abstract | - - (Coming Soon)
- A dream is a state of existence where you wander around without any clothes on and no one notices (including yourself) until it is too late. Sometimes this situation only occurs in the mind. Freud states you can tell if your dream is only in your mind if you feel a strong desire to have sex with a tunnel. It is widely believed that exercise will give well-adjusted dreams, but few joggers know that it does not remove the bad ones. Most scientists agree that dreams are the Jews ways of controlling your mind. Dreams are known for their frequent similarity to reality, which can cause one to wonder if their waking moments are really dreams. It is possible that you will wake up to find you're actually a butterfly who dreamt you were a loser reading Uncyclopedia. Dreams are often metaphors of you suppressed thoughts and feelings. If you have a nightmare, shut your dream eyes and yell "I want my mommy!" and you'll have a sleep paralysis in which you see an imagined figure of your mommy at the foot of your bed. Beware! Be scared! These holograms are jumpy and want to molest your psyche.
- Dream is a unreleased song by Mars Argo released on February 26, 2009 on their blog. The blog post, posted by Titanic, can be seen using the WebArchive. On May 11th, 2017 the full song leaked by youtube user Mars Argo HD
- Dream is the eighteenth episode of The Young Knight season 2 and is the first episode of the series to feature any representation of Batman, Bruce's alter ego.
- The scientific study known as oneirology, dreams, throughout recorded history, have been a topic of interest and some speculating. Dreams can and may contain sensations, emotions, images, and concepts, in serial. Dreams are not fullly understood in purpose and/or content. __NOEDITSECTION__
- Dream or Dreamspace, is a Legendary Element, that allows the user to manipulate the way a being is able to mentally visualize the world.
- i had a dream where i was in a game and it was a demigod then i was out at my house and we were living the game and my weapon was riptide the sword do you think it means anything Yes dude, it means that you played too much videogames. So go and give yourself a social life.
- Dream (夢 Yume?) is the 40th episode of Ultraman Tiga.
- Parantaa 5 elämäpistettä joka 12sekunti.Taika menee pois jos kirjaudut ulos, joku hyökkää kimppuun tai tradetat. en:Dream
- 'To be added'
- This is one of the seven Lunar spells that require the completion of Dream Mentor in addition to Lunar Diplomacy to use. Dream stacks additively, rather than multiplicatively, with other regenerative effects such as Rapid Heal and the regen bracelet. For example, a player who casts Dream with Rapid Heal on will regenerate 70 life points per minute (50 life points per minute from Dream plus 20 life points per minute from Rapid Heal). Use of this spell does not prevent automatic logout after five minutes of inactivity.
- Yoneyume Kaku (米夢(よねゆめ) 拡(かく)), also known as Dream (ドリーム), is a scout character.
- Dream is the 171st chapter of Akira Amano's Katekyō Hitman Reborn!
- A dream is a world created by Nightopia in the Night Dimension. They are the main places the player enters to complete missions and challenges. A dream is also created by a Visitor's heart and is where a Visitor's Ideya lies. In this case, Will and Helen, who are two Visitors accompanied by NiGHTS, the creator of the World of Nightmare tries to capture them by placing a second-level Nightmaren in each dream they have.
- Dream is the story of, well, everything. The plot is at times left rather vaguely defined, allowing for some freedom on the writer's part. It covers a lot of genres, being somewhat of a romantic comedy fantasy adventure...thingamajig. The name Dream is a working title, and refers to the source of the idea. The story of the characters in those initial dreams has more or less been completed; however, the real story starts fifteen years later. Inspirations are wide, ranging from Fire Emblem to House (for an arc) to Point Pleasant, also Heroes, Fullmetal Alchemist, Inuyasha, Shaman King (arguably), and of course, plenty of Dungeons and Dragons mechanics. Oh, yeah, Golden Sun has a part, too, as one of the towns in the second game directly inspired the name of the main character. And Zelda, for the Citadel of Pain (specifically, The Legend of Zelda Ocarina of Time). The Book of Izumo has begun! Now updating every Tuesday occasionally never on rare occasions. Tropes featured in this work (spoiler Tags over those that don't appear until chapters that are still far off, as well as over material that is particularly spoileriffic):
* Action Girl: Alania, although exactly to what degree is sometimes questionable. Marina's Action Girl status, however, is not in question, nor is Kurolanime's in the prequel.
* Aerith and Bob: Or rather, Quajei and High Priest Bob. Prior to that, it was just a case of As Long as It Sounds Foreign.
* All There in the Manual: You'll have to read the Chaos Chronicles yourself.
* Always Chaotic Neutral: The Spirit of Chaos.
* Ambiguously Jewish: Dragons, of all things, have subtle hints of Judaism to them.
* And Now for Something Completely Different: The No Fourth Wall Episode; Game 1 of the CLDS; the Starship Entrancefee...yeah, occasionally, things get a bit different.
* Anthropomorphic Personification: Everything in the Temple of Calcin arc in the prequel; the Spirit of Chaos.
* Anti-Hero: Rin'ku actually points this out about Alania, but really, everyone in this story is an Anti-Hero. Some just have looser morals than others.
* Applied Phlebotinum: Just what can't be an effect of having The Sight?
* Ascended Extra: Deirya and Souya were the first to get this treatment, then Lina, followed by Quajei, then Senna, and after that, Pinser Forkun, followed up in the Book of Izumo by Liliya and then Rrorry and Tarosu. And that's just the ones that were originally not ever meant to be part of the main cast. There are also a couple of temporary main cast members that became permanent--Zargon and Oroko. Actually, make that four--if memory serves me correctly, Armi and Pallo were originally supposed to leave at the end of the Labyrinth of Hoshimaru, but didn't. Not that being separate from the rest of the group necessarily keeps you out of the main cast. Don't forget a revived, powered-up version of Kryftig appearing in the Citadel of Pain. That was truly something that the author did not see coming until it happened.
* Author Avatar: CC and CCX. Starts to get really confusing when characters from the Chaos Chronicles start arriving, since CC existed in that continuity and is, well, kind of related to some of those characters.
* Back From the Dead: In all fairness, Izumo's return from "the dead" was planned all along; that's why he "died" the way he did. More conventionally, Rievan makes a cameo from the other side in the No Fourth Wall chapter. The plot of the prequel was also reviving legendary heroes from a thousand years ago.
* Badass Normal: Many in the early going, where S'sessek starts out with no Sight at all and Izumo has so little as to be behind almost everyone. Much later, we have the essentially normal (compared to the other ridiculously powerful characters) Carlos Drzekrzykiewicz, and the completely normal Tarosu Mushusiri.
* Bag of Holding: See the entry below on "Unlimited Wardrobe".
* Big Damn Heroes: Izumo, arriving just in the nick of time against the necromancer.
* Bi the Way: Lexi
* Black Comedy Rape: Rrorry's Crowning Moment of Fanservice.
* Bland-Name Product: At one point they eat at Scrabblesee's.
* Brainwashed and Crazy: The result of being hit by one of the Shadow Executive's "552-Hour Drone" attacks.
* Breaking the Fourth Wall:
* The first time this happens, the fourth wall breaks down entirely, creating a chapter of gratuitous weirdness. Later happens with characters receiving nothing more than a scolding from the Author Avatars.
* In fact, a rule was created: The younger a character is, the more likely they are to break the fourth wall.
* And Rrorry's status as Creator's Pet has been pretty much confirmed by the fact that she doesn't even get scolded by the author when she breaks the fourth wall, although the others don't always know what she's talking about.
* Spirit sort of has the ability to break the fourth wall without consequences, because he's traveled to multiple worlds and can therefore make references to our world that the other characters don't understand.
* Brother-Sister Incest: Implied between minor characters. Also, Rrorry's "moment" with Kisalia in the Temple of Calcin.
* Bunny Ears Lawyer: Izumo. Implied to be some sort of legendary hero, he nonetheless has a kleptomaniac streak and an odd antipathy towards doors.
* Butt Monkey: Usually Rin'ku.
* Canon Dis Continuity: Why the hell do you think the first, ahem, "seventy-eight" chapters are continually referred to here as "the prequel"? Because they suck.
* Can't Catch Up: Julio, Marina, even Alania to some degree. Back in the prequel, Enrique probably got this the worst, being the only first-season main character to never get a legendary weapon. Inverted increasingly often, as characters who start off weak often become the strongest.
