PropertyValue
rdf:type
rdfs:label
  • Club
  • Club
  • Club
  • Club
  • Club
  • Club
  • Club
  • Club
rdfs:comment
  • Common tall hammer simple as it is brutal.
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __TOC__
  • ==See Also==__NOEDITSECTION__ * One-handed Weapons () * Melee Weapons () * Weapons ()
  • (with Haggle: 0) * Buy: 3T * Sell: 1T 5F
  • The club is a type of weapon used by Priests, Nomads, Mystics, Soldiers, and Gladiators. Some weapons classified as clubs are really more like maces. Types of clubs include: * Scratched Club * Clava Decorata * Epic Clava Decorata * Military Club * Trabs * Spiked Rod
  • Club - двухдверный хэтчбэк, напоминающий Volkswagen Polo с передом от 1987-1989 Volkswagen Golf GTI. По сравнению с остальными хэтчбэками в игре Club является одним из самых больших, он сопоставим по размеру с джипом Mesa. Club является переднеприводным автомобилем.
  • The Club was Tak's first weapon. It was only used in the original Tak and the Power of Juju game, and was overall, a weak weapon. It could defeat enemies at a very slow rate, but was effective at breaking pots, and other destructables. It can be assumed the club was the standard defense of all of the Pupanunu Villagers. The club was replaced by the Spirit Rattle once it is obtained, and cannot be used again.
  • A Club is one of the many types of Weapons. It is very simple, as it is a short stick held in one hand. Clubs are probaly one of the earliest weapons, because our ancestors could simply pick up a stick and use it as a weapon.
  • The Club is the location where a number of students gather to have fun.
  • "Club" is a song that comes on the radio when Lois tries to distract Stewie on the way home from a bad birthday party of an eleven year-old Indian "friend" she met for him in "Chris Cross".
  • According to Vetron's Guide to Weapons and Armour, the club has a "2" effectiveness rating.
  • Club is the ninth episode of Red vs. Blue: Season 14. It aired on July 2nd, 2016 for RTX attendees, July 3rd, 2016 for sponsors, July 4th, 2016 for Rooster Teeth site users, and July 10th, 2016 for the general public. It is the 293rd episode overall.
  • Clubs are melee weapons in Fallout, Fallout 2 and Fallout Tactics.
  • Club * Speed: 5 * Accuracy: +1 * Damage: +3B * Defense: -1 * Rate: 2 * Minimums: - * Cost: n/a * Tags: -
  • The club is one of the first weapons that can be obtained. It is initially avaliable on the beach after washing ashore. Throughout the game clubs can drop from certain enemies and be purchased from various merchants. pl:Maczuga
  • "Use your club to beat the snot outta some desert scum, Ranger. It'll put some grit inta ya!" - Desert Ranger Drill Sergeant Clubs, as previously mentioned, are pretty good for crushing heads in melee, being just as able as the Shovel, Ax, Pick ax, Crowbar, and Knife are.
  • The TTClub is the right place to speculate about Foldit, giving opinions and posting questions about the real important thinks like: How to get the best score? Please don't forget to use indents and to sign your post with 4 ~ If this page gets too big, we can divide it and make links to single topics. For easy naming use TTC at the name start, so that "helix" doesn't colide with "TTCHelix"
  • Clubs are simple wooden sticks with a smaller end for a grip and wider end to deal crushing damage. Any class with a little bit of weapon training can use this weapon, as the wielder has at least 5 Strength. As a mage and a sorcerer aren't trained in melee combat, they can't wield them. This weapon deals 1d6 points of damage, weighs 3 lbs and has a speed factor of 4.
  • Club is one of the four Twilight Aces in Pokemon Dawn and Pokemon Dusk.
  • Clubs are hard, wooden sticks, which can be used by all classes, except mages and sorcerers. They are characteristically weapons for druids, which are either armed with clubs or quarterstaves. Clubs require 5 strength and have their own proficiency, except in classic Baldur's Gate, where they fall under blunt weapons. This item appears in Baldur's Gate, Baldur's Gate: Enhanced Edition and Baldur's Gate II. In classic Baldur's Gate, there are no enchanted or cursed clubs, but the other games have more clubs added.
  • This item can be purchased for 54File:Copper.png from: * Gordon Wendham in Tirisfal Glades * Mura in Azuremyst Isle * Dolman Steelfury in Dun Morogh * Harold Raims in Tirisfal Glades * Urtharo in Durotar * Jyn Stonehoof in Mulgore * Khardan Proudblade in Teldrassil * Kieran in Teldrassil * Rybrad Coldbank in Dun Morogh * Marjak Keenblade in Mulgore * Janos Hammerknuckle in Elwynn Forest * Kzan Thornslash in Durotar
  • A funghi that appears in Seasons, Deluxe,and NEO.
  • A simple wooden club.
  • From Hokuto no Ken: Kyūkyoku Kaisetsusho: Seikimatsu Haō Retsuden. * Level: E * Power: 1 * Speed: 2 * Skills: 2 * Looks: 1 * Charisma: 1
  • The club is a weapon that provides a lot of power for the level that it requires. It is especially effective against rabbits. It is found in the Crystal Cave, which is a P2P area.
  • Starting melee weapon for Druids
  • The Club is a in Demon's Souls.
  • A heavy bludgeon that makes a handy weapon in a pinch.
  • variants of the club include: * the Boomerang * the Blackjack * the Cudgel * the mace * the morning star * the two-handed quarterstaff * the dunlending Wheeb
  • Any blunt one-handed weapon. * Included metal weapons, such as maces. * Associated with Darkness Source: Guide to Glorantha
  • The Club is one of the 84 weapons a player can obtain in the game Castle Crashers.
  • ================================================================================ Name: Club Model: Typical club Type: Melee weapon Mods: STR+1D damage. Difficulty: Very easy A standard wooden club. ================================================================================
  • A blunt object with a handle, made for bonking things with. Some are wood. Some are metal. Some are made of advanced synthetics. Whatever the composition, they all have the same simple principle. Name................Club Weapon Type.........Melee Weapon Weight..............2kg Damage Type.........Melee Stun Setting........Yes Accuracy............0D+0 Damage..............1D Conceal Difficulty..10 Two-Handed..........No
  • The club is a type of warrior weapon. the type of damage it does is smashing damage. This is needed for close combat.
  • Clubs are one of the basic types of Weapon in ADOM. They have default stats of (+0, 1d6), though these do vary from time to time.
  • Clubs are melee weapons that are formed from any number of materials, such as wood or stone. They are traditionally oblong in shape, with the striking end being larger than the gripping end. Some clubs are nothing more than large stones tied to a wooden shaft.
  • Clubs encompasses both the Warrior skill and the weapon class it enables one to use. All clubs are mended with sandstones. Practicing this skill gives residual practices to Axes and Staves.
  • Ein Club ist eine Musik- oder Tanzlokal. Vic Fontaine bezeichnet seine Lounge als einen erstklassigen Club und schreibt Krawatten für die Herren und Kleider für die Damen vor. (DS9: )
  • Clubs are weak weapons that give a +6 Attack bonus. They can be bought from the Arms Dealer and general store in the City. This article is a stub. You can help the My English Wiki by [ expanding it].
