PropertyValue
rdf:type
rdfs:label
  • Beyond Good & Evil
  • Beyond Good & Evil
  • Beyond Good & Evil
  • Beyond Good & Evil
rdfs:comment
  • Beyond Good & Evil is a video game for the GameCube, Microsoft Windows, PlayStation 2, and Xbox platforms. It was designed by Michel Ancel (creator of Rayman), developed by Ubisoft in-house (with Ancel on the team) and released in late 2003. It focuses around the exploits of Jade, a female reporter and the game's protagonist. Tyrone Miller, a public relations manager for Ubisoft, said the title comes from a "need to investigate beyond the superficial facts of what is good and what is evil."
  • Beyond Good & Evil is a video game for the GameCube that, despite critical success, was a commercial failure on all four platforms that it was released on. The stealth and action based video game takes place in a world under attack by alien forces.
  • Beyond Good & Evil (рус. За гранью добра и зла) - видеоигра в жанре action-adventure, разработанная и изданная подразделениями Ubisoft. В конце 2003 года была выпущена для платформ Gamecube, ПК (Windows), PlayStation 2 и Xbox. Версия игры для платформ Xbox 360 (XBLA) и PlayStation 3 (PSN) была выпущена в 2011 году.
  • Beyond Good & Evil è uno strumento di denuncia sociale formato videogame, fatto per contro della Ubisoft dal pluricannaiolo inventore di Rayman, Michel Ancel, il quale durante il suo tempo libero voleva dimostrare di saper fare anche qualcosa di serio, o che almeno che ci si avvicinasse. Difatti il gioco ha avuto così successo che il suo sequel forse arriverà assieme a The Last Guardian nel guinnes dei primati per i suoi ennemila anni di sviluppo.
dcterms:subject
system1AU
  • 2003
Bedienung
Sprache
  • Deutsch, Englisch, Französisch, Spanisch, Italienisch, Niederländisch
system1NA
  • 2003-12-11
system1EU
  • 2004-02-27
dbkwik:nintendo/property/wikiPageUsesTemplate
dbkwik:nonciclopedia/property/wikiPageUsesTemplate
dbkwik:spiele/property/wikiPageUsesTemplate
Platforms
USK
  • 12
Genre
Type
  • Game
Ratings
  • PEGI: 7+
  • ESRB: Teen
  • USK: 12+
  • OFLC: Parental Guidance
  • PEGI: 6+
Caption
  • North American box art
dbkwik:kyadarklineage/property/wikiPageUsesTemplate
Plattform
vid2caption
  • Video Review
vid3caption
  • Trailer
vid2size
  • 200
vid3size
  • 200
Width
  • 264
PEGI
  • 7
fix
  • a
Title
  • Beyond Good & Evil
Media
System
  • GameCube
Class
  • C
acb
  • G
ESRB
  • T
Modes
Release
  • 22
Released
  • --11-14
  • --11-11
Engine
Titel
  • Beyond Good & Evil
Developer
Rating
  • Yes
Publisher
Designer
Spielmodi
Entwickler
vid
  • Beyond Good & Evil - XBOX, PS2, GC, PC
  • Beyond Good & Evil HD Launch Trailer
  • Beyond Good & Evil HD Video Review
Medien
  • 1
Systemminima
  • Windows 98+, Pentium II 450 MHz, 64 MB RAM, Grafikkarte mit 32 MB RAM, DirectX 9-kompatible Video/Audio-Hardware
vid1caption
  • Launch Trailer
vid1size
  • 200
abstract
  • Beyond Good & Evil is a video game for the GameCube, Microsoft Windows, PlayStation 2, and Xbox platforms. It was designed by Michel Ancel (creator of Rayman), developed by Ubisoft in-house (with Ancel on the team) and released in late 2003. It focuses around the exploits of Jade, a female reporter and the game's protagonist. Tyrone Miller, a public relations manager for Ubisoft, said the title comes from a "need to investigate beyond the superficial facts of what is good and what is evil."
  • Beyond Good & Evil is a video game for the GameCube that, despite critical success, was a commercial failure on all four platforms that it was released on. The stealth and action based video game takes place in a world under attack by alien forces.
  • Beyond Good & Evil (рус. За гранью добра и зла) - видеоигра в жанре action-adventure, разработанная и изданная подразделениями Ubisoft. В конце 2003 года была выпущена для платформ Gamecube, ПК (Windows), PlayStation 2 и Xbox. Версия игры для платформ Xbox 360 (XBLA) и PlayStation 3 (PSN) была выпущена в 2011 году.
  • Beyond Good & Evil è uno strumento di denuncia sociale formato videogame, fatto per contro della Ubisoft dal pluricannaiolo inventore di Rayman, Michel Ancel, il quale durante il suo tempo libero voleva dimostrare di saper fare anche qualcosa di serio, o che almeno che ci si avvicinasse. Difatti il gioco ha avuto così successo che il suo sequel forse arriverà assieme a The Last Guardian nel guinnes dei primati per i suoi ennemila anni di sviluppo.