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rdfs:label | - Free the Blackfoots from the Daughter of Hecate
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rdfs:comment | - Free the Blackfoots from the Daughter of Hecate was going to be a quest in Van Buren, the canceled Fallout 3 by Black Isle Studios. It was located in the Blackfoot Village.
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desc | - I make Merrin get big sneezes from dogs. She went away.
- I talk Merrin into leaving. Ha! No more Merrin!
- After a little chemistry on my part, Merrin's dog allergies went haywire and she had to leave the Blackfoot village. Hopefully the Blackfoots will take this as a sign that the Daughters don't belong here.
- I convinced the Blackfoots to attack the Vipers and their Daughters of Hecate masters.
- The Blackfoots fear Merrin as an agent of the Daughters of Hecate, but claim they need her because of superstitious mumbo-jumbo. Maybe they'd be better off without her.
- I lead Blackfoots to fight the Vipers and Daughter! Fight, fight!
- I convinced Merrin to go back to her people, but the Daughters of Hecate will just send another witch. I need to use this time to show the Blackfoots they don't need the Daughters interfering with their lives.
- Merrin scares the Blackfoots. Maybe I get her to leave?
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abstract | - Free the Blackfoots from the Daughter of Hecate was going to be a quest in Van Buren, the canceled Fallout 3 by Black Isle Studios. It was located in the Blackfoot Village.
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