* Can You Hear Me Now: Eventually added in once Hakar introduced more modern technology. Generally played straight, although the fact that they were able to make a call from northeastern Mashishai when that continent hadn't really caught up to Hakar yet was not dealt with (We think it has something to do with the way they can amplify psychic messages to travel long distances), and the fact that the characters' cell phones work in Grjher--and that a Chaotican radio station can be heard in said same world--is acknowledged as being extremely weird. Maybe Grjher is just naturally attuned to electronic signals. (The cell phones don't work in Chaotica, although with all of the chaotic energy swirling around there, that was to be expected.)
* Cast Herd: Becomes necessary eventually, as more characters get added on--especially throughout the early parts of the Book of Izumo. Including the groups for recurring characters not considered part of the main cast (some of whom get more exposure due to being in the same group as Rrorry and Tarosu, who are considered part of the main cast as of Chapter 237.
* Catgirl: And Cat Boy, too, thanks to the fraternal twin nekojin Pallo and Armi.
* Celibate Hero: Of the "powers depend on it" variant, still one of the most hated parts of the writing in the Book of Kurolanime.
* Chekhov's Gun: A few still latent. Also, if an entire chapter appears to be apparent fluff, something important will probably happen. Examples: the first generation's night in Mettttt; the first baseball game.
* Chekhov's Gun: Averted; neither Jakov nor anyone else on the Entrancefee is shown to be carrying a gun.
* The Chick: Sekiya. However, Alania seems to have undergone Chickification over time, while Sekiya has slowly Taken A Level In Badass.
* Chivalrous Pervert: Arden seems to be the main offender.
* Clingy Jealous Girl:
* Also Sekiya, at times.
* Armi, despite the fact that Spirit quite clearly is not interested.
* Clothing Damage: Happens quite a bit. Sweja calls Arden out for rooting for this in the Designated Girl Fight in the Polaria Tower arc.
* Conservation of Ninjutsu: Marishkali arc: Four half-demons is a battle that has to be run away from the first time and then takes over a full chapter once they return stronger. Hundreds and hundreds of full-blooded demons is Filler that is completed in a mere three chapters few brief notes from the author explaining that there would be about three straight episodes of pure action coming up if this were an anime, but because it's just written, the next few chapters will not be seen.
* Continuity Cameo: Many characters from the prequel briefly reappear in the main story.
* Continuity Nod:
* Often attacks will recur, and upgraded versions of formerly appearing spells can often be found. In fact, late in the Book Of Alania, Rin'ku uses an upgraded version of Kalcifore, a spell which took practically all of his energy to use in the beginning of the Book of Alania. Also, after the Citadel of Pain battle ends with Izumo being taken to another dimension again, Astra comments that he "certainly has a knack for doing that".
* Another example appears in Chapter 210, after Elemin and Ramunteko (wind dragons) combine with Renduko (water dragon) on a wind/water paraelemental attack called Tsunami Cyclone. Spirit asks if they'd practiced that move before, and when Renduko says she "just kind of got the insight", the wind dragon twins say that they gave that to her, having seen Erebus and Quahar use it before. Spirit's response, "I've seen it, too...but not as a combo..." is a reference to a character from the Chaos Chronicles with both wind- and water-based powers.
* Also spawned what would become a Continuity Nod in the author's later fiction: After Chapter 9, the infamous "pancake chapter", the author made note to try to get a pancake reference into chapter 9 of Conn. A&M, only to discover that one was already present in chapter 8. A later fanfic would point out the ambiguity of whether the obligatory mention was supposed to be in the eighth or the ninth, seeing as how Dream has no Chapter 2, and deciding to go with its own chapter 8 because the fanfic was continuing the events of a one-shot and could conceivably seen as the ninth chapter as well. "Pancakes in Chapter 8.5 +/- 0.5" has replaced "Chapter 6 successfully cleared" as the leading Lampshade in the author's fanfiction.
* Cool Gate: Many times, starting with the gate to Moonshine Valley, continuing to the door between Risu and the Training Ground of Raruk, and now some yet-unexplained "gates" that the heroes have to unlock, presumably for more power.
* Costume Inertia: Poor Alania...
* Crossover: With "The Chaos Chronicles", basically a representation of many online roleplaying arcs that the author engaged in with a different set of characters. Apparently, Dream is set considerably later.
* Dead Little Sister: Cristal Farestorr. Remember, however, that just about everyone in this story can see spirits.
* Demoted to Extra: With the Cast Herd assembled here, it was bound to happen. The spirits are subject to this most often, but after Piru debuts, there are about ninety pages before any of the dragons have another line other than Balakar translating the new addition's speech. Some of the more mundane characters also get forgotten, especially in battle scenes.
* Doorstopper: As of May 19, 2009, it stands at 658 pages. And there's still plenty more to write. The Book of Kurolanime only accounts for the first 145, so the story proper (that is, the Books of Alania and Izumo only) is also already long enough to qualify, at 513 pages. Pity the poor artist tasked with turning this into a manga. (Okay, okay, this is just a rough draft, and it will get pared down before being submitted for illustration...)
* Dumb Is Good: Dehar.
* Dying Declaration of Love: The foundation of Richu/Daniela, although that's more of a Heroic Sacrifice.
* Emotionless Girl: Tillli, usually. Does develop a crush at one point, and starts getting very emotional after the group returns from Grjher. It's not an Out-of-Character Moment though: She's just experiencing mood swings due to the onset of puberty, specifically her first period.
* Enfante Terrible: Korrig.
* Ensemble Darkhorse: At least, that's what I'm hoping Rrorry will become; otherwise, we'll end up with a Creator's Pet. I, the author, have absolutely fallen in love with this character that was originally meant to be minor, and that could have some interesting implications. From the prequel, Souya might qualify. Lina, too.
* Everyone Can See It: Alania and Rin'ku.
* Everything Is Worse With Bears: Averted when the bears turn out to be sentient. This is because the author just thinks bears are really, really awesome.
* Expy: The characters descended from characters in the prequel, obviously, but also Julio and even Marina to a degree. Later, we have Lexi, a more obvious Alania Expy.
* Face Heel Turn: Albeit a pretty lame one, as Subberyl makes her Face Heel Turn in the same chapter she's introduced.
* Fantasy Counterpart Culture: A few places in Kudiai the main world in which Dream takes place have real-life equivalents. The Ankes Mountains are, of course, an extremely thinly veiled fictionalization of South America's Andes Mountains, and the culture seems like it might be Native American (or not.) Not as much so as the ursapis culture, however, which seems to work in animal totems (makes sense, as they are animals), and just fits in as a generic Arctic Circle location. Western Mashishai, on the other hand, is a pastiche of the western part of the United States (Kitar is Las Vegas, while Sanlos is, like its name says, a kind of mash-up of San Francisco and Los Angeles). America as a whole, however, is parodied with Happisault, right down to the number of states in the union. The "small independent states" that sit somewhere west of southern Terofan are, in fact, the Middle East (don't worry, aside from a brief mention of the fact that Kabal and Kabar were at war recently, there's really very little said about them). The third continent, Hakachicayokiyoki, is Africa, although all this really amounts to is a lot of desert and whites being a minority there.
* Faux Death: When Izumo is taken into another dimension, everyone assumes he's dead, fueling Kurolanime's Berserk Button moment, but he turns out not to be. Richu subverts this somewhat in the climactic battle atop the Citadel of Pain, responding to taking a wound that he knows will be fatal by turning a petrification spell on himself, preserving his body to be healed after the battle. This apparent Heroic Sacrifice also finally wins over Daniela's heart, although it turned out she was just playing hard to get all along.
* Fille Fatale: Rrorry. Not only has a man nearly twice her age absolutely whipped, but also at one point starts trying to "loosen up" her older sister "for her own good". This is, of course, blatant Fan Service, something that she points out before she does it.
* Flanderization: Izumo's gradual progression from Bunny Ears Lawyer to Idiot Hero. Eventually reversed.
* Footsie Under the Table: Who else but Rrorry?
* Foreshadowing: Remember, no matter how seemingly irrelevant a chapter is, it shouldn't be skipped. The best example was in the Poorly Disguised Blatantly Admitted Pilot, when the DM tells Billy that he'll "get his chance". Sure enough, a few chapters later, one of the characters that Billy was playing gets to play Love Martyr without actually dying.
