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  • Valor Form
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  • Valor Form is obtained along with Sora's new clothes at the mysterious tower, and is the first drive form obtained. Similar to Wisdom Form, it consumes three Drive Bars. The form drastically increases Sora's strength, as well as increasing his running and jumping ability, while also increasing his ground combo attack by one, at the cost of being unable to cast magic; making it the most offensive drive form. Sora is also capable of stunning enemies with his attacks, and blocking enemy attacks while slashing; but Berserker Nobodies are immune to the stun effect of Sora's attacks. One of Sora's abilities in Valor Form, Omega Finale, allows him to do finishing attacks without finishing a combo. In Valor Form, Sora's attacks are executed with two Keyblades. When he receives this Form from Flora
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  • Valor Form is obtained along with Sora's new clothes at the mysterious tower, and is the first drive form obtained. Similar to Wisdom Form, it consumes three Drive Bars. The form drastically increases Sora's strength, as well as increasing his running and jumping ability, while also increasing his ground combo attack by one, at the cost of being unable to cast magic; making it the most offensive drive form. Sora is also capable of stunning enemies with his attacks, and blocking enemy attacks while slashing; but Berserker Nobodies are immune to the stun effect of Sora's attacks. One of Sora's abilities in Valor Form, Omega Finale, allows him to do finishing attacks without finishing a combo. In Valor Form, Sora's attacks are executed with two Keyblades. When he receives this Form from Flora, Fauna, and Merryweather he also receives the Star Seeker Keychain as the default second Keyblade. Sora develops the Combo Up and High Jump abilities by leveling up this form. File:Valor-Combo.gif * Growth Ability Valor Form's Growth ability is High Jump, which increases Sora's jumping height by a maximum of 320%, when the ability reaches its maximum level. It can be used in many ways to broaden Sora’s air combos and causes aerial battles to become swifter, in addition to making evading enemy attacks simpler. As well as making platforming easier, High Jump can be used to reach chests that are unreachable in the first playthrough of the main story. * Form Level Valor Form gains one experience point for every attack dealt to an enemy. Reaction Commands in Valor Form also count towards experience, but the shockwave from the transformation does not count. The enemy's type (Nobody, Heartless) does not matter. In Kingdom Hearts II, Valor Form can only reach level 3 until after unlocking Wisdom Form, and can only reach level 5 until after unlocking Final Form. Image:Yellow Opera-ChOfMem.pngThis section of the article is a stub. You can help by expanding it.