PropertyValue
rdfs:label
  • Light Crystal
rdfs:comment
  • Dropped by the following monster families: * * ("of Coins" only) * * * * * * *
  • The Light Crystal is a crystal located in the forehead of some Ultra in Tiga's universe. Note that term 'Light Crystal' is not official but is used for easy understanding.
  • Shooting a crystal or beacon with a blast from the Light Beam energizes it. When energized, they deal damage to both the Ing and Darklings. A blast from the Annihilator Beam can also supercharge crystals and beacons. Like a dangerous, lethal trap, these "Super Crystals" draw the entranced Ing towards them, where they meet an incinerating death. This does not work on most Darklings, however.
dcterms:subject
dbkwik:ffxiclopedia/property/wikiPageUsesTemplate
dbkwik:metroid/property/wikiPageUsesTemplate
Text
  • Energized Crystals provide better protection from Dark Aether's denizens. Dark creatures are damaged or killed by the energized field. Some are killed on contact. The extra protection is not unlimited, and must be recharged by the Light Beam to remain in effect.
  • Light Crystals provide protection from Dark Aether's atmosphere. They can be nullified by dark energy, or super charged by light energy. They were created by the Luminoth during the war with the Ing, and many still remain in use. Dark creatures despise the Crystals: some are injured or killed by the field they create.
  • When charged with light and dark energy at once, the Crystal becomes a beacon to the Ing. They are compelled to approach it, despite the deadly field of energy it emits.
  • Light Crystals, when covered with dark energy, cease to function for a short time. Light energy can clear the Crystal of the dark energy. Some dark creatures will fire dark energy at Light Crystals to hinder or damage their opponents.
Title
  • Light Crystal
  • Energized Crystal
  • Nullified Crystal
  • Super Crystal
temp
  • Generates enhanced field of light energy.
  • Protective field of light energy deactivated.
  • When charged with light and dark energy at once, the Crystal becomes a beacon to Ing. They are compelled to approach it, despite the deadly field of energy it emits.
  • Energized Crystals provide better protection from Dark Aether's denizens. Dark creatures are damaged by the energized field.
  • Generates protective field of light energy.
  • Xenotech: Energized Crystal
  • Xenotech: Luminoth Light Crystal
  • Xenotech: Nullified Crystal
  • Xenotech: Super Crystal
  • Light Crystals, when covered with dark energy, cease to function for a brief time. Light energy can clear the Crystal of the dark energy.
  • Crystal's energy draws Ings into destructive field.
  • Light Crystals provide protection from Dark Aether's atmosphere. They can be nullified by dark energy and supercharged by light energy.
placement
  • center
  • bottom
  • top
abstract
  • Dropped by the following monster families: * * ("of Coins" only) * * * * * * *
  • The Light Crystal is a crystal located in the forehead of some Ultra in Tiga's universe. Note that term 'Light Crystal' is not official but is used for easy understanding.
  • Shooting a crystal or beacon with a blast from the Light Beam energizes it. When energized, they deal damage to both the Ing and Darklings. A blast from the Annihilator Beam can also supercharge crystals and beacons. Like a dangerous, lethal trap, these "Super Crystals" draw the entranced Ing towards them, where they meet an incinerating death. This does not work on most Darklings, however. Conversely, Ing can fire their blasts at Light Crystals, coating them with dark energy and deactivating them. Samus can do the same with her Dark Beam. She can clear the crystals with either the Light or Annihilator Beam, or alternatively, she can fire a few Power Beam shots or a single charged Power Beam shot at them to clear them. However, she cannot clear crystals that Amorbis has nullified - her shots will simply bounce off. They will eventually relight on their own.
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