* Forgotten Phlebotinum: One of the problems with being a Long Runner.
* For Your Own Good: The reason Alania has to wear the Lunar Leather Armor at the beginning, and Rrorry's justification for servicing Kisalia against her will.
* From the Mouths of Babes: Tillli reminds Rrorry that the truth is often something people don't want to hear. Of course, this is nothing compared to some of the things that come out of Rrorry's mouth once Tarosu is introduced...
* Fun with Acronyms: Also a Steven Ulysses Perhero.
* Gag Boobs: Misra was highly insecure about her flat chest when she first arrived. She stopped stuffing when she started growing--which means she'll never again reach the size she appeared to be at when she arrived.
* Game of Nerds: The Hakar Pro Baseball League. 'Nuf sed.
* Gender Blender Name: A minor character in the prequel is named Alisan. He prefers to go by "Al". Interestingly enough, Rin'ku often applies this same diminutive to Alania.
* Gender Flip: As mentioned below, traditional gender roles seem to be reversed in Alania and Rin'ku's relationship. In a variation, traditional age roles are reversed in the Rrorry/Tarosu pairing.
* The Glomp: Common in the Book of Kurolanime, with both Lani and Shurilii, but turns up again eventually with Chisara.
* Go-Go Enslavement: Subverted: not actually a villain forcing the captured hero into an embarrassing outfit, but the heroes' home village telling our young hero that she needs to wear the Lunar Leather Armor for her own protection. Ceases to be an issue after they go to Hakar. Later, however, she doesn't mind so much.
* Gratuitous English: Parodied.
* Gratuitous Foreign Language: Japanese Honorifics seem to come and go at random, and Tarosu sweet-talks his underage lover Aurrorra in every language possible. Also, draconic naming conventions are based on Jewish naming conventions (yes, the author is Jewish), and there are a few characters whose names have a Spanish "ll" or "rr" even though the author states that he cannot actually pronounce the latter.
* Gravity Screw: The Training Ground of Raruk has two chambers that are like this--one that's a reference to Escher's "Relativity", and one that just does the more traditional shifting gravity.
* Heel Face Turn: Rakuchaku, and to a lesser extent, Rastafar Heteri. Also, Rose, although the Immortals used to be good and something changed them.
* He Is Not My Boyfriend: Alania, obviously.
* Her Heart Will Go On: Book of Kurolanime; followed, as per a prophecy that his lineage would continue, with Someone to Remember Him By. Of course, seeing as how Izumo's name is on the third book...
* Hot Amazon: After Kisalia totally dominates in a battle with some monsters, Arden and Rin'ku have a conversation about what a huge turn-on it is to know your girlfriend could kick your ass.
* Hot-Blooded: So many of the male characters in a figurative sense; Alania (and presumably Izumo as well) in a literal sense.
* Hurricane of Puns: The Kingdom of Beatlemania. Also, to a lesser extent, Polaria Tower.
* Hyperspace Mallet: One of this story's favorite tropes. Occasionally when no one is around to wield the hammer, something else will be substituted. Often Lampshaded. Only appears when something offensive is said, but usually isn't wielded by the offended one, and can even be wielded against a female. In an even bigger subversion, which is of course lampshaded, Rin'ku eventually gets to be on the handle end of the hammer.
* Idiot Hero: Izumo, although this sometimes appears to be Obfuscating Stupidity. Dehar serves as a sort of comic relief in later chapters as a complete moron who is often insulted by other characters without realizing it.
* I Do Not Own: Parodied at the start of chapter 1, because it's not a fanfiction. Used straight a few times later on--the first one that comes to mind is the introduction of the HPBL.
* In Case You Forgot Who Wrote It: Another reminder that Spiri Tsunami wrote this page to promote his own work.
* Intelligent Gerbil: The ursapes are human-like polar bears. Not actually "aliens" like the trope suggests, but definitely far too ursine to be considered Petting Zoo People.
* It Is Pronounced "Tro-PAY": As the names get more and more bizarre, dictionary-style pronunciation guides begin to appear where the author deems necessary. One notable enough to be mentioned right here, though, is Tillli. As stated above, the "ll" and "rr" sounds do appear in this story, and that name was constructed to play with that. The first l is an normal l, the second and third are a "ll". Til-yee. (Yes, that's correct; it uses a Spanish "ll", but the first i is pronounced like an English short i. Just go with it.)
* It Was with You All Along
* Killer Rabbit: Piru.
* Kleptomaniac Hero: Izumo
* The Ladette: Misra
* Lawyer-Friendly Cameo: Each HPBL team corresponds directly to an MLB team, and the entire Book of Izumo manages to skirt around the fact that the original members of the Crystallius and Phoenicis lines in the Chaos Chronicles were Chao. And then there's the Mantle of Calu...
* Leeroy Jenkins: Dehar Karaoke. Amazingly, it works.
* Little Miss Snarker: Tillli.
* Loads and Loads of Characters: The cast list is kept in a separate document, with every named character listed. The list is eight pages long.
* Lolicon: Inverted, subverted, and every type of "-verted" imaginable, as Tarosu is a gentleman and has the self-control not to act on his forbidden desires, while Rrorry is crudely lustful and has him pretty much whipped.
* Loveable Rogue: Doorknob. That is all.
* Loveable Sex Maniac: Rrorry. Hoo boy, Rrorry. A lot of other characters, such as Misra (and in the prequel, Lina) seem to fit the bill, but really aren't. Then there are the ones that are only this in another character's mind (Marina thinks of her brother like this, but he's more of a Chivalrous Pervert, and Alania initially sees Rin'ku this way, but while he does end up unintentionally charming a few of the other female characters when he first meets them, he only has eyes for Alania.) Shurilii may have qualified in life, but she's been a spirit for the entire story so we'll never quite know.
* Love Martyr: Done without death with Richu.
* Love Triangle:
* Happens often early on, back when a lot of characters were exhibiting Mary Sue traits. Still happening notably with the Kisalia/Arden/Sekiya triangle. Feel free to make all of the guesses you want as to which girl Arden ends up with, because even I don't know the answer just yet, and I'm the author.
* A different type of Love Triangle exists with Alania, Rin'ku, and Lexi. Different because the odd gender isn't the one being competed for, and because it was set up after the One True Pairing finally got together, and also because it's a brother and sister competing for a childhood friend's affections. Not two brothers, not two sisters--a brother and sister.
* MacGuffin: The Regalia of Izumo in the prequel, the Trident of Juri, Mantle of Calu, and Shield of Karashti in the Book of Alania, and, well?not even spoiler tags would get me to reveal the Mac Guffins of the Book of Izumo.
* Magikarp Power: Kisalia, Aurrora. Lani and Zargon both did this in the Book of Kurolanime.
* Magitek: While much modern technology has joined the world (it's a little unclear as to whether or not the Internet exists, but the level of technology of the cell phones suggests that it's likely), airplanes do not yet exist; all air travel is done using dragons and other magical creatures.
* Master of the Mixed Message: Alania, for well over 100 chapters. Granted, everyone seemed to think that Alania was just lying to herself about not returning Rin'ku's feelings, but she did give off mixed signals.
* Massive Numbered Siblings: The Urokais.
* May-December Romance: More like May-September, although it seems like a lot because the characters in question are 20 and 12.
* The Maze: First the Training Ground of Raruk, then the Labyrinth of Hoshimaru.
* Meet Cute: Kurolanime and Izumo's first meeting, obviously, along with multiple occasions involving Sekiya.
* Meta Guys: The Author Avatars.
* Microts: An hour in the story is the same length as an hour in the real world, and a month is still more or less the same length as one of our months, but there are 32 hours in a day (and thus, most months have just 23 days with wo of them having only 22), and there is no such thing as a week.
* Modesty Towel: Played straight with Alania, but inevitably gets knocked off whenever Sekiya is wearing one. Which, considering her love of taking long relaxing baths, happens often. (Well, actually, the trope only comes up twice, but the baths come up a lot.)
* Mondegreen: The Bumpalope got its name from one.
