PropertyValue
rdf:type
rdfs:label
  • Donkey Kong (video game)
rdfs:comment
  • Donkey Kong is an arcade game that was released by Nintendo in 1981. The game is an early example of the platform genre as the gameplay focuses on maneuvering the main character across a series of platforms while dodging obstacles. The storyline is thin but well-developed for its time. In it, Mario (originally called Jumpman) must rescue a damsel in distress, Pauline (originally called Lady), from a giant ape named Donkey Kong. The hero and ape went on to become two of Nintendo's most popular characters.
  • Donkey Kong is an arcade video game released in 1981 by Nintendo. The game was released a few years before the NES console was released, the first home console to feature this game was the Atari 2600 released in the following year of 1982. The game was a big hit with consumers and sold a estimated one million copies. The game was subsequently released on a variety of platforms, all of which can be seen below. The game spawned several sequels and was among the earliest platforming video games to be released and also the first to feature the characters Donkey Kong and Mario. In the game, the player controls Mario, originally known as Jumpman, across a series of girders in an attempt to rescue one of his first girlfriends, Pauline, originally known as "Lady", who was kidnapped by Donkey Kong.
  • Donkey Kong (ドンキーコング Donkey Kong?) is an arcade game developed by Nintendo, released in . It is an early example of the platform genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles. In it, Jumpman (now known as Mario) must rescue a damsel in distress, Lady (now known as Pauline), from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo's most popular characters.
  • Donkey Kongis an arcade game developed by Nintendo, released in 1981. It is an early example of the platform genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging obstacles. The storyline is thin but well-developed for its time. In it, Jumpman (now known as Mario) must rescue a damsel in distress, Lady (now known as Pauline), from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo's most popular characters.
owl:sameAs
dcterms:subject
system2NA
  • 1986-06-01
CERO
  • A
system1NA
  • July, 1981
system2EU
  • 1986-10-15
system1JP
  • 1981-07-09
system5KO
  • 2008-04-26
dbkwik:mario/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
dbkwik:remingtonsteelers/property/wikiPageUsesTemplate
dbkwik:ultimatepopculture/property/wikiPageUsesTemplate
Platform
  • Arcade
Name
  • Donkey Kong
Genre
Type
  • Game
Caption
  • Arcade artwork
  • NES Boxart
system2JP
  • 1983-07-15
system6NA
  • 2012-10-01
  • 2013-10-15
system6EU
  • 2013-11-21
  • 2014-09-18
system6JP
  • 2012-07-28
  • 2012-08-17
system4EU
  • 2004-07-10
system4JP
  • 2004-02-14
system4NA
  • 2004-06-07
system3JP
  • 1988-04-08
nxtgame
  • Donkey Kong Jr.
system7JP
  • 2013-07-15
system7EU
  • 2013-07-15
system7NA
  • 2013-07-15
Featured
  • b
PEGI
  • 3
fix
  • a
Pregame
  • N/A
System
  • Arcade
  • Game Boy Advance
  • Virtual Console
  • NES
  • Famicom Disk System
Class
  • A
acb
  • G
ESRB
  • E
Modes
  • Single Player
ID
  • 7610
  • /donkey-kong
Release
  • 1981-07-09
  • 1981-07-31
  • 1981-08-02
for
  • Donkey Kong
  • x
  • the character
Developer
Rating
  • Yes
Publisher
system5JP
  • 2006-12-02
system5EU
  • 2006-12-08
system5NA
  • 2006-11-19
system5AU
  • 2006-12-07
abstract
  • Donkey Kongis an arcade game developed by Nintendo, released in 1981. It is an early example of the platform genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging obstacles. The storyline is thin but well-developed for its time. In it, Jumpman (now known as Mario) must rescue a damsel in distress, Lady (now known as Pauline), from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo's most popular characters. The game was the latest in a series of efforts by Nintendo to break into the North American market. Hiroshi Yamauchi, Nintendo's president at the time, assigned the project to a first-time game designer named Shigeru Miyamoto. Drawing from a wide range of inspirations, including Popeye and King Kong, Miyamoto developed the scenario and designed the game alongside Nintendo's chief engineer, Gunpei Yokoi. The two men broke new ground by using graphics as a means of characterization, including cut scenes to advance the game's plot, and integrating multiple stages into the gameplay. Despite initial misgivings on the part of Nintendo's American staff, Donkey Kong proved a success in North America and Japan. Nintendo licensed the game to Coleco, who developed home console versions for numerous platforms. Other companies cloned Nintendo's hit and avoided royalties altogether. Miyamoto's characters appeared on cereal boxes, television cartoons, and dozens of other places. A court suit brought on by Universal City Studios, alleging Donkey Kong violated their trademark of King Kong, ultimately failed. The success of Donkey Kong and Nintendo's win in the courtroom helped position the company to dominate the video game market in the 1980s and early 1990s.
