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rdfs:label
  • Hitoshi Yamagami
  • Hitoshi Yamagami
rdfs:comment
  • thumb Hitoshi Yamagami es un diseñador de videojuegos japonés que trabaja en Nintendo. Es el jefe de "Nintendo SPD Production Group 1", y es conocido por crear el concepto de la saga Panel de Pon. Yamagami sirvió en papeles de la producción, como en Metroid II: Return of Samus, donde fue depurador. También aparece en los agradecimientos especiales de Super Metroid. en:Hitoshi Yamagami Categoría:Gente Categoría:Nintendo Categoría:Metroid II: Return of Samus Categoría:Super Metroid
  • Hitoshi Yamagami is a video game designer who works at Nintendo. He is best known for creating the concept behind the Panel de Pon series, he is now the head of Nintendo SPD Production Group 1. Originally hired as a programmer in the R&D division, his superiors realized that he had a natural talent for creating games, and allowed him to take the lead on his own smaller projects. The first of these games was Dr. Mario, a Tetris inspired game, with its own unique twist on the formula. With the great success of Dr. Mario, his bosses gave Yamagami even more power, and appointed him as the "Puzzle Master", who would oversee the development of many classic Nintendo puzzle games. When Intelligent Systems pitched the idea of Panel de Pon to Nintendo, Yamagami became head of the project, and togeth
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latestgame
dbkwik:metroid/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
Name
  • Hitoshi Yamagami
Type
  • Person
Caption
  • Yamagami from Iwata Asks: Xenoblade Chronicles
Speaker
  • Yamagami
Class
  • C
firstgame
Position
  • Group Manager & Producer of SPD1
Born
  • Daito, Osaka, Japan in 1966
Quote
  • When I saw this model, I felt really motivated. I assumed that, as they had gone to the trouble of making this model, they must surely have also settled on the finer details. But it turns out that this model was all there was.
abstract
  • thumb Hitoshi Yamagami es un diseñador de videojuegos japonés que trabaja en Nintendo. Es el jefe de "Nintendo SPD Production Group 1", y es conocido por crear el concepto de la saga Panel de Pon. Yamagami sirvió en papeles de la producción, como en Metroid II: Return of Samus, donde fue depurador. También aparece en los agradecimientos especiales de Super Metroid. en:Hitoshi Yamagami Categoría:Gente Categoría:Nintendo Categoría:Metroid II: Return of Samus Categoría:Super Metroid
  • Hitoshi Yamagami is a video game designer who works at Nintendo. He is best known for creating the concept behind the Panel de Pon series, he is now the head of Nintendo SPD Production Group 1. Originally hired as a programmer in the R&D division, his superiors realized that he had a natural talent for creating games, and allowed him to take the lead on his own smaller projects. The first of these games was Dr. Mario, a Tetris inspired game, with its own unique twist on the formula. With the great success of Dr. Mario, his bosses gave Yamagami even more power, and appointed him as the "Puzzle Master", who would oversee the development of many classic Nintendo puzzle games. When Intelligent Systems pitched the idea of Panel de Pon to Nintendo, Yamagami became head of the project, and together Nintendo and IS created a new kind of puzzle game. At this time, Yamagami was also appointed as a manager for games being developed by outside studios, in particular, he was inolved with overseeing the Fire Emblem series. However despite having more duties, he still was required to keep making his own games, and was the lead director for the Game & Watch Collection series. In 2004, Yamagami became the head of Nintendo SPD Production Group 2, and his involvement in game development shifted to a more producer type role. As head of SPD2, he is in charge of all games being developed by Intelligent Systems, Game Freak, Monolith Soft, and other developers. He played a big part in the success of Xenoblade Chronicles, as when Tetsuya Takahashi was prepared to cut out chunks of the game to meet his deadline, Yamagami had development extended which was a drastic change from Namco's managment style.
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