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  • F.E.A.R.
  • F.E.A.R.
  • F.E.A.R.
  • F.E.A.R.
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  • Please leave this page in place for future content and Steamification BrentNewland (talk) 07:00, December 13, 2013 (UTC)
  • O F.E.A.R., das iniciais de Francisco Eduardo de Almeida Russo, foi um time de futebol portoclarense fundado em 1997 e extinto em 1998, por Francisco Russo. Suas cores eram desconhecidas e o time não tinha sede. Categoria:Times de futebol
  • F.E.A.R. è un gioco del tipo spara-spara ammazza-ammazza in prima persona (FPS per i nerd) ambientato nel 2002, dove il protagonista vestirà i panni scomodi di un super soldato senza nome, che per questo da qui in avanti sarà chiamato semplicemente un tizio. Questo tizio viene subito assegnato alla squadra F.E.A.R, un nome al quanto azzeccato dato che quei 3 sfigati della suddetta squadra verranno mandati nei posti più merdosi dove è pieno di attività paranormali, cosa per il quale molti bambinelli rimarranno traumatizzati dopo averci giocato.
  • Il gioco ha una trama troppo lunga è complessa per essere scritta qui, basti sapere che Úvaldon92 ne era fan.
  • thumb F.E.A.R. es un videojuego de disparos en primera persona y survival horror que conjuga el clásico modo de juego de disparos en primera persona con una atmósfera de terror sobrenatural. El clima es muy similar al que se manifiesta en las películas de terror asiáticas. Fue publicado el 18 de octubre de 2005 para Microsoft Windows, tras publicarse unos demos para uno y varios jugadores.
  • The Fossilized Evil Airship that's Real is a blimp with 7000 hp, moves as fast as a Z.O.M.G., and is the boss of the special mission Mining For Secrets. It contains 2 Miner Bloons.
  • F.E.A.R (short for Fuck Everything And Run) is a simulation designed by the US Delta Force (SFOD-D) (which doesn't actually exist, remember that folks) to test the ability of some of the world's foremost soldiers to put their conventional training to use in a situation where the boundaries of reality and laws of physics are not applicable. Much like The Matrix, if you die inside F.E.A.R., you die for real. Not long after the simulation was activated, Delta Force lowered entrance specifications and began recruiting again. Also, all small girls with long black hair and red clothing were placed on the terrorist watch list and banned from appearing in dark rooms. The simulation is still running, but has evolved into a sequel which may or may not feature the Delta Force (along with Robocop), de
  • F.E.A.R. is classed as a survival horror first-person shooter and was made by Monolith Productions, who are also responsible for games such as: Condemned: Criminal Origins and it's sequel Bloodshot, the classic hit No-One Lives Forever and are currrently in the final stages or their sequel to F.E.A.R, entitled Project Origin.
  • First Encounter Assault Recon (F.E.A.R) is a special operations unit working for the United States government. Their purpose: to deal with paranormal threats to national security. As the game starts, the player takes on the role of F.E.A.R.'s new Point Man. In his first briefing, F.E.A.R. learns of a secret military project, Perseus, being run by Armacham Technology Corporation in the city of Fairport. The project, the development of a battalion of telepathically controlled "Replica" Super Soldiers, has gone haywire. The Replica battalion's telepathic commander, an unstable operative named Paxton Fettel, has led them in an uprising. It is now F.E.A.R.'s job to hunt down and kill Fettel, ending the uprising. But things start to get complicated when Alma, a little girl in a red dress, shows
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Descripción
  • Wiki F.E.A.R. es un proyecto de Fandom sobre los videojuegos de First Encounter Assault Recon.
Fundado
  • 15
Fundador
  • Pozo1992‎
Estado
  • Abandonada
Wiki
  • Wiki F.E.A.R.
abstract
  • Please leave this page in place for future content and Steamification BrentNewland (talk) 07:00, December 13, 2013 (UTC)
  • O F.E.A.R., das iniciais de Francisco Eduardo de Almeida Russo, foi um time de futebol portoclarense fundado em 1997 e extinto em 1998, por Francisco Russo. Suas cores eram desconhecidas e o time não tinha sede. Categoria:Times de futebol
  • F.E.A.R. is classed as a survival horror first-person shooter and was made by Monolith Productions, who are also responsible for games such as: Condemned: Criminal Origins and it's sequel Bloodshot, the classic hit No-One Lives Forever and are currrently in the final stages or their sequel to F.E.A.R, entitled Project Origin. In this game you assume the role of Point Man, no other name is given to him and you never see his face. Everything in the actual gameplay is seen from a first person perspective, including the sudden flashbacks that appear throughout the game. Only at the begining of the game do you see a cutscene where you are not the observer. You techinically have two team mates, Jankowski and Jin Sun-Kwon, though they do very little to aid your own mission in the game. You will occasionally meet up with them and they will help you assess certain points of focus in the game, but don't expect them to leap in to help you out in a desperate gun fight. Plotwise, very little is given away at the beginning of the game, you are given a straightforward assignment, which is to obtain the unhinged Paxton Fettel who has somehow managed to assume control(on a telepathic level) of a small army of supersoldiers, who have invaded a weapons company called Armacham. He is constantly on your prmiary objective list and his presence is felt several times in the game. The actual gameplay path is straightfoward. You need to get to a certain spot and there is usually only one way to get there, with a rare exception. The combat is fast and action packed when it gets going. Point Man has a unique ability of being able to freeze time. This comes in handy during a heated battle where you are outnumbered greatly or when you come up against one of the bigger meaner enemies. There are times when certain action scenes at the end of a level will occur when the freeze time activates itself. This is done purely for dramatic purposes. The survival horror element in this game can be seen in the excessive amount of bloodshed and stains throughout the game. At one point you come to the middle of a large lobby and find a large unexplainable pool of blood and some tarred corpses and if the player looks above they're in for a quick fright when they see the eerie image of a little girl in a red dress. This character is one of the key players in the game. Her name is Alma and very little is known about her until you get to nearly the last quarter of the game. She pops up now and again and also whispers in your ear. It is also possible that she is responsible for the numerous gory and odd flashbacks and seemingly engraved memories Point Man sees. Alma can destroy a group of supersoldiers with very little effort, in fact the effects of her supernatural powers are so devastating that very little of the remains can be seen. Throughout the game you'll meet a few characters some who are linked to the true story of what is going on at Armacham and don't expect all of them to make it out alive. There is a twist too at the end of the game, though some people have claimed to have seen it coming. The game was given two add-on expansion games: Extraction Point, where you still play as Point Man and Perseus Mandate where you take on the role of another character in the aftermath of the climax of F.E.A.R.