  • __NOEDITSECTION__ File:Nav bar left.png Club File:Nav bar right.png File:Item Card.png Club File:Club.jpg File:Item Border Silver.png File:Common Gem.png File:Battle Icon 2.png 3 File:Trade Icon 2.png 0 File:Intrigue Icon 2.png 0 Common File:Sealbar-gold.png File:Seal Lock Icon.png Blunt, balanced, and simple
  • ! Dark Cloud ! Club |- |Habitat |Gallery of Time, Demon Shaft Ice Zone |- |Type |None |- |Hit Points |525 |- |ABS |6 |- |Defend |Yes |- |Weakness |Fire |- |Steal |Anti-Goo Amulet |- |Drops |Anti-Goo Amulet |}
  • Attack Physical: 15 Attack Magical: 9 Level: 1 Sort: One-Handed Mace
  • La Club [klʌb] est un véhicule disponible dans Grand Theft Auto: San Andreas.
  • Clubz are, well, great big stickz of wood, larger at the 'business' end, and smaller near the handle. While they do a lot of damage when they meet a soft object (like an enemy Grunt'z head), they take a lot of effort to use. It takez a Club Grunt quite a bit of time to recover enough strength to swing that heavy thing another time. A Bare-handed Grunt can get in three punchez before another swing of a Club can come its way. But I'll take the Club Gruntz against a Bare-hander every time ... unless the Club Grunt is 'nailed' to one spot, and the Bare-hander can run away and find some refreshing Zap Cola.
  • Clubs are the most simple weapon in the world, besides being unarmed. One could pick up a branch, and would therefore have a club. However, clubs can be complex. For example, maces, and therefore morningstars, are clubs. Clubs are not limited to bludgeoning damage, but usually do bludgeoning damage. Clubs come in many varieties. There are clubs, spiked clubs, maces, morningstars, and staves.
  • Club is a song by Patt.22 (also known as The Fat's Sabobah) made in the early 2000s. This article is a . You can help My English Wiki by expanding it.
  • These clubs have great power and when striking a golem there is a good chance of the construct being completely and instantly destroyed. * Enhancement bonus: +1 * On-hit: slay construct, DC=14 * Required level: 13
  • Ten przedmiot jest sprzedawany za 54 Grafika:copper.png przez: * w Tirisfal Glades * w Azuremyst Isle * w Dun Morogh * w Tirisfal Glades * w Durotar * w Mulgore * w Teldrassil * w Teldrassil * w Dun Morogh * w Mulgore * w Elwynn Forest * w Durotar Image:Wowhead.png Wowhead Grafika:Icon-mmochampion-22x22.png WowDB
  • The club is a very basic weapon, usually consisting of nothing more than a tapered length of hardwood. Note: Clubs are among the few weapons that are made from wood. A club made from duskwood has 40% weight reduction, while a club made from zalantar has +1 magical damage bonus. Since the crafting molds for clubs in NWN2 do not use metal ingots, they cannot be made with cold iron, alchemical silver, or adamantine for bypassing damage reduction.
  • The club is one of the oldest weapons known. Any blunt object that can be swung with force enough to cause damage can be considered a club. They are considered simple, one-handed melee weapons. The mace is the military version of a club.
  • The Club is a two-door hatchback in Grand Theft Auto: San Andreas.
  • Clubs are Fun essences in MySims. They can be found in the Desert's Treasure Cave, growing on trees. Shake the tree, water it, or use fertilizer to pick up the clubs.
  • This club can be looted in the dungeons of La Valette Castle. It is arguably an upgrade to the small blackjack Geralt first finds.
  • The first club you come across in the game is the torch. Later, maces, mauls, bludgeons, and warhammers can be found. They, like all equipment, come in either broken (marked by grey font as its name), basic (white), magical (yellow), rare (green), epic (blue), or legendary (purple).
  • El Club es un vehículo compacto de dos puertas que solo aparece en Grand Theft Auto: San Andreas.
  • Atributos: Atk. 7000000000000; Def. 700000000000000 Mãos: One-handed Peso: 25 oz. Valor: Desconhecido Dropa de: Desconhecido Compra de: Desconhecido Vende para: Desconhecido Notas: É a primeira arma usada em Rookgaard. Pode ser encontrada pelos chãos de Rookgaard. Categoria:Club Weapons
  • A club is a kind of weapon. Cavemen start with one.
  • You could join a club by clicking the Club icon on the bottom of the screen, near your neighbor bar. You could only join public clubs, unless you got an invite to join a private club. Your friends could invite you to both. You could also make a Club yourself, but you could only belong to 1 club at a time. To create a club, you needed different parts. You could ask these parts from your neighbors. You needed 50 Signatures, 50 Club Seeds, and 50 Club Flags (or pay at once). You could then choose an icon and a name for your club and start inviting friends.
  • A club is a simple one-handed melee weapon in the mace weapon group.[PH:218] Ardents, artificers, avengers, barbarians, bards, battleminds, clerics, druids, fighters, invokers, paladins, psions, rangers, runepriests, seekers, shamans, sorcerers, swordmages, vampires, wardens, warlocks, and warlords are proficient with all simple melee weapons, including the club. Assassins are proficient with one-handed simple melee weapons, including the club. Rogues who select the Ruthless Ruffian option of the Rogue Tactics class feature gain proficiency with the club. Monks are also proficient with the club.
  • Checklist for the Ideal Club * Is your score less than you'd like? Try these Club Remedies * The Ideal Program may give you some ideas * Running theme meetings -- why they're a good idea and some ideas on themes * How to speed up a slow meeting * Table Topics * Make the meetings fun with Warm Up exercises (they're not called "Icebreakers" because that's the name of the first C&L assignment.
  • [Join or Make a Club] (1) Making a Club * Select the Guild Emblem and Emblem Flag of your choice. * Come up with a cool Club name and Club introduction. * The cost of making a Club is 1,000,000 Gold. * You can't leave your Club if there is a single member left in the Club. To leave, you must transfer the ownership to another Club member. * You can decide the method of joining, and can change it later on. File:Club System News 2.png (2) Joining a Club * You can join a Club by selecting a Club displayed on the recommendation list or by searching a specific Club. * You can leave a Club freely, but there will be a 12 hour cool off period before you'll be able to join another Club. File:Club System News 3.png Club Skills * Only the Club owners can upgrade
  • The club is a very basic craftable weapon and is made from a slender tree trunk using a cutting weapon. Its simplicity allows a fine quality club to be produced with even rough tools. It is governed by the club skill and does only minor blunt damage. While the base damage is low it's very easy to obtain. Furthermore, all cultures start out with 4 points in this skill and even with only average strength and dexterity most players will be able to wield a club with some efficiency. The club is the preferred tool for the final step of tanning furs and leather. -Game encyclopedia
  • A Club is a One-Handed wooden weapon. It has a range of one tile and adds six Weightpoints. The Woodcrafting skill (3) can be used to craft Clubs. Two Boards are needed. At shops they sell for 25 Gold. From Woodcrafting Level 6 onwards GM Clubs can be crafted with the same material, that have a longer durability than regular ones. If a club is infused with a Essence of Power, Essence of Speed or Essence of Durability, the weapon can be improved respectively to a Club of Power, Club of Speed or Club of Durability. Clubs of Power are sometimes found on giants or hill giants.