* Ms. Fanservice: Sekiya actually seems to be the subject of more Fan Service than anyone else, which may be because she's got the most morals of any of the girls. Aurrorra seems to be taking on this role, though her fanservice is more based on suggestive dialogue and actions that seem completely ridiculous coming from such a cute kid.
* Not That Kind of Doctor: Another off-hand mention, regarding the name of a stadium.
* Obfuscating Stupidity: A lot of characters think Izumo is a case of this, but he's never really all that stupid, just a bit rash. Don Gillante, on the other hand, uses this trope frequently.
* Official Couple: Any couple from the prequel, Alania and Rin'ku, Liliya and Marmoni, Kosuke and Shunuiko, Rrorry and Tarosu.
* Old Shame: See above where Canon Dis Continuity is listed. Remember that the author was fourteen when he first started writing this. So, yeah, it's still better than the fanfictions that have never been published, but compared to the more recent material?it sucks. It will get rewritten eventually, though...maybe...
* Older Than They Look: All ta'agarat, because they age slower. Izumo, because he barely aged at all during the fifteen years he was trapped in the other dimension. Kisalia Karin, too, because she's descended from elves, or maybe just because it was convenient to the author.
* Onee-Sama: Rin'ku's sister Lexi sees Alania in this light.
* One Head Taller: Massively inverted. Spirit even refers to Rrorry as being the "Seme" in her relationship with Tarosu, leading Collerius to ask if that term was even applicable to a het relationship.
* Only Child Syndrome: Almost always either invoked (Alania falls into the "only child of two only children" sub-category, and Enrique and Lina in the prequel and Julio, Tillli, Misra, Spirit and Collerius in the story proper are also only children) or averted hard (Sekiya is the eighth of twelve--with her two oldest sisters being major characters in the prequel, around the same age as her traveling companions' parents--and Rin'ku is the oldest of...well, the exact number has never been stated, but it's implied that Lina and S'sessek have been reproducing even more prolifically than Sekiya's parents did, so figure it's at least eight.) Later, some middle ground is reached (three Farestorrs; two Karins.)
* Our Dragons Are Different: Eastern-style dragons are very human in their modes of thinking. Supposedly, they're better at humans at keeping their emotions under control, but this isn't exactly the case. It's actually noted as a supposed exception when Erebus's brothers Ramunteko and Elemin show up and are discovered to be real goofballs, but they're actually nothing compared to Oroko.
* Our Dwarves Are All the Same: Yes, they really are...
* Overly Long Name: A few times, especially in the Polaria Tower arc. Played with at one point where the heroes pretend to forget the name of one of these villainous characters to make him reintroduce himself, creating an opening to attack.
* Overshadowed by Awesome: A lot of characters end up getting this, but Julio probably got the rawest deal.
* Patchwork Map: Mashishai's four lands are each determined by a feature: Desert in the east, forest to the south, mountains to the north, and...well, the water temple is in the west, which is a mostly open area. That this resembles a certain video game world is pure coincidence...I think...
* Patronymic: Dragons don't really have traditional surnames, but they do have patronymics. In a further example of how old-world they are, females change to a spousal name after mating, although Quahar refuses to do this.
* Platonic Life Partners: Julio and Misra, although they are mistaken for a couple at one point.
* Pokémon-Speak: Piru
* Pool Scene: Meta Meeting had actually been looking for a way to shoehorn one of these in without it screwing up the plot when it actually happened.
* Poorly Disguised Blatantly Admitted Pilot: Chapter 189. Due to delay between writing and posting, plans for this Spin-Off had been abandoned (also, the author thought better of the original plan), but now it appears that it may get picked up after the Book of Izumo is finished. Or perhaps after the Book of Kurolanime is cured of its suckiness, if that ends up being the next project.
* Power Trio: Any of a number of groups of characters can be put into this mold. Ironically, Collerius serves as both a superego (to ego Izumo and id Spirit) and as an id (to superego Chisara and ego Zychra.) Other specific groups that fit, listed in id/ego/superego order:
* The original three main characters: Izumo/Lani/Masa
* The three most prominent spirits: Shurilii/Ricco/Masa
* The Jumovi siblings: Reala/Tomai/Richu
* The Book of Izumo's Oichi trio: Lexi/Alania/Rin'ku Most other potential power trios end up breaking down due to having four characters. The Book of Alania's original three of Alania, Sekiya and Rin'ku don't fit due to none of them really fitting the role of "id".
* Prequel: Up to Chapter 78.
* Psycho Ex-Girlfriend: Eljin in the prequel.
* Punctuation Shaker: Everything in Moonshine Valley. Apostrophes appear every third letter. When a name has one letter less than a multiple of three, there will be one grouping of two letters; when it's one more than a multiple of three, it will sometimes have two groupings of two and sometimes have one grouping of four. Well, usually...there are exceptions. But no completely apostrophe-free names.
* Random Encounters: Mandated by the plot.
* Random Events Plot: The No Fourth Wall chapter is like this, and then there's Chaotica, a Random Events World.
* Rebellious Princess: Armi
* Red Oni, Blue Oni: Spirit (red) and Collerius (blue).
* The Reveal: Details are often revealed slowly. Even ones that should've been simple.
* Ridiculously Cute Critter: Piru is meant to be a cute Mascot character, but he kind of subverts it a bit by being all scaly. Think Mokona with draconic characteristics.
* Ripped from the Headlines: The entire "Rocket" sub-arc, based on the Michael Vick dogfighting scandal.
* Sssssnaketalk: Rocket speaks entirely in italics and with an ellipsis after every word.
* Running Gag: Multiple:
* There is no Chapter 2!
* Izumo's inability to properly use a door.
* Alania's unwillingness to confess her love for Rin'ku even though everyone knows about it.
* Satan: Yes, he's in here. The whole "Forces of Hell" arc is yet another reason why the Book of Kurolanime needs to be struck from the canon. I'm pretty sure that the Book of Alania can be seen as a stand-alone, or rather, part one of a duology with the Book of Izumo.
* Schedule Slip: Mandated by real-world technical difficulties. Namely, the author's laptop having to go in for repairs. Four Tuesdays were missed, although with new ideas already forming, this might actually give some extra time for carrying on before the backlog runs out. And now other technical difficulties (and a bit of spaciness, and illness) have caused it again.
* Second Hand Storytelling: The events of the non-existent Chapter 2 are mostly implied by Chapter 26.
* Self-Insert Fic:
* All characters are meant to have some aspect of the author, but Rin'ku is the most obvious self-insertion.
* This is also a minor form of This Loser Is You, as he is the one character who is merely "cute" in a cast of absolutely gorgeous people.
* Ship Tease: See the entry on "Love Triangle". One of those two is Arden's OTP, but trying to figure out which one it is...well, that may or may not have even been decided.
* Shorttank: Quahar the water dragon acts this way.
* Shout-Out:
* The slurring of S'sessek's name in one of the drunken scenes in the prequel was specifically constructed to evoke a certain Fan Nickname, although that's not the lone justification for its presence on the above list of inspirations.
* One of the legendary magical weapons is called "Octaris".
* Sibling Triangle Poor Lexi, didn't get her feelings for Lani-neesan out there until after Alania hooked up with Lexi's older brother Rin'ku.
* Sickeningly Sweethearts: Kurolanime and Izumo.
* Single-Target Sexuality: Rin'ku for Alania. Seriously, he had plenty of chances to get with one of the other girls (and, okay, did get with Misra at one point), but he continued to remain ridiculously devoted to Alania.
* Sky Surfing: Arden
* Slap Slap Kiss: Alania and Rin'ku. In a more familial sense (probably), Kisalia and Aurrorra.
* Speech Impediment: Supposedly the founder of a village in eastern Mashishai had one of these, because otherwise there's no good reason for the village to be called Mettttt (you have to stutter it to pronounce it correctly.)
* Spell My Name with an "S": Colcami/Corcami. Not a deliberate invocation as you might think considering the attempts to be Mangaesque, but this is the reason it was lampshaded rather than corrected when the inconsistency was spotted.
* Spin Offspring: And thank the Lord for that, eh?
* Squishy Wizard: While many of the magic-users are also fighters of some sort, Rin'ku, Sekiya, Tillli, and all three of the Jumovi siblings fit this trope. Zargon, Senna, Lina, and S'sessek served this purpose in the prequel.
* Stepford Smiler: Misra's outwardly flirty personality is really just a cover for a past relationship that went bad.
