PropertyValue
rdf:type
rdfs:label
  • True
  • TRUE
  • True
  • True
  • True
rdfs:comment
  • TRUE (real name Bang Tae Soo) is a professional StarCraft II zerg player from South Korea who plays for PSISTORM Gaming. He participated in the WCS 2016 Global Finals. TRUE's portrait is available in-game as part of the WCS 2016 Portrait Pack, and is purchasable in the Collections tab.
  • True (トゥルー, Touruu) is a boss in Shin Megami Tensei: 20XX Devil Coliseum. It is a white recolor of YHVH.
  • True is a song from Silent Hill 2. The song is track 24 in the Silent Hill 2 soundtrack and was composed by Akira Yamaoka. It plays when James Sunderland learns the truth about his wife's death after watching a video tape in Lakeview Hotel.
  • Intrinsic constant set by the compiler
  • True de Spandau Ballet: True.
  • TRUE is a constant in NWScript that is convenient to use when a function needs to return a yes/no type of answer, and that will be interpreted as truth in a conditional or loop. Using this constant tends to make for more understandable code than using an explicit numeric value. The actual definition of this constant is the integer value "1", but this fact should never be used within a script. Example: A chest that uses the following script to handle the OnOpen event will lock itself once opened. //Script in OnOpen void main() { SetLocked(OBJECT_SELF, TRUE) }
  • True ("Verdad") es una canción del juego Silent Hill 2. La canción es la pista número 24 del disco Silent Hill 2 Original Soundtracks y fue compuesta por Akira Yamaoka. El tema se reproduce cuando James Sunderland descubre la verdad sobre la muerte de su esposa Mary Shepherd-Sunderland en el hotel Lakeview. Categoría:Pistas de Silent Hill 2 Original Soundtracks Categoría:Música Categoría:Música instrumental
  • A robot who appears in the Astro Boy (1980 Series) episode The Liar Robot. He was initial progr ammed to always lie but only because his creator didnt want his daughter to know that she was never going to get better. He bears a resemblance to Astro Boy.
  • The True is an enemy in Final Fantasy IX. They appear during the battle with Ragtime Mouse. True appears as a red circle, similar in appearance to the on the PlayStation controller. Like Ragtime Mouse, True and its counterpart, False, are not regular enemies and are not designed to have their HP depleted. Attacking True indicates that the player answers True to that particular question, and the player can hit it even if the attack misses. If the player attacks all opponents with a group-cast ability then the battle will end as if the Ragtime Mouse is attacked and it will be as if the player has not answered the question.
  • The True were the gods of the Ascendants. The Ascendants do not know the True's real name nor where they are and spend their entire lives searching out the Fortress, the home of the true in the hopes of receiving judgement from their gods. The Ascendants spend their lives searching for the True, but also purging the galaxy of others who worship them, considering them unworthy of the right. One such race targeted by the Ascendants were the Eav'oq who worshipped the Siblings, the same beings the Bajorans know as the Prophets. (DS9 novels: Rising Son, Sacraments of Fire)
  • Many TripleA options have boolean values. Use true or false.
  • The true keyword is used for boolean comparisons and evaluates to 1. if(true == 1) { echo( "true evaluates to" SPC 1 ); }
  • The truth about this page is that this sentence is not true. The previous sentence also contradicts itself in the sense that that is not true either. However, that sentence was true. This one isn't though.
  • True ist ein Schweizer [[Wikipedia:de:|MusikduoW]] aus Zürich und Bern und wird dem [[Wikipedia:de:|ElektropopW]] und dem [[Wikipedia:de:|R&BW]] zugerechnet. Ihr Label Mouthwatering Records beschreibt den Stil der Band als «Future R&B».
  • This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing)
  • "True" was a female gargoyle of Demona's Clan. "True" hatched in 978 in the rookery of the Wyvern Clan with her rookery siblings, including Bronx and Kermit. Unknown to all, and of no consequence, she was the third biological child of Hudson and his mate. This makes Hyppolyta and Broadway her older biological siblings. After learning of the death of the Sruighlea Cell of the clan, True suggested holding a Wind Ceremony. She was not present at the Battle of Rathveramoen due to her young age.