  • thumb|230pxSchon zu Beginn der ersten Staffel "Higurashi no Naku Koro ni" der Anime-Serie existiert der Club, der nach dem Nachmittagsunterricht in der Schule von Hinamizawa stattfindet und in dem Spiele verschiedenster Art gespielt werden. Dazu gehören sowohl sportliche als auch geistig anspruchsvolle Spiele. Reine Glücksspiele kommen eher selten vor. In dem Club befinden sich alle Hauptcharaktere des Animes, darunter die Anführerin Mion Sonozaki sowie Rika Furude, Keiichi Maebara, Satoko Houjou, Rena Ryuugu, früher Satoshi Houjou und später auch Hanyuu Furude und Mions Zwillingsschwester Shion Sonozaki. Mion gibt als Zweck des Clubs normalerweise an, dass der Club die Mitglieder auf die Anforderungen des Lebens in einer komplexen Gesellschaft vorbereiten solle.
  • Club is an Ankylosaurus. He was Dr. Cockroach's eighth creature, and his sixth regular one. His card, along with the Move Card Mole Attack, winded up in the subway system under Modesto. He was activated when some dirt fell on the card. He was already asleep. He was woken up in the morning by some workers. Sometime later, he had gone back to sleep. Unfortunately, a train roared by and awoke him. He started smashing nearby things, then battled Thylaco and lost. His capture removed Whippy from the team. He was later revealed to be a 13 on the Power Scale. Ten episodes later, he battled in a battle royale, but was defeated. Two episodes later, he battled in another battle royale, but was defeated. Six episodes later, he battled in another battle royale, but was defeated. Twelve episodes later,
  • !NPC !Cost !Town/Area !Coordinates |- |Arsitha Trell the Grocer |155 |Glenden Wood |29.8N, 27.4E |- |Aun Maanuawa the Armorer |155 |Timaru |44.2N, 77.9W |- |Blacksmith Bulidurg |190 |Merwart Village |79.9N, 59.1E |- |Blacksmith Karlus Loc |135 |Sanamar |71.8N, 61.3W |- |Bortrom the Thrifty |140 |Whispering Blade Chapterhouse | |- |Cemcera the Shopkeeper |135 |Lytelthorpe |0.5N, 51.2E |- |Dobblar |135 |Kor-Gursha |67.4N, 30.5E |- |Extorl the Ox |135 |Cragstone |25.8N, 49.2E |- |Farnum the Provisioner |155 |Eastham |17.8N, 63.5E |- |Fyrdina Ellic the Weaponsmith |155 |Glenden Wood |29.9N, 27.1E |- |Geldeb Finol the Weaponsmith |170 |Crater Lake Village |64.9N, 13.5E |- |Girdweld the Shopkeeper |135 |South Rithwic Outpost |7.6N, 58.4E |- |Hea Nyrinua the Armorer |155 |Ahurenga |47.1N, 90.4W |
owl:sameAs
ImageFile
  • Club.jpg
Level
  • 1
  • 20
Season
  • 14
bg
  • Gold
Strength
  • 5
  • 8
  • +5
episode no
  • 9
Bonus
  • +2
Attack
  • 7
dcterms:subject
itemid
  • 3270
Shop1Price
  • 2300
figure
droppedBy
handlingname
  • CLUB
Apariciones
PC Mystic Attack
  • 44
PC Attack Rating
  • 35
Live Image Caption
  • Club
GIdentify
  • 86400.0
marketable
  • yes
itemclass
  • Weapons
  • Weapons
  • Weapons
название
  • Club
WeaponName
  • Club
hideb
  • Yes
item group
  • Weapons
handling drivetrain
  • FWD
handling top speed
  • 124
name japanese
  • クラブ
Agility
  • -5
  • -3
Icon Image
  • Club Icon.png
Lieux
Mystic Attack
  • 26
Weapon Skill
  • Light Weapons
secondarytype
  • One-Handed Club Weapons
stepartist
PC Defense
  • 14
item icon
  • File:Club_item_icon_BG2.png
Modifier
  • Bludgeon
item1value
  • 1
  • 2
  • 3
ItemTotalValue
  • 2
  • 502
  • 1620
  • 4352
  • 6662
  • 10812
  • 17112
  • 27382
  • 33212
  • 43712
  • 80012
Levelreq
  • 1
item code
  • BLUN01
not usable by
textlabelname
  • CLUB
Shop1City
  • Elysion
ItemCPCost
  • 1
  • 4
  • 12
  • 34
  • 53
  • 86
  • 136
  • 219
  • 265
  • 349
  • 640
Damage Type
Durability
  • 20
  • 120
Sell
  • 5
  • 60
Wood
  • 1
  • 2
WeaponType
  • Sword
vehículo
  • Compacto
buyfrom
  • Baltim, Brengus, Cedrik, Esrik, Flint, Gamel, Habdel, Hardek, Memech, Morpel, Robert, Rock In A Hard Place, Romella, Rowenna, Sam, Shanar, Turvy, Ulrik, Uzgod, Willard
  • Habdel 5 gp
  • Rowenna 5 gp
  • Uzgod 5 gp
  • Habdel (Darashia) 5gp
  • Rowenna (Carlin) 5gp
  • Uzgod (Kazordoon) 5gp
item2value
  • 1
  • 5
comment image
  • Une Club dans GTA San Andreas
front image
  • Club-GTASA-front.jpg
ItemType
  • Melee weapon
ItemDC
  • 1
  • 16
  • 21
  • 22
  • 23
  • 25
  • 28
  • 33
  • 36
  • 41
  • 60
EndProducts
  • 1
Velocidad
  • Muy buena
Recipe
Bind
  • Pickup
DPS
  • 1
bludgeonkey
  • 19
Vehiculo
  • Club
handling engine
  • Petrol
immatriculation
  • NS
Weapon Type
  • Mace
rear image
  • Club-GTASA-rear.jpg
npcvalue
  • 1
notecount
  • 573
ItemName
  • Slayer
  • Barbed slayer
  • Masterly slayer
  • Masterly Barbed slayer
Weapon Size
  • Midsize
Attack Rating
  • 38
item value
  • 0
тип кузова
  • 2
actualname
  • club
Desirability
  • They are useful until a better weapon is found.
