody's favorite time-traveling heroine Lucca in the save hut to get some information on gameplay procedures. So she didn't burn in that orphanage after ALL... After you get that first badge (SUPER congrats if you do get it), let's roam the village for items like a pair of wild dogs looking for meat. In the NW corner of town is an old farmer. Talk to him until he gives you AQUASOL. Talk to him again to pickpocket another AQUASOL. At the center of town is a girl in pink with a hotdog stand (I'm calling it a hotdog stand I don't CARE) and a grey beast. Listen to her trans-sexual fantasies and tell her "Of course not!" when she asks if it's weird. You'll be treated to another blessed AQUASOL, the choice of ALL Bearcows! ...That can't be all of the items. We're only level 1 we need more help!!! In times of desperation, take a dive in the town well. If you can't find anything else to help on the journey at least you can drown yourself :\ What luck! Repeatedly "jumping" (remember that's our File:Triangle Button.png button special ability) down the well will yield a bounty for any level 1 adventurer, an EYEBALL, an AQUASOL S, and a POWER RING! Life is looking PRETTY DAMN GOOD now! If you don't get an item listed from the well, jump in until you do. It's in there. In the same house as the RPS nut (SE house) go downstairs and tell grandma "I like it." when asked about Lahan. She will then relinquish 120 G. In the save hut, the bald guy in the middle will give you 80 G if you ask about abilities. Finally, bring deliverance to the sinner in the corner at the bar by telling him "Drinking won't help matters!". You will be paid a MERMAID TEAR. Yep. Don't worry, you cash it in much much later for a piece of equipment. For a spot of fun, try talking to Dan about his crush on his sister. The house nearby with the lady standing guard in front is the next destination. Charm your way past her and have a sit-down with Alice upstairs. After you wash up, you may leave town to work on your alibi. Let's go see the Doc! Exit north of town!