* Technicolor Eyes:
* Another bit of Author Appeal (see: my page). To keep the self-insertion burden from being solely on Rin'ku, these eyes belong to Sekiya.
* Also, Tillli and Dark Rose.
* Eyes of Gold: Spirit, though as an avatar of pure chaos, this is somewhat understandable. Remember though, he's Chaotic Neutral, not Chaotic Evil.
* Red Eyes, Take Warning: Sort of. Jumango Heteri has flame-orange eyes, and turns out to have been the villain all along. His older brother also has these eyes, and makes for a sinister reveal cliffhanger when he removes his Sinister Shades, but then subverts this by actually taking the time to ask questions before attacking and isn't really such a bad guy after all.
* Technology Levels: The prequel and the beginning of the main story are set in a typical fantasy setting reminiscent of classic Dungeons and Dragons. However, the other continent in the world Kudiai, Hakar, is considerably more technologically advanced. Contact between the two continents is only just beginning when they leave; however, globalization is all but complete when they return a few months later.
* Theme Naming: The Urokai family has twelve children, all female and all with names ending in "-ya". Also, surnames for characters from the Ankes Mountains region all take the form of one of the six elements (earth, fire, wind, water, light, dark) followed by an animal, and names in Moonshine Valley will have an apostrophe every three letters or so.
* Theme Twin Naming:
* Kit and Kat, in the Spinoff Pilot.
* Pallo and Armi, too. See below.
* The Metric System Is Here to Stay: Both sets of units were initially used, until this was noticed; at this point, it was standardized: lengths/distances would be measured in meters; everything else would be in American. Pallo and Armi come from a different world, however, where the units are different.
* There Was a Door: Running Gag with Izumo.
* Time Skip: Right before the Book of Alania begins.
* Timey-Wimey Ball: Time doesn't flow the same way in Chaotica as it does in Kudiai?or in any particular direction at all.
* Token Minority Continent
* Tomboy and Girly Girl: Alania and Sekiya. Later, the focus of the female buddy relationship shifts to Kisalia and Sekiya. Or maybe Misra and Sekiya, although Misra's a bit girlier than the other tomboys mention here. (Misra and Reala works, too.) Are you seeing a pattern here?
* Tomorrowland: Polaria Tower is mostly filled with robotic enemies, although remnants of an ancient civilization are found on higher floors.
* Too Fast to Stop: Collerius, after he gains flight capabilities. Chisara and Zychra seem to have adapted more quickly and know when to start decelerating.
* Translator Microbes: Dragons can only speak in Draconic due to the construction of their vocal cords, but can easily communicate with others through telepathic speech, which apparently is in a universal language. However, Balakar is the only one that can understand Piru.
* Trouser Space: Alania in Chapter 140.
* Tsundere:
* Alania. Very much so. Not quite so much in recent chapters, though. (read: since she and Rin'ku officially became a couple in-story.)
* And now Sekiya seems to be picking up this mantle. It appears that initially, Sekiya and Alania were very similar in personality, with Alania seemingly leaning towards being the Tsundere Action Girl and Sekiya the proper Chick, and they actually ended up going in the opposite directions.
* Twelve-Episode Anime: The perception by this author was that it was thirteen, not twelve, that was the number, and so it is broken up into thirteen-episode "seasons", usually ending with some sort of cliffhanger.
* Two Lines, No Waiting: On and off. First occurs when the party splits up to search for the legendary artifacts, then again when Izumo gets sent to Chaotica, and then a third time when a B Plot occurs back at spring training (later to be at wherever the Red Rockers are playing). Although that last one isn't typical to this trope because it's more like a C-plot in level of importance, except the plot isn't split so it's a B.
* Un Installment: There is no Chapter 2.
* The Unintelligible: Not only can Piru not say anything other than his own name, he's immune to the Translator Microbes. However, being a sound-based creature, Balakar the sonic dragon can understand him and translates for the others when necessary.
* Unlimited Wardrobe: Occasionally lampshaded. Eventually justified with a magical wardrobe that not only can hold a lot more than it should be able to, but can then, once closed, can fold up to be put in Alania's bag. Which may or may not also be magical, since Piru disappears into it for two or three seasons after his initial introduction.
* Unlucky Childhood Friend:
* Foran Alphastar and Jessilux Umiankai. Also, Zychra Nikaba and Torton Rugalu
* But not Trick Windskunk. That actually is an ex.
* The Unpronounceable: Carlos Drzekrzykiewicz's last name; the world of Grjher.
* The Un-Reveal: Not really a reveal, since everyone both in story and out knows about it, but Alania confessing her true feelings for Rin'ku counts as this.
* The Very Definitely Final Dungeon: The Citadel of Pain.
* Very Special Episode: The one in which Cristal debuts and we find out that Foran raped Marina when they were younger; the one in which Tillli's change in character is Justified.
* Victorious Childhood Friend: Rin'ku, obviously, although it takes awhile. Also, Chisara Sakurabi and Marmoni Rugalu.
* Web Original: This would be the index that this page would be put on if it were going to be put on an index. As discussed above, however, now is not the time to do that.
* Whip It Good: LumosUmbra.
* Wholesome Crossdresser: Clem
* Wife Husbandry: The public face of Aurrorra and Tarosu's relationship. Because, you know, what they're really doing is illegal of highly dubious legality and socially reprehensible.
* The Worf Effect: Alania, a point that is occasionally lampshaded as she is meant to be the main hero.
* Write Who You Know: An especially strange example; the twin nekojin, Pallo and Armi, are largely anthropomorphizations of the author's two pet cats, Apollo and Artemis.
* You Gotta Have Blue Hair: In her villainous form, Rose's hair was somehow simultaneously black and pale pink. Her true form has bright pink hair.
* Younger Than They Look: Evidently, Alania during the Canon Sue period.
* Erotic Eating: Used for a Double Triple Quadruple Triple-and-a-Half Entendre with--who else?--Rrorry and Tarosu.
* Smoking Hot Sex: The aforementioned "and-a-Half".
* Zettai Ryouiki: The Durbi CLCS game. Just...yeah.
- Мы начинаем в качестве куба. Вы прыгаете по сферам и плитам, затем вы становитесь корабликом, и вам нужно очень осторожно обходить шипы. Затем вас уменьшает. В конце этапа корабля написано название уровня: Dream. Потом вы становитесь маленьким кубиком. Здесь также нет ловушек, связанных со сферами: можете спокойно кликать. За этим следует этап шара: здесь будьте бдительны! Вы прошлм этот этап, и вы снова кубик, но уже большой: многие опасные моменты плохо видно, не теряйте подготовленности! Затем экран разворачивается, и вы, пройдя через портал двойного ускорителя, становитесь большим шаром, не медлите! Потом — маленьким НЛО, уворачивайтесь от стен из блоков. Снова шар, и снова маленький. Тут есть ловушки, осторожно! Потом вы маленький куб, прыгайте по плитам. Тут тоже есть ловушка со сферой, она помечена крестиком. Вы влетаете в тройное ускорение. Здесь — сложнейшая часть уровня. Уворачивайтесь от шипов, вас будет уменьшать и увеличивать, часто менять гравитацию! Наконец, в конце этого ада вы становитесь маленьким шаром, и спокойно проходите по столбам и плитам. Далее состояние маленького куба, состояние большого корабля — и вы выиграли.
- A dream is a succession of thoughts, images, sounds or emotions which the mind experiences during sleep. When Bra'tacs Symbiote was removed, he and Teal'c traded a single symbiote back and forth and during this time, Teal'c had a strange dream where he was Human and the ascended Daniel Jackson visitied Teal'c in this dream. (SG1: "The Changeling") When using the Destiny interface chair, Dr. Nicholas Rush had a semi-lucid dream. (SGU: " Human")
- Dream is the fourth episode of Zero: Black Blood
- Must be level 30 to be approved. However, you may join at lvl 25, where you would be placed on a "timer" of around two weeks for you to level up to level 30. If not level 30 by that time, we will, sadly, have to kick you out. There are no alignment preferences for admission to the guild. Membership isn't required.