  • As Blaze glanced around him, he yawned. There were not too many cats in the Twoleg house, which was something surprising. The house was very well kept, and the fresh-kill pile was always looking high. About six or seven cats where around him. Usually, Twoleg houses could be crowded with cats. He shook dust off his fur as he stood up. "Will you stay here today?" a voice asked. Blaze turned to see Old Gray. "Because you seem to like this place a lot... am I not wrong, Blaze?" Blaze rolled his eyes. "That's because you're lucky, not me," he sighed. "I'm searching for a true home, that's all."
owl:sameAs
Level
  • 11
  • 90
Strength
  • 10
Alignment
  • Light/Neutral
Length
  • 187.0
dcterms:subject
foaf:homepage
Sleep
  • Immune
slovioski
  • pravdnij, vernij, istinij
Darkness
  • Immune
bestiary
  • 163
slovio
  • pravdaju
Magic Defense
  • 255
heavy
  • true
croatian
  • istinit, vijeran
Attack power
  • 20
Besetzung2b
  • ,
gradual petrify
  • Immune
doom
  • Immune
Gil
  • 0
Venom
  • Immune
serbian
  • istinit, veran
Besetzung2a
czech
  • pravdivý, věrný
silence
  • Immune
bulgarian
  • верен, правилен
petrify
  • Immune
ukrainian
  • вірний, правильний, правдивий, істинний
Confuse
  • Immune
defend
  • Immune
Poison
  • Immune
Herkunft
  • Zürich und Bern
ATK
  • 25
Berserk
  • Immune
Evade
  • 0
Besetzung1a
spd
  • 15
Slow
  • Immune
protect
  • Immune
MGC
  • 26
Gründung
  • 2013
Besetzung1b
  • ,
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:gargoyles/property/wikiPageUsesTemplate
dbkwik:megamitensei/property/wikiPageUsesTemplate
dbkwik:memory-beta/property/wikiPageUsesTemplate
dbkwik:schweiz/property/wikiPageUsesTemplate
dbkwik:silenthill/property/wikiPageUsesTemplate
dbkwik:slovknig/property/wikiPageUsesTemplate
dbkwik:starcraft/property/wikiPageUsesTemplate
dbkwik:wackypedia/property/wikiPageUsesTemplate
dbkwik:discordia/property/wikiPageUsesTemplate
Defense
  • 255
Relatives
  • Hudson
  • Broadway
  • Hudson's Mate
  • Hyppolyta
Job
  • Professional StarCraft II Player
Faction
Eyes
  • Black/Red
Album
  • Silent Hill 2 Original Soundtracks
Vocals
  • None
Speed
  • 21
float
  • Immune
Voiced by
  • N/A
Affiliation
shell
  • Immune
Hair
  • White
Magic
  • 10
Zombie
  • Immune
Name
  • True
  • True
MP
  • 377
  • 5000
Genre
  • ,
Romaji
  • Maru
Weakness
  • None
Abilities
Regen
  • Immune
aerial
  • true
haste
  • Immune
dbkwik:es.musica/property/wikiPageUsesTemplate
dbkwik:warriors-fanfic/property/wikiPageUsesTemplate
dbkwik:warriorsfanfic/property/wikiPageUsesTemplate
exp
  • 0
spirit
  • 15
Drop
fgcolor
  • White
  • white
Species
Info
  • Attack to answer "true" to Ragtime Mouse's question.
DEF
  • 20
Polish
  • dokładny, prawdziwy, wierny
BGCOLOR
  • Tan
  • blue
Japanese
  • マル
Earth
  • Immune
PREV
Mini
  • Immune
Video
  • Silent Hill 2 - True
HP
  • 589
  • 8600
Heat
  • Immune
Stop
  • Immune
Release
  • FFIX
Wind
  • Weak
Website
Russian
  • правильный, верный, истинный
Gender
  • Male
Artist
  • Akira Yamaoka
Race
NEXT
Location
  • Forests around the world.
Luk
  • 18
Reflect
  • Immune
Freeze
  • Immune
Elem
  • Light
magic evade
  • 0
trouble
  • Immune
Trance
  • Immune
Virus
  • Immune
auto-life
  • Immune
vanish
  • Immune
abstract
  • This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing) Finally, below the Natural Languages section, is the "Constructed Languages" section - "Postavjene Jezyki" - which includes "Slovio" "Novosloviensky" (NeoSlavonic) and "Slovianski". The "Slovio" project is no longer active. "Novosloviensky" and "Slovianski", on the other hand, have joined together as "INTERSLAVIC" or "MEDŽUSLOVJANSKI" - each offering a slightly different grammatical format. Here you may access and edit this information.