item3value
  • 1
  • 3
  • 6
nps
  • 1
dice
  • 86400.0
handling gears
  • 5
PC Eva
  • 3
npcprice
  • 5
Fighting Style
roadspawn
  • Yes
Crit
  • 20
sellto
  • H.L. 1 gp
  • H.L. 1 gp
  • Shanar 1 gp
  • Baltim, Brengus, Cedrik, Esrik, Flint, Gamel, H.L., Habdel, Hardek, Memech, Morpel, Robert, Rock In A Hard Place, Romella, Rowenna, Sam, Shanar, Turvy, Ulrik, Uzgod, Willard
  • Habdel 1 gp
  • Rowenna 1 gp
  • Uzgod 1 gp
  • Habdel (Darashia) 1gp
  • Memech 1 gp
  • Morpel 1 gp
  • Romella (Venore) 1gp
  • Rowenna (Carlin) 1gp
  • Sam (Thais) 1gp
  • Shanar (Ab´Dendriel) 1gp
  • Turvy 1 gp
  • Uzgod (Kazordoon) 1gp
  • Willard 1 gp
  • Willard (Edron) 1gp
MaxDmg
  • 7
PC Mystic Defense
  • 17
songlength
  • 78.0
DamageType
Mystic Defense
  • 10
comentario imagen
  • Un Club en Grand Theft Auto: San Andreas
npcvaluerook
  • 0
RequiredLevel
  • 5
  • 7
  • 8
  • 10
  • 12
  • 13
  • 15
  • 18
  • 1.0
  • 3.0
Treasure
  • Mojcado Castle
Sprite
proficiency
введение
  • 1
Selling Price
  • 115
Unlock
  • 1
observed drivetrain
  • FWD
вместимость
  • 2
levelnumber
  • 937
цена
  • 28000.0
Art Modifier
  • str
bludgeon
  • to
Item
  • Light Metal
  • Metal Scraps
  • Nage Leaf
  • Steel Ore
  • Natural Gas
  • Imp Fang
  • Faerie Meat
  • Quality Timber
  • Shadow Metal
  • Superior Fur
  • Weapon Recipes#Recipe 18Weapon Recipe 18
изображение спереди
  • Club-GTASA-front.jpg
MaterialRequirements
  • 1
  • 2
  • 6
  • Forging:
  • Carpentry:
  • OR Forging:
first available
  • Start of game
Burden
  • 675
ilevel
  • 3
класс
  • Гражданский транспорт
Resistencia
  • Buena
Quest
  • No
usable
  • yes
Grafika
  • Inv_mace_10.png
modelname
  • club
handling mass
  • 1400
Patch Introduced
nameRomaji
  • Kurabu
npcpricerook
  • 0
  • 5
Marca
  • Posiblemente BF
sellvaluecopper
  • 1
Hands
  • 1
  • One
  • One
  • One
Buy
  • 86
  • 120
  • $15 / $8
Live Image
  • Club Live.jpg
DMG
  • 1
filerelease
  • 2008-03-24
primarytype
  • Club Weapons
  • Club Weapons
  • Club Weapons
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Previous
Gold
  • 8
Running Time
  • 716.0
Category
Critical
  • 0
  • x2
Found
Defense
  • 7
  • 11
  • +5
Special
  • None
  • Critical
Voice
Appearances
amount
  • 10
Element
  • Bludgeoning
Article
  • a
Album
  • Round 4
Speed
  • 1
  • Average
Artifact
  • No
Status
  • inactive
bpm
  • 120
DL
  • 1
Game
  • Ultima V
  • FO1
  • FO2
  • FOT
CD
  • 36
Slot
  • Jednoręczny
Difficulty
  • 70
Name
  • Club
  • Heart
  • Club
  • Club
  • club
Text
  • "Trespass" Episode Guide - The Clone Wars
  • Oldest of all bludgeons, and probably of all weapons, is the club. Clubs are crude weapons, but when a blow connects, it often does the trick.
Genre
  • Techno
  • Electronica
  • Deux-portes
Type
  • Additional weapon
  • Club
  • Mace
  • Melee
  • Melee Weapons
  • One-handed Weapons
  • Melee weapon
  • melee
  • Club
  • Club
  • Organic/Plant
Airdate
  • 2016-07-02
  • 2016-07-03
  • 2016-07-04
  • 2016-07-10
Value
  • 0
  • 260
Caption
  • The weapon's info window.
  • Additional weapon
  • A Club in Grand Theft Auto: San Andreas.
  • A nonmagical club.
  • Club, as he appears in the manga.
Prize
  • 2100
  • 6000
weapondescription
  • The club is a very basic weapon, usually consisting of nothing more than a tapered length of hardwood.
dmgtype
  • Blunt
medium damage
  • 86400.0
dmgvalue
  • 8
attvalue
  • 5
MinDmg
  • 4
Прототип
  • см. [[#Дизайн]]
Присутствует в играх
  • GTA SA
int-bonus
  • -
specificlocation
  • Treasure Cave
store price
  • 40
store sell
  • 40
dbkwik:godsandheroes/property/wikiPageUsesTemplate
dbkwik:icewinddale/property/wikiPageUsesTemplate
dbkwik:toastmasters/property/wikiPageUsesTemplate
dbkwik:castlecrashers/property/wikiPageUsesTemplate
dbkwik:funghigardening/property/wikiPageUsesTemplate
dbkwik:hex-tv/property/wikiPageUsesTemplate
dbkwik:nwn/property/wikiPageUsesTemplate
dbkwik:two-worlds/property/wikiPageUsesTemplate
dbkwik:twoworlds/property/wikiPageUsesTemplate
dbkwik:waste-land/property/wikiPageUsesTemplate
dbkwik:rvb/property/wikiPageUsesTemplate
dbkwik:demonssouls/property/wikiPageUsesTemplate
dbkwik:fr.gta/property/wikiPageUsesTemplate
dbkwik:tak/property/wikiPageUsesTemplate
dbkwik:familyguy/property/wikiPageUsesTemplate
dbkwik:tbadventure/property/wikiPageUsesTemplate
Members
  • No
Drop
  • Bear
Typ
  • Buława
Weight
  • 1
  • 3
  • 5
  • 6
  • 25
  • 30
  • 70
  • 2500
imagewidth
  • 250
Appears In
  • Icewind Dale and Icewind Dale II
  • Baldur's Gate, Baldur's Gate EE and Baldur's Gate II.
Base
  • Golf GTI 16S
body style
  • 2
Price
  • 1
  • 58
  • 5520
  • 11700
  • 28000.0
Shop
  • Temple Gift Shop
Interest
  • Fun
Title
  • Navigation
Handedness
  • one-handed
Capacity
  • 2
Skill
Dam
  • 259200.0
Class
  • Twilight Ace
Allegiance
CO
  • 23
Description
  • Common tall hammer simple as it is brutal.
  • Clubs are one of the basic types of Weapon in ADOM. They have default stats of , though these do vary from time to time.
Color
  • wood color
Related
Singers
  • Radio
Cost
  • 3
  • ?
Crafts
  • 3
  • 4
  • 8
  • 12
Material
  • Wood
  • wood
Symbol
Musician
fth-req
  • 0
Nom
  • Club
plural
  • ?
Attribute
  • Strength
articles
Notes
  • Cannot be upgraded
  • This is your first weapon in rookgaard. It can be used for training.
  • This is your first weapon in rookgaard. It can be used for training.
  • This is your first weapon in Rookgaard and may be used for training.
Character
  • Bear
Profession
  • Retainer of KING
Updated
Imagen
  • 250
Episode
Groups
  • mace
Episode Name
  • Club
url
  • tv-shows/clone-wars/trespass-episode-guide
Target
  • Combat Club
  • Banded Mace
appears
Sources
  • They can be obtained in the same manner as all generic loot.
Damage
  • 3
  • 5
  • 86400.0
tile
Effects
  • 23
  • Knockdown +6 – 7%
  • Stun +13 – 19%
Source
  • Loot
  • Store
  • Weapon Dealers, Dokebi, Fabre, Greatest General, Jing Guai , Fabre
Vehicle Type
  • Civilian car
NEXT
Book
  • Book of Lore
Quote
  • The first available wooden club that fits reasonably well in hand.
