Property | Value |
rdfs:label | |
rdfs:comment | - The Shotgun is the third ranged weapon obtained in BioShock, and can first be acquired in the Dental Services Area in the Medical Pavilion. It fires buck rounds with a wide burst and high damage that are most effective at a short range. Its main weaknesses are ineffectiveness at long range, a low chamber capacity, and a slow rate of fire. However, the damage and the rate of fire can be upgraded at Power to the People stations, making the Shotgun a far more powerful weapon. Head shots with the Shotgun will inflict 200% damage against Splicers, and when fired at point-blank range, will kill most Splicers in one or two shots.
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dcterms:subject | |
MaxAmmo | |
Upgrades | - Damage increase,
- Electrified shells
- Fire rate increase and 25% damage increase
- Increased clip size,
- Higher rate of fire, Auto-reload, and Sawed-off barrel
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Reload | |
Ammotype | |
dbkwik:bioshock/property/wikiPageUsesTemplate | |
mult | |
Name | |
ROF | |
Rank | |
used | - Jack
- Subject Delta, Subject Sigma, Leadhead Splicers, Alpha Series, Daniel Wales, Reed Wahl
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Accuracy | |
Recoil | |
Damage | |
Magazine | |
rdl | |
abstract | - The Shotgun is the third ranged weapon obtained in BioShock, and can first be acquired in the Dental Services Area in the Medical Pavilion. It fires buck rounds with a wide burst and high damage that are most effective at a short range. Its main weaknesses are ineffectiveness at long range, a low chamber capacity, and a slow rate of fire. However, the damage and the rate of fire can be upgraded at Power to the People stations, making the Shotgun a far more powerful weapon. Head shots with the Shotgun will inflict 200% damage against Splicers, and when fired at point-blank range, will kill most Splicers in one or two shots.
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is upgraded weapons of | |
is Weapons of | |
is wikipage disambiguates of | |