PropertyValue
rdf:type
rdfs:label
  • Garland (Final Fantasy I)
rdfs:comment
  • Garland is the main antagonist of the first Final Fantasy game. He is a renegade knight of the Castle Corneria. His character is built up more in the Dissidia series.
  • Garland is the primary antagonist of Final Fantasy, originally a rogue knight from World A who abducted Princess Sarah before he was defeated by the Warrior of Light. But by fate, Garland was spirited away into World B where he ended up becoming the most faithful servant of Chaos in their battle against Cosmos and her warriors. But during the final cycle, as his fellow warriors have forsaken Chaos to act on their own whims, Garland reveals he and Chaos are bond by fate before serving as the god's last line of defense against the Warriors of Cosmos. Upon his defeat, Garland would end up in World A's distant past where he forged a pact with the Four Fiends and became the very creature whose memory inspired the creation of Chaos himself.
dcterms:subject
type of villain
  • Dark Knight, Traitor, Master Manipulator, Magnificent Bastard
Goals
  • To become King of Castle Corneria, to obtain immortality.
Origin
  • Final Fantasy
Skills
  • Swordplay, several magic spells
dbkwik:vsbattles/property/wikiPageUsesTemplate
dbkwik:villains/property/wikiPageUsesTemplate
Alias
  • Chaos
Hobby
  • Fighting.
Occupation
  • Knight of the Castle Corneria
Fullname
  • Garland
Size
  • 300
abstract
  • Garland is the main antagonist of the first Final Fantasy game. He is a renegade knight of the Castle Corneria. His character is built up more in the Dissidia series.
  • Garland is the primary antagonist of Final Fantasy, originally a rogue knight from World A who abducted Princess Sarah before he was defeated by the Warrior of Light. But by fate, Garland was spirited away into World B where he ended up becoming the most faithful servant of Chaos in their battle against Cosmos and her warriors. But during the final cycle, as his fellow warriors have forsaken Chaos to act on their own whims, Garland reveals he and Chaos are bond by fate before serving as the god's last line of defense against the Warriors of Cosmos. Upon his defeat, Garland would end up in World A's distant past where he forged a pact with the Four Fiends and became the very creature whose memory inspired the creation of Chaos himself.