Writer
Director
  • Miles Luna
Effect
Location
  • Desert
  • Mt. Olympio
  • Abandoned Village
  • Twilight Headquarters
Size
  • Medium
wikipage disambiguates
wield
  • one-handed
atk-type
  • Blunt
dex-bonus
  • -
dmg-reduction
  • 10
  • 45
weapon-type
  • Hammer
speed factor
  • 4
proficiency type
  • Clubs
  • Blunt weapons in Baldur's Gate. Clubs in other games.
guard-reduction
  • 30
atk-physical
  • 75
LevelRequired
  • 0
largedmg
  • 86400.0
str-bonus
  • C
smalldmg
  • 86400.0
combat type
  • Melee
enchantable
  • no
  • no
  • no
Pokemon
  • 3
str-req
  • 9
permanent
  • y
alternatespelling
  • Clover
Crafts To Mastery
  • 30
nameBG
  • Black
Wood End Amount
  • 1
RareDrop
  • Jhana Shaman
Crafts To Wood Perk
  • 3
Wood Start Amount
  • 2
general power
  • Weak
fth-bonus
  • -
dex-req
  • 0
small damage
  • 86400.0
atk-magic
  • 0
int-req
  • 0
Magical Abilities
  • None
tipo de traccion
  • Delantera
abstract
  • Common tall hammer simple as it is brutal.
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __TOC__
  • ==See Also==__NOEDITSECTION__ * One-handed Weapons () * Melee Weapons () * Weapons ()
  • (with Haggle: 0) * Buy: 3T * Sell: 1T 5F
  • The club is a type of weapon used by Priests, Nomads, Mystics, Soldiers, and Gladiators. Some weapons classified as clubs are really more like maces. Types of clubs include: * Scratched Club * Clava Decorata * Epic Clava Decorata * Military Club * Trabs * Spiked Rod
  • thumb|230pxSchon zu Beginn der ersten Staffel "Higurashi no Naku Koro ni" der Anime-Serie existiert der Club, der nach dem Nachmittagsunterricht in der Schule von Hinamizawa stattfindet und in dem Spiele verschiedenster Art gespielt werden. Dazu gehören sowohl sportliche als auch geistig anspruchsvolle Spiele. Reine Glücksspiele kommen eher selten vor. In dem Club befinden sich alle Hauptcharaktere des Animes, darunter die Anführerin Mion Sonozaki sowie Rika Furude, Keiichi Maebara, Satoko Houjou, Rena Ryuugu, früher Satoshi Houjou und später auch Hanyuu Furude und Mions Zwillingsschwester Shion Sonozaki. Mion gibt als Zweck des Clubs normalerweise an, dass der Club die Mitglieder auf die Anforderungen des Lebens in einer komplexen Gesellschaft vorbereiten solle. Der Club wurde gegründet, nachdem Satoshi Mion darauf angesprochen hatte, dass sich seine Schwester in der Schule wohlfühlt, weil Mion verhindert, dass dort irgendjemand den Hass auf die Houjou-Familie zum Ausdruck bringt. Außerdem blieb Satoko dort von den Schikanen ihres Onkels und ihrer Tante verschont. Mion fühlt sich als Klassensprecherin verpflichtet, keine unsinnigen Regeln wie das Verhalten der Dorfbewohner gegenüber den Houjous in der Klasse zu dulden. Mion kam auf die Idee, dass Satoko länger in dem freundlichem Umfeld der Schule bleiben könnte, wenn das ganze als Club und somit als offizielle Schulaktivität stattfinden könnte. Weil Satoshi besorgt war, dass sie Ärger bekommen könnten, wenn sie sich beim Spielen draußen schmutzig machen, sammelte Mion verschiedene Spiele in einem Schließfach im Klassenraum. Keiichi fand später, dass dieses Schließfach ein "vierdimensionales unendliches Schließfach" sein müsste, weil dort nicht nur jede Menge Spiele, sondern auch Kostüme für die Strafspiele aufbewahrt werden. Es ist unklar, ob Rena ein Gründungsmitglied des Clubs ist oder nicht. In der Sound Novel sagt sie in Onikakushi-hen, sie sei bei ihrer Aufnahme in die Schule nicht direkt in den Club aufgenommen worden, da es diesen damals noch nicht gegeben habe. Aber in der Rückblende in Matsuribayashi-hen, in der gezeigt wird, wie der Club gegründet wurde, ist Rena anscheinend noch nicht zurück in Hinamizawa. Das "Strafspiel" ist ein Höhepunkt jedes Spiels und wird vor Beginn des Spiels festgelegt. Oft besteht es darin, dass der Verlierer ein peinliches Kostüm tragen oder irgendetwas für den Gewinner tun muss. Die Club-Aktivitäten finden in der Schule im Klassenzimmer oder auf dem Schulhof statt, wenn alle Clubmitglieder Zeit haben. Wenn ein Clubmitglied fehlt, spielen die anderen normalerweise auch nicht zusammen. Das kommt zum Beispiel vor, wenn Mion in einem der zahlreichen Geschäfte ihrer Familie aushelfen muss. Andere Orte für Spiele sind zum Beispiel das Watanagashi-Fest, der Spielzeugladen von Mions Onkel Yoshirou oder das Schwimmbad.
  • Club - двухдверный хэтчбэк, напоминающий Volkswagen Polo с передом от 1987-1989 Volkswagen Golf GTI. По сравнению с остальными хэтчбэками в игре Club является одним из самых больших, он сопоставим по размеру с джипом Mesa. Club является переднеприводным автомобилем.
  • The Club was Tak's first weapon. It was only used in the original Tak and the Power of Juju game, and was overall, a weak weapon. It could defeat enemies at a very slow rate, but was effective at breaking pots, and other destructables. It can be assumed the club was the standard defense of all of the Pupanunu Villagers. The club was replaced by the Spirit Rattle once it is obtained, and cannot be used again.
  • A Club is one of the many types of Weapons. It is very simple, as it is a short stick held in one hand. Clubs are probaly one of the earliest weapons, because our ancestors could simply pick up a stick and use it as a weapon.
  • The Club is the location where a number of students gather to have fun.
  • "Club" is a song that comes on the radio when Lois tries to distract Stewie on the way home from a bad birthday party of an eleven year-old Indian "friend" she met for him in "Chris Cross".
  • According to Vetron's Guide to Weapons and Armour, the club has a "2" effectiveness rating.
  • Club is the ninth episode of Red vs. Blue: Season 14. It aired on July 2nd, 2016 for RTX attendees, July 3rd, 2016 for sponsors, July 4th, 2016 for Rooster Teeth site users, and July 10th, 2016 for the general public. It is the 293rd episode overall.
  • Clubs are melee weapons in Fallout, Fallout 2 and Fallout Tactics.
  • Club * Speed: 5 * Accuracy: +1 * Damage: +3B * Defense: -1 * Rate: 2 * Minimums: - * Cost: n/a * Tags: -
  • The club is one of the first weapons that can be obtained. It is initially avaliable on the beach after washing ashore. Throughout the game clubs can drop from certain enemies and be purchased from various merchants. pl:Maczuga
  • "Use your club to beat the snot outta some desert scum, Ranger. It'll put some grit inta ya!" - Desert Ranger Drill Sergeant Clubs, as previously mentioned, are pretty good for crushing heads in melee, being just as able as the Shovel, Ax, Pick ax, Crowbar, and Knife are.
