PropertyValue
rdfs:label
  • Orca Fighter
rdfs:comment
  • The acronym "Orca" was officially adopted as a codename for the family of aircraft developed on the base of the original ORCA assault craft. By the Second Tiberium War, the original concept was overhauled and redesigned, resulting in the creation of the Orca Fighter, which replaced most of GDI fighter jets. An additional role for the fighter is providing cover for slower, more vulnerable Orca Bombers, harassing anti-aircraft defenses until the bombers can reach their targets. The Orca Fighter was replaced by the Orca Mk. III by the Third Tiberium War.
dcterms:subject
techlvl
  • 5
useguns
  • Hellfire missiles
usearmor
  • Light
airattack
  • 30
Cooldown
  • 50
dbkwik:cnc/property/wikiPageUsesTemplate
Range
  • 6
Faction
Produced
Tier
  • 2
Role
  • Fighter
Name
  • Orca Fighter
ImgSize
  • autosize
Cost
  • 1000.0
Sight
  • 2
HP
  • 200
AirSpeed
  • 20
eliteability
  • Radar invisible
abstract
  • The acronym "Orca" was officially adopted as a codename for the family of aircraft developed on the base of the original ORCA assault craft. By the Second Tiberium War, the original concept was overhauled and redesigned, resulting in the creation of the Orca Fighter, which replaced most of GDI fighter jets. The fighter itself remained a VTOL based aerial assault vehicle, with revamped and miniaturized engines. The armour was upgraded and the craft was armed with Hellfire missiles. The chin-mounted chain gun was removed from the design, as the fighter's main role is engaging armour with guided missiles, and the chain gun proved to be ineffective at killing infantry and unwieldy when used. An additional role for the fighter is providing cover for slower, more vulnerable Orca Bombers, harassing anti-aircraft defenses until the bombers can reach their targets. The Orca Fighter was replaced by the Orca Mk. III by the Third Tiberium War.
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