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rdfs:label
  • Accelerator Drug
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  • The Accelerator drug speeds up the body's actions. Only a medic (an individual with the medical skill) may administer this drug successfully, using a spray hypo. When under the effects of the drug, a character adds +2 to his or her initiative die roll (in addition to normal bonuses) and can make one extra attack per turn in melee combat. The effect will last for a number of turns equal to the character's Stamina score (at the time the drug is taken) divided by 10. Each turn the character is accelerated, the person will lose four Stamina points. Lost points are healed like normal wounds.
dcterms:subject
abstract
  • The Accelerator drug speeds up the body's actions. Only a medic (an individual with the medical skill) may administer this drug successfully, using a spray hypo. When under the effects of the drug, a character adds +2 to his or her initiative die roll (in addition to normal bonuses) and can make one extra attack per turn in melee combat. The effect will last for a number of turns equal to the character's Stamina score (at the time the drug is taken) divided by 10. Each turn the character is accelerated, the person will lose four Stamina points. Lost points are healed like normal wounds. Cost: 10 Cr per single-dose Spray Hypo cartridge