  • The TTClub is the right place to speculate about Foldit, giving opinions and posting questions about the real important thinks like: How to get the best score? Please don't forget to use indents and to sign your post with 4 ~ If this page gets too big, we can divide it and make links to single topics. For easy naming use TTC at the name start, so that "helix" doesn't colide with "TTCHelix"
  • Clubs are simple wooden sticks with a smaller end for a grip and wider end to deal crushing damage. Any class with a little bit of weapon training can use this weapon, as the wielder has at least 5 Strength. As a mage and a sorcerer aren't trained in melee combat, they can't wield them. This weapon deals 1d6 points of damage, weighs 3 lbs and has a speed factor of 4.
  • Club is one of the four Twilight Aces in Pokemon Dawn and Pokemon Dusk.
  • Clubs are hard, wooden sticks, which can be used by all classes, except mages and sorcerers. They are characteristically weapons for druids, which are either armed with clubs or quarterstaves. Clubs require 5 strength and have their own proficiency, except in classic Baldur's Gate, where they fall under blunt weapons. This item appears in Baldur's Gate, Baldur's Gate: Enhanced Edition and Baldur's Gate II. In classic Baldur's Gate, there are no enchanted or cursed clubs, but the other games have more clubs added.
  • A Club is a One-Handed wooden weapon. It has a range of one tile and adds six Weightpoints. The Woodcrafting skill (3) can be used to craft Clubs. Two Boards are needed. At shops they sell for 25 Gold. From Woodcrafting Level 6 onwards GM Clubs can be crafted with the same material, that have a longer durability than regular ones. If a club is infused with a Essence of Power, Essence of Speed or Essence of Durability, the weapon can be improved respectively to a Club of Power, Club of Speed or Club of Durability. Clubs of Power are sometimes found on giants or hill giants. Some Fighters use it as the weapon of choice when fighting Rust Beasts. They are also notably effective against forest dragons. As a wooden weapon it can be repaired on the way, whenever Woodcrafting Tools are carried.
  • Checklist for the Ideal Club * Is your score less than you'd like? Try these Club Remedies * The Ideal Program may give you some ideas * Running theme meetings -- why they're a good idea and some ideas on themes * How to speed up a slow meeting * Table Topics * Make the meetings fun with Warm Up exercises (they're not called "Icebreakers" because that's the name of the first C&L assignment. This page is a short or incomplete article known as a "stub". Please flesh it out a bit. When you feel it is a complete article, please remove the Category tag (the bit in square brackets saying Category: Stub) as well bits in curly brackets that say "stub". You can see these things if you click on "edit".
  • This item can be purchased for 54File:Copper.png from: * Gordon Wendham in Tirisfal Glades * Mura in Azuremyst Isle * Dolman Steelfury in Dun Morogh * Harold Raims in Tirisfal Glades * Urtharo in Durotar * Jyn Stonehoof in Mulgore * Khardan Proudblade in Teldrassil * Kieran in Teldrassil * Rybrad Coldbank in Dun Morogh * Marjak Keenblade in Mulgore * Janos Hammerknuckle in Elwynn Forest * Kzan Thornslash in Durotar
  • !NPC !Cost !Town/Area !Coordinates |- |Arsitha Trell the Grocer |155 |Glenden Wood |29.8N, 27.4E |- |Aun Maanuawa the Armorer |155 |Timaru |44.2N, 77.9W |- |Blacksmith Bulidurg |190 |Merwart Village |79.9N, 59.1E |- |Blacksmith Karlus Loc |135 |Sanamar |71.8N, 61.3W |- |Bortrom the Thrifty |140 |Whispering Blade Chapterhouse | |- |Cemcera the Shopkeeper |135 |Lytelthorpe |0.5N, 51.2E |- |Dobblar |135 |Kor-Gursha |67.4N, 30.5E |- |Extorl the Ox |135 |Cragstone |25.8N, 49.2E |- |Farnum the Provisioner |155 |Eastham |17.8N, 63.5E |- |Fyrdina Ellic the Weaponsmith |155 |Glenden Wood |29.9N, 27.1E |- |Geldeb Finol the Weaponsmith |170 |Crater Lake Village |64.9N, 13.5E |- |Girdweld the Shopkeeper |135 |South Rithwic Outpost |7.6N, 58.4E |- |Hea Nyrinua the Armorer |155 |Ahurenga |47.1N, 90.4W |- |Hudriffa the Shopkeeper |135 |South Holtburg Outpost |39.5N, 33.4E |- |Hydeatha the Shopkeeper |135 |East Rithwic Outpost |10.2N, 61.4E |- |Ichi Ji |135 |Martine's Retreat | |- |Lubrik the Resupplier |170 |Linvak Tukal |77.4S, 28.2E |- |Lucarus Malloni the Armorer |135 |Bluespire |39.1N, 75.4W |- |Merchant (18.1S, 56.9W) (Merchant) |155 |18.1S, 56.9W - Merchant's Tent |18.1S, 56.9W |- |Merchant (30.7S, 72.1E) (Merchant) |155 |30.7S, 72.1E - Merchant's House |30.7S, 72.1E |- |Merchant (41.7N, 35.2E) (Merchant) |155 |41.7N, 35.2E - Merchant's Hut |41.7N, 35.2E |- |Merchant (75.5N 10.6E) (Merchant) |155 |75.5N 10.6E - Vendor House |75.5N, 10.6E |- |Merchant (76.6N, 6.0W) (Merchant) |155 |76.6N, 6.0W - Igloo |76.6N, 6.0W |- |Merchant (Baishi Fort) (Merchant) |155 |48.6S, 60.0E - Baishi Fort |48.6S, 60.0E |- |Merchant (Eastham) (Merchant) |155 |Merchant Cellar |26.3N, 63.9E |- |Merchant (Heartland) (Merchant) |155 |8.9N, 43.4E - Merchant's House and Lifestone |8.9N, 43.4E |- |Merchant (Mountain Retreat) (Merchant) |155 |Mountain Retreat |59.7N, 4.1W |- |Merchant (Nanto) (Merchant) |155 |57.4S, 80.3E - Roadside Vendors |57.4S, 80.3E |- |Merchant (Night Club) (Merchant) |155 |Night Club | |- |Merchant (Samsur) (Merchant) |155 |Samsur |4.5S, 23.6E |- |Merchant (Simda'r) (Merchant) |155 |80.7S, 19.7E - Tent |80.7S, 19.7E |- |Merchant (Small Cave) (Merchant) |155 |Samsur |4.1S, 17.3E |- |Merchant (South Direlands Midland) (Merchant) |155 |88.1S, 60.9W - Merchant Tent |88.1S, 60.9W |- |Merchant (South Direlands) (Merchant) |155 |82.4S, 34.3W - Merchant and Lifestone |82.4S, 34.3W |- |Merchant (Wilderness Fort) (Merchant) |155 |Wilderness Fort |23.5N, 7.7W |- |Merchant Ledine |145 |Cragstone |25.7N, 48.5E |- |Pawn Shopkeep |170 |Casino | |- |Peddler (40.8N, 36.5E) (Peddler) |155 |40.8N, 36.5E - Riverside Farm |40.8N, 36.5E |- |Peddler (44.6N 28.5W) (Peddler) |155 |44.6N, 28.5W - Peddler's Hut |44.6N, 28.5W |- |Peddler (53.7N, 24.2E) (Peddler) |155 |53.7N, 24.2E - Peddler's Hut |53.7N, 24.2E |- |Peddler (7.2N, 57.1E) (Peddler) |155 |7.2N, 57.1E - Peddler's