  • TRUE (real name Bang Tae Soo) is a professional StarCraft II zerg player from South Korea who plays for PSISTORM Gaming. He participated in the WCS 2016 Global Finals. TRUE's portrait is available in-game as part of the WCS 2016 Portrait Pack, and is purchasable in the Collections tab.
  • True (トゥルー, Touruu) is a boss in Shin Megami Tensei: 20XX Devil Coliseum. It is a white recolor of YHVH.
  • True is a song from Silent Hill 2. The song is track 24 in the Silent Hill 2 soundtrack and was composed by Akira Yamaoka. It plays when James Sunderland learns the truth about his wife's death after watching a video tape in Lakeview Hotel.
  • Intrinsic constant set by the compiler
  • True de Spandau Ballet: True.
  • TRUE is a constant in NWScript that is convenient to use when a function needs to return a yes/no type of answer, and that will be interpreted as truth in a conditional or loop. Using this constant tends to make for more understandable code than using an explicit numeric value. The actual definition of this constant is the integer value "1", but this fact should never be used within a script. Example: A chest that uses the following script to handle the OnOpen event will lock itself once opened. //Script in OnOpen void main() { SetLocked(OBJECT_SELF, TRUE) }
  • True ("Verdad") es una canción del juego Silent Hill 2. La canción es la pista número 24 del disco Silent Hill 2 Original Soundtracks y fue compuesta por Akira Yamaoka. El tema se reproduce cuando James Sunderland descubre la verdad sobre la muerte de su esposa Mary Shepherd-Sunderland en el hotel Lakeview. Categoría:Pistas de Silent Hill 2 Original Soundtracks Categoría:Música Categoría:Música instrumental
  • A robot who appears in the Astro Boy (1980 Series) episode The Liar Robot. He was initial progr ammed to always lie but only because his creator didnt want his daughter to know that she was never going to get better. He bears a resemblance to Astro Boy.
  • The True is an enemy in Final Fantasy IX. They appear during the battle with Ragtime Mouse. True appears as a red circle, similar in appearance to the on the PlayStation controller. Like Ragtime Mouse, True and its counterpart, False, are not regular enemies and are not designed to have their HP depleted. Attacking True indicates that the player answers True to that particular question, and the player can hit it even if the attack misses. If the player attacks all opponents with a group-cast ability then the battle will end as if the Ragtime Mouse is attacked and it will be as if the player has not answered the question.
  • The True were the gods of the Ascendants. The Ascendants do not know the True's real name nor where they are and spend their entire lives searching out the Fortress, the home of the true in the hopes of receiving judgement from their gods. The Ascendants spend their lives searching for the True, but also purging the galaxy of others who worship them, considering them unworthy of the right. One such race targeted by the Ascendants were the Eav'oq who worshipped the Siblings, the same beings the Bajorans know as the Prophets. (DS9 novels: Rising Son, Sacraments of Fire)
  • Many TripleA options have boolean values. Use true or false.
  • The true keyword is used for boolean comparisons and evaluates to 1. if(true == 1) { echo( "true evaluates to" SPC 1 ); }
  • The truth about this page is that this sentence is not true. The previous sentence also contradicts itself in the sense that that is not true either. However, that sentence was true. This one isn't though.
  • True ist ein Schweizer [[Wikipedia:de:|MusikduoW]] aus Zürich und Bern und wird dem [[Wikipedia:de:|ElektropopW]] und dem [[Wikipedia:de:|R&BW]] zugerechnet. Ihr Label Mouthwatering Records beschreibt den Stil der Band als «Future R&B».
