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  • Play Plan
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  • The Play Plan is set within the Character Customization screen and allows you to decide what kind of gifts you want to receive from the chocobo you see in the Customization screen. After a certain number of battles, you will be rewarded with different items. The available Play Plans are:
  • After completing all Destiny Odysseys in Dissidia Final Fantasy, the player will be able to purchase the "Grind-lover" and the "Treasure Hunter" play plans from the PP Catalog, which feature a black chocobo (using the Final Fantasy V sprite) and a Fat Chocobo, respectively. The Grind-lover play plan does not find Treasure Chests, but finds Gysahl Greens and gets EXP Bonuses quite often. Inversely, the Treasure Hunter play plan does not get EXP Bonuses or Gysahl Greens, but finds Treasure Chests often.
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abstract
  • After completing all Destiny Odysseys in Dissidia Final Fantasy, the player will be able to purchase the "Grind-lover" and the "Treasure Hunter" play plans from the PP Catalog, which feature a black chocobo (using the Final Fantasy V sprite) and a Fat Chocobo, respectively. The chocobo takes a step forward every time the player battles, even if they lose. Once the date changes, the chocobo stops, returns to the starting point and sleeps. Changing the PSP's clock to an earlier time in the day will prevent the chocobo from resetting. While the chocobo is moving it will encounter Treasure Chests that give chocobo accessories that increase the EXP gained, but have a chance of breaking after battle while equipped. The value of the chocobo accessories are higher for longer play plans. The EXP Bonus multiplier is proportional to the chocobo's altitude. When a chocobo finds a Gysahl Green, it will grant an EXP Bonus. When a chocobo sings a note, it means an EXP Bonus is in effect despite not finding Gysahl Greens. It happens when the chocobo is flying and hits a Lucky Bonus, though it occurs randomly. The more the player battles, the higher the chance of gaining an EXP Bonus. The Grind-lover play plan does not find Treasure Chests, but finds Gysahl Greens and gets EXP Bonuses quite often. Inversely, the Treasure Hunter play plan does not get EXP Bonuses or Gysahl Greens, but finds Treasure Chests often. Accomplishments are unlocked by completing the Casual, Average, and Hardcore Play Plans. Other accomplishments are obtained by getting a 50% and 100% Luck Rate.
  • The Play Plan is set within the Character Customization screen and allows you to decide what kind of gifts you want to receive from the chocobo you see in the Customization screen. After a certain number of battles, you will be rewarded with different items. The available Play Plans are: * Casual (すこしだけ遊ぶ): get Exp bonuses at a high rate: 1x Chocobo Down is obtained every 15 battles * Average (ほどよく遊ぶ): get Exp bonuses at a normal rate: 1x Chocobo Wing is obtained every 30 battles * Hardcore (とことん遊ぶ): get Exp bonuses at a low rate: 1x Chocobo Feather is obtained every 60 battles * Grind-lover, just earn experience (とにかく経験値をかせぐ) ( bought via PP Catalog after you win all Destiny Odysseys ): get random exp bonuses; no bonus items are obtained * Treasure Hunter, just gather treasure (とにかく宝箱をあつめる) (bought via PP Catalog after you win all Destiny Odysseys ): after some battles one random bonus item between Chocobo Down, Chocobo Feather and Chocobo Wing, is obtained