Farm |7.2N, 57.1E |- |Peddler (Baishi Ridge) (Peddler) |155 |Beach Fort |76.0N, 49.0W |- |Peddler (Beach Fort) (Peddler) |155 |Beach Fort |76.0N, 49.0W |- |Peddler (Beachside) (Peddler) |155 |68.8N, 51.6W - Beachside Farmstead |68.8N, 51.6W |- |Peddler (Empyrean Stone Tower) (Peddler) |155 |54.3N, 17.4W - Empyrean Stone Tower |54.3N, 17.4W |- |Peddler (Glenden Wood) (Peddler) |155 |31.2N, 19.8E - Peddler's Hut |31.2N, 19.8E |- |Peddler (Rithwic) (Peddler) |155 |Rithwic |9.9N, 58.5E |- |Provisioner Murdo |170 |Bandit Castle |66.3N, 49.8E |- |Provisioner Warster the Handy |170 |MacNiall's Freehold |74.0S, 92.2E |- |Rindelle the Shopkeeper |170 |Dryreach |8.2S, 73.0E |- |Rundiscar the Weaponsmith |135 |Eastham |17.4N, 63.5E |- |Ry'zir al-Nabit |180 |Candeth Keep |87.3S, 67.3W |- |Shopkeep Gunderson |135 |Eldrytch Web Stronghold | |- |Shopkeep Mirinda |155 |Arwic |33.4N, 56.6E |- |Shopkeep Yudi ibn Zayrim |145 |Zaikhal |13.7N, 0.7E |- |Shopkeeper Hulmurg |190 |Merwart Village |79.9N, 59.1E |- |Shopkeeper Lazlo |135 |Radiant Blood Stronghold | |- |Shopkeeper Polly |135 |Celestial Hand Stronghold | |- |Shopkeeper Renald the Elder |135 |Holtburg |42.1N, 33.8E |- |Shopkeeper Tod Burgni |135 |Sanamar |71.8N, 61.0W |- |Shopkeeper Yoshi Deshi |180 |Fort Teth |1.5N, 71.6W |- |Surnad the Peddler |135 |Lost Wish Range |41.0N, 56.4E |- |Tunlok Weapons Master |140 |Candeth Keep |87.5S, 67.2W |- |Venara Basalleno |135 |Rossu Morta Chapterhouse | |- |Viamasa the Weaponsmith |170 |Neydisa Castle |69.6N, 17.6E |- |Wantorth the Shopkeeper |135 |West Holtburg Outpost |42.4N, 30.8E |- |Weaponsmith (38.6N, 30.4E) (Weaponsmith) |155 |38.6N, 30.4E - Weaponsmith's House |38.6N, 30.4E |- |Weaponsmith (Beach Fort) (Weaponsmith) |155 |Beach Fort |76.0N, 49.0W |- |Weaponsmith Bornak the Crookblade |170 |MacNiall's Freehold |74.2S, 92.2E |- |}
  • A funghi that appears in Seasons, Deluxe,and NEO.
  • A simple wooden club.
  • From Hokuto no Ken: Kyūkyoku Kaisetsusho: Seikimatsu Haō Retsuden. * Level: E * Power: 1 * Speed: 2 * Skills: 2 * Looks: 1 * Charisma: 1
  • The club is a weapon that provides a lot of power for the level that it requires. It is especially effective against rabbits. It is found in the Crystal Cave, which is a P2P area.
  • [Join or Make a Club] (1) Making a Club * Select the Guild Emblem and Emblem Flag of your choice. * Come up with a cool Club name and Club introduction. * The cost of making a Club is 1,000,000 Gold. * You can't leave your Club if there is a single member left in the Club. To leave, you must transfer the ownership to another Club member. * You can decide the method of joining, and can change it later on. File:Club System News 2.png (2) Joining a Club * You can join a Club by selecting a Club displayed on the recommendation list or by searching a specific Club. * You can leave a Club freely, but there will be a 12 hour cool off period before you'll be able to join another Club. File:Club System News 3.png Club Skills * Only the Club owners can upgrade the Club skills. * Club members can only check what the skill is, its level and skill effect. * An Investment Point that can be used to level up Club skills will be given out whenever a Club levels up. Also, 1 investment point will be given out when the Club is first made. * Club owners can reset the Club skills by paying 300,000 Gold. [Other Features] * Club Grade * Club members can raise their grade within the Club through points earned from Matches, PVP contents, etc. * 5 top rankers within the Club will receive unique grades. * Club owners will not have grades. * Check-in * A member can check-in once every 23 hours. Check-ins will generate Club XP. * Members can earn free Gold or ST through Club skills. Gold and ST will be sent to the inbox.
  • Starting melee weapon for Druids
  • The Club is a in Demon's Souls.
  • A heavy bludgeon that makes a handy weapon in a pinch.
  • variants of the club include: * the Boomerang * the Blackjack * the Cudgel * the mace * the morning star * the two-handed quarterstaff * the dunlending Wheeb
  • You could join a club by clicking the Club icon on the bottom of the screen, near your neighbor bar. You could only join public clubs, unless you got an invite to join a private club. Your friends could invite you to both. You could also make a Club yourself, but you could only belong to 1 club at a time. To create a club, you needed different parts. You could ask these parts from your neighbors. You needed 50 Signatures, 50 Club Seeds, and 50 Club Flags (or pay at once). You could then choose an icon and a name for your club and start inviting friends. When you joined a club, some people had different ranks. * Leader of a Club - The person who leads the club. This person could leave messages to other members of the Club using the message window. When the leader harvested crops, their harvests count x150 of the Club's overall score. They also had a special badge next to their profile picture in the Club Leaderboard window. * Expert Farmer - the person with the top harvests in the Club. Their harvests counted x80 towards the Club's overall score. They also had a special badge next to their profile picture in the Club Leaderboard window.
  • A club is a simple one-handed melee weapon in the mace weapon group.[PH:218] Ardents, artificers, avengers, barbarians, bards, battleminds, clerics, druids, fighters, invokers, paladins, psions, rangers, runepriests, seekers, shamans, sorcerers, swordmages, vampires, wardens, warlocks, and warlords are proficient with all simple melee weapons, including the club. Assassins are proficient with one-handed simple melee weapons, including the club. Rogues who select the Ruthless Ruffian option of the Rogue Tactics class feature gain proficiency with the club. Monks are also proficient with the club. Other classes do not have proficiency with the club as a class trait, but any character can become proficient by taking a Weapon Proficiency feat.
  • Any blunt one-handed weapon. * Included metal weapons, such as maces. * Associated with Darkness Source: Guide to Glorantha
  • The Club is one of the 84 weapons a player can obtain in the game Castle Crashers.