  • As Blaze glanced around him, he yawned. There were not too many cats in the Twoleg house, which was something surprising. The house was very well kept, and the fresh-kill pile was always looking high. About six or seven cats where around him. Usually, Twoleg houses could be crowded with cats. He shook dust off his fur as he stood up. "Will you stay here today?" a voice asked. Blaze turned to see Old Gray. "Because you seem to like this place a lot... am I not wrong, Blaze?" "I will not stay here," Blaze muttered, grooming his fur. "I'm looking for a home I can call my own. Not a place where I have to share everything we catch with everybody else. No, I'm dreaming of a faraway place, a lovely place where I live alone, with lots of prey and lots of new things to do. That would be what I would call a true home." Old Gray twitched his whiskers. "Really?" he purred. "Not many young 'uns search for that. They mostly go from Twoleg house to Twoleg house, or they find their own and start their own business. I was one of those cats. Luckily, I found this Twoleg house, and, even with another next to this one, my business went incredibly good. Then the cats at the other house went away, and I now manage both of the houses." Blaze rolled his eyes. "That's because you're lucky, not me," he sighed. "I'm searching for a true home, that's all." "I've heard of a place you could go," Old Gray meowed, turning away. "Have you ever heard of a place called Disney World?" Blaze shook his head. "Well, if you want a place you can call home, that's exactly where you need to go." "Why?" Blaze was weary of Old Gray, could the old cat send him into a trap? The light gray tom began to groom his chest fur. "You young 'uns always asking stupid questions," he muttered, and then lifted his head, staring directly into Blaze's eyes. "Disney World was a place full of hope and life. The Twoleg, or Nofur, kits always played there. There were lots of rides who made every Twoleg kit smile. But after a long time, the Twolegs eventually stopped visiting it and it closed. It hasn't been used ever since, and I'm pretty sure a lot of prey could be in the park." Blaze felt a surge of hope; maybe that place could be his dream home! "Alright, it does sound promising," he meowed. "However, how will I get a home if it hasn't been visited for years? Wouldn't there be cobwevs and maybe even bats? I'm sorry, but I can't share my den with an enemy." "You will not be sharing a den with an enemy, young Blaze," Old Gray explained, and whacked his tail onto Blaze's head. "Don't make such stupid conclusions! Badgers and foxes will not trouble you because they don't have the agility required to enter the park. Foxes may, but they've all moved away. And bats do not live there, they prefer caves, young 'un. I must tell you, though there are four parks." "Four?" Blaze exclaimed. He couldn't handle four parks! "But you are constantly referring to it as a 'park'. Are you trying to trick me or something for that matter? Because I want a home, and only one. Not four or as many parks as the whole place has! I only want one!" Old Gray shrugged. "I refer to it as one because it's only one park with four parts," he meowed, shrugging. "There's a few more parts, like hotels and so, but they're difficult to reach. Those are the four main parts, you can choose whether you want your home to be in only one, or in all at the same time. After all, nobody has taken control of the park... yet." He blinked his blue eyes. "You could do it." Blaze tilted his head. "What can I do?" he asked. Was the old cat trying to get him to open a business like the old tom had? "I won't ever open a business, if you're thinking about that. I am just searching for a home. Nothing more. Got that, old tom?" "I never said you should open a business," the tom meowed, twitching his whiskers. "I think you should go and see what your journey awaits for." Blaze still was unsure with the tom. Was he tricking him? However, he dipped his head and after getting directions to get to the park, he began the journey for a home. Would he really make it? After all, he could see the castle, but only faintly. He sighed. He was truly alone now.
  • "True" was a female gargoyle of Demona's Clan. "True" hatched in 978 in the rookery of the Wyvern Clan with her rookery siblings, including Bronx and Kermit. Unknown to all, and of no consequence, she was the third biological child of Hudson and his mate. This makes Hyppolyta and Broadway her older biological siblings. Though the exact details are currently unknown, it seems very likely that True left the Wyvern Clan to join the Wyvern Splinter Clan when it was formed sometime between 988 and 994. She somehow managed to escape whatever fate befell the rest of her clan along with a few other gargoyles who eventually joined the Lunfanan Hill Cell of Demona's Clan. After learning of the death of the Sruighlea Cell of the clan, True suggested holding a Wind Ceremony. She was not present at the Battle of Rathveramoen due to her young age. True's fate is unknown, but she is not seen among the gargoyles who make up the Lunfanan Hill Cell of Demona's Clan in 1020. She may have died by that time or perhaps was spending more of her time in another Cell.
is param3default of
is PREV of
is NEXT of