Property | Value |
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rdfs:comment | - Spell & Trap Zones (魔(ま)法(ほう)&罠(トラップ)ゾーン Mahō & Torappu Zōn "Magic & Trap Zone"), formerly Spell & Trap Card Zones (魔(ま)法(ほう)&罠(トラップ)カードゾーン Mahō & Torappu Kādozōn "Magic & Trap Card Zone"), are the 5 Zones in which Spell and Trap Cards are placed on the field (except Field Spell Cards, which are played in the Field Zone). On game mats, they are located in the lower-middle and are often colored cyan. Due to their location, they are also unofficially referred to as "backrow".
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image name | - Spell%26TrapCardZone5DS1.png
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dcterms:subject | |
Furigana | - Formerly: まほう&トラップカードゾーン
- まほう&トラップゾーン
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Portuguese | - Formerly: Zona dos Cards de Magia e Armadilha
- Zona de Magias & Armadilhas
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japanese translated | - Formerly: Magic & Trap Card Zone
- Magic & Trap Zone
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dbkwik:yugi-oh/property/wikiPageUsesTemplate | |
dbkwik:yugioh/property/wikiPageUsesTemplate | |
Italian | - Formerly: Zona Carte Magia & Trappola
- Zona Magie & Trappole
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Romaji | - Formerly: Mahō & Torappu Kādozōn
- Mahō & Torappu Zōn
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French | - Formerly: Zone Carte Magie & Piège
- Zone Magie & Piège
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Kanji | |
German | - Formerly: Zauber- & Fallenkartenzone
- Zauber- & Fallenzone
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Japanese | - Formerly: 魔法&罠カードゾーン
- 魔法&罠ゾーン
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Spanish | - Formerly: Zona de Cartas Mágicas y de Trampa
- Zona de Magia y Trampas
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Chinese | - Formerly: 魔法、陷阱區 Mófǎ, Xiànjǐngqū / Mo1 faat3, Haam6 zeng6 keoi1 or 魔法&陷阱卡牌區 Mófǎ & Xiànjíngkǎ Páiqū / Mo1 faat3 & Haam6 zeng6 kaat1 Paai4 keoi1
- 魔法&陷阱區 Mófǎ & Xiànjǐngqū / Mo1 faat3 & Haam6 zeng6 keoi1
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Korean | - Formerly: 마법 & 함정 카드 존 Mabeop & Hamjeong Kadeu Jon
- 마법 & 함정 존 Mabeop & Hamjeong Jon
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English | - Formerly: Spell & Trap Card Zone
- Spell & Trap Zone
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abstract | - Spell & Trap Zones (魔(ま)法(ほう)&罠(トラップ)ゾーン Mahō & Torappu Zōn "Magic & Trap Zone"), formerly Spell & Trap Card Zones (魔(ま)法(ほう)&罠(トラップ)カードゾーン Mahō & Torappu Kādozōn "Magic & Trap Card Zone"), are the 5 Zones in which Spell and Trap Cards are placed on the field (except Field Spell Cards, which are played in the Field Zone). If all Spell & Trap Zones are occupied or rendered unusable, new Spell/Trap Cards (other than Field Spell Cards) cannot be activated or Set, as there must be a usable vacant Spell & Trap Zone to place the card in (before the activation). Cards cannot be moved between Spell & Trap Zones. A Trap Monster requires both a Spell & Trap Zone and a Monster Zone, due to the fact that it is simultaneously treated as both a Trap Card and a Monster Card. However, it is placed in the Monster Zone, and despite the Spell & Trap Zone being unusable it is not considered occupied (for the purposes of cards such as "Straight Flush" and "D/D/D Dragonbane King Beowulf"). If a Trap Monster is flipped face-down (such as due to the effect of "Book of Moon" or "Cyber Shadow Gardna") or has its Trap effect negated (such as due to the effect of "Jinzo"), it will return to that associated Spell & Trap Zone as a Trap Card. On game mats, they are located in the lower-middle and are often colored cyan. Due to their location, they are also unofficially referred to as "backrow".
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is ja lore of | |