  • ================================================================================ Name: Club Model: Typical club Type: Melee weapon Mods: STR+1D damage. Difficulty: Very easy A standard wooden club. ================================================================================
  • A blunt object with a handle, made for bonking things with. Some are wood. Some are metal. Some are made of advanced synthetics. Whatever the composition, they all have the same simple principle. Name................Club Weapon Type.........Melee Weapon Weight..............2kg Damage Type.........Melee Stun Setting........Yes Accuracy............0D+0 Damage..............1D Conceal Difficulty..10 Two-Handed..........No
  • Club is an Ankylosaurus. He was Dr. Cockroach's eighth creature, and his sixth regular one. His card, along with the Move Card Mole Attack, winded up in the subway system under Modesto. He was activated when some dirt fell on the card. He was already asleep. He was woken up in the morning by some workers. Sometime later, he had gone back to sleep. Unfortunately, a train roared by and awoke him. He started smashing nearby things, then battled Thylaco and lost. His capture removed Whippy from the team. He was later revealed to be a 13 on the Power Scale. Ten episodes later, he battled in a battle royale, but was defeated. Two episodes later, he battled in another battle royale, but was defeated. Six episodes later, he battled in another battle royale, but was defeated. Twelve episodes later, he was removed from the team by Plates' capture. The first copy of the Mole Attack Move Card was in his Card Capsule, and was activated along with him. He combines Mole Attack with Mayfly and Metal Wing. He is the first creature to be named after one from Dainason. He has never won a battle.
  • The club is a type of warrior weapon. the type of damage it does is smashing damage. This is needed for close combat.
  • Clubs are one of the basic types of Weapon in ADOM. They have default stats of (+0, 1d6), though these do vary from time to time.
  • Clubs are melee weapons that are formed from any number of materials, such as wood or stone. They are traditionally oblong in shape, with the striking end being larger than the gripping end. Some clubs are nothing more than large stones tied to a wooden shaft.
  • Clubs encompasses both the Warrior skill and the weapon class it enables one to use. All clubs are mended with sandstones. Practicing this skill gives residual practices to Axes and Staves.
  • Ein Club ist eine Musik- oder Tanzlokal. Vic Fontaine bezeichnet seine Lounge als einen erstklassigen Club und schreibt Krawatten für die Herren und Kleider für die Damen vor. (DS9: )
  • Clubs are weak weapons that give a +6 Attack bonus. They can be bought from the Arms Dealer and general store in the City. This article is a stub. You can help the My English Wiki by [ expanding it].
  • __NOEDITSECTION__ File:Nav bar left.png Club File:Nav bar right.png File:Item Card.png Club File:Club.jpg File:Item Border Silver.png File:Common Gem.png File:Battle Icon 2.png 3 File:Trade Icon 2.png 0 File:Intrigue Icon 2.png 0 Common File:Sealbar-gold.png File:Seal Lock Icon.png Blunt, balanced, and simple
  • ! Dark Cloud ! Club |- |Habitat |Gallery of Time, Demon Shaft Ice Zone |- |Type |None |- |Hit Points |525 |- |ABS |6 |- |Defend |Yes |- |Weakness |Fire |- |Steal |Anti-Goo Amulet |- |Drops |Anti-Goo Amulet |}
  • Attack Physical: 15 Attack Magical: 9 Level: 1 Sort: One-Handed Mace
  • La Club [klʌb] est un véhicule disponible dans Grand Theft Auto: San Andreas.
  • Clubz are, well, great big stickz of wood, larger at the 'business' end, and smaller near the handle. While they do a lot of damage when they meet a soft object (like an enemy Grunt'z head), they take a lot of effort to use. It takez a Club Grunt quite a bit of time to recover enough strength to swing that heavy thing another time. A Bare-handed Grunt can get in three punchez before another swing of a Club can come its way. But I'll take the Club Gruntz against a Bare-hander every time ... unless the Club Grunt is 'nailed' to one spot, and the Bare-hander can run away and find some refreshing Zap Cola.
  • Clubs are the most simple weapon in the world, besides being unarmed. One could pick up a branch, and would therefore have a club. However, clubs can be complex. For example, maces, and therefore morningstars, are clubs. Clubs are not limited to bludgeoning damage, but usually do bludgeoning damage. Clubs come in many varieties. There are clubs, spiked clubs, maces, morningstars, and staves.
  • The club is a very basic craftable weapon and is made from a slender tree trunk using a cutting weapon. Its simplicity allows a fine quality club to be produced with even rough tools. It is governed by the club skill and does only minor blunt damage. While the base damage is low it's very easy to obtain. Furthermore, all cultures start out with 4 points in this skill and even with only average strength and dexterity most players will be able to wield a club with some efficiency. Its low blunt damage, decent bonus and one-handed use to attack makes it an effective weapon to knock out animals caught in traps before an edged or piercing weapon is used to deliver a bleeding wound or to kill small animals like birds outright without doing too much damage to the skin. The club is the preferred tool for the final step of tanning furs and leather. Tip: Aim for the arms to force your opponent to drop their weapon. It seems to be especially effective with the club, to the point of being excessively cheap. When your opponent drops their weapon, it costs them their current action, plus they normally waste an action or two picking up the weapon and/or reequipping it. -Game encyclopedia
  • Club is a song by Patt.22 (also known as The Fat's Sabobah) made in the early 2000s. This article is a . You can help My English Wiki by expanding it.
  • These clubs have great power and when striking a golem there is a good chance of the construct being completely and instantly destroyed. * Enhancement bonus: +1 * On-hit: slay construct, DC=14 * Required level: 13
  • Ten przedmiot jest sprzedawany za 54 Grafika:copper.png przez: * w Tirisfal Glades * w Azuremyst Isle * w Dun Morogh * w Tirisfal Glades * w Durotar * w Mulgore * w Teldrassil * w Teldrassil * w Dun Morogh * w Mulgore * w Elwynn Forest * w Durotar Image:Wowhead.png Wowhead Grafika:Icon-mmochampion-22x22.png WowDB
  • The club is a very basic weapon, usually consisting of nothing more than a tapered length of hardwood. Note: Clubs are among the few weapons that are made from wood. A club made from duskwood has 40% weight reduction, while a club made from zalantar has +1 magical damage bonus. Since the crafting molds for clubs in NWN2 do not use metal ingots, they cannot be made with cold iron, alchemical silver, or adamantine for bypassing damage reduction.
  • The club is one of the oldest weapons known. Any blunt object that can be swung with force enough to cause damage can be considered a club. They are considered simple, one-handed melee weapons. The mace is the military version of a club.
  • The Club is a two-door hatchback in Grand Theft Auto: San Andreas.
  • Clubs are Fun essences in MySims. They can be found in the Desert's Treasure Cave, growing on trees. Shake the tree, water it, or use fertilizer to pick up the clubs.
  • This club can be looted in the dungeons of La Valette Castle. It is arguably an upgrade to the small blackjack Geralt first finds.
  • The first club you come across in the game is the torch. Later, maces, mauls, bludgeons, and warhammers can be found. They, like all equipment, come in either broken (marked by grey font as its name), basic (white), magical (yellow), rare (green), epic (blue), or legendary (purple).
  • El Club es un vehículo compacto de dos puertas que solo aparece en Grand Theft Auto: San Andreas.
  • Atributos: Atk. 7000000000000; Def. 700000000000000 Mãos: One-handed Peso: 25 oz. Valor: Desconhecido Dropa de: Desconhecido Compra de: Desconhecido Vende para: Desconhecido Notas: É a primeira arma usada em Rookgaard. Pode ser encontrada pelos chãos de Rookgaard. Categoria:Club Weapons
  • A club is a kind of weapon. Cavemen start with one.
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