- 5th-level illusion Casting Time: 1 minute Range: Special Components: V, S, M (a handful of sand, a dab of ink, and a writing quill plucked from a sleeping bird) Duration: 8 hours This spell shapes a creature’s dreams. Choose a creature known to you as the target of this spell. The target must be on the same plane of existence as you. Creatures that don’t sleep, such as elves, can’t be contacted by this spell. You, or a willing creature you touch, enters a trance state, acting as a messenger. While in the trance, the messenger is aware of his or her surroundings, but can’t take actions or move. If the target is asleep, the messenger appears in the target’s dreams and can converse with the target as long as it remains asleep, through the duration of the spell. The messenger can also shape the environment of the dream, creating landscapes, objects, and other images. The messenger can emerge from the trance at any time, ending the effect of the spell early. The target recalls the dream perfectly upon waking. If the target is awake when you cast the spell, the messenger knows it, and can either end the trance (and the spell) or wait for the target to fall asleep, at which point the messenger appears in the target’s dreams. You can make the messenger appear monstrous and terrifying to the target. If you do, the messenger can deliver a message of no more than ten words and then the target must make a Wisdom saving throw. On a failed save, echoes of the phantasmal monstrosity spawn a nightmare that lasts the duration of the target’s sleep and prevents the target from gaining any benefit from that rest. In addition, when the target wakes up, it takes 3d6 psychic damage. If you have a body part, lock of hair, clipping from a nail, or similar portion of the target’s body, the target makes its saving throw with disadvantage.
- thumb|Фотка со страницы пользователя Vikiped, взятая с Викисклада Dream (Вячеслав Афиногенов) — известный грамшист и кукловод вики-среды. Устраивал провокационную деятельность в Википедии (заблокирован). Был админом Традиции (в настоящее время флаг снят), работает в Викиреальности, Циклопедии и старой Викисфере. Ругается матом. Двуличный тип.
- Casting Time: 1 minute Range: Special Components: V, S, M (a handful of sand, a dab of ink, and a writing quill plucked from a sleeping bird) Duration: 8 hours This spell shapes a creature’s dreams. Choose a creature known to you as the target of this spell. The target must be on the same plane of existence as you. Creatures that don’t sleep, such as elves, can’t be contacted by this spell. You, or a willing creature you touch, enters a trance state, acting as a messenger. While in the trance, the messenger is aware of his or her surroundings, but can’t take actions or move. If the target is asleep, the messenger appears in the target’s dreams and can converse with the target as long as it remains asleep, through the duration of the spell. The messenger can also shape the environment of the dream, creating landscapes, objects, and other images. The messenger can emerge from the trance at any time, ending the effect of the spell early. The target recalls the dream perfectly upon waking. If the target is awake when you cast the spell, the messenger knows it, and can either end the trance (and the spell) or wait for the target to fall asleep, at which point the messenger appears in the target’s dreams. You can make the messenger appear monstrous and terrifying to the target. If you do, the messenger can deliver a message of no more than ten words and then the target must make a Wisdom saving throw. On a failed save, echoes of the phantasmal monstrosity spawn a nightmare that lasts the duration of the target’s sleep and prevents the target from gaining any benefit from that rest. In addition, when the target wakes up, it takes 3D6 psychic damage. If you have a body part, lock of hair, clipping from a nail, or similar portion of the target’s body, the target makes its saving throw with disadvantage.
- File:Blanchett Dreamredo.gif Write the text of your article here!
- From: [[]] Here in the irrigo, one sleeps, wakes, sleeps again. When one cannot see the light, one is safer. A little safer. [Find the rest of the story at ] __NOEDITSECTION__
- Level: , Components: V, S Casting Time: 1 minute Range: Unlimited Target: One living creature touched Duration: See text Saving Throw: None Spell Resistance: Yes
- A dream is a series of sensory inputs and emotions involuntarily occurring in the mind during REM sleep. Generally, only those sensory inputs that are pleasant or neutral to the dreamer are referred to as dreams; those that are disturbing or frightening are specifically known as "nightmares". Dream analysis held that people who appeared in a dream represented facets of the dreamer's self. (TNG: "Dark Page" ) According to Federation counselors, dreams might contain valuable insights in that things that don't seem to make sense are actually were key to what your unconscious is trying to tell you. (DS9: "'Til Death Do Us Part") AIs sometimes had the ability to dream added to their programming. Noonian Soong added the ability to dream to Data. (TNG: "Birthright, Part I" , "Phantasms" ) Someone dreaming would often see people they knew act very different from their normal ways. In November 2151, aboard a damaged shuttlepod, with little hope of rescue (believing Enterprise NX-01 to have been destroyed), Malcolm Reed dreamt that, while recovering in Enterprise's sickbay, he received amorous attention from T'Pol, impressed with his "heroic" actions, but was awakened just as the Vulcan was about to kiss him. Not long after, having actually been rescued, he asked T'Pol if she was supposed to "say something" about "heroics" - upon hearing her less-than-amused response, he smiled, as it signaled that he was not dreaming and had in fact survived. (ENT: "Shuttlepod One") In 2367, the crew of the USS Enterprise-D went slowly insane as they were unable to dream while trapped in a Tyken's Rift. (TNG: "Night Terrors" ) In an alternate timeline, when Benjamin Sisko was knocked into a state of temporal displacement, his initial reappearance on Deep Space 9 was dismissed as a dream. (DS9: "The Visitor") Worf once commented that Klingons dream about "things that would send cold chills down your spine and wake you in the middle of the night." (DS9: "Rejoined") In 2373, Captain Jean-Luc Picard experienced a terrifying dream about his experiences with the Borg. The dream was apparently induced by the Borg's proximity. (Star Trek: First Contact) In 2374, the USS Voyager encountered the dream species, a species of aliens that lived out their lives in dreams. They became trapped in the same shared dreaming state the aliens lived in, experiencing "false awakenings" - a phenomenon where one dreams they have awakened from a dream, only to have transitioned into another dream - while trying to wake themselves up and escape. (VOY: "Waking Moments") In 2375, Nog asked Vic Fontaine if he dreamed when his program was off. In response, Vic only smiled ambiguously. (DS9: "It's Only a Paper Moon") In 2376, The Doctor added a daydreaming subroutine to his program. (VOY: "Tinker Tenor Doctor Spy")
- Lee Jang Suk pasó un tiempo en un centro de detención de menores por robar carteras de extraños desprevenidos. Después de que él sale, él conoce a un agente deportivo, Nam Jae Il, que está tratando de recuperarse de una caída en su carrera. Juntos, trabajan para lograr sus sueños. Jang Suk sueña en convertirse en un K-1 campeón, y Nam Jae Il sueña en recuperar su reputación como un agente deportivo superior.
- She is fun loving and joyuos she is real energitic and won't be quite when told she uses fast as light moves to fight you down to the ground she is flirtous.
- Dream stacks additively, rather than multiplicatively, with other regenerative effects such as Rapid Heal and the Regen bracelet. For example, a player who casts Dream with Rapid Heal on will regenerate 120 life points per minute (100 life points per minute from Dream plus 20 life points per minute from Rapid Heal). This is one of the seven Lunar spells that require the completion of Dream Mentor in addition to Lunar Diplomacy to use.
- A dream was a series of sensations in the mind during sleep. Dreams could allow revelations, communication and insights into the psychology of an individual. (TV: The Time Monster, Doomsday, PROSE: The Also People) It was illegal to dream on Colony world 4378976.Delta-Four, just as it was to recount stories or tell lies. (PROSE: Dreams of Empire) Like many aspects of the universe they had a guardian; the Crystal Guardian was the Guardian of Dreams. (PROSE: Divided Loyalties) The Bodach fed on the energy produced by a mind when dreaming (TV: Dream-Eaters), as did the Nightmare Man (TV: The Nightmare Man) and Miraculite. (AUDIO: Faith Stealer) The Masters of Dorada gave their slaves pleasant dreams if they were obedient, and horrific nightmares if they weren't. (PROSE: The Dream Masters) The Kyropites of YT45 induced dreams which appeared to be absolutely real but slowly killed the dreamers. Erimem and Peri Brown each experienced Kyropite-induced dreams, but were rescued by the Fifth Doctor. (AUDIO: The Mind's Eye) The Eleventh Doctor, Amy Pond and Rory Williams experienced two alternate shared dreams after being exposed to psychic pollen, both of which presented as reality. (TV: Amy's Choice) Dream crabs pacified their prey by placing them within a telepathically-induced dream state while consuming their brains. They died if their prey escaped their dreams, but could create dreams within dreams to prevent this from happening. The Twelfth Doctor, Clara Oswald, Shona McCullough, Ashley Carter, Fiona Bellows and Albert Smithe experienced shared dream states induced by dream crabs, but escaped with the aid of a dream version of Santa Claus. (TV: Last Christmas)
- This story is about Yellowfang noticing how a kit's future might end the same way as Brokenstar's, and helping the mother of the kit raise her. The kit struggles to be good in spite of other cats treating her like how cats treated Brokenstar when he was young. Will she become good, or end in a future of being a bloodthirsty leader? Or is it something beyond that?