  • F.E.A.R (short for Fuck Everything And Run) is a simulation designed by the US Delta Force (SFOD-D) (which doesn't actually exist, remember that folks) to test the ability of some of the world's foremost soldiers to put their conventional training to use in a situation where the boundaries of reality and laws of physics are not applicable. Much like The Matrix, if you die inside F.E.A.R., you die for real. Not long after the simulation was activated, Delta Force lowered entrance specifications and began recruiting again. Also, all small girls with long black hair and red clothing were placed on the terrorist watch list and banned from appearing in dark rooms. The simulation is still running, but has evolved into a sequel which may or may not feature the Delta Force (along with Robocop), depending on the speed at which the current members of Delta Force can be transformed from a liquid back into a solid.
  • F.E.A.R. è un gioco del tipo spara-spara ammazza-ammazza in prima persona (FPS per i nerd) ambientato nel 2002, dove il protagonista vestirà i panni scomodi di un super soldato senza nome, che per questo da qui in avanti sarà chiamato semplicemente un tizio. Questo tizio viene subito assegnato alla squadra F.E.A.R, un nome al quanto azzeccato dato che quei 3 sfigati della suddetta squadra verranno mandati nei posti più merdosi dove è pieno di attività paranormali, cosa per il quale molti bambinelli rimarranno traumatizzati dopo averci giocato.
  • Il gioco ha una trama troppo lunga è complessa per essere scritta qui, basti sapere che Úvaldon92 ne era fan.
  • First Encounter Assault Recon (F.E.A.R) is a special operations unit working for the United States government. Their purpose: to deal with paranormal threats to national security. As the game starts, the player takes on the role of F.E.A.R.'s new Point Man. In his first briefing, F.E.A.R. learns of a secret military project, Perseus, being run by Armacham Technology Corporation in the city of Fairport. The project, the development of a battalion of telepathically controlled "Replica" Super Soldiers, has gone haywire. The Replica battalion's telepathic commander, an unstable operative named Paxton Fettel, has led them in an uprising. It is now F.E.A.R.'s job to hunt down and kill Fettel, ending the uprising. But things start to get complicated when Alma, a little girl in a red dress, shows up and starts annihilating F.E.A.R.'s 1st SFOD-D ("Delta Force," a real-life U.S. military special operations unit) escorts, then vanishes. F.E.A.R. is a First-Person Shooter set up as a horror movie. The player must survive long enough to unravel the secrets of Project Perseus and it's parent, Project Origin, while battling the Replica forces, ATC security teams and experiencing increasingly disturbing visions. It is not a Survival Horror game, however, but a near-future sci-fi action game with strong horror elements. Two mostly non-canon expansions, Extraction Point and Perseus Mandate, have been released. The former chronicles' the Point Man's efforts to escape the city following the events of the main game, while the latter concerns a second F.E.A.R. team's attempts to secure sensitive information about Project Perseus during the events of the first two games. The sequel, titled F.E.A.R. 2: Project Origin, was released in Spring 2009. In this game, the player controls a Delta Force operative named Michael Becket, who is sent to capture Genevive Aristide, CEO of Armacham Technology. Things get worse. Becket undergoes a brutal surgery and experimentation that leaves him a target for Alma, who hunts him down while he himself tries to evade ATC troops and Replica soldiers in order to destroy Alma for good. The DLC (downloadable content) F.E.A.R. 2: Reborn was released in Fall 2009. In the DLC, the player controls a Replica called Foxtrot 813, who encounters and becomes Paxton Fettel. F.E.A.R. 3 (written as F.3.A.R. in some ads) was released in June 2011. The story opens nine months after the events of F.E.A.R. 2, with the Point Man being interrogated in an Armacham prison. Paxton Fettel appears, and the two stage an escape, with Fettel accompanying his brother back to the warzone that Fairport has become. Make sure to check out the character sheet. Not to be confused with the name for a certain Ratatta moveset.
  • thumb F.E.A.R. es un videojuego de disparos en primera persona y survival horror que conjuga el clásico modo de juego de disparos en primera persona con una atmósfera de terror sobrenatural. El clima es muy similar al que se manifiesta en las películas de terror asiáticas. Fue publicado el 18 de octubre de 2005 para Microsoft Windows, tras publicarse unos demos para uno y varios jugadores.
  • The Fossilized Evil Airship that's Real is a blimp with 7000 hp, moves as fast as a Z.O.M.G., and is the boss of the special mission Mining For Secrets. It contains 2 Miner Bloons.