  • Donkey Kong is an arcade game that was released by Nintendo in 1981. The game is an early example of the platform genre as the gameplay focuses on maneuvering the main character across a series of platforms while dodging obstacles. The storyline is thin but well-developed for its time. In it, Mario (originally called Jumpman) must rescue a damsel in distress, Pauline (originally called Lady), from a giant ape named Donkey Kong. The hero and ape went on to become two of Nintendo's most popular characters. The game was the latest in a series of efforts by Nintendo to break into the North American market. Hiroshi Yamauchi, Nintendo's president at the time, assigned the project to a first-time game designer named Shigeru Miyamoto. Drawing from a wide range of inspirations, including Popeye and King Kong, Miyamoto developed the scenario and designed the game alongside Nintendo's chief engineer, Gunpei Yokoi. The two men broke new ground by using graphics as a means of characterization, including cut scenes to advance the game's plot, and integrating multiple stages into the gameplay. Despite initial misgivings on the part of Nintendo's American staff, Donkey Kong proved a tremendous success in both North America and Japan. Nintendo licensed the game to Coleco, who developed home console versions for numerous platforms. Other companies simply cloned Nintendo's hit and avoided royalties altogether. Miyamoto's characters appeared on cereal boxes, television cartoons, and dozens of other places. A court suit brought on by Universal City Studios, alleging that Donkey Kong violated their trademark of King Kong, ultimately failed. The success of Donkey Kong and Nintendo's win in the courtroom helped position the company to dominate the video game market in the 1980s and early 1990s.
  • Donkey Kong (ドンキーコング Donkey Kong?) is an arcade game developed by Nintendo, released in . It is an early example of the platform genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles. In it, Jumpman (now known as Mario) must rescue a damsel in distress, Lady (now known as Pauline), from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo's most popular characters. The game was the latest in a series of efforts by Nintendo to break into the North American market. Hiroshi Yamauchi, Nintendo's president at the time, assigned the project to a first-time game designer named Shigeru Miyamoto. Drawing from a wide range of inspirations, including Popeye and King Kong, Miyamoto developed the scenario and designed the game alongside Nintendo's chief engineer, Gunpei Yokoi. The two men broke new ground by using graphics as a means of characterization, including cut scenes to advance the game's plot, and integrating multiple stages into the gameplay. Despite initial misgivings on the part of Nintendo's American staff, Donkey Kong proved a success in North America and Japan. Nintendo licensed the game to Coleco, who developed home console versions for numerous platforms. Other companies cloned Nintendo's hit and avoided royalties altogether. Miyamoto's characters appeared on cereal boxes, television cartoons, and dozens of other places. A court suit brought on by Universal City Studios, alleging Donkey Kong violated their trademark of King Kong, ultimately failed. The success of Donkey Kong and Nintendo's win in the courtroom helped position the company to dominate the video game market in the 1980s and early 1990s.
  • Donkey Kong is an arcade video game released in 1981 by Nintendo. The game was released a few years before the NES console was released, the first home console to feature this game was the Atari 2600 released in the following year of 1982. The game was a big hit with consumers and sold a estimated one million copies. The game was subsequently released on a variety of platforms, all of which can be seen below. The game spawned several sequels and was among the earliest platforming video games to be released and also the first to feature the characters Donkey Kong and Mario. In the game, the player controls Mario, originally known as Jumpman, across a series of girders in an attempt to rescue one of his first girlfriends, Pauline, originally known as "Lady", who was kidnapped by Donkey Kong. In the game, Jumpman is required to jump over barrels and other similar obstacles that Donkey Kong sends down to the hero. The game is widely considered to be one of the most important arcade games released during the 1980s. It introduced jumping to the platform genre, and contained a plot, whereas in previous games players had no motivation for what they were doing. It was not only Nintendo's first true worldwide success, though it was one of Shigeru Miyamoto's earliest gaming efforts. Miyamoto initially wanted the game to feature Popeye characters, though when they were unable to receive the license he resorted to creating his own characters, who would soon grow into lucrative properties and the most successful and noticeable images in the video game industry {according to Nintendo Power} . Cut-scenes, while included in Pac-Man, were more impressive in this game and had a purpose to the plot. The multiple stages were also an innovation, and were only predated by Golf. Nintendo released Donkey Kong in an attempt to replace unused Radar Scope units which proved unsuccessful in America, a territory where Nintendo saw potential in due to their increased interest in the industry. When Radar Scope eventually arrived, it was viewed by the general public as outdated, so when retailers refused to purchase the units, they were sent back to Nintendo. Nintendo needed to create a game that would either make or break them, and so the president of the company, Hiroshi Yamauchi, ordered Miyamoto to create a new game for the cabinet. He decided to do something new, and upon being released it would capture the hearts of millions, start a new franchise, and shoot Nintendo to the top of the industry. This was the beginning of a new start for a nearly 100 year old company. After a continuous stream of failures, Nintendo finally found their saving grace. A new generation started, and it was only the beginning.
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