- Dreams are the primary type of user-created content within Furcadia. Analogious to maps in other games, the term Dream is generally used to refer to user-created worlds. However, technically, the official main maps are also Dreams, and are created with the same tools and in the same fashion as user content. Any player may create and upload a Dream, though most Dreams have limitations on where and how this may be achieved.
- Dream - waluta obowiązująca w Królestwie Dreamlandu. Dream został zreformowany Ustawą Federalną z dnia 6 lipca 2007 roku, która zmieniła jednostkę pieniężną Królestwa Dreamlandu (tzw. nowe dreamy - nD). Wymiany waluty dokonywano w stosunku 1D = 100nD. Pomysłodawcą reformy był Minister Finansów i Gospodarki KD, baron Taheto, zaś duży wkład w ostateczny tekst ustawy mieli Artur I Piotr i Józef wicehrabia Kalicki.
- Dream should mainly be used if the entire movie is about dreams. But could also be used if a rememberable scene is about a dream, or a significant part of the plot is about dreams or a dream.
- Es regnete. Wie zarte, kleine Finger prasselten die Tropfen unaufhörlich gegen mein Zimmerfenster. Das Wetter spiegelte meine Laune perfekt wieder. Ich war nicht nur mies gelaunt, weil heute der letzte Tag der Sommerferien war, sondern auch, weil ich mich unglaublich einsam fühlte. Mein Name ist Amita, ich bin 15 Jahre alt und habe weder Geschwister noch Freunde. Die einzigen Menschen, mit denen ich mich normal unterhalten kann, sind meine Eltern - falls sie überhaupt mal zuhause sind. Sie arbeiten beide in einer Arztpraxis und kommen meistens erst spät in der Nacht wieder nach Hause, wenn ich schon längst schlafe. In der Schule bin ich... na ja, wie soll ich es sagen... das perfekte Musterbeispiel eines Außenseiters. Keiner aus meiner Jahrgangsstufe beachtet mich, außer wenn ich mal eine Frage des Lehrers beantworte. Doch auch das passiert relativ selten, obwohl ich ab morgen schon in die 10. Klasse gehe. Ich seufzte leise und wandte meine Aufmerksamkeit wieder meinem Zeichenblock zu. Ich war gerade dabei, etwas zu malen, auch wenn ich eigentlich gar nicht wusste, was. Doch plötzlich hatte ich eine interessante, aber auch etwas albernde Idee: Ich zeichnete eine Fantasiefreundin. Wenn ich schon keine Echte hatte, konnte ich mir ja genauso gut eine ausdenken! Und so begann ich, sie zu zeichnen. Ich fing wie immer mit dem Kopf und dem Gesicht an, malte ihr zwei wunderschöne Manga-Augen und einen lächelnden Mund. Ihr Gesicht wurde von langen, glatten, leuchtend blauen Haaren umrahmt, die ich mit besonderer Sorgfalt zeichnete. Danach kamen ihre schmalen, mädchenhaften Schultern, zwei grazile Arme mit zerbrechlich wirkenden Händen und ihr perfekt geformter Körper. Schließlich bekam sie noch zwei schlanke, elfenhafte Beine und zarte, kleine Füße. Als Kleidung zeichnete ich ihr ein traumhaft schönes, schneeweißes Trägerkleid, in dem sie wie ein kleiner Engel aussah. Als ich endlich fertig war, bemerkte ich, dass es bereits Abend geworden war. Ich hatte alles um mich herum komplett vergessen und mich nur auf das Bild meiner neuen Fantasiefreundin konzentriert. Und es hatte sich so was von gelohnt! Meine Augen musterten jedes kleinste Detail, doch es war alles perfekt. Ich war stolz auf dieses Bild. Und obwohl ich eigentlich nicht an Geister glaubte, hoffte ich trotzdem, dass diese Gestalt tatsächlich existierte. Meine Gedanken wurden jedoch von meinem knurrenden Magen abgelenkt, der mich daran erinnerte, dass ich heute noch fast gar nichts gegessen hatte. Also ließ ich meinen Zeichenblock und die Stifte einfach auf meinem Bett liegen und ging zur Küche, um mir etwas zu Essen zu machen. Während ich mein Toastbrot mit Butter bestrich und mit Käse und Tomaten belegte, fiel mir ein, dass ich mir noch gar keinen Namen für meine Freundin ausgedacht hatte. Ich überlegte fieberhaft, was denn zu ihr passen könnte. Angel? - Nein, das klingt irgendwie kitschig. Hmm... wie wär's mit Dream? - Hey, das klingt gut! Und es passt auch prima, denn sie sieht wirklich aus, als käme sie aus einem schönen Traum! Nachdem ich fertig gegessen hatte, rannte ich zurück in mein Zimmer zu meinem Zeichenblock. Doch zu meinem Erstaunen lag er nicht mehr auf meinem Bett, sondern auf dem Schreibtisch. "Wer war das?!", fragte ich erschrocken, doch natürlich erhielt ich keine Antwort. Als ich das Bild mit der Fantasiefreundin allerdings genauer unter die Lupe nahm, fiel mir auf, dass jemand mit einer roten, verschnörkelten Schrift etwas daneben geschrieben hatte: Ich war über diesen Satz ziemlich erschrocken, denn diese Schrift sah genauso aus wie meine. Doch ich war mir hundertprozentig sicher, dass ich das nicht da hingeschrieben habe. Schließlich fasste ich meinen ganzen Mut zusammen und antwortete mit leicht zittriger Schrift: DAS IST MEINE FANTASIEFREUNDIN. IHR NAME IST DREAM. Als ich fertig war, spürte ich ein ungewohntes Gefühl in mir. Ich glaube nicht, dass es eine Einbildung war, als ich plötzlich eine zweite Stimme in meinem Kopf vernahm. Sie flüsterte: "Es gefällt mir." Erschrocken stolperte ich nach hinten. Wer hat da gerade gesprochen?! Wieder hörte ich diese Stimme in meinen Gedanken. Diesmal kicherte sie leise, allerdings klang es nicht böse. "Ich bin deine neue Freundin!", flüsterte sie, "Ich bin Dream!" Ich musste unwillkürlich lächeln, denn das alles hier war so... unrealistisch! Ich dachte mir, dass das alles wahrscheinlich nur ein schlechter Traum war. Wieder erklang das Kichern. Die Stimme schoss mir so energisch und deutlich durch den Kopf, dass ich fast das Gleichgewicht verloren hätte. Zum Glück konnte ich mich noch rechtzeitig auffangen, doch meine Hände begannen, vor Angst zu zittern. "Hab keine Angst!", flüsterte die Stimme, "Ich bin doch nur deine Freundin, oder?" Wie als Antwort nickte ich langsam, doch ich wusste nicht, ob diese Bewegung von mir oder von Dream gesteuert wurde. "Na also!", meinte sie daraufhin lachend, "Ich wette, wir werden noch richtig gute Freundinnen!" Langsam bekam ich es mit der Angst zu tun. Die folgenden Tage verliefen eher ereignislos. Ich kam in die 10. Klasse, meine Mitschüler und Mitschülerinnen ignorierten mich wie sonst auch, und der Unterricht war extrem langweilig. Meine neue "Freundin" Dream gab während des Unterrichts keinen Mucks von sich, wofür ich ihr, um ehrlich zu sein, dankbar war. Ich hatte dennoch das Gefühl, dass sie von Tag zu Tag... stärker wurde. Manchmal, wenn sie mit mir redete, konnte ich für den Bruchteil einer Sekunde ihre Gestalt aufblitzen sehen. Sie sah genauso aus, wie ich sie auf dem Bild gezeichnet hatte. Und eines Tages kam, was kommen musste: Ich wurde in der Schule zum ersten Mal verprügelt. "Hey, Gespenst!", erschallte Ashleys Stimme irgendwo hinter mir. Der Unterricht war vorbei, und ich war auf dem Weg zur Bushaltestelle, als sie und ihre Mitläuferinnen, wie ich sie nannte, mich einkreisten. "Gespenst"... das war ihr Spitzname für mich. Weil ich nie auffiel. Weil ich für sie wie unsichtbar war. Und weil sie zu dumm waren, um sich einen etwas intelligenteren Spitznamen für mich auszudenken. "Na, wie fühlt es sich an, mit seinesgleichen zu reden?!", fragte Ashley mich spöttisch. "W-wovon redest du?!", fragte ich sie irritiert. "Wir haben doch mit eigenen Augen gesehen, wie du im Flur mit einer unsichtbaren Person geredet hast! Oder ", sie und ihre Mitläuferinnen warfen sich vielsagende Blicke zu, "waren das etwa Selbstgespräche?!" Daraufhin fingen sie an, wie verstrahlte Hühner über ihren eigenen Witz zu lachen, der eigentlich gar kein Witz war. Eigentlich ließen mich solche Gespräche völlig kalt, weil ich schon lange daran gewöhnt war. Wenn ich nicht ignoriert wurde, wurde ich eben gemobbt. Doch diesmal war etwas anders, das spürte ich. Es war Dream, die sich in meinem Kopf zu Wort meldete. "Willst du dir das wirklich gefallen lassen?! Seit Jahren machst du nichts dagegen, dass muss geändert werden!" Ich spürte, wie sie kurzzeitig Besitz über meinen Körper ergriff. "HÖRT AUF!!!", schrie ich so laut und bedrohlich, dass Ashley und die Mitläuferinnen erschrocken zusammenzuckten. Die Leute, die sich gerade in der Nähe befanden, drehten sich ebenfalls erschrocken um. Mit festen Schritten ging ich auf Ashley zu und schlug ihr so hart ins Gesicht, dass sie rückwärts taumelte und hinfiel. Meine Hand schmerzte von diesem heftigen Schlag, aber gleichzeitig breitete sich in mir das wohlige Gefühl der Zufriedenheit aus. "Was hast du mit ihr getan?!", schrie eine der Mitläuferinnen mich wütend an, während die anderen der heulenden Ashley wieder auf die Beine halfen. Statt einer Antwort packte ich den Arm der Mitläuferin und drehte ihn so lange, bis ein lautes Knacken und ein entsetzter Schmerzensschrei ertönten. Er war gebrochen. Wie in Trance schlug ich auch die anderen zusammen, bis keine von ihnen mehr bei Bewusstsein war. Schließlich, als ich endlich fertig war und erschrocken meine blutverschmierten Hände betrachtete, überließ Dream meinen Körper wieder mir selbst. Doch ich war von der Prügelei so überanstrengt, dass ich zusammenklappte und alles schwarz wurde. Als ich die Augen wieder öffnete, merkte ich, dass ich mich in einer Psychiatrie befand. Das erkannte ich vor allem daran, dass ich eine weiße Weste trug und auf dem Boden einer kahlen, kleinen Zelle lag. "W-wie bin ich hierher gekommen?!", fragte ich verwirrt, erhielt jedoch keine Antwort. Allerdings konnte ich mir schon denken, warum ich hier war: Bestimmt haben einige Leute die Prügelei gesehen und gedacht, ich wäre geisteskrank. Deshalb haben sie mich hier eingeliefert. Ob meine Eltern wohl davon wussten? Ich hoffte, nicht. Es wäre für mich eine Qual gewesen, ihnen dann noch in die Augen zu schauen. "Gut gemacht!", ertönte Dreams Stimme wieder in meinen Gedanken. Und es war nicht ironisch gemeint. "Was soll daran gut gewesen sein?!", schrie ich wütend, um Dampf abzulassen. "Nur wegen dir bin ich hier gelandet! Du hast mich wie eine Puppe gesteuert, und jetzt halten mich alle für wahnsinnig! Es ist alles deine Schuld!!!" Ich spürte, wie sich die Atmosphäre änderte. Auf einmal hatte ich eine unerklärliche Angst. "Wie kannst du es wagen, so mit mir zu reden?!", zischte Dream hasserfüllt, "Ich dachte, wir wären Freunde!" Plötzlich spürte ich, wie sie wieder Besitz über meinen Körper ergriff. Und das Schlimmste war: Ich konnte mich nicht dagegen wehren. Ich hob ruckartig den Kopf und ließ ihn dann mit voller Wucht am Boden aufschlagen. Ich schrie vor Schmerz laut auf und spürte, wie sich eine warme Flüssigkeit unter meinen Haaren ausbreitete. Erneut hob ich den Kopf und schlug ihn wieder gegen den Boden, diesmal noch härter. Ich hörte ein lautes Knacken und war kurz davor, bewusstlos zu werden, als auf einmal Dreams Stimme ertönte: "Auf Wiedersehen, Amita!" Es war das erste Mal, dass sie mich mit meinem Namen ansprach, und vermutlich auch das letzte Mal. Ein letztes Mal hob ich den Kopf und sah Dreams Gestalt. Diesmal verschwand sie allerdings nicht wie sonst auch, sondern blieb dort, wo sie war. Ich bemerkte das wahnsinnige Lächeln auf ihren Lippen. Sie hob ihre linke Hand und schnipste mit den Fingern. Mein Kopf schlug am Boden auf und alles wurde schwarz. Für immer.Kategorie:Artikel ohne BilderKategorie:Mittellang Kategorie:Mord Kategorie:Geisteskrankheit
- Before a dream actually takes place, there are different stages of sleep one goes through every night. First, there is the transition from the waking state to the sleeping state, through which we experience hypnagogia. As time passes, brain activity diminishes, and finally reaches the deep sleep state. After this stage, the person sleeping enters REM sleep, the stage in which dreams occur. During this stage, serotonin affects the way the brain processes in such a manner that our mind ignores most external sensations, and begins to create the very things we experience in a dream. Finally, our mind struggles to connect the impulses in a logical manner, and produces the dream scenario. Since the mind uses one's own memories in order to create the dream, the dream will mostly portray reality as one knows it with slight changes, if any at all. Consequently, things one deals with daily or remarkable situations we experience while conscious can easily influece the content of our dreams. For example, the death of a close relative or friend could increase the possibility of dreaming of that person.
- Dream is a part of Serenia. Dream appears to be composed of mystical energy and to access it, a person must have a spirit guide from Serenia. A visitor to Dream can see the Ancestors, or the essence of deceased Serenians. There, the spirit guide can appear in his true form and communicate with the traveller of a Dream. This article is a Stub. You can help D'ni by expanding it.
- [[Category:]] Dream was an illusion spell that would shape the dreams of a target.
- Dream is a Lunar spell that causes the caster to fall asleep and triples the rate at which Hitpoints naturally regenerate. 1 hitpoint will regenerate every 20 seconds, or 3 hitpoints per minute. Dream's effect will end if the caster does anything except chat, including trade, moving, logging out, attacking or being attacked, or using items (You can change your armour while dreaming). Additionally, Dream's effect ends once the caster reaches full health. This is one of the seven Lunar spells that require the completion of Dream Mentor in addition to Lunar Diplomacy to use. Dream stacks additively, rather than multiplicatively, with other regenerative effects such as Rapid Heal and the regen bracelet. For example, a player who casts Dream with Rapid Heal on will regenerate 5 hitpoints per minute (3 hitpoints per minute from Dream plus 2 hitpoints per minute from Rapid Heal). Use of this spell does not prevent automatic logout after five minutes of inactivity.
- Dream is one of the seven Endless, who are inconceivably powerful beings older than gods. He is both the personification, as well as the lord over all dreams and stories, and all that is not in reality (which, in turn, Dream may define by his existence). He has taken many names such as Morpheus, Kai'ckul, and Oneiros. His appearance can change, depending on the entity looking upon him. He is described in Season of Mists as appearing to mortals as "rake-thin, with skin the color of falling snow" and that he "casts a human shadow when it